BambuStudio/slic3r/GUI/Widgets/StaticBox.hpp

63 lines
1.5 KiB
C++

#ifndef slic3r_GUI_StaticBox_hpp_
#define slic3r_GUI_StaticBox_hpp_
#include "../wxExtensions.hpp"
#include "StateHandler.hpp"
#include <wx/window.h>
class StaticBox : public wxWindow
{
public:
StaticBox();
StaticBox(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint & pos = wxDefaultPosition,
const wxSize & size = wxDefaultSize,
long style = 0);
bool Create(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint & pos = wxDefaultPosition,
const wxSize & size = wxDefaultSize,
long style = 0);
void SetCornerRadius(double radius);
void SetBorderWidth(int width);
void SetBorderColor(StateColor const & color);
void SetBorderColorNormal(wxColor const &color);
void SetBackgroundColor(StateColor const &color);
void SetBackgroundColorNormal(wxColor const &color);
void SetBackgroundColor2(StateColor const &color);
static wxColor GetParentBackgroundColor(wxWindow * parent);
protected:
void eraseEvent(wxEraseEvent& evt);
void paintEvent(wxPaintEvent& evt);
void render(wxDC& dc);
virtual void doRender(wxDC& dc);
protected:
double radius;
int border_width = 1;
StateHandler state_handler;
StateColor border_color;
StateColor background_color;
StateColor background_color2;
DECLARE_EVENT_TABLE()
};
#endif // !slic3r_GUI_StaticBox_hpp_