BambuStudio/src/slic3r/GUI/PartPlate.cpp

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#include <cstddef>
#include <algorithm>
#include <numeric>
#include <vector>
#include <string>
#include <regex>
#include <future>
#include <GL/glew.h>
#include <boost/algorithm/string.hpp>
#include <boost/optional.hpp>
#include <boost/filesystem/path.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/log/trivial.hpp>
#include <boost/nowide/convert.hpp>
#include <boost/algorithm/string/predicate.hpp>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/Tesselate.hpp"
#include "libslic3r/GCode/ThumbnailData.hpp"
#include "libslic3r/Utils.hpp"
#include "I18N.hpp"
#include "GUI_App.hpp"
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "BackgroundSlicingProcess.hpp"
#include "Widgets/Label.hpp"
#include "3DBed.hpp"
#include "PartPlate.hpp"
#include "Camera.hpp"
#include "GUI_Colors.hpp"
#include "GUI_ObjectList.hpp"
#include "Tab.hpp"
#include "format.hpp"
#include <imgui/imgui_internal.h>
using boost::optional;
namespace fs = boost::filesystem;
static const float GROUND_Z = -0.03f;
static const float GRABBER_X_FACTOR = 0.20f;
static const float GRABBER_Y_FACTOR = 0.03f;
static const float GRABBER_Z_VALUE = 0.5f;
static unsigned int GLOBAL_PLATE_INDEX = 0;
static const double LOGICAL_PART_PLATE_GAP = 1. / 5.;
static const int PARTPLATE_ICON_SIZE = 16;
static const int PARTPLATE_ICON_GAP_TOP = 3;
static const int PARTPLATE_ICON_GAP_LEFT = 3;
static const int PARTPLATE_ICON_GAP_Y = 5;
static const int PARTPLATE_TEXT_OFFSET_X1 = 3;
static const int PARTPLATE_TEXT_OFFSET_X2 = 1;
static const int PARTPLATE_TEXT_OFFSET_Y = 1;
namespace Slic3r {
namespace GUI {
class Bed3D;
std::array<float, 4> PartPlate::SELECT_COLOR = { 0.2666f, 0.2784f, 0.2784f, 1.0f }; //{ 0.4196f, 0.4235f, 0.4235f, 1.0f };
std::array<float, 4> PartPlate::UNSELECT_COLOR = { 0.82f, 0.82f, 0.82f, 1.0f };
std::array<float, 4> PartPlate::DEFAULT_COLOR = { 0.5f, 0.5f, 0.5f, 1.0f };
std::array<float, 4> PartPlate::LINE_TOP_COLOR = { 0.89f, 0.89f, 0.89f, 1.0f };
std::array<float, 4> PartPlate::LINE_TOP_SEL_COLOR = { 0.5294f, 0.5451, 0.5333f, 1.0f};
std::array<float, 4> PartPlate::LINE_BOTTOM_COLOR = { 0.8f, 0.8f, 0.8f, 0.4f };
std::array<float, 4> PartPlate::HEIGHT_LIMIT_TOP_COLOR = { 0.6f, 0.6f, 1.0f, 1.0f };
std::array<float, 4> PartPlate::HEIGHT_LIMIT_BOTTOM_COLOR = { 0.4f, 0.4f, 1.0f, 1.0f };
void PartPlate::update_render_colors()
{
PartPlate::SELECT_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Selected]);
PartPlate::UNSELECT_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Unselected]);
PartPlate::DEFAULT_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Default]);
PartPlate::LINE_TOP_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Line_Top]);
PartPlate::LINE_BOTTOM_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Line_Bottom]);
}
void PartPlate::load_render_colors()
{
RenderColor::colors[RenderCol_Plate_Selected] = IMColor(SELECT_COLOR);
RenderColor::colors[RenderCol_Plate_Unselected] = IMColor(UNSELECT_COLOR);
RenderColor::colors[RenderCol_Plate_Default] = IMColor(DEFAULT_COLOR);
RenderColor::colors[RenderCol_Plate_Line_Top] = IMColor(LINE_TOP_COLOR);
RenderColor::colors[RenderCol_Plate_Line_Bottom] = IMColor(LINE_BOTTOM_COLOR);
}
PartPlate::PartPlate()
: ObjectBase(-1), m_plater(nullptr), m_model(nullptr), m_quadric(nullptr)
{
assert(this->id().invalid());
init();
}
PartPlate::PartPlate(PartPlateList *partplate_list, Vec3d origin, int width, int depth, int height, Plater* platerObj, Model* modelObj, bool printable, PrinterTechnology tech)
:m_partplate_list(partplate_list), m_plater(platerObj), m_model(modelObj), printer_technology(tech), m_origin(origin), m_width(width), m_depth(depth), m_height(height), m_printable(printable)
{
init();
}
PartPlate::~PartPlate()
{
clear();
//if (m_quadric != nullptr)
// ::gluDeleteQuadric(m_quadric);
release_opengl_resource();
//boost::nowide::remove(m_tmp_gcode_path.c_str());
}
void PartPlate::init()
{
m_locked = false;
m_ready_for_slice = true;
m_slice_result_valid = false;
m_slice_percent = 0.0f;
m_hover_id = -1;
m_selected = false;
//m_quadric = ::gluNewQuadric();
//if (m_quadric != nullptr)
// ::gluQuadricDrawStyle(m_quadric, GLU_FILL);
m_print_index = -1;
m_print = nullptr;
}
bool PartPlate::valid_instance(int obj_id, int instance_id)
{
if ((obj_id >= 0) && (obj_id < m_model->objects.size()))
{
ModelObject* object = m_model->objects[obj_id];
if ((instance_id >= 0) && (instance_id < object->instances.size()))
return true;
}
return false;
}
void PartPlate::calc_bounding_boxes() const {
BoundingBoxf3* bounding_box = const_cast<BoundingBoxf3*>(&m_bounding_box);
*bounding_box = BoundingBoxf3();
for (const Vec2d& p : m_shape) {
bounding_box->merge({ p(0), p(1), 0.0 });
}
BoundingBoxf3* extended_bounding_box = const_cast<BoundingBoxf3*>(&m_extended_bounding_box);
*extended_bounding_box = m_bounding_box;
double half_x = bounding_box->size().x() * GRABBER_X_FACTOR;
double half_y = bounding_box->size().y() * 1.0f * GRABBER_Y_FACTOR;
double half_z = GRABBER_Z_VALUE;
Vec3d center(bounding_box->center().x(), bounding_box->min(1) -half_y, GROUND_Z);
m_grabber_box.min = Vec3d(center.x() - half_x, center.y() - half_y, center.z() - half_z);
m_grabber_box.max = Vec3d(center.x() + half_x, center.y() + half_y, center.z() + half_z);
m_grabber_box.defined = true;
extended_bounding_box->merge(m_grabber_box);
//calc exclude area bounding box
m_exclude_bounding_box.clear();
BoundingBoxf3 exclude_bb;
for (int index = 0; index < m_exclude_area.size(); index ++) {
const Vec2d& p = m_exclude_area[index];
if (index % 4 == 0)
exclude_bb = BoundingBoxf3();
exclude_bb.merge({ p(0), p(1), 0.0 });
if (index % 4 == 3)
{
exclude_bb.max(2) = m_depth;
exclude_bb.min(2) = GROUND_Z;
m_exclude_bounding_box.emplace_back(exclude_bb);
}
}
}
void PartPlate::calc_triangles(const ExPolygon& poly) {
if (!m_triangles.set_from_triangles(triangulate_expolygon_2f(poly, NORMALS_UP), GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ":Unable to create plate triangles\n";
}
void PartPlate::calc_exclude_triangles(const ExPolygon& poly) {
if (!m_exclude_triangles.set_from_triangles(triangulate_expolygon_2f(poly, NORMALS_UP), GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ":Unable to create exclude triangles\n";
}
void PartPlate::calc_gridlines(const ExPolygon& poly, const BoundingBox& pp_bbox) {
Polylines axes_lines, axes_lines_bolder;
int count = 0;
for (coord_t x = pp_bbox.min(0); x <= pp_bbox.max(0); x += scale_(10.0)) {
Polyline line;
line.append(Point(x, pp_bbox.min(1)));
line.append(Point(x, pp_bbox.max(1)));
if ( (count % 5) == 0 )
axes_lines_bolder.push_back(line);
else
axes_lines.push_back(line);
count ++;
}
count = 0;
for (coord_t y = pp_bbox.min(1); y <= pp_bbox.max(1); y += scale_(10.0)) {
Polyline line;
line.append(Point(pp_bbox.min(0), y));
line.append(Point(pp_bbox.max(0), y));
axes_lines.push_back(line);
if ( (count % 5) == 0 )
axes_lines_bolder.push_back(line);
else
axes_lines.push_back(line);
count ++;
}
// clip with a slightly grown expolygon because our lines lay on the contours and may get erroneously clipped
Lines gridlines = to_lines(intersection_pl(axes_lines, offset(poly, (float)SCALED_EPSILON)));
Lines gridlines_bolder = to_lines(intersection_pl(axes_lines_bolder, offset(poly, (float)SCALED_EPSILON)));
// append bed contours
Lines contour_lines = to_lines(poly);
std::copy(contour_lines.begin(), contour_lines.end(), std::back_inserter(gridlines));
if (!m_gridlines.set_from_lines(gridlines, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create bed grid lines\n";
if (!m_gridlines_bolder.set_from_lines(gridlines_bolder, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create bed grid lines\n";
}
void PartPlate::calc_height_limit() {
Lines3 bottom_h_lines, top_lines, top_h_lines, common_lines;
int shape_count = m_shape.size();
float first_z = 0.02f;
for (int i = 0; i < shape_count; i++) {
auto &cur_p = m_shape[i];
Vec3crd p1(scale_(cur_p.x()), scale_(cur_p.y()), scale_(first_z));
Vec3crd p2(scale_(cur_p.x()), scale_(cur_p.y()), scale_(m_height_to_rod));
Vec3crd p3(scale_(cur_p.x()), scale_(cur_p.y()), scale_(m_height_to_lid));
common_lines.emplace_back(p1, p2);
top_lines.emplace_back(p2, p3);
Vec2d next_p;
if (i < (shape_count - 1)) {
next_p = m_shape[i+1];
}
else {
next_p = m_shape[0];
}
Vec3crd p4(scale_(cur_p.x()), scale_(cur_p.y()), scale_(m_height_to_rod));
Vec3crd p5(scale_(next_p.x()), scale_(next_p.y()), scale_(m_height_to_rod));
bottom_h_lines.emplace_back(p4, p5);
Vec3crd p6(scale_(cur_p.x()), scale_(cur_p.y()), scale_(m_height_to_lid));
Vec3crd p7(scale_(next_p.x()), scale_(next_p.y()), scale_(m_height_to_lid));
top_h_lines.emplace_back(p6, p7);
}
//std::copy(bottom_lines.begin(), bottom_lines.end(), std::back_inserter(bottom_h_lines));
std::copy(top_lines.begin(), top_lines.end(), std::back_inserter(top_h_lines));
if (!m_height_limit_common.set_from_3d_Lines(common_lines))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create height limit bottom lines\n";
if (!m_height_limit_bottom.set_from_3d_Lines(bottom_h_lines))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create height limit bottom lines\n";
if (!m_height_limit_top.set_from_3d_Lines(top_h_lines))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create height limit top lines\n";
}
void PartPlate::calc_vertex_for_number(int index, bool one_number, GeometryBuffer &buffer)
{
ExPolygon poly;
#if 0 //in the up area
Vec2d& p = m_shape[2];
float offset_x = one_number?PARTPLATE_TEXT_OFFSET_X1: PARTPLATE_TEXT_OFFSET_X2;
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP + offset_x), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP) - PARTPLATE_ICON_GAP - PARTPLATE_ICON_SIZE + PARTPLATE_TEXT_OFFSET_Y) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP + PARTPLATE_ICON_SIZE - offset_x), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP)- PARTPLATE_ICON_GAP - PARTPLATE_ICON_SIZE + PARTPLATE_TEXT_OFFSET_Y) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP + PARTPLATE_ICON_SIZE - offset_x), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP)- PARTPLATE_ICON_GAP - PARTPLATE_TEXT_OFFSET_Y)});
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP + offset_x), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP)- PARTPLATE_ICON_GAP - PARTPLATE_TEXT_OFFSET_Y) });
#else //in the bottom
Vec2d& p = m_shape[1];
float offset_x = one_number?PARTPLATE_TEXT_OFFSET_X1: PARTPLATE_TEXT_OFFSET_X2;
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x), scale_(p(1) + PARTPLATE_TEXT_OFFSET_Y) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE - offset_x), scale_(p(1) + PARTPLATE_TEXT_OFFSET_Y) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE - offset_x), scale_(p(1) + PARTPLATE_ICON_SIZE - PARTPLATE_TEXT_OFFSET_Y)});
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x), scale_(p(1) + PARTPLATE_ICON_SIZE - PARTPLATE_TEXT_OFFSET_Y) });
#endif
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
}
void PartPlate::calc_vertex_for_icons(int index, GeometryBuffer &buffer)
{
ExPolygon poly;
Vec2d& p = m_shape[2];
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y) - PARTPLATE_ICON_GAP_TOP - PARTPLATE_ICON_SIZE) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y)- PARTPLATE_ICON_GAP_TOP - PARTPLATE_ICON_SIZE) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y)- PARTPLATE_ICON_GAP_TOP)});
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y)- PARTPLATE_ICON_GAP_TOP) });
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
}
void PartPlate::calc_vertex_for_icons_background(int icon_count, GeometryBuffer &buffer)
{
ExPolygon poly;
Vec2d& p = m_shape[2];
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT), scale_(p(1) - icon_count * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y) - PARTPLATE_ICON_GAP_TOP) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE), scale_(p(1) - icon_count * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y)- PARTPLATE_ICON_GAP_TOP) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE), scale_(p(1) - PARTPLATE_ICON_GAP_TOP)});
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT), scale_(p(1) - PARTPLATE_ICON_GAP_TOP) });
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
}
void PartPlate::render_background(bool force_default_color) const {
unsigned int triangles_vcount = m_triangles.get_vertices_count();
//return directly for current plate
if (m_selected && !force_default_color) return;
// draw background
glsafe(::glDepthMask(GL_FALSE));
if (!force_default_color) {
if (m_selected) {
glsafe(::glColor4fv(PartPlate::SELECT_COLOR.data()));
}
else {
glsafe(::glColor4fv(PartPlate::UNSELECT_COLOR.data()));
}
}
else {
glsafe(::glColor4fv(PartPlate::DEFAULT_COLOR.data()));
}
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
glsafe(::glDepthMask(GL_TRUE));
}
void PartPlate::render_logo(bool bottom) const
{
//GLTexture* texture = const_cast<GLTexture*>(&m_logo_texture);
