BambuStudio/libigl/igl/lim/lim.cpp

138 lines
3.6 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Christian Schüller <schuellchr@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "lim.h"
#include <LIMSolverInterface.h>
IGL_INLINE igl::lim::State igl::lim::lim(
Eigen::Matrix<double,Eigen::Dynamic,3>& vertices,
const Eigen::Matrix<double,Eigen::Dynamic,3>& initialVertices,
const Eigen::Matrix<int,Eigen::Dynamic,Eigen::Dynamic>& elements,
const Eigen::SparseMatrix<double>& constraintMatrix,
const Eigen::Matrix<double,Eigen::Dynamic,1>& constraintTargets,
Energy energyType,
double tolerance,
int maxIteration,
bool findLocalMinima)
{
return (State)ComputeLIM(
vertices,
initialVertices,
elements,
constraintMatrix,
constraintTargets,
(EnergyType)energyType,
tolerance,
maxIteration,
findLocalMinima
);
}
IGL_INLINE igl::lim::State igl::lim::lim(
Eigen::Matrix<double,Eigen::Dynamic,3>& vertices,
const Eigen::Matrix<double,Eigen::Dynamic,3>& initialVertices,
const Eigen::Matrix<int,Eigen::Dynamic,Eigen::Dynamic>& elements,
const Eigen::SparseMatrix<double>& constraintMatrix,
const Eigen::Matrix<double,Eigen::Dynamic,1>& constraintTargets,
Energy energyType,
double tolerance,
int maxIteration,
bool findLocalMinima,
bool enableOuput,
bool enableBarriers,
bool enableAlphaUpdate,
double beta,
double eps)
{
return (State)ComputeLIM(
vertices,
initialVertices,
elements,
constraintMatrix,
constraintTargets,
(EnergyType)energyType,
tolerance,
maxIteration,
findLocalMinima,
enableOuput,
enableBarriers,
enableAlphaUpdate,
beta,
eps
);
}
IGL_INLINE igl::lim::State igl::lim::lim(
Eigen::Matrix<double,Eigen::Dynamic,3>& vertices,
const Eigen::Matrix<double,Eigen::Dynamic,3>& initialVertices,
const Eigen::Matrix<int,Eigen::Dynamic,Eigen::Dynamic>& elements,
const std::vector<int>& borderVertices,
const Eigen::Matrix<double,Eigen::Dynamic,1>& gradients,
const Eigen::SparseMatrix<double>& constraintMatrix,
const Eigen::Matrix<double,Eigen::Dynamic,1>& constraintTargets,
Energy energyType,
double tolerance,
int maxIteration,
bool findLocalMinima)
{
return (State)ComputeLIM(
vertices,
initialVertices,
elements,
borderVertices,
gradients,
constraintMatrix,
constraintTargets,
(EnergyType)energyType,
tolerance,
maxIteration,
findLocalMinima
);
}
IGL_INLINE igl::lim::State igl::lim::lim(
Eigen::Matrix<double,Eigen::Dynamic,3>& vertices,
const Eigen::Matrix<double,Eigen::Dynamic,3>& initialVertices,
const Eigen::Matrix<int,Eigen::Dynamic,Eigen::Dynamic>& elements,
const std::vector<int>& borderVertices,
const Eigen::Matrix<double,Eigen::Dynamic,1>& gradients,
const Eigen::SparseMatrix<double>& constraintMatrix,
const Eigen::Matrix<double,Eigen::Dynamic,1>& constraintTargets,
Energy energyType,
double tolerance,
int maxIteration,
bool findLocalMinima,
bool enableOuput,
bool enableBarriers,
bool enableAlphaUpdate,
double beta,
double eps)
{
return (State)ComputeLIM(
vertices,
initialVertices,
elements,
borderVertices,
gradients,
constraintMatrix,
constraintTargets,
(EnergyType)energyType,
tolerance,
maxIteration,
findLocalMinima,
enableOuput,
enableBarriers,
enableAlphaUpdate,
beta,
eps);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
#endif