BambuStudio/libigl/igl/embree/embree2/rtcore_scene.h

188 lines
9.0 KiB
C

// ======================================================================== //
// Copyright 2009-2015 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
// You may obtain a copy of the License at //
// //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
// Unless required by applicable law or agreed to in writing, software //
// distributed under the License is distributed on an "AS IS" BASIS, //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and //
// limitations under the License. //
// ======================================================================== //
#ifndef __RTCORE_SCENE_H__
#define __RTCORE_SCENE_H__
/*! \ingroup embree_kernel_api */
/*! \{ */
/*! forward declarations for ray structures */
struct RTCRay;
struct RTCRay4;
struct RTCRay8;
struct RTCRay16;
struct RTCRaySOA;
/*! scene flags */
enum RTCSceneFlags
{
/* dynamic type flags */
RTC_SCENE_STATIC = (0 << 0), //!< specifies static scene
RTC_SCENE_DYNAMIC = (1 << 0), //!< specifies dynamic scene
/* acceleration structure flags */
RTC_SCENE_COMPACT = (1 << 8), //!< use memory conservative data structures
RTC_SCENE_COHERENT = (1 << 9), //!< optimize data structures for coherent rays
RTC_SCENE_INCOHERENT = (1 << 10), //!< optimize data structures for in-coherent rays (enabled by default)
RTC_SCENE_HIGH_QUALITY = (1 << 11), //!< create higher quality data structures
/* traversal algorithm flags */
RTC_SCENE_ROBUST = (1 << 16) //!< use more robust traversal algorithms
};
/*! enabled algorithm flags */
enum RTCAlgorithmFlags
{
RTC_INTERSECT1 = (1 << 0), //!< enables the rtcIntersect1 and rtcOccluded1 functions for this scene
RTC_INTERSECT4 = (1 << 1), //!< enables the rtcIntersect4 and rtcOccluded4 functions for this scene
RTC_INTERSECT8 = (1 << 2), //!< enables the rtcIntersect8 and rtcOccluded8 functions for this scene
RTC_INTERSECT16 = (1 << 3), //!< enables the rtcIntersect16 and rtcOccluded16 functions for this scene
RTC_INTERPOLATE = (1 << 4), //!< enables the rtcInterpolate function for this scene
RTC_INTERSECTN = (1 << 5), //!< enables the rtcIntersectN and rtcOccludedN functions for this scene
};
/*! layout flags for ray streams */
enum RTCRayNFlags
{
RTC_RAYN_DEFAULT = (1 << 0)
};
/*! \brief Defines an opaque scene type */
typedef struct __RTCScene {}* RTCScene;
/*! Creates a new scene.
WARNING: This function is deprecated, use rtcDeviceNewScene instead.
*/
RTCORE_API RTCORE_DEPRECATED RTCScene rtcNewScene (RTCSceneFlags flags, RTCAlgorithmFlags aflags);
/*! Creates a new scene. */
RTCORE_API RTCScene rtcDeviceNewScene (RTCDevice device, RTCSceneFlags flags, RTCAlgorithmFlags aflags);
/*! \brief Type of progress callback function. */
typedef bool (*RTCProgressMonitorFunc)(void* ptr, const double n);
RTCORE_DEPRECATED typedef RTCProgressMonitorFunc RTC_PROGRESS_MONITOR_FUNCTION;
/*! \brief Sets the progress callback function which is called during hierarchy build of this scene. */
RTCORE_API void rtcSetProgressMonitorFunction(RTCScene scene, RTCProgressMonitorFunc func, void* ptr);
/*! Commits the geometry of the scene. After initializing or modifying
* geometries, commit has to get called before tracing
* rays. */
RTCORE_API void rtcCommit (RTCScene scene);
/*! Commits the geometry of the scene. The calling threads will be
* used internally as a worker threads on some implementations. The
* function will wait until 'numThreads' threads have called this
* function and all threads return from the function after the scene
* commit is finished. The application threads will not be used as
* worker threads when the TBB tasking system is enabled (which is
* the default). On CPUs, we recommend also using TBB inside your
* application to share threads. We recommend using the
* rtcCommitThread feature to share threads on the Xeon Phi
* coprocessor. */
RTCORE_API void rtcCommitThread(RTCScene scene, unsigned int threadID, unsigned int numThreads);
/*! Returns to AABB of the scene. rtcCommit has to get called
* previously to this function. */
RTCORE_API void rtcGetBounds(RTCScene scene, RTCBounds& bounds_o);
/*! Intersects a single ray with the scene. The ray has to be aligned
* to 16 bytes. This function can only be called for scenes with the