if (m_partplate_list->m_logo_texture_filename.empty()) {
m_partplate_list->m_logo_texture.reset();
return;
}
//GLTexture* temp_texture = const_cast<GLTexture*>(&m_temp_texture);
if (m_partplate_list->m_logo_texture.get_id() == 0 || m_partplate_list->m_logo_texture.get_source() != m_partplate_list->m_logo_texture_filename) {
m_partplate_list->m_logo_texture.reset();
if (boost::algorithm::iends_with(m_partplate_list->m_logo_texture_filename, ".svg")) {
/*// use higher resolution images if graphic card and opengl version allow
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
if (temp_texture->get_id() == 0 || temp_texture->get_source() != m_texture_filename) {
// generate a temporary lower resolution texture to show while no main texture levels have been compressed
if (!temp_texture->load_from_svg_file(m_texture_filename, false, false, false, max_tex_size / 8)) {
render_default(bottom, false);
return;
}
canvas.request_extra_frame();
}*/
// starts generating the main texture, compression will run asynchronously
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
GLint logo_tex_size = (max_tex_size < 2048)?max_tex_size: 2048;
if (!m_partplate_list->m_logo_texture.load_from_svg_file(m_partplate_list->m_logo_texture_filename, true, true, true, logo_tex_size)) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!")%m_partplate_list->m_logo_texture_filename;
return;
}
}
else if (boost::algorithm::iends_with(m_partplate_list->m_logo_texture_filename, ".png")) {
// generate a temporary lower resolution texture to show while no main texture levels have been compressed
/* if (temp_texture->get_id() == 0 || temp_texture->get_source() != m_logo_texture_filename) {
if (!temp_texture->load_from_file(m_logo_texture_filename, false, GLTexture::None, false)) {
render_default(bottom, false);
return;
}
canvas.request_extra_frame();
}*/
// starts generating the main texture, compression will run asynchronously
if (!m_partplate_list->m_logo_texture.load_from_file(m_partplate_list->m_logo_texture_filename, true, GLTexture::MultiThreaded, true)) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!")%m_partplate_list->m_logo_texture_filename;
return;
}
}
else {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not load logo texture from %1%, unsupported format")%m_partplate_list->m_logo_texture_filename;
return;
}
}
else if (m_partplate_list->m_logo_texture.unsent_compressed_data_available()) {
// sends to gpu the already available compressed levels of the main texture
m_partplate_list->m_logo_texture.send_compressed_data_to_gpu();
// the temporary texture is not needed anymore, reset it
//if (temp_texture->get_id() != 0)
// temp_texture->reset();
//canvas.request_extra_frame();
}
if (m_logo_triangles.get_vertices_count() > 0) {
GLShaderProgram* shader = wxGetApp().get_shader("printbed");
if (shader != nullptr) {
shader->start_using();
//shader->set_uniform("transparent_background", bottom);
//shader->set_uniform("svg_source", boost::algorithm::iends_with(m_texture.get_source(), ".svg"));
shader->set_uniform("transparent_background", 0);
shader->set_uniform("svg_source", 0);
//glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glDepthMask(GL_FALSE));
if (bottom)
glsafe(::glFrontFace(GL_CW));
unsigned int stride = m_logo_triangles.get_vertex_data_size();
GLint position_id = shader->get_attrib_location("v_position");
GLint tex_coords_id = shader->get_attrib_location("v_tex_coords");
if (position_id != -1) {
glsafe(::glEnableVertexAttribArray(position_id));
}
if (tex_coords_id != -1) {
glsafe(::glEnableVertexAttribArray(tex_coords_id));
}
// show the temporary texture while no compressed data is available
GLuint tex_id = (GLuint)m_partplate_list->m_logo_texture.get_id();
unsigned int* vbo_id = const_cast<unsigned int*>(&m_vbo_id);
if (*vbo_id == 0) {
glsafe(::glGenBuffers(1, vbo_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, *vbo_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)m_logo_triangles.get_vertices_data_size(), (const GLvoid*)m_logo_triangles.get_vertices_data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
glsafe(::glBindTexture(GL_TEXTURE_2D, tex_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, *vbo_id));
if (position_id != -1)
glsafe(::glVertexAttribPointer(position_id, 3, GL_FLOAT, GL_FALSE, stride, (GLvoid*)(intptr_t)m_logo_triangles.get_position_offset()));
if (tex_coords_id != -1)
glsafe(::glVertexAttribPointer(tex_coords_id, 2, GL_FLOAT, GL_FALSE, stride, (GLvoid*)(intptr_t)m_logo_triangles.get_tex_coords_offset()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)m_logo_triangles.get_vertices_count()));
if (tex_coords_id != -1)
glsafe(::glDisableVertexAttribArray(tex_coords_id));
if (position_id != -1)
glsafe(::glDisableVertexAttribArray(position_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
if (bottom)
glsafe(::glFrontFace(GL_CCW));
glsafe(::glDepthMask(GL_TRUE));
shader->stop_using();
}
}
}
void PartPlate::render_exclude_area(bool force_default_color) const {
if (force_default_color) //for thumbnail case
return;
unsigned int triangles_vcount = m_exclude_triangles.get_vertices_count();
std::array<float, 4> select_color{ 0.765f, 0.7686f, 0.7686f, 1.0f };
std::array<float, 4> unselect_color{ 0.9f, 0.9f, 0.9f, 1.0f };
std::array<float, 4> default_color{ 0.9f, 0.9f, 0.9f, 1.0f };
// draw exclude area
glsafe(::glDepthMask(GL_FALSE));
if (m_selected) {
glsafe(::glColor4fv(select_color.data()));
}
else {
glsafe(::glColor4fv(unselect_color.data()));
}
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, m_exclude_triangles.get_vertex_data_size(), (GLvoid*)m_exclude_triangles.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
glsafe(::glDepthMask(GL_TRUE));
}
/*void PartPlate::render_background_for_picking(const float* render_color) const
{
unsigned int triangles_vcount = m_triangles.get_vertices_count();
glsafe(::glDepthMask(GL_FALSE));
glsafe(::glColor4fv(render_color));
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
glsafe(::glDepthMask(GL_TRUE));
}*/
void PartPlate::render_grid(bool bottom) const {
//glsafe(::glEnable(GL_MULTISAMPLE));
// draw grid
glsafe(::glLineWidth(1.0f * m_scale_factor));
if (bottom)
glsafe(::glColor4fv(LINE_BOTTOM_COLOR.data()));
else {
if (m_selected)
glsafe(::glColor4fv(LINE_TOP_SEL_COLOR.data()));
else
glsafe(::glColor4fv(LINE_TOP_COLOR.data()));
}
glsafe(::glVertexPointer(3, GL_FLOAT, m_gridlines.get_vertex_data_size(), (GLvoid*)m_gridlines.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_gridlines.get_vertices_count()));
glsafe(::glLineWidth(2.0f * m_scale_factor));
glsafe(::glVertexPointer(3, GL_FLOAT, m_gridlines_bolder.get_vertex_data_size(), (GLvoid*)m_gridlines_bolder.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_gridlines_bolder.get_vertices_count()));
}
void PartPlate::render_height_limit(PartPlate::HeightLimitMode mode) const
{
if (m_print && m_print->config().print_sequence == PrintSequence::ByObject && mode != HEIGHT_LIMIT_NONE)
{
// draw lower limit
glsafe(::glLineWidth(3.0f * m_scale_factor));
glsafe(::glColor4fv(HEIGHT_LIMIT_BOTTOM_COLOR.data()));
glsafe(::glVertexPointer(3, GL_FLOAT, m_height_limit_common.get_vertex_data_size(), (GLvoid*)m_height_limit_common.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_height_limit_common.get_vertices_count()));
if ((mode == HEIGHT_LIMIT_BOTTOM) || (mode == HEIGHT_LIMIT_BOTH)) {
glsafe(::glLineWidth(3.0f * m_scale_factor));
glsafe(::glColor4fv(HEIGHT_LIMIT_BOTTOM_COLOR.data()));
glsafe(::glVertexPointer(3, GL_FLOAT, m_height_limit_bottom.get_vertex_data_size(), (GLvoid*)m_height_limit_bottom.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_height_limit_bottom.get_vertices_count()));
}
// draw upper limit
if ((mode == HEIGHT_LIMIT_TOP) || (mode == HEIGHT_LIMIT_BOTH)){
glsafe(::glLineWidth(3.0f * m_scale_factor));
glsafe(::glColor4fv(HEIGHT_LIMIT_TOP_COLOR.data()));
glsafe(::glVertexPointer(3, GL_FLOAT, m_height_limit_top.get_vertex_data_size(), (GLvoid*)m_height_limit_top.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_height_limit_top.get_vertices_count()));
}
}
}
void PartPlate::render_icon_texture(int position_id, int tex_coords_id, const GeometryBuffer &buffer, GLTexture &texture, unsigned int &vbo_id) const
{
if (vbo_id == 0) {
glsafe(::glGenBuffers(1, &vbo_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, vbo_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)buffer.get_vertices_data_size(), (const GLvoid*)buffer.get_vertices_data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
unsigned int stride = buffer.get_vertex_data_size();
GLuint tex_id = (GLuint)texture.get_id();
glsafe(::glBindTexture(GL_TEXTURE_2D, tex_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, vbo_id));
if (position_id != -1)
glsafe(::glVertexAttribPointer(position_id, 3, GL_FLOAT, GL_FALSE, stride, (GLvoid*)(intptr_t)buffer.get_position_offset()));
if (tex_coords_id != -1)
glsafe(::glVertexAttribPointer(tex_coords_id, 2, GL_FLOAT, GL_FALSE, stride, (GLvoid*)(intptr_t)buffer.get_tex_coords_offset()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)buffer.get_vertices_count()));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
}
void PartPlate::render_icons(bool bottom, int hover_id) const
{
GLShaderProgram* shader = wxGetApp().get_shader("printbed");
if (shader != nullptr) {
shader->start_using();
shader->set_uniform("transparent_background", bottom);
//shader->set_uniform("svg_source", boost::algorithm::iends_with(m_partplate_list->m_del_texture.get_source(), ".svg"));
shader->set_uniform("svg_source", 0);
//if (bottom)
// glsafe(::glFrontFace(GL_CW));
glsafe(::glDepthMask(GL_FALSE));
GLint position_id = shader->get_attrib_location("v_position");
GLint tex_coords_id = shader->get_attrib_location("v_tex_coords");
if (position_id != -1) {
glsafe(::glEnableVertexAttribArray(position_id));
}
if (tex_coords_id != -1) {
glsafe(::glEnableVertexAttribArray(tex_coords_id));
}
if (hover_id == 1)
render_icon_texture(position_id, tex_coords_id, m_del_icon, m_partplate_list->m_del_hovered_texture, m_del_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_del_icon, m_partplate_list->m_del_texture, m_del_vbo_id);
if (hover_id == 2)
render_icon_texture(position_id, tex_coords_id, m_orient_icon, m_partplate_list->m_orient_hovered_texture, m_orient_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_orient_icon, m_partplate_list->m_orient_texture, m_orient_vbo_id);
if (hover_id == 3)
render_icon_texture(position_id, tex_coords_id, m_arrange_icon, m_partplate_list->m_arrange_hovered_texture, m_arrange_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_arrange_icon, m_partplate_list->m_arrange_texture, m_arrange_vbo_id);
if (hover_id == 4) {
if (this->is_locked())
render_icon_texture(position_id, tex_coords_id, m_lock_icon, m_partplate_list->m_locked_hovered_texture, m_lock_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_lock_icon, m_partplate_list->m_lockopen_hovered_texture, m_lock_vbo_id);
}
else {
if (this->is_locked())
render_icon_texture(position_id, tex_coords_id, m_lock_icon, m_partplate_list->m_locked_texture, m_lock_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_lock_icon, m_partplate_list->m_lockopen_texture, m_lock_vbo_id);
}
if (m_plate_index >=0 && m_plate_index < MAX_PLATE_COUNT) {
render_icon_texture(position_id, tex_coords_id, m_plate_idx_icon, m_partplate_list->m_idx_textures[m_plate_index], m_plate_idx_vbo_id);
}
if (tex_coords_id != -1)
glsafe(::glDisableVertexAttribArray(tex_coords_id));
if (position_id != -1)
glsafe(::glDisableVertexAttribArray(position_id));
//if (bottom)
// glsafe(::glFrontFace(GL_CCW));
glsafe(::glDepthMask(GL_TRUE));
shader->stop_using();
}
}
void PartPlate::render_only_numbers(bool bottom) const
{
GLShaderProgram* shader = wxGetApp().get_shader("printbed");
if (shader != nullptr) {
shader->start_using();
shader->set_uniform("transparent_background", bottom);
//shader->set_uniform("svg_source", boost::algorithm::iends_with(m_partplate_list->m_del_texture.get_source(), ".svg"));
shader->set_uniform("svg_source", 0);
//if (bottom)
// glsafe(::glFrontFace(GL_CW));
glsafe(::glDepthMask(GL_FALSE));
GLint position_id = shader->get_attrib_location("v_position");
GLint tex_coords_id = shader->get_attrib_location("v_tex_coords");
if (position_id != -1) {
glsafe(::glEnableVertexAttribArray(position_id));
}
if (tex_coords_id != -1) {
glsafe(::glEnableVertexAttribArray(tex_coords_id));
}
if (m_plate_index >=0 && m_plate_index < MAX_PLATE_COUNT) {
render_icon_texture(position_id, tex_coords_id, m_plate_idx_icon, m_partplate_list->m_idx_textures[m_plate_index], m_plate_idx_vbo_id);
}
if (tex_coords_id != -1)
glsafe(::glDisableVertexAttribArray(tex_coords_id));
if (position_id != -1)
glsafe(::glDisableVertexAttribArray(position_id));
//if (bottom)
// glsafe(::glFrontFace(GL_CCW));
glsafe(::glDepthMask(GL_TRUE));
shader->stop_using();
}
}
void PartPlate::render_rectangle_for_picking(const GeometryBuffer &buffer, const float* render_color) const
{
