BambuStudio/slic3r/GUI/MediaPlayCtrl.h

117 lines
2.5 KiB
C++

//
// MediaPlayCtrl.h
// libslic3r_gui
//
// Created by cmguo on 2021/12/7.
//
#ifndef MediaPlayCtrl_h
#define MediaPlayCtrl_h
#include "wxMediaCtrl2.h"
#include <wx/panel.h>
#include <boost/thread.hpp>
#include <boost/thread/condition_variable.hpp>
#include <chrono>
#include <deque>
#include <set>
class Button;
class Label;
namespace Slic3r {
class MachineObject;
namespace GUI {
class MediaPlayCtrl : public wxPanel
{
public:
MediaPlayCtrl(wxWindow *parent, wxMediaCtrl2 *media_ctrl, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize);
~MediaPlayCtrl();
void SetMachineObject(MachineObject * obj);
bool IsStreaming() const;
void ToggleStream();
void msw_rescale();
void jump_to_play();
protected:
void onStateChanged(wxMediaEvent & event);
void Play();
void Stop(wxString const &msg = {});
void TogglePlay();
void SetStatus(wxString const &msg, bool hyperlink = true);
private:
void load();
void on_show_hide(wxShowEvent & evt);
void media_proc();
static bool start_stream_service(bool *need_install = nullptr);
static bool get_stream_url(std::string *url = nullptr);
private:
static constexpr wxMediaState MEDIASTATE_IDLE = (wxMediaState) 3;
static constexpr wxMediaState MEDIASTATE_INITIALIZING = (wxMediaState) 4;
static constexpr wxMediaState MEDIASTATE_LOADING = (wxMediaState) 5;
static constexpr wxMediaState MEDIASTATE_BUFFERING = (wxMediaState) 6;
wxMediaCtrl2 * m_media_ctrl;
wxMediaState m_last_state = MEDIASTATE_IDLE;
std::string m_machine;
int m_lan_proto = 0;
std::string m_lan_ip;
std::string m_lan_user;
std::string m_lan_passwd;
std::string m_dev_ver;
std::string m_tutk_state;
bool m_camera_exists = false;
bool m_lan_mode = false;
bool m_remote_support = false;
bool m_device_busy = false;
bool m_disable_lan = false;
wxString m_url;
std::deque<wxString> m_tasks;
boost::mutex m_mutex;
boost::condition_variable m_cond;
boost::thread m_thread;
bool m_streaming = false;
bool m_user_triggered = false;
int m_failed_retry = 0;
int m_failed_code = 0;
std::vector<double> m_stat;
std::set<int> m_last_failed_codes;
wxDateTime m_last_user_play;
wxDateTime m_next_retry;
std::chrono::system_clock::time_point m_play_timer;
int m_print_idle = 0;
int m_load_duration = 0;
::Button *m_button_play;
::Label * m_label_stat;
::Label * m_label_status;
};
}}
#endif /* MediaPlayCtrl_h */