* RTC_INTERSECT1 flag set. */
RTCORE_API void rtcIntersect (RTCScene scene, RTCRay& ray);
/*! Intersects a packet of 4 rays with the scene. The valid mask and
* ray have both to be aligned to 16 bytes. This function can only be
* called for scenes with the RTC_INTERSECT4 flag set. */
RTCORE_API void rtcIntersect4 (const void* valid, RTCScene scene, RTCRay4& ray);
/*! Intersects a packet of 8 rays with the scene. The valid mask and
* ray have both to be aligned to 32 bytes. This function can only be
* called for scenes with the RTC_INTERSECT8 flag set. For performance
* reasons, the rtcIntersect8 function should only get called if the
* CPU supports AVX. */
RTCORE_API void rtcIntersect8 (const void* valid, RTCScene scene, RTCRay8& ray);
/*! Intersects a packet of 16 rays with the scene. The valid mask and
* ray have both to be aligned to 64 bytes. This function can only be
* called for scenes with the RTC_INTERSECT16 flag set. For
* performance reasons, the rtcIntersect16 function should only get
* called if the CPU supports the 16-wide SIMD instructions. */
RTCORE_API void rtcIntersect16 (const void* valid, RTCScene scene, RTCRay16& ray);
/*! Intersects a stream of N rays in AOS layout with the scene. This
* function can only be called for scenes with the RTC_INTERSECTN
* flag set. The stride specifies the offset between rays in
* bytes. */
RTCORE_API void rtcIntersectN (RTCScene scene, RTCRay* rayN, const size_t N, const size_t stride, const size_t flags = RTC_RAYN_DEFAULT);
/*! Intersects one or multiple streams of N rays in compact SOA layout
* with the scene. This function can only be called for scenes with
* the RTC_INTERSECTN flag set. 'streams' specifies the number of
* dense SOA ray streams, and 'stride' the offset in bytes between
* those. */
RTCORE_API void rtcIntersectN_SOA (RTCScene scene, RTCRaySOA& rayN, const size_t N, const size_t streams, const size_t stride, const size_t flags = RTC_RAYN_DEFAULT);
/*! Tests if a single ray is occluded by the scene. The ray has to be
* aligned to 16 bytes. This function can only be called for scenes
* with the RTC_INTERSECT1 flag set. */
RTCORE_API void rtcOccluded (RTCScene scene, RTCRay& ray);
/*! Tests if a packet of 4 rays is occluded by the scene. This
* function can only be called for scenes with the RTC_INTERSECT4
* flag set. The valid mask and ray have both to be aligned to 16
* bytes. */
RTCORE_API void rtcOccluded4 (const void* valid, RTCScene scene, RTCRay4& ray);
/*! Tests if a packet of 8 rays is occluded by the scene. The valid
* mask and ray have both to be aligned to 32 bytes. This function
* can only be called for scenes with the RTC_INTERSECT8 flag
* set. For performance reasons, the rtcOccluded8 function should
* only get called if the CPU supports AVX. */
RTCORE_API void rtcOccluded8 (const void* valid, RTCScene scene, RTCRay8& ray);
/*! Tests if a packet of 16 rays is occluded by the scene. The valid
* mask and ray have both to be aligned to 64 bytes. This function
* can only be called for scenes with the RTC_INTERSECT16 flag
* set. For performance reasons, the rtcOccluded16 function should
* only get called if the CPU supports the 16-wide SIMD
* instructions. */
RTCORE_API void rtcOccluded16 (const void* valid, RTCScene scene, RTCRay16& ray);
/*! Tests if a stream of N rays on AOS layout is occluded by the
* scene. This function can only be called for scenes with the
* RTC_INTERSECTN flag set. The stride specifies the offset between
* rays in bytes.*/
RTCORE_API void rtcOccludedN (RTCScene scene, RTCRay* rayN, const size_t N, const size_t stride, const size_t flags = RTC_RAYN_DEFAULT);
/*! Intersects one or multiple streams of N rays in compact SOA layout
* with the scene. This function can only be called for scenes with
* the RTC_INTERSECTN flag set. 'streams' specifies the number of
* dense SOA ray streams, and 'stride' the offset in bytes between
* those. */
RTCORE_API void rtcOccludedN_SOA (RTCScene scene, RTCRaySOA& rayN, const size_t N, const size_t streams, const size_t stride, const size_t flags = RTC_RAYN_DEFAULT);
/*! Deletes the scene. All contained geometry get also destroyed. */
RTCORE_API void rtcDeleteScene (RTCScene scene);
/*! @} */
#endif