unsigned int triangles_vcount = buffer.get_vertices_count();
//glsafe(::glDepthMask(GL_FALSE));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
glsafe(::glColor4fv(render_color));
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, buffer.get_vertex_data_size(), (GLvoid*)buffer.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
//glsafe(::glDepthMask(GL_TRUE));
}
void PartPlate::render_label(GLCanvas3D& canvas) const {
std::string label = (boost::format("Plate %1%") % (m_plate_index + 1)).str();
const Camera& camera = wxGetApp().plater()->get_camera();
Transform3d world_to_eye = camera.get_view_matrix();
Transform3d world_to_screen = camera.get_projection_matrix() * world_to_eye;
const std::array<int, 4>& viewport = camera.get_viewport();
BoundingBoxf3* bounding_box = const_cast<BoundingBoxf3*>(&m_bounding_box);
Vec3d screen_box_center = world_to_screen * bounding_box->min;
float x = 0.0f;
float y = 0.0f;
if (camera.get_type() == Camera::EType::Perspective) {
x = (0.5f + 0.001f * 0.5f * (float)screen_box_center(0)) * viewport[2];
y = (0.5f - 0.001f * 0.5f * (float)screen_box_center(1)) * viewport[3];
}
else {
x = (0.5f + 0.5f * (float)screen_box_center(0)) * viewport[2];
y = (0.5f - 0.5f * (float)screen_box_center(1)) * viewport[3];
}
ImGuiWrapper& imgui = *wxGetApp().imgui();
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.75f, 0.75f, 0.75f, 1.0f));
imgui.set_next_window_pos(x, y, ImGuiCond_Always, 0.5f, 0.5f);
imgui.begin(label, ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
float win_w = ImGui::GetWindowWidth();
float label_len = imgui.calc_text_size(label).x;
ImGui::SetCursorPosX(0.5f * (win_w - label_len));
ImGui::AlignTextToFramePadding();
imgui.text(label);
// force re-render while the windows gets to its final size (it takes several frames)
if (ImGui::GetWindowContentRegionWidth() + 2.0f * ImGui::GetStyle().WindowPadding.x != ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x)
canvas.request_extra_frame();
imgui.end();
ImGui::PopStyleColor();
ImGui::PopStyleVar(2);
}
void PartPlate::render_grabber(const float* render_color, bool use_lighting) const
{
BoundingBoxf3* bounding_box = const_cast<BoundingBoxf3*>(&m_bounding_box);
const Vec3d& center = m_grabber_box.center();
if (use_lighting)
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glColor4fv(render_color));
glsafe(::glPushMatrix());
glsafe(::glTranslated(center(0), center(1), center(2)));
Vec3d angles(Vec3d::Zero());
glsafe(::glRotated(Geometry::rad2deg(angles(2)), 0.0, 0.0, 1.0));
glsafe(::glRotated(Geometry::rad2deg(angles(1)), 0.0, 1.0, 0.0));
glsafe(::glRotated(Geometry::rad2deg(angles(0)), 1.0, 0.0, 0.0));
float half_x = bounding_box->size().x() * GRABBER_X_FACTOR;
float half_y = bounding_box->size().y() * GRABBER_Y_FACTOR;
float half_z = GRABBER_Z_VALUE;
// face min x
glsafe(::glPushMatrix());
glsafe(::glTranslatef(-(GLfloat)half_x, 0, 0.0f));
glsafe(::glRotatef(-90.0f, 0.0f, 1.0f, 0.0f));
render_face(half_z, half_y);
glsafe(::glPopMatrix());
// face max x
glsafe(::glPushMatrix());
glsafe(::glTranslatef((GLfloat)half_x, 0, 0.0f));
glsafe(::glRotatef(90.0f, 0.0f, 1.0f, 0.0f));
render_face(half_z, half_y);
glsafe(::glPopMatrix());
// face min y
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.0f, -(GLfloat)half_y, 0.0f));
glsafe(::glRotatef(90.0f, 1.0f, 0.0f, 0.0f));
render_face(half_x, half_z);
glsafe(::glPopMatrix());
// face max y
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.0f, (GLfloat)half_y, 0.0f));
glsafe(::glRotatef(-90.0f, 1.0f, 0.0f, 0.0f));
render_face(half_x, half_z);
glsafe(::glPopMatrix());
// face min z
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.0f, 0.0f, -(GLfloat)half_z));
glsafe(::glRotatef(180.0f, 1.0f, 0.0f, 0.0f));
render_face(half_x, half_y);
glsafe(::glPopMatrix());
// face max z
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.0f, 0.0f, (GLfloat)half_z));
render_face(half_x, half_y);
glsafe(::glPopMatrix());
glsafe(::glPopMatrix());
if (use_lighting)
glsafe(::glDisable(GL_LIGHTING));
}
void PartPlate::render_face(float x_size, float y_size) const
{
::glBegin(GL_TRIANGLES);
::glNormal3f(0.0f, 0.0f, 1.0f);
::glVertex3f(-(GLfloat)x_size, -(GLfloat)y_size, 0.0f);
::glVertex3f((GLfloat)x_size, -(GLfloat)y_size, 0.0f);
::glVertex3f((GLfloat)x_size, (GLfloat)y_size, 0.0f);
::glVertex3f((GLfloat)x_size, (GLfloat)y_size, 0.0f);
::glVertex3f(-(GLfloat)x_size, (GLfloat)y_size, 0.0f);
::glVertex3f(-(GLfloat)x_size, -(GLfloat)y_size, 0.0f);
glsafe(::glEnd());
}
void PartPlate::render_arrows(const float* render_color, bool use_lighting) const
{
#if 0
if (m_quadric == nullptr)
return;
double radius = m_grabber_box.size().y() * 0.5f;
double height = radius * 2.0f;
double position = m_grabber_box.size().x() * 0.8f;
if (use_lighting)
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glColor4fv(render_color));
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabber_box.center().x(), m_grabber_box.center().y(), m_grabber_box.center().z()));
glsafe(::glRotated(90.0, 0.0, 1.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, position));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.9 * radius, 0.0, height, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.9 * radius, 36, 1);
glsafe(::glPopMatrix());
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabber_box.center().x(), m_grabber_box.center().y(), m_grabber_box.center().z()));
glsafe(::glRotated(-90.0, 0.0, 1.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, position));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.9 * radius, 0.0, height, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.9 * radius, 36, 1);
glsafe(::glPopMatrix());
if (use_lighting)
glsafe(::glDisable(GL_LIGHTING));
#endif
}
void PartPlate::render_left_arrow(const float* render_color, bool use_lighting) const
{
#if 0
if (m_quadric == nullptr)
return;
double radius = m_grabber_box.size().y() * 0.5f;
double height = radius * 2.0f;
double position = m_grabber_box.size().x() * 0.8f;
if (use_lighting)
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glColor4fv(render_color));
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabber_box.center().x(), m_grabber_box.center().y(), m_grabber_box.center().z()));
glsafe(::glRotated(-90.0, 0.0, 1.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, position));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.9 * radius, 0.0, height, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.9 * radius, 36, 1);
glsafe(::glPopMatrix());
if (use_lighting)
glsafe(::glDisable(GL_LIGHTING));
#endif
}
void PartPlate::render_right_arrow(const float* render_color, bool use_lighting) const
{
#if 0
if (m_quadric == nullptr)
return;
double radius = m_grabber_box.size().y() * 0.5f;
double height = radius * 2.0f;
double position = m_grabber_box.size().x() * 0.8f;
if (use_lighting)
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glColor4fv(render_color));
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabber_box.center().x(), m_grabber_box.center().y(), m_grabber_box.center().z()));
glsafe(::glRotated(90.0, 0.0, 1.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, position));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.9 * radius, 0.0, height, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.9 * radius, 36, 1);
glsafe(::glPopMatrix());
if (use_lighting)
glsafe(::glDisable(GL_LIGHTING));
#endif
}
void PartPlate::on_render_for_picking() const {
//glsafe(::glDisable(GL_DEPTH_TEST));
int hover_id = 0;
std::array<float, 4> color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
//render_grabber(m_grabber_color, false);
render_rectangle_for_picking(m_triangles, m_grabber_color);
hover_id = 1;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
//render_left_arrow(m_grabber_color, false);
render_rectangle_for_picking(m_del_icon, m_grabber_color);
hover_id = 2;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
render_rectangle_for_picking(m_orient_icon, m_grabber_color);
hover_id = 3;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
render_rectangle_for_picking(m_arrange_icon, m_grabber_color);
hover_id = 4;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
//render_right_arrow(m_grabber_color, false);
render_rectangle_for_picking(m_lock_icon, m_grabber_color);
}
std::array<float, 4> PartPlate::picking_color_component(int idx) const
{
static const float INV_255 = 1.0f / 255.0f;
unsigned int id = PLATE_BASE_ID - this->m_plate_index * GRABBER_COUNT - idx;
return std::array<float, 4> {
float((id >> 0) & 0xff)* INV_255, // red
float((id >> 8) & 0xff)* INV_255, // greeen
float((id >> 16) & 0xff)* INV_255, // blue
float(picking_checksum_alpha_channel(id & 0xff, (id >> 8) & 0xff, (id >> 16) & 0xff))* INV_255
};
}
void PartPlate::release_opengl_resource()
{
if (m_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_vbo_id));
m_vbo_id = 0;
}
if (m_del_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_del_vbo_id));
m_del_vbo_id = 0;
}
if (m_orient_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_orient_vbo_id));
m_orient_vbo_id = 0;
}
if (m_arrange_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_arrange_vbo_id));
m_arrange_vbo_id = 0;
}
if (m_lock_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_lock_vbo_id));
m_lock_vbo_id = 0;
}
if (m_plate_idx_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_plate_idx_vbo_id));
m_plate_idx_vbo_id = 0;
}
}
std::vector<int> PartPlate::get_extruders() const
{
std::vector<int> plate_extruders;
// if gcode.3mf file
if (m_model->objects.empty()) {
for (int i = 0; i < slice_filaments_info.size(); i++) {
plate_extruders.push_back(slice_filaments_info[i].id + 1);
}
return plate_extruders;
}
// if 3mf file
const DynamicPrintConfig& glb_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
int glb_support_intf_extr = glb_config.opt_int("support_interface_filament");
int glb_support_extr = glb_config.opt_int("support_filament");
bool glb_support = glb_config.opt_bool("enable_support");
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
if (!contain_instance_totally(obj_idx, 0))
continue;
ModelObject* mo = m_model->objects[obj_idx];
for (ModelVolume* mv : mo->volumes) {
std::vector<int> volume_extruders = mv->get_extruders();
plate_extruders.insert(plate_extruders.end(), volume_extruders.begin(), volume_extruders.end());
}
bool obj_support = false;
const ConfigOption* obj_support_opt = mo->config.option("enable_support");
if (obj_support_opt != nullptr)
obj_support = obj_support_opt->getBool();
else
obj_support = glb_support;
if (!obj_support)
continue;
int obj_support_intf_extr = 0;
const ConfigOption* support_intf_extr_opt = mo->config.option("support_interface_filament");
if (support_intf_extr_opt != nullptr)
obj_support_intf_extr = support_intf_extr_opt->getInt();
if (obj_support_intf_extr != 0)
plate_extruders.push_back(obj_support_intf_extr);
else if (glb_support_intf_extr != 0)
plate_extruders.push_back(glb_support_intf_extr);
int obj_support_extr = 0;
const ConfigOption* support_extr_opt = mo->config.option("support_filament");
if (support_extr_opt != nullptr)
obj_support_extr = support_extr_opt->getInt();
if (obj_support_extr != 0)
plate_extruders.push_back(obj_support_extr);
else if (glb_support_extr != 0)
plate_extruders.push_back(glb_support_extr);
}
std::sort(plate_extruders.begin(), plate_extruders.end());
auto it_end = std::unique(plate_extruders.begin(), plate_extruders.end());
plate_extruders.resize(std::distance(plate_extruders.begin(), it_end));
return plate_extruders;
}
Vec3d PartPlate::estimate_wipe_tower_size(const double w, const double wipe_volume) const
{
Vec3d wipe_tower_size;
std::vector<int> plate_extruders = get_extruders();
double layer_height = 0.08f; // hard code layer height
double max_height = 0.f;
wipe_tower_size.setZero();
wipe_tower_size(0) = w;
ConfigOption* layer_height_opt = wxGetApp().preset_bundle->prints.get_edited_preset().config.option("layer_height");
if (layer_height_opt)
layer_height = layer_height_opt->getFloat();
// empty plate
if (plate_extruders.empty())
return wipe_tower_size;
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
if (!contain_instance_totally(obj_idx, 0))
continue;
BoundingBoxf3 bbox = m_model->objects[obj_idx]->bounding_box();
max_height = std::max(bbox.size().z(), max_height);
}
wipe_tower_size(2) = max_height;
const DynamicPrintConfig &dconfig = wxGetApp().preset_bundle->prints.get_edited_preset().config;
auto timelapse_type = dconfig.option<ConfigOptionEnum<TimelapseType>>("timelapse_type");
bool timelapse_enabled = timelapse_type ? (timelapse_type->value == TimelapseType::tlSmooth) : false;
double depth = wipe_volume * (plate_extruders.size() - 1) / (layer_height * w);
if (timelapse_enabled || depth > EPSILON) {
float min_wipe_tower_depth = 0.f;
auto iter = WipeTower::min_depth_per_height.begin();
while (iter != WipeTower::min_depth_per_height.end()) {
auto curr_height_to_depth = *iter;
// This is the case that wipe tower height is lower than the first min_depth_to_height member.
