80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
#include "StaticGroup.hpp"
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StaticGroup::StaticGroup(wxWindow *parent, wxWindowID id, const wxString &label)
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: wxStaticBox(parent, id, label)
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{
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SetBackgroundColour(*wxWHITE);
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SetForegroundColour("#CECECE");
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borderColor_ = wxColour("#CECECE");
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#ifdef __WXMSW__
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Bind(wxEVT_PAINT, &StaticGroup::OnPaint, this);
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#endif
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}
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void StaticGroup_layoutBadge(void * group, void * badge);
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void StaticGroup::ShowBadge(bool show)
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{
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#ifdef __WXMSW__
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if (show)
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badge = ScalableBitmap(this, "badge", 18);
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else
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badge = ScalableBitmap{};
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Refresh();
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#endif
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#ifdef __WXOSX__
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if (show && badge == nullptr) {
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badge = new ScalableButton(this, wxID_ANY, "badge", wxEmptyString, wxDefaultSize, wxDefaultPosition, wxBU_EXACTFIT | wxNO_BORDER, false, 18);
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badge->SetSize(badge->GetBestSize());
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badge->SetBackgroundColour("#F7F7F7");
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StaticGroup_layoutBadge(GetHandle(), badge->GetHandle());
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}
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if (badge && badge->IsShown() != show)
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badge->Show(show);
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#endif
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}
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void StaticGroup::SetBorderColor(const wxColour &color)
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{
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borderColor_ = color;
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}
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#ifdef __WXMSW__
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void StaticGroup::OnPaint(wxPaintEvent &evt)
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{
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wxStaticBox::OnPaint(evt);
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if (badge.bmp().IsOk()) {
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auto s = badge.bmp().GetScaledSize();
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wxPaintDC dc(this);
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dc.DrawBitmap(badge.bmp(), GetSize().x - s.x, 8);
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}
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}
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void StaticGroup::PaintForeground(wxDC &dc, const struct tagRECT &rc)
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{
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wxStaticBox::PaintForeground(dc, rc);
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auto mdc = dynamic_cast<wxMemoryDC *>(&dc);
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auto image = mdc->GetSelectedBitmap().ConvertToImage();
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// Found border coords
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int top = 0;
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int left = 0;
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int right = rc.right - 1;
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int bottom = rc.bottom - 1;
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auto blue = GetBackgroundColour().Blue();
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while (image.GetBlue(0, top) == blue && top < bottom) ++top;
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while (image.GetBlue(left, top) != blue && left < right) ++left; // --left; // fix start
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while (image.GetBlue(right, top) != blue && right > 0) --right;
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++right;
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while (image.GetBlue(0, bottom) == blue && bottom > 0) --bottom;
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// Draw border with foreground color
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wxPoint polygon[] = { {left, top}, {0, top}, {0, bottom}, {rc.right - 1, bottom}, {rc.right - 1, top}, {right, top} };
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dc.SetPen(wxPen(borderColor_, 1));
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for (int i = 1; i < 6; ++i) {
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if (i == 4) // fix bottom right corner
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++polygon[i - 1].y;
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dc.DrawLine(polygon[i - 1], polygon[i]);
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}
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}
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#endif
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