12 lines
151 B
Forth
12 lines
151 B
Forth
|
#version 140
|
||
|
|
||
|
uniform sampler2D u_sampler;
|
||
|
|
||
|
in vec2 tex_coords;
|
||
|
|
||
|
out vec4 frag_color;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
frag_color = texture(u_sampler, tex_coords);
|
||
|
}
|