if (curr_height_to_depth.first >= max_height) {
min_wipe_tower_depth = curr_height_to_depth.second;
break;
}
iter++;
// If curr_height_to_depth is the last member, use its min_depth.
if (iter == WipeTower::min_depth_per_height.end()) {
min_wipe_tower_depth = curr_height_to_depth.second;
break;
}
// If wipe tower height is between the current and next member, set the min_depth as linear interpolation between them
auto next_height_to_depth = *iter;
if (next_height_to_depth.first > max_height) {
float height_base = curr_height_to_depth.first;
float height_diff = next_height_to_depth.first - curr_height_to_depth.first;
float min_depth_base = curr_height_to_depth.second;
float depth_diff = next_height_to_depth.second - curr_height_to_depth.second;
min_wipe_tower_depth = min_depth_base + (max_height - curr_height_to_depth.first) / height_diff * depth_diff;
break;
}
}
depth = std::max((double)min_wipe_tower_depth, depth);
}
wipe_tower_size(1) = depth;
return wipe_tower_size;
}
bool PartPlate::operator<(PartPlate& plate) const
{
int index = plate.get_index();
return (this->m_plate_index < index);
}
//set the plate's index
void PartPlate::set_index(int index)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id update from %1% to %2%") % m_plate_index % index;
m_plate_index = index;
if (m_print != nullptr)
m_print->set_plate_index(index);
}
void PartPlate::clear()
{
obj_to_instance_set.clear();
instance_outside_set.clear();
m_ready_for_slice = true;
update_slice_result_valid_state(false);
return;
}
/* size and position related functions*/
//set position and size
void PartPlate::set_pos_and_size(Vec3d& origin, int width, int depth, int height, bool with_instance_move)
{
bool size_changed = false; //size changed means the machine changed
bool pos_changed = false;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate_id %1%, before, origin {%2%,%3%,%4%}, plate_width %5%, plate_depth %6%, plate_height %7%")\
% m_plate_index % m_origin.x() % m_origin.y() % m_origin.z() % m_width % m_depth % m_height;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": with_instance_move %1%, after, origin {%2%,%3%,%4%}, plate_width %5%, plate_depth %6%, plate_height %7%")\
% with_instance_move % origin.x() % origin.y() % origin.z() % width % depth % height;
size_changed = ((width != m_width) || (depth != m_depth) || (height != m_height));
pos_changed = (m_origin != origin);
if ((!size_changed) && (!pos_changed))
{
//size and position the same with before, just return
return;
}
if (with_instance_move)
{
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
//move this instance into the new plate's same position
Vec3d offset = instance->get_transformation().get_offset();
int off_x, off_y;
if (size_changed)
{
//change position due to the bed size changes
//off_x = (width - m_width) * m_plate_index + (width - m_width) / 2;
//off_y = (depth - m_depth) * m_plate_index + (depth - m_depth) / 2;
off_x = origin.x() - m_origin.x() + (width - m_width) / 2;
off_y = origin.y() - m_origin.y() + (depth - m_depth) / 2;
}
else
{
//change position due to the plate moves
off_x = origin.x() - m_origin.x();
off_y = origin.y() - m_origin.y();
}
offset.x() = offset.x() + off_x;
offset.y() = offset.y() + off_y;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": object %1%, instance %2%, moved {%3%,%4%} to {%5%, %6%}")\
% obj_id % instance_id % off_x % off_y % offset.x() % offset.y();
instance->set_offset(offset);
object->invalidate_bounding_box();
}
}
else
{
clear();
}
if (m_print)
m_print->set_plate_origin(origin);
m_origin = origin;
m_width = width;
m_depth = depth;
m_height = height;
return;
}
//get the plate's center point origin
Vec3d PartPlate::get_center_origin()
{
Vec3d origin;
origin(0) = (m_bounding_box.min(0) + m_bounding_box.max(0)) / 2;//m_origin.x() + m_width / 2;
origin(1) = (m_bounding_box.min(0) + m_bounding_box.max(0)) / 2; //m_origin.y() + m_depth / 2;
origin(2) = m_origin.z();
return origin;
}
//get the print's object, result and index
void PartPlate::get_print(PrintBase** print, GCodeResult** result, int* index)
{
if (print && (printer_technology == PrinterTechnology::ptFFF))
*print = m_print;
if (result)
*result = m_gcode_result;
if (index)
*index = m_print_index;
return;
}
//set the print object, result and it's index
void PartPlate::set_print(PrintBase* print, GCodeResult* result, int index)
{
if (printer_technology == PrinterTechnology::ptFFF)
m_print = static_cast<Print*>(print);
//todo, for other printers
m_gcode_result = result;
if (index >= 0)
m_print_index = index;
m_print->set_plate_origin(m_origin);
return;
}
std::string PartPlate::get_gcode_filename()
{
if (is_slice_result_valid() && get_slice_result()) {
return m_gcode_result->filename;
}
return "";
}
bool PartPlate::is_valid_gcode_file()
{
if (get_gcode_filename().empty())
return false;
boost::filesystem::path gcode_file(m_gcode_result->filename);
if (!boost::filesystem::exists(gcode_file)) {
BOOST_LOG_TRIVIAL(info) << "invalid gcode file, file is missing, file = " << m_gcode_result->filename;
return false;
}
return true;
}
ModelInstance* PartPlate::get_instance(int obj_id, int instance_id)
{
if (!contain_instance(obj_id, instance_id))
return nullptr;
else
return m_model->objects[obj_id]->instances[instance_id];
}
/* instance related operations*/
//judge whether instance is bound in plate or not
bool PartPlate::contain_instance(int obj_id, int instance_id)
{
bool result = false;
std::set<std::pair<int, int>>::iterator it;
it = obj_to_instance_set.find(std::pair(obj_id, instance_id));
if (it != obj_to_instance_set.end()) {
result = true;
}
return result;
}
//judge whether instance is bound in plate or not
bool PartPlate::contain_instance_totally(ModelObject* object, int instance_id) const
{
bool result = false;
int obj_id = -1;
for (int index = 0; index < m_model->objects.size(); index ++)
{
if (m_model->objects[index] == object)
{
obj_id = index;
break;
}
}
if ((obj_id >= 0 ) && (obj_id < m_model->objects.size()))
result = contain_instance_totally(obj_id, instance_id);
return result;
}
//judge whether instance is totally included in plate or not
bool PartPlate::contain_instance_totally(int obj_id, int instance_id) const
{
bool result = false;
std::set<std::pair<int, int>>::iterator it;
it = obj_to_instance_set.find(std::pair(obj_id, instance_id));
if (it != obj_to_instance_set.end()) {
it = instance_outside_set.find(std::pair(obj_id, instance_id));
if (it == instance_outside_set.end())
result = true;
}
return result;
}
//check whether instance is outside the plate or not
bool PartPlate::check_outside(int obj_id, int instance_id, BoundingBoxf3* bounding_box)
{
bool outside = true;
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
BoundingBoxf3 instance_box = bounding_box? *bounding_box: object->instance_convex_hull_bounding_box(instance_id);
Polygon hull = instance->convex_hull_2d();
Vec3d up_point(m_origin.x() + m_width + Slic3r::BuildVolume::SceneEpsilon, m_origin.y() + m_depth + Slic3r::BuildVolume::SceneEpsilon, m_origin.z() + m_height + Slic3r::BuildVolume::SceneEpsilon);
Vec3d low_point(m_origin.x() - Slic3r::BuildVolume::SceneEpsilon, m_origin.y() - Slic3r::BuildVolume::SceneEpsilon, m_origin.z() - Slic3r::BuildVolume::SceneEpsilon);
BoundingBoxf3 plate_box(low_point, up_point);
if (plate_box.contains(instance_box))
{
if (m_exclude_bounding_box.size() > 0)
{
int index;
for (index = 0; index < m_exclude_bounding_box.size(); index ++)
{
Polygon p = m_exclude_bounding_box[index].polygon(true); // instance convex hull is scaled, so we need to scale here
if (intersection({ p }, { hull }).empty() == false)
//if (m_exclude_bounding_box[index].intersects(instance_box))
{
break;
}
}
if (index >= m_exclude_bounding_box.size())
outside = false;
}
else
outside = false;
}
return outside;
}
//judge whether instance is intesected with plate or not
bool PartPlate::intersect_instance(int obj_id, int instance_id, BoundingBoxf3* bounding_box)
{
bool result = false;
if (!valid_instance(obj_id, instance_id))
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(": plate_id %1%, invalid obj_id %2%, instance_id %3%") % m_plate_index % obj_id % instance_id;
return false;
}
if (m_printable)
{
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
BoundingBoxf3 instance_box = bounding_box? *bounding_box: object->instance_convex_hull_bounding_box(instance_id);
Vec3d up_point(m_origin.x() + m_width, m_origin.y() + m_depth, m_origin.z() + m_height);
Vec3d low_point(m_origin.x(), m_origin.y(), m_origin.z() - 5.0f);
BoundingBoxf3 plate_box(low_point, up_point);
result = plate_box.intersects(instance_box);
}
else
{
result = is_left_top_of(obj_id, instance_id);
}
return result;
}
//judge whether the plate's origin is at the left of instance or not
bool PartPlate::is_left_top_of(int obj_id, int instance_id)
{
bool result = false;
if (!valid_instance(obj_id, instance_id))
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(": plate_id %1%, invalid obj_id %2%, instance_id %3%") % m_plate_index % obj_id % instance_id;
return false;
}
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
std::pair<int, int> pair(obj_id, instance_id);
BoundingBoxf3 instance_box = object->instance_convex_hull_bounding_box(instance_id);
result = (m_origin.x() <= instance_box.min.x()) && (m_origin.y() >= instance_box.min.y());
return result;
}
//add an instance into plate
int PartPlate::add_instance(int obj_id, int instance_id, bool move_position, BoundingBoxf3* bounding_box)
{
if (!valid_instance(obj_id, instance_id))
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(": plate_id %1%, invalid obj_id %2%, instance_id %3%, move_position %4%") % m_plate_index % obj_id % instance_id % move_position;
return -1;
}
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
std::pair<int, int> pair(obj_id, instance_id);
obj_to_instance_set.insert(pair);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id %1%, add instance obj_id %2%, instance_id %3%, move_position %4%") % m_plate_index % obj_id % instance_id % move_position;
if (move_position)
{
//move this instance into the new position
Vec3d center = get_center_origin();
center.z() = instance->get_transformation().get_offset(Z);
instance->set_offset(center);
object->invalidate_bounding_box();
}
//need to judge whether this instance has an outer part
bool outside = check_outside(obj_id, instance_id, bounding_box);
if (outside)
instance_outside_set.insert(pair);
if (m_ready_for_slice && outside)
{
m_ready_for_slice = false;
}
else if ((obj_to_instance_set.size() == 1) && (!m_ready_for_slice) && !outside)
{
m_ready_for_slice = true;
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1% , m_ready_for_slice changes to %2%") % m_plate_index %m_ready_for_slice;
return 0;
}
//remove instance from plate
int PartPlate::remove_instance(int obj_id, int instance_id)
{
bool result;
std::set<std::pair<int, int>>::iterator it;
it = obj_to_instance_set.find(std::pair(obj_id, instance_id));
if (it != obj_to_instance_set.end()) {
obj_to_instance_set.erase(it);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":plate_id %1%, found obj_id %2%, instance_id %3%") % m_plate_index % obj_id % instance_id;
result = 0;
}
else {
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id %1%, can not find obj_id %2%, instance_id %3%") % m_plate_index % obj_id % instance_id;
result = -1;
return result;
}
it = instance_outside_set.find(std::pair(obj_id, instance_id));
if (it != instance_outside_set.end()) {
instance_outside_set.erase(it);
}
if (!m_ready_for_slice)
update_states();
return result;
}
//update instance exclude state
void PartPlate::update_instance_exclude_status(int obj_id, int instance_id, BoundingBoxf3* bounding_box)
{
bool outside;
std::set<std::pair<int, int>>::iterator it;
outside = check_outside(obj_id, instance_id, bounding_box);
it = instance_outside_set.find(std::pair(obj_id, instance_id));
if (it == instance_outside_set.end()) {
if (outside)
instance_outside_set.insert(std::pair(obj_id, instance_id));
}
else {
if (!outside)
instance_outside_set.erase(it);
}
}
//update object's index caused by original object deleted
void PartPlate::update_object_index(int obj_idx_removed, int obj_idx_max)
{
std::set<std::pair<int, int>> temp_set;
std::set<std::pair<int, int>>::iterator it;
//update the obj_to_instance_set
for (it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
{
if (it->first >= obj_idx_removed)
temp_set.insert(std::pair(it->first-1, it->second));
else
temp_set.insert(std::pair(it->first, it->second));
}
obj_to_instance_set.clear();
obj_to_instance_set = temp_set;
//update the instance_outside_set
temp_set.clear();
for (it = instance_outside_set.begin(); it != instance_outside_set.end(); ++it)
