BambuStudio/slic3r/GUI/GUI_AuxiliaryList.hpp

53 lines
1.2 KiB
C++

#ifndef slic3r_GUI_AuxiliaryList_hpp_
#define slic3r_GUI_AuxiliaryList_hpp_
#include <map>
#include <vector>
#include <set>
#include <wx/bitmap.h>
#include <wx/dataview.h>
#include <wx/menu.h>
#include <wx/file.h>
#include <wx/dir.h>
#include "AuxiliaryDataViewModel.hpp"
class AuxiliaryList : public wxDataViewCtrl
{
public:
AuxiliaryList(wxWindow* parent);
~AuxiliaryList();
wxSizer* get_top_sizer() { return m_sizer; }
void init_auxiliary();
void reload(wxString aux_path);
private:
void do_import_file(AuxiliaryModelNode* folder);
void on_create_folder(wxCommandEvent& evt);
void on_import_file(wxCommandEvent& evt);
void on_delete(wxCommandEvent& evt);
void on_context_menu(wxDataViewEvent& evt);
void on_begin_drag(wxDataViewEvent& evt);
void on_drop_possible(wxDataViewEvent& evt);
void on_drop(wxDataViewEvent& evt);
void on_editing_started(wxDataViewEvent& evt);
void on_editing_done(wxDataViewEvent& evt);
void on_left_dclick(wxMouseEvent& evt);
void create_new_folder();
void handle_key_event(wxKeyEvent& evt);
wxDataViewItem m_dragged_item;
AuxiliaryModel* m_auxiliary_model;
wxSizer* m_sizer;
//wxButton* m_nf_btn;
wxButton* m_if_btn;
wxButton* m_of_btn;
wxButton* m_del_btn;
};
#endif //slic3r_GUI_AuxiliaryList_hpp_