{
if (it->first >= obj_idx_removed)
temp_set.insert(std::pair(it->first - 1, it->second));
else
temp_set.insert(std::pair(it->first, it->second));
}
instance_outside_set.clear();
instance_outside_set = temp_set;
}
//whether it is has printable instances
bool PartPlate::has_printable_instances()
{
bool result = false;
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
{
int obj_id = it->first;
int instance_id = it->second;
if (obj_id >= m_model->objects.size())
continue;
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
if ((instance->printable)&&(instance_outside_set.find(std::pair(obj_id, instance_id)) == instance_outside_set.end()))
{
result = true;
break;
}
}
return result;
}
//move instances to left or right PartPlate
void PartPlate::move_instances_to(PartPlate& left_plate, PartPlate& right_plate, BoundingBoxf3* bounding_box)
{
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
{
int obj_id = it->first;
int instance_id = it->second;
if (left_plate.intersect_instance(obj_id, instance_id, bounding_box))
left_plate.add_instance(obj_id, instance_id, false, bounding_box);
else
right_plate.add_instance(obj_id, instance_id, false, bounding_box);
}
return;
}
void PartPlate::generate_logo_polygon(ExPolygon &logo_polygon)
{
if (m_shape.size() == 4)
{
//rectangle case
for (int i = 0; i < 4; i++)
{
const Vec2d& p = m_shape[i];
if ((i == 0) || (i == 1)) {
logo_polygon.contour.append({ scale_(p(0)), scale_(p(1) - 12.f) });
}
else {
logo_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
}
}
}
else {
for (const Vec2d& p : m_shape) {
logo_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
}
}
}
void PartPlate::generate_print_polygon(ExPolygon &print_polygon)
{
auto compute_points = [&print_polygon](Vec2d& center, double radius, double start_angle, double stop_angle, int count)
{
double angle, angle_steps;
angle_steps = (stop_angle - start_angle) / (count - 1);
for(int j = 0; j < count; j++ )
{
double angle = start_angle + j * angle_steps;
double x = center(0) + ::cos(angle) * radius;
double y = center(1) + ::sin(angle) * radius;
print_polygon.contour.append({ scale_(x), scale_(y) });
}
};
int points_count = 8;
if (m_shape.size() == 4)
{
//rectangle case
for (int i = 0; i < 4; i++)
{
const Vec2d& p = m_shape[i];
Vec2d center;
double start_angle, stop_angle, angle_steps, radius_x, radius_y, radius;
switch (i) {
case 0:
radius = 5.f;
center(0) = p(0) + radius;
center(1) = p(1) + radius;
start_angle = PI;
stop_angle = 1.5 * PI;
compute_points(center, radius, start_angle, stop_angle, points_count);
break;
case 1:
print_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
break;
case 2:
radius_x = (int)(p(0)) % 10;
radius_y = (int)(p(1)) % 10;
radius = (radius_x > radius_y)?radius_y: radius_x;
if (radius < 5.0)
radius = 5.f;
center(0) = p(0) - radius;
center(1) = p(1) - radius;
start_angle = 0;
stop_angle = 0.5 * PI;
compute_points(center, radius, start_angle, stop_angle, points_count);
break;
case 3:
radius_x = (int)(p(0)) % 10;
radius_y = (int)(p(1)) % 10;
radius = (radius_x > radius_y)?radius_y: radius_x;
if (radius < 5.0)
radius = 5.f;
center(0) = p(0) + radius;
center(1) = p(1) - radius;
start_angle = 0.5 * PI;
stop_angle = PI;
compute_points(center, radius, start_angle, stop_angle, points_count);
break;
}
}
}
else {
for (const Vec2d& p : m_shape) {
print_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
}
}
}
void PartPlate::generate_exclude_polygon(ExPolygon &exclude_polygon)
{
auto compute_exclude_points = [&exclude_polygon](Vec2d& center, double radius, double start_angle, double stop_angle, int count)
{
double angle, angle_steps;
angle_steps = (stop_angle - start_angle) / (count - 1);
for(int j = 0; j < count; j++ )
{
double angle = start_angle + j * angle_steps;
double x = center(0) + ::cos(angle) * radius;
double y = center(1) + ::sin(angle) * radius;
exclude_polygon.contour.append({ scale_(x), scale_(y) });
}
};
int points_count = 8;
if (m_exclude_area.size() == 4)
{
//rectangle case
for (int i = 0; i < 4; i++)
{
const Vec2d& p = m_exclude_area[i];
Vec2d center;
double start_angle, stop_angle, angle_steps, radius_x, radius_y, radius;
switch (i) {
case 0:
radius = 5.f;
center(0) = p(0) + radius;
center(1) = p(1) + radius;
start_angle = PI;
stop_angle = 1.5 * PI;
compute_exclude_points(center, radius, start_angle, stop_angle, points_count);
break;
case 1:
exclude_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
break;
case 2:
radius = 3.f;
center(0) = p(0) - radius;
center(1) = p(1) - radius;
start_angle = 0;
stop_angle = 0.5 * PI;
compute_exclude_points(center, radius, start_angle, stop_angle, points_count);
break;
case 3:
exclude_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
break;
}
}
}
else {
for (const Vec2d& p : m_exclude_area) {
exclude_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
}
}
}
bool PartPlate::set_shape(const Pointfs& shape, const Pointfs& exclude_areas, Vec2d position, float height_to_lid, float height_to_rod)
{
if ((m_shape == shape)&&(m_exclude_area == exclude_areas)
&&(m_height_to_lid == height_to_lid)&&(m_height_to_rod == height_to_rod)) {
BOOST_LOG_TRIVIAL(trace) << "PartPlate same shape";
return false;
}
m_height_to_lid = height_to_lid;
m_height_to_rod = height_to_rod;
if ((m_shape != shape) || (m_exclude_area != exclude_areas))
{
m_shape.clear();
for (const Vec2d& p : shape) {
m_shape.push_back(Vec2d(p.x() + position.x(), p.y() + position.y()));
}
m_exclude_area.clear();
for (const Vec2d& p : exclude_areas) {
m_exclude_area.push_back(Vec2d(p.x() + position.x(), p.y() + position.y()));
}
calc_bounding_boxes();
ExPolygon logo_poly;
generate_logo_polygon(logo_poly);
if (!m_logo_triangles.set_from_triangles(triangulate_expolygon_2f(logo_poly, NORMALS_UP), GROUND_Z+0.02f))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ":Unable to create logo triangles\n";
ExPolygon poly;
/*for (const Vec2d& p : m_shape) {
poly.contour.append({ scale_(p(0)), scale_(p(1)) });
}*/
generate_print_polygon(poly);
calc_triangles(poly);
ExPolygon exclude_poly;
/*for (const Vec2d& p : m_exclude_area) {
exclude_poly.contour.append({ scale_(p(0)), scale_(p(1)) });
}*/
generate_exclude_polygon(exclude_poly);
calc_exclude_triangles(exclude_poly);
const BoundingBox& pp_bbox = poly.contour.bounding_box();
calc_gridlines(poly, pp_bbox);
//calc_vertex_for_icons_background(5, m_del_and_background_icon);
//calc_vertex_for_icons(4, m_del_icon);
calc_vertex_for_icons(0, m_del_icon);
calc_vertex_for_icons(1, m_orient_icon);
calc_vertex_for_icons(2, m_arrange_icon);
calc_vertex_for_icons(3, m_lock_icon);
//calc_vertex_for_number(0, (m_plate_index < 9), m_plate_idx_icon);
calc_vertex_for_number(0, false, m_plate_idx_icon);
}
calc_height_limit();
release_opengl_resource();
return true;
}
const BoundingBox PartPlate::get_bounding_box_crd()
{
const auto plate_shape = Slic3r::Polygon::new_scale(m_shape);
return plate_shape.bounding_box();
}
bool PartPlate::contains(const Vec3d& point) const
{
return m_bounding_box.contains(point);
}
bool PartPlate::contains(const GLVolume& v) const
{
return m_bounding_box.contains(v.bounding_box());
}
bool PartPlate::contains(const BoundingBoxf3& bb) const
{
// Allow the objects to protrude below the print bed
BoundingBoxf3 print_volume(Vec3d(m_bounding_box.min(0), m_bounding_box.min(1), 0.0), Vec3d(m_bounding_box.max(0), m_bounding_box.max(1), 1e3));
print_volume.min(2) = -1e10;
print_volume.min(0) -= Slic3r::BuildVolume::BedEpsilon;
print_volume.min(1) -= Slic3r::BuildVolume::BedEpsilon;
print_volume.max(0) += Slic3r::BuildVolume::BedEpsilon;
print_volume.max(1) += Slic3r::BuildVolume::BedEpsilon;
return print_volume.contains(bb);
}
bool PartPlate::intersects(const BoundingBoxf3& bb) const
{
// Allow the objects to protrude below the print bed
BoundingBoxf3 print_volume(Vec3d(m_bounding_box.min(0), m_bounding_box.min(1), 0.0), Vec3d(m_bounding_box.max(0), m_bounding_box.max(1), 1e3));
print_volume.min(2) = -1e10;
print_volume.min(0) -= Slic3r::BuildVolume::BedEpsilon;
print_volume.min(1) -= Slic3r::BuildVolume::BedEpsilon;
print_volume.max(0) += Slic3r::BuildVolume::BedEpsilon;
print_volume.max(1) += Slic3r::BuildVolume::BedEpsilon;
return print_volume.intersects(bb);
}
void PartPlate::render(bool bottom, bool only_body, bool force_background_color, HeightLimitMode mode, int hover_id)
{
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
if (!bottom) {
// draw background
render_background(force_background_color);
render_exclude_area(force_background_color);
}
render_grid(bottom);
if (!bottom && m_selected && !force_background_color)
render_logo(bottom);
render_height_limit(mode);
if (!only_body) {
/*float render_color[4];
::memcpy((void*)m_grabber_color, (const void*)DEFAULT_HIGHLIGHT_COLOR, 4 * sizeof(float));
render_color[0] = 1.0f - m_grabber_color[0];
render_color[1] = 1.0f - m_grabber_color[1];
render_color[2] = 1.0f - m_grabber_color[2];
render_color[3] = m_grabber_color[3];
if (m_hover_id == 0)
render_grabber(m_grabber_color, true);
else
render_grabber(render_color, true);
if (m_selected) {
if (m_hover_id == 1)
render_left_arrow(m_grabber_color, true);
else
render_left_arrow(render_color, true);
if (m_hover_id == 2)
render_right_arrow(m_grabber_color, true);
else
render_right_arrow(render_color, true);
}*/
render_icons(bottom, hover_id);
}
else if (!force_background_color){
render_only_numbers(bottom);
}
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
glsafe(::glDisable(GL_BLEND));
//if (with_label) {
// render_label(canvas);
//}
glsafe(::glDisable(GL_DEPTH_TEST));
}
void PartPlate::set_selected() {
m_selected = true;
}
void PartPlate::set_unselected() {
m_selected = false;
}
/*status related functions*/
//update status
void PartPlate::update_states()
{
//currently let judge outside partplate when plate is empty
/*if (obj_to_instance_set.size() == 0)
{
m_ready_for_slice = false;
return;
}*/
m_ready_for_slice = true;
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
//if (check_outside(obj_id, instance_id))
if (instance_outside_set.find(std::pair(obj_id, instance_id)) != instance_outside_set.end())
{
m_ready_for_slice = false;
//currently only check whether ready to slice
break;
}
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1% , m_ready_for_slice changes to %2%") % m_plate_index %m_ready_for_slice;
return;
}
/*slice related functions*/
//invalid sliced result
void PartPlate::update_slice_result_valid_state(bool valid)
{
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1% , update slice result from %2% to %3%") % m_plate_index %m_slice_result_valid %valid;
m_slice_result_valid = valid;
if (valid)
m_slice_percent = 100.0f;
else {
m_slice_percent = -1.0f;
}
}
//update current slice context into backgroud slicing process
void PartPlate::update_slice_context(BackgroundSlicingProcess & process)
{
auto statuscb = [this](const Slic3r::PrintBase::SlicingStatus& status) {
Slic3r::SlicingStatusEvent *event = new Slic3r::SlicingStatusEvent(EVT_SLICING_UPDATE, 0, status);
//BBS: GUI refactor: add plate info befor message
if (status.message_type == Slic3r::PrintStateBase::SlicingDefaultNotification) {
auto temp = Slic3r::format(_u8L(" plate %1%:"), std::to_string(m_plate_index + 1));
event->status.text = temp + event->status.text;
}
wxQueueEvent(m_plater, event);
};
process.set_fff_print(m_print);
process.set_gcode_result(m_gcode_result);
process.select_technology(this->printer_technology);
process.set_current_plate(this);
m_print->set_status_callback(statuscb);
process.switch_print_preprocess();
return;
}
// BBS: delay calc gcode path in backup dir
std::string PartPlate::get_tmp_gcode_path()
{
if (m_tmp_gcode_path.empty()) {
boost::filesystem::path temp_path(m_model->get_backup_path("Metadata"));
temp_path /= (boost::format(".%1%.%2%.gcode") % get_current_pid() %
GLOBAL_PLATE_INDEX++).str();
m_tmp_gcode_path = temp_path.string();
}
return m_tmp_gcode_path;
}
std::string PartPlate::get_temp_config_3mf_path()
{
if (m_temp_config_3mf_path.empty()) {
boost::filesystem::path temp_path(m_model->get_backup_path("Metadata"));
temp_path /= (boost::format(".%1%.%2%_config.3mf") % get_current_pid() %
GLOBAL_PLATE_INDEX++).str();
m_temp_config_3mf_path = temp_path.string();
}
return m_temp_config_3mf_path;
}
// load gcode from file
int PartPlate::load_gcode_from_file(const std::string& filename)
{
int ret = 0;
// process gcode
m_print->apply(*m_model, wxGetApp().preset_bundle->full_config());
//BBS: need to apply two times, for after the first apply, the m_print got its object,
//which will affect the config when new_full_config.normalize_fdm(used_filaments);
m_print->apply(*m_model, wxGetApp().preset_bundle->full_config());
// BBS: use backup path to save temp gcode
// auto path = get_tmp_gcode_path();
// if (boost::filesystem::exists(boost::filesystem::path(path))) {
// BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": file %1% exists, delete it firstly") % filename.c_str();
// boost::nowide::remove(path.c_str());
//}
// std::error_code error = rename_file(filename, path);
// if (error) {
// BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format("Failed to rename the output G-code file from %1% to %2%, error code %3%") % filename.c_str() % path.c_str() %
//error.message(); return -1;
//}
if (boost::filesystem::exists(filename)) {
assert(m_tmp_gcode_path.empty());
m_tmp_gcode_path = filename;
m_gcode_result->filename = filename;
m_print->set_gcode_file_ready();
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": from %1% to %2%, finished") % filename.c_str() % filename.c_str();
}
update_slice_result_valid_state(true);
m_ready_for_slice = true;
return ret;
}
int PartPlate::load_thumbnail_data(std::string filename)
{
bool result = true;
wxImage img;
if (boost::algorithm::iends_with(filename, ".png")) {
result = img.LoadFile(wxString::FromUTF8(filename.c_str()), wxBITMAP_TYPE_PNG);
img = img.Mirror(false);
}
if (result) {
thumbnail_data.set(img.GetWidth(), img.GetHeight());
for (int i = 0; i < img.GetWidth() * img.GetHeight(); i++) {
memcpy(&thumbnail_data.pixels[4 * i], (unsigned char*)(img.GetData() + 3 * i), 3);
if (img.HasAlpha()) {
thumbnail_data.pixels[4 * i + 3] = *(unsigned char*)(img.GetAlpha() + i);
}
}
} else {
return -1;
}
return 0;
}
int PartPlate::load_pattern_thumbnail_data(std::string filename)
{
bool result = true;
wxImage img;
result = load_image(filename, img);
if (result) {
cali_thumbnail_data.set(img.GetWidth(), img.GetHeight());
for (int i = 0; i < img.GetWidth() * img.GetHeight(); i++) {
memcpy(&cali_thumbnail_data.pixels[4 * i], (unsigned char*)(img.GetData() + 3 * i), 3);
if (img.HasAlpha()) {
cali_thumbnail_data.pixels[4 * i + 3] = *(unsigned char*)(img.GetAlpha() + i);
}
}
}
else {
return -1;
}
return 0;
}
//load pattern box data from file
int PartPlate::load_pattern_box_data(std::string filename)
{
try {
nlohmann::json j;
boost::nowide::ifstream ifs(filename);
ifs >> j;
PlateBBoxData bbox_data;
bbox_data.from_json(j);
cali_bboxes_data = bbox_data;
return 0;
}
catch(std::exception &ex) {
BOOST_LOG_TRIVIAL(trace) << boost::format("catch an exception %1%")%ex.what();
return -1;
}
}
void PartPlate::print() const
{
unsigned int count=0;
BOOST_LOG_TRIVIAL(trace) << __FUNCTION__ << boost::format(": plate index %1%, pointer %2%, print_index %3% print pointer %4%") % m_plate_index % this % m_print_index % m_print;
BOOST_LOG_TRIVIAL(trace) << boost::format("\t origin {%1%,%2%,%3%}, width %4%, depth %5%, height %6%") % m_origin.x() % m_origin.y() % m_origin.z() % m_width % m_depth % m_height;
BOOST_LOG_TRIVIAL(trace) << boost::format("\t m_printable %1%, m_locked %2%, m_ready_for_slice %3%, m_slice_result_valid %4%, m_tmp_gcode_path %5%, set size %6%")\
% m_printable % m_locked % m_ready_for_slice % m_slice_result_valid % m_tmp_gcode_path % obj_to_instance_set.size();
/*for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
BOOST_LOG_TRIVIAL(trace) << boost::format("\t the %1%th instance, obj_id %2%, instance id %3%") % count++ % obj_id % instance_id;
}*/
BOOST_LOG_TRIVIAL(trace) << boost::format("excluded instance set size %1%")%instance_outside_set.size();
/*for (std::set<std::pair<int, int>>::iterator it = instance_outside_set.begin(); it != instance_outside_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
BOOST_LOG_TRIVIAL(trace) << boost::format("\t obj_id %1%, instance id %2%") % obj_id % instance_id;
}*/
return;
}
/* PartPlate List related functions*/
PartPlateList::PartPlateList(int width, int depth, int height, Plater* platerObj, Model* modelObj, PrinterTechnology tech)
:m_plate_width(width), m_plate_depth(depth), m_plate_height(height), m_plater(platerObj), m_model(modelObj), printer_technology(tech),
unprintable_plate(this, Vec3d(0.0 + width * (1. + LOGICAL_PART_PLATE_GAP), 0.0, 0.0), width, depth, height, platerObj, modelObj, false, tech)
{
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":plate_width %1%, plate_depth %2%, plate_height %3%") % width % depth % height;
init();
}
PartPlateList::PartPlateList(Plater* platerObj, Model* modelObj, PrinterTechnology tech)
:m_plate_width(0), m_plate_depth(0), m_plate_height(0), m_plater(platerObj), m_model(modelObj), printer_technology(tech),
unprintable_plate(this, Vec3d(0.0, 0.0, 0.0), m_plate_width, m_plate_depth, m_plate_height, platerObj, modelObj, false, tech)
{
init();
}
PartPlateList::~PartPlateList()
{
clear(true, true);
release_icon_textures();
}
void PartPlateList::init()
{
m_intialized = false;
PartPlate* first_plate = NULL;
first_plate = new PartPlate(this, Vec3d(0.0, 0.0, 0.0), m_plate_width, m_plate_depth, m_plate_height, m_plater, m_model, true, printer_technology);
assert(first_plate != NULL);
m_plate_list.push_back(first_plate);
m_print_index = 0;
if (printer_technology == ptFFF)
{
Print* print = new Print();
GCodeResult* gcode = new GCodeResult();
m_print_list.emplace(m_print_index, print);
m_gcode_result_list.emplace(m_print_index, gcode);
first_plate->set_print(print, gcode, m_print_index);
m_print_index++;
}
first_plate->set_index(0);
m_plate_count = 1;
m_plate_cols = 1;
m_current_plate = 0;
select_plate(0);
unprintable_plate.set_index(1);
m_intialized = true;
}
//compute the origin for printable plate with index i
Vec3d PartPlateList::compute_origin(int i, int cols)
{
Vec3d origin;
int row, col;
row = i / cols;
col = i % cols;
origin(0) = col * (m_plate_width * (1. + LOGICAL_PART_PLATE_GAP));
origin(1) = -row * (m_plate_depth * (1. + LOGICAL_PART_PLATE_GAP));
origin(2) = 0;
return origin;
}
//compute the origin for printable plate with index i
Vec3d PartPlateList::compute_origin_for_unprintable()
{
int max_count = m_plate_cols * m_plate_cols;
if (m_plate_count == max_count)
return compute_origin(max_count + m_plate_cols - 1, m_plate_cols + 1);
else
return compute_origin(m_plate_count, m_plate_cols);
}
//compute shape position
Vec2d PartPlateList::compute_shape_position(int index, int cols)
{
Vec2d pos;
int row, col;
row = index / cols;
col = index % cols;
pos(0) = col * plate_stride_x();
pos(1) = -row * plate_stride_y();
return pos;
}
//generate icon textures
void PartPlateList::generate_icon_textures()
{
// use higher resolution images if graphic card and opengl version allow
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
std::string path = resources_dir() + "/images/";
std::string file_name;
if (m_del_texture.get_id() == 0)
{
file_name = path + "plate_close.svg";
if (!m_del_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_del_hovered_texture.get_id() == 0)
{
file_name = path + "plate_close_hover.svg";
if (!m_del_hovered_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_arrange_texture.get_id() == 0)
{
file_name = path + "plate_arrange.svg";
if (!m_arrange_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_arrange_hovered_texture.get_id() == 0)
{
file_name = path + "plate_arrange_hover.svg";
if (!m_arrange_hovered_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_orient_texture.get_id() == 0)
{
file_name = path + "plate_orient.svg";
if (!m_orient_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_orient_hovered_texture.get_id() == 0)
{
file_name = path + "plate_orient_hover.svg";
if (!m_orient_hovered_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_locked_texture.get_id() == 0)
{
file_name = path + "plate_locked.svg";
if (!m_locked_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_locked_hovered_texture.get_id() == 0)
{
file_name = path + "plate_locked_hover.svg";
if (!m_locked_hovered_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_lockopen_texture.get_id() == 0)
{
file_name = path + "plate_unlocked.svg";
if (!m_lockopen_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
if (m_lockopen_hovered_texture.get_id() == 0)
{
file_name = path + "plate_unlocked_hover.svg";
if (!m_lockopen_hovered_texture.load_from_svg_file(file_name, true, false, false, max_tex_size / 8)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
auto is_font_suitable = [](std::string text_str, wxFont& font, int max_size) {
wxMemoryDC memDC;
wxCoord w, h;
wxString msg(text_str);
memDC.SetFont(font);
memDC.GetMultiLineTextExtent(msg, &w, &h);
if (w <= max_size)
return true;
else
return false;;
};
wxFont* font = nullptr;
std::string text_str = "01";
int max_size = 32;
if (is_font_suitable(text_str, Label::Head_24, max_size))
font = &Label::Head_24;
else if (is_font_suitable(text_str, Label::Head_20, max_size))
font = &Label::Head_20;
else if (is_font_suitable(text_str, Label::Head_18, max_size))
font = &Label::Head_18;
else if (is_font_suitable(text_str, Label::Head_16, max_size))
font = &Label::Head_16;
else if (is_font_suitable(text_str, Label::Head_14, max_size))
font = &Label::Head_14;
else
font = &Label::Head_12;
for (int i = 0; i < MAX_PLATE_COUNT; i++) {
if (m_idx_textures[i].get_id() == 0) {
//file_name = path + (boost::format("plate_%1%.svg") % (i + 1)).str();
if ( i < 9 )
file_name = std::string("0") + std::to_string(i+1);
else
file_name = std::to_string(i+1);
wxColour foreground(0x0, 0xae, 0x42, 0xff);
if (!m_idx_textures[i].generate_from_text_string(file_name, *font, *wxBLACK, foreground)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
}
}
void PartPlateList::release_icon_textures()
{
m_del_texture.reset();
m_del_hovered_texture.reset();
m_arrange_texture.reset();
m_arrange_hovered_texture.reset();
m_orient_texture.reset();
m_orient_hovered_texture.reset();
m_locked_texture.reset();
m_locked_hovered_texture.reset();
m_lockopen_texture.reset();
m_lockopen_hovered_texture.reset();
for (int i = 0;i < MAX_PLATE_COUNT; i++) {
m_idx_textures[i].reset();
}
}
//this may be happened after machine changed
void PartPlateList::reset_size(int width, int depth, int height)
{
Vec3d origin1, origin2;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":before size: plate_width %1%, plate_depth %2%, plate_height %3%") % m_plate_width % m_plate_depth % m_plate_height;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":after size: plate_width %1%, plate_depth %2%, plate_height %3%") % width % depth % height;
if ((m_plate_width != width) || (m_plate_depth != depth) || (m_plate_height != height))
{
m_plate_width = width;
m_plate_depth = depth;
m_plate_height = height;
update_all_plates_pos_and_size(false, false);
reload_all_objects();
}
return;
}
//clear all the instances in the plate, but keep the plates
void PartPlateList::clear(bool delete_plates, bool release_print_list)
{
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
plate->clear();
if (delete_plates)
delete plate;
}
if (delete_plates)
{
//also delete print related to the plate
m_plate_list.clear();
m_current_plate = 0;
}
if (release_print_list)
{
for (std::map<int, PrintBase*>::iterator it = m_print_list.begin(); it != m_print_list.end(); ++it)
{
PrintBase* print = it->second;
assert(print != NULL);
delete print;
}
m_print_list.clear();
for (std::map<int, GCodeResult*>::iterator it = m_gcode_result_list.begin(); it != m_gcode_result_list.end(); ++it)
{
GCodeResult* gcode = it->second;
assert(gcode != NULL);
delete gcode;
}
m_gcode_result_list.clear();
}
unprintable_plate.clear();
}
//clear all the instances in the plate, and delete the plates, only keep the first default plate
void PartPlateList::reset(bool do_init)
{
clear(true, false);
//m_plate_list.clear();
if (do_init)
init();
return;
}
//reset partplate to init states
void PartPlateList::reinit()
{
clear(true, true);
init();
//reset plate 0's position
Vec2d pos = compute_shape_position(0, m_plate_cols);
m_plate_list[0]->set_shape(m_shape, m_exclude_areas, pos, m_height_to_lid, m_height_to_rod);
//reset unprintable plate's position
Vec3d origin2 = compute_origin_for_unprintable();
unprintable_plate.set_pos_and_size(origin2, m_plate_width, m_plate_depth, m_plate_height, false);
//re-calc the bounding boxes
calc_bounding_boxes();
return;
}
/*basic plate operations*/
//create an empty plate, and return its index
//these model instances which are not in any plates should not be affected also
int PartPlateList::create_plate(bool adjust_position)
{
PartPlate* plate = NULL;
Vec3d origin;
int new_index;
new_index = m_plate_list.size();
if (new_index >= MAX_PLATES_COUNT)
return -1;
int cols = compute_colum_count(new_index + 1);
int old_cols = compute_colum_count(new_index);
origin = compute_origin(new_index, cols);
plate = new PartPlate(this, origin, m_plate_width, m_plate_depth, m_plate_height, m_plater, m_model, true, printer_technology);
assert(plate != NULL);
if (printer_technology == ptFFF)
{
Print* print = new Print();
GCodeResult* gcode = new GCodeResult();
m_print_list.emplace(m_print_index, print);
m_gcode_result_list.emplace(m_print_index, gcode);
plate->set_print(print, gcode, m_print_index);
m_print_index++;
}
plate->set_index(new_index);
Vec2d pos = compute_shape_position(new_index, cols);
plate->set_shape(m_shape, m_exclude_areas, pos, m_height_to_lid, m_height_to_rod);
m_plate_list.emplace_back(plate);
update_plate_cols();
if (old_cols != cols)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":old_cols %1% -> new_cols %2%") % old_cols % cols;
//update the origin of each plate
update_all_plates_pos_and_size(adjust_position, false);
set_shapes(m_shape, m_exclude_areas, m_logo_texture_filename, m_height_to_lid, m_height_to_rod);
if (m_plater) {
Vec2d pos = compute_shape_position(m_current_plate, cols);
m_plater->set_bed_position(pos);
}
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": the same cols %1%") % old_cols;
Vec3d origin2 = compute_origin_for_unprintable();
unprintable_plate.set_pos_and_size(origin2, m_plate_width, m_plate_depth, m_plate_height, false);
//update bounding_boxes
calc_bounding_boxes();
}
// update wipe tower config
if (m_plater) {
// In GUI mode
DynamicConfig& proj_cfg = wxGetApp().preset_bundle->project_config;
ConfigOptionFloats* wipe_tower_x = proj_cfg.opt<ConfigOptionFloats>("wipe_tower_x");
ConfigOptionFloats* wipe_tower_y = proj_cfg.opt<ConfigOptionFloats>("wipe_tower_y");
wipe_tower_x->values.resize(m_plate_list.size(), wipe_tower_x->values.front());
wipe_tower_y->values.resize(m_plate_list.size(), wipe_tower_y->values.front());
}
unprintable_plate.set_index(new_index+1);
//reload all objects here
if (adjust_position)
construct_objects_list_for_new_plate(new_index);
if (m_plater) {
// In GUI mode
wxGetApp().obj_list()->on_plate_added(plate);
}
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":created a new plate %1%") % new_index;
return new_index;
}
//destroy print's objects and results
int PartPlateList::destroy_print(int print_index)
{
int result = 0;
if (print_index >= 0)
{
std::map<int, PrintBase*>::iterator it = m_print_list.find(print_index);
if (it != m_print_list.end())
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":delete Print %1% for print_index %2%") % it->second % print_index;
delete it->second;
m_print_list.erase(it);
}
else
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find Print for print_index %1%") % print_index;
result = -1;
}
std::map<int, GCodeResult*>::iterator it2 = m_gcode_result_list.find(print_index);
if (it2 != m_gcode_result_list.end())
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":delete GCodeResult %1% for print_index %2%") % it2->second % print_index;
delete it2->second;
m_gcode_result_list.erase(it2);
}
else
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find GCodeResult for print_index %1%") % print_index;
result = -1;
}
}
return result;
}
//delete a plate by index
//keep its instance at origin position and add them into next plate if have
//update the plate index and position after it
int PartPlateList::delete_plate(int index)
{
int ret = 0;
PartPlate* plate = NULL;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":delete plate %1%, count %2%") % index % m_plate_list.size();
if (index >= m_plate_list.size())
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find plate");
return -1;
}
if (m_plate_list.size() <= 1)
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":only one plate left, can not delete");
return -1;
}
plate = m_plate_list[index];
if (index != plate->get_index())
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":plate %1%, has an invalid index %2%") % index % plate->get_index();
return -1;
}
if (m_plater) {
// In GUI mode
// BBS: add wipe tower logic
DynamicConfig& proj_cfg = wxGetApp().preset_bundle->project_config;
ConfigOptionFloats* wipe_tower_x = proj_cfg.opt<ConfigOptionFloats>("wipe_tower_x");
ConfigOptionFloats* wipe_tower_y = proj_cfg.opt<ConfigOptionFloats>("wipe_tower_y");
// wipe_tower_x and wip_tower_y may be less than plate count in the following case:
// 1. wipe_tower is enabled after creating new plates
// 2. wipe tower is not enabled
if (index < wipe_tower_x->values.size())
wipe_tower_x->values.erase(wipe_tower_x->values.begin() + index);
if (index < wipe_tower_y->values.size())
wipe_tower_y->values.erase(wipe_tower_y->values.begin() + index);
}
int cols = compute_colum_count(m_plate_list.size() - 1);
int old_cols = compute_colum_count(m_plate_list.size());
m_plate_list.erase(m_plate_list.begin() + index);
update_plate_cols();
//update this plate
//move this plate's instance to the end
Vec3d current_origin;
current_origin = compute_origin_for_unprintable();
plate->set_pos_and_size(current_origin, m_plate_width, m_plate_depth, m_plate_height, true);
//update the plates after it
for (unsigned int i = index; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
plate->set_index(i);
Vec3d origin = compute_origin(i, m_plate_cols);
plate->set_pos_and_size(origin, m_plate_width, m_plate_depth, m_plate_height, true);
//update render shapes
Vec2d pos = compute_shape_position(i, m_plate_cols);
plate->set_shape(m_shape, m_exclude_areas, pos, m_height_to_lid, m_height_to_rod);
}
//update current_plate if delete current
if (m_current_plate == index && index == 0) {
select_plate(0);
}
else if (m_current_plate >= index) {
select_plate(m_current_plate - 1);
}
else {
//delete the plate behind current, just need to update the position of Bed3D
Vec2d pos = compute_shape_position(m_current_plate, m_plate_cols);
if (m_plater)
m_plater->set_bed_position(pos);
}
unprintable_plate.set_index(m_plate_list.size());
if (old_cols != cols)
{
//update the origin of each plate
update_all_plates_pos_and_size();
set_shapes(m_shape, m_exclude_areas, m_logo_texture_filename, m_height_to_lid, m_height_to_rod);
}
else
{
//update the position of the unprintable plate
Vec3d origin2 = compute_origin_for_unprintable();
unprintable_plate.set_pos_and_size(origin2, m_plate_width, m_plate_depth, m_plate_height, true);
//update bounding_boxes
calc_bounding_boxes();
}
plate->move_instances_to(*(m_plate_list[m_plate_list.size()-1]), unprintable_plate);
//destroy the print object
int print_index;
plate->get_print(nullptr, nullptr, &print_index);
destroy_print(print_index);
delete plate;
// FIX: context of BackgroundSliceProcess and gcode preview need to be updated before ObjectList::reload_all_plates().
#if 0
if (m_plater != nullptr) {
// In GUI mode
wxGetApp().obj_list()->reload_all_plates();
}
#endif
return ret;
}
void PartPlateList::delete_selected_plate()
{
delete_plate(m_current_plate);
}
//get a plate pointer by index
PartPlate* PartPlateList::get_plate(int index)
{
PartPlate* plate = NULL;
if (index >= m_plate_list.size())
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find index %1%, size %2%") % index % m_plate_list.size();
return NULL;
}
plate = m_plate_list[index];
assert(plate != NULL);
return plate;
}
PartPlate* PartPlateList::get_selected_plate()
{
if (m_current_plate < 0 || m_current_plate >= m_plate_list.size()) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find m_current_plate %1%, size %2%") % m_current_plate % m_plate_list.size();
return NULL;
}
return m_plate_list[m_current_plate];
}
//select plate
int PartPlateList::select_plate(int index)
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
if (m_plate_list.empty() || index >= m_plate_list.size()) {
return -1;
}
// BBS: erase unnecessary snapshot
if (get_curr_plate_index() != index && m_intialized) {
if (m_plater)
m_plater->take_snapshot("select partplate!");
}
std::vector<PartPlate *>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
(*it)->set_unselected();
}
m_current_plate = index;
m_plate_list[m_current_plate]->set_selected();
//BBS update bed origin
if (m_intialized && m_plater) {
Vec2d pos = compute_shape_position(index, m_plate_cols);
m_plater->set_bed_position(pos);
wxQueueEvent(m_plater, new SimpleEvent(EVT_GLCANVAS_PLATE_SELECT));
}
return 0;
}
void PartPlateList::set_hover_id(int id)
{
int index = id / PartPlate::GRABBER_COUNT;
int sub_hover_id = id % PartPlate::GRABBER_COUNT;
m_plate_list[index]->set_hover_id(sub_hover_id);
}
void PartPlateList::reset_hover_id()
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
(*it)->set_hover_id(-1);
}
}
bool PartPlateList::intersects(const BoundingBoxf3& bb)
{
bool result = false;
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
if ((*it)->intersects(bb)) {
result = true;
}
}
return result;
}
bool PartPlateList::contains(const BoundingBoxf3& bb)
{
bool result = false;
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
if ((*it)->contains(bb)) {
result = true;
}
}
return result;
}
double PartPlateList::plate_stride_x()
{
//const auto plate_shape = Slic3r::Polygon::new_scale(m_shape);
//double plate_width = plate_shape.bounding_box().size().x();
//return unscaled<double>((1. + LOGICAL_PART_PLATE_GAP) * plate_width);
return m_plate_width * (1. + LOGICAL_PART_PLATE_GAP);
}
double PartPlateList::plate_stride_y()
{
//const auto plate_shape = Slic3r::Polygon::new_scale(m_shape);
//double plate_depth = plate_shape.bounding_box().size().y();
//return unscaled<double>((1. + LOGICAL_PART_PLATE_GAP) * plate_depth);
return m_plate_depth * (1. + LOGICAL_PART_PLATE_GAP);
}
//get the plate counts, not including the invalid plate
int PartPlateList::get_plate_count()
{
int ret = 0;
ret = m_plate_list.size();
return ret;
}
//update the plate cols due to plate count change
void PartPlateList::update_plate_cols()
{
m_plate_count = m_plate_list.size();
m_plate_cols = compute_colum_count(m_plate_count);
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":m_plate_count %1%, m_plate_cols change to %2%") % m_plate_count % m_plate_cols;
return;
}
void PartPlateList::update_all_plates_pos_and_size(bool adjust_position, bool with_unprintable_move)
{
Vec3d origin1, origin2;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
//compute origin1 for PartPlate
origin1 = compute_origin(i, m_plate_cols);
plate->set_pos_and_size(origin1, m_plate_width, m_plate_depth, m_plate_height, adjust_position);
}
origin2 = compute_origin_for_unprintable();
unprintable_plate.set_pos_and_size(origin2, m_plate_width, m_plate_depth, m_plate_height, with_unprintable_move);
}
//move the plate to position index
int PartPlateList::move_plate_to_index(int old_index, int new_index)
{
int ret = 0, delta;
Vec3d origin;
if (old_index == new_index)
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":should not happen, the same index %1%") % old_index;
return -1;
}
if (old_index < new_index)
{
delta = 1;
}
else
{
delta = -1;
}
PartPlate* plate = m_plate_list[old_index];
//update the plates between old_index and new_index
for (unsigned int i = (unsigned int)old_index; i != (unsigned int)new_index; i = i + delta)
{
m_plate_list[i] = m_plate_list[i + delta];
m_plate_list[i]->set_index(i);
origin = compute_origin(i, m_plate_cols);
m_plate_list[i]->set_pos_and_size(origin, m_plate_width, m_plate_depth, m_plate_height, true);
}
origin = compute_origin(new_index, m_plate_cols);
m_plate_list[new_index] = plate;
plate->set_index(new_index);
plate->set_pos_and_size(origin, m_plate_width, m_plate_depth, m_plate_height, true);
//update the new plate index
m_current_plate = new_index;
return ret;
}
//lock plate
int PartPlateList::lock_plate(int index, bool state)
{
int ret = 0;
PartPlate* plate = NULL;
plate = get_plate(index);
if (!plate)
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":can not get plate for index %1%, size %2%") % index % m_plate_list.size();
return -1;
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":lock plate %1%, to state %2%") % index % state;
plate->lock(state);
return ret;
}
//find plate by print index, return -1 if not found
int PartPlateList::find_plate_by_print_index(int print_index)
{
int plate_index = -1;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
if (plate->m_print_index == print_index)
{
plate_index = i;
break;
}
}
return plate_index;
}
/*instance related operations*/
//find instance in which plate, return -1 when not found
//this function only judges whether it is intersect with plate
int PartPlateList::find_instance(int obj_id, int instance_id)
{
int ret = -1;
//update the plates after it
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (plate->contain_instance(obj_id, instance_id))
return i;
}
//return -1 for not found
return ret;
}
/*instance related operations*/
//find instance in which plate, return -1 when not found
//this function only judges whether it is intersect with plate
int PartPlateList::find_instance(BoundingBoxf3& bounding_box)
{
int ret = -1;
//update the plates after it
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (plate->intersects(bounding_box))
return i;
}
//return -1 for not found
return ret;
}
//this function not only judges whether it is intersect with plate, but also judges whether it is fully included in plate
//returns -1 when can not find any plate
int PartPlateList::find_instance_belongs(int obj_id, int instance_id)
{
int ret = -1;
//update the plates after it
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (plate->contain_instance_totally(obj_id, instance_id))
return i;
}
//return -1 for not found
return ret;
}
//notify instance's update, need to refresh the instance in plates
//newly added or modified
int PartPlateList::notify_instance_update(int obj_id, int instance_id)
{
int ret = 0, index;
PartPlate* plate = NULL;
ModelObject* object = NULL;
if ((obj_id >= 0) && (obj_id < m_model->objects.size()))
{
object = m_model->objects[obj_id];
}
else if (obj_id >= 1000 && obj_id < 1000 + m_plate_count) {
//wipe tower updates
PartPlate* plate = m_plate_list[obj_id - 1000];
plate->update_slice_result_valid_state( false );
plate->thumbnail_data.reset();
return 0;
}
else
return -1;
BoundingBoxf3 boundingbox = object->instance_convex_hull_bounding_box(instance_id);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1%, instance_id %2%") % obj_id % instance_id;
index = find_instance(obj_id, instance_id);
if (index != -1)
{
//found it added before
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in previous plate %1%") % index;
plate = m_plate_list[index];
if (!plate->intersect_instance(obj_id, instance_id, &boundingbox))
{
//not include anymore, remove it from original plate
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": not in plate %1% anymore, remove it") % index;
plate->remove_instance(obj_id, instance_id);
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": still in original plate %1%, no need to be updated") % index;
plate->update_instance_exclude_status(obj_id, instance_id, &boundingbox);
plate->update_states();
plate->update_slice_result_valid_state();
plate->thumbnail_data.reset();
return 0;
}
plate->update_slice_result_valid_state();
plate->thumbnail_data.reset();
}
else if (unprintable_plate.contain_instance(obj_id, instance_id))
{
//found it in the unprintable plate
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in unprintable plate");
if (!unprintable_plate.intersect_instance(obj_id, instance_id, &boundingbox))
{
//not include anymore, remove it from original plate
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": not in unprintable plate anymore, remove it");
unprintable_plate.remove_instance(obj_id, instance_id);
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": still in unprintable plate, no need to be updated");
return 0;
}
}
//try to find a new plate
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (plate->intersect_instance(obj_id, instance_id, &boundingbox))
{
//found a new plate, add it to plate
plate->add_instance(obj_id, instance_id, false, &boundingbox);
plate->update_slice_result_valid_state();
plate->thumbnail_data.reset();
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": add it to new plate %1%") % i;
return 0;
}
}
if (unprintable_plate.intersect_instance(obj_id, instance_id, &boundingbox))
{
//found in unprintable plate, add it to plate
unprintable_plate.add_instance(obj_id, instance_id, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": add it to unprintable plate");
return 0;
}
return 0;
}
//notify instance is removed
int PartPlateList::notify_instance_removed(int obj_id, int instance_id)
{
int ret = 0, index, instance_to_delete = instance_id;
PartPlate* plate = NULL;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1%, instance_id %2%") % obj_id % instance_id;
if (instance_id == -1) {
instance_to_delete = 0;
}
index = find_instance(obj_id, instance_to_delete);
if (index != -1)
{
//found it added before
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in plate %1%, remove it") % index;
plate = m_plate_list[index];
plate->remove_instance(obj_id, instance_to_delete);
plate->update_slice_result_valid_state();
plate->thumbnail_data.reset();
}
if (unprintable_plate.contain_instance(obj_id, instance_to_delete))
{
//found in unprintable plate, add it to plate
unprintable_plate.remove_instance(obj_id, instance_to_delete);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in unprintable plate, remove it");
}
if (instance_id == -1) {
//update all the obj_ids which is bigger
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
plate->update_object_index(obj_id, m_model->objects.size());
}
unprintable_plate.update_object_index(obj_id, m_model->objects.size());
}
return 0;
}
//add instance to special plate, need to remove from the original plate
//called from the right-mouse menu when a instance selected
int PartPlateList::add_to_plate(int obj_id, int instance_id, int plate_id)
{
int ret = 0, index;
PartPlate* plate = NULL;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id %1%, found obj_id %2%, instance_id %3%") % plate_id % obj_id % instance_id;
index = find_instance(obj_id, instance_id);
if (index != -1)
{
//found it added before
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in previous plate %1%") % index;
if (index != plate_id)
{
//remove it from original plate first
plate = m_plate_list[index];
plate->remove_instance(obj_id, instance_id);
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": already in this plate, no need to be added");
return 0;
}
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": not added to plate before, add it to center");
}
plate = get_plate(plate_id);
if (!plate)
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":can not get plate for index %1%, size %2%") % index % m_plate_list.size();
return -1;
}
ret = plate->add_instance(obj_id, instance_id, true);
return ret;
}
//reload all objects
int PartPlateList::reload_all_objects()
{
int ret = 0;
unsigned int i, j, k;
clear();
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": m_model->objects.size() is %1%") % m_model->objects.size();
//try to find a new plate
for (i = 0; i < (unsigned int)m_model->objects.size(); ++i)
{
ModelObject* object = m_model->objects[i];
for (j = 0; j < (unsigned int)object->instances.size(); ++j)
{
ModelInstance* instance = object->instances[j];
BoundingBoxf3 boundingbox = object->instance_convex_hull_bounding_box(j);
for (k = 0; k < (unsigned int)m_plate_list.size(); ++k)
{
PartPlate* plate = m_plate_list[k];
assert(plate != NULL);
if (plate->intersect_instance(i, j, &boundingbox))
{
//found a new plate, add it to plate
plate->add_instance(i, j, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found plate_id %1%, for obj_id %2%, instance_id %3%") % k % i % j;
//need to judge whether this instance has an outer part
/*if (plate->check_outside(i, j))
{
plate->m_ready_for_slice = false;
}*/
break;
}
}
if ((k == m_plate_list.size()) && (unprintable_plate.intersect_instance(i, j, &boundingbox)))
{
//found in unprintable plate, add it to plate
unprintable_plate.add_instance(i, j, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found in unprintable plate, obj_id %1%, instance_id %2%") % i % j;
}
}
}
return ret;
}
//reload objects for newly created plate
int PartPlateList::construct_objects_list_for_new_plate(int plate_index)
{
int ret = 0;
unsigned int i, j, k;
PartPlate* new_plate = m_plate_list[plate_index];
bool already_included;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": m_model->objects.size() is %1%") % m_model->objects.size();
unprintable_plate.clear();
//try to find a new plate
for (i = 0; i < (unsigned int)m_model->objects.size(); ++i)
{
ModelObject* object = m_model->objects[i];
for (j = 0; j < (unsigned int)object->instances.size(); ++j)
{
ModelInstance* instance = object->instances[j];
already_included = false;
for (k = 0; k < (unsigned int)plate_index; ++k)
{
PartPlate* plate = m_plate_list[k];
if (plate->contain_instance(i, j))
{
already_included = true;
break;
}
}
if (already_included)
continue;
BoundingBoxf3 boundingbox = object->instance_convex_hull_bounding_box(j);
if (new_plate->intersect_instance(i, j, &boundingbox))
{
//found a new plate, add it to plate
ret |= new_plate->add_instance(i, j, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": added to plate_id %1%, for obj_id %2%, instance_id %3%") % plate_index % i % j;
continue;
}
if ( (unprintable_plate.intersect_instance(i, j, &boundingbox)))
{
//found in unprintable plate, add it to plate
unprintable_plate.add_instance(i, j, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found in unprintable plate, obj_id %1%, instance_id %2%") % i % j;
}
}
}
return ret;
}
//compute the plate index
int PartPlateList::compute_plate_index(arrangement::ArrangePolygon& arrange_polygon)
{
int row, col;
float col_value = (unscale<double>(arrange_polygon.translation(X))) / plate_stride_x();
float row_value = (plate_stride_y() - unscale<double>(arrange_polygon.translation(Y))) / plate_stride_y();
row = round(row_value);
col = round(col_value);
return row * m_plate_cols + col;
}
//preprocess a arrangement::ArrangePolygon, return true if it is in a locked plate
bool PartPlateList::preprocess_arrange_polygon(int obj_index, int instance_index, arrangement::ArrangePolygon& arrange_polygon, bool selected)
{
bool locked = false;
int lockplate_cnt = 0;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->contain_instance(obj_index, instance_index))
{
if (m_plate_list[i]->is_locked())
{
locked = true;
arrange_polygon.bed_idx = i;
arrange_polygon.row = i / m_plate_cols;
arrange_polygon.col = i % m_plate_cols;
arrange_polygon.translation(X) -= scaled<double>(plate_stride_x() * arrange_polygon.col);
arrange_polygon.translation(Y) += scaled<double>(plate_stride_y() * arrange_polygon.row);
}
else
{
if (!selected)
{
//will be treated as fixeditem later
arrange_polygon.bed_idx = i - lockplate_cnt;
arrange_polygon.row = i / m_plate_cols;
arrange_polygon.col = i % m_plate_cols;
arrange_polygon.translation(X) -= scaled<double>(plate_stride_x() * arrange_polygon.col);
arrange_polygon.translation(Y) += scaled<double>(plate_stride_y() * arrange_polygon.row);
}
}
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1% instance_id %2% already in plate %3%, locked %4%, row %5%, col %6%\n") % obj_index % instance_index % i % locked % arrange_polygon.row % arrange_polygon.col;
return locked;
}
if (m_plate_list[i]->is_locked())
lockplate_cnt++;
}
//not be contained by any plates
if (!selected)
arrange_polygon.bed_idx = PartPlateList::MAX_PLATES_COUNT;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": not in any plates, bed_idx %1%, translation(x) %2%, (y) %3%") % arrange_polygon.bed_idx % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
return locked;
}
//preprocess a arrangement::ArrangePolygon, return true if it is not in current plate
bool PartPlateList::preprocess_arrange_polygon_other_locked(int obj_index, int instance_index, arrangement::ArrangePolygon& arrange_polygon, bool selected)
{
bool locked = false;
if (selected)
{
//arrange_polygon.translation(X) -= scaled<double>(plate_stride_x() * m_current_plate);
}
else
{
locked = true;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->contain_instance(obj_index, instance_index))
{
arrange_polygon.bed_idx = i;
arrange_polygon.row = i / m_plate_cols;
arrange_polygon.col = i % m_plate_cols;
arrange_polygon.translation(X) -= scaled<double>(plate_stride_x() * arrange_polygon.col);
arrange_polygon.translation(Y) += scaled<double>(plate_stride_y() * arrange_polygon.row);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1% instance_id %2% in plate %3%, locked %4%, row %5%, col %6%\n") % obj_index % instance_index % i % locked % arrange_polygon.row % arrange_polygon.col;
return locked;
}
}
arrange_polygon.bed_idx = PartPlateList::MAX_PLATES_COUNT;
}
return locked;
}
bool PartPlateList::preprocess_exclude_areas(arrangement::ArrangePolygons& unselected, int num_plates)
{
bool added = false;
if (m_exclude_areas.size() > 0)
{
//has exclude areas
PartPlate *plate = m_plate_list[0];
for (int index = 0; index < plate->m_exclude_bounding_box.size(); index ++)
{
Polygon ap({
{scaled(plate->m_exclude_bounding_box[index].min.x()), scaled(plate->m_exclude_bounding_box[index].min.y())},
{scaled(plate->m_exclude_bounding_box[index].max.x()), scaled(plate->m_exclude_bounding_box[index].min.y())},
{scaled(plate->m_exclude_bounding_box[index].max.x()), scaled(plate->m_exclude_bounding_box[index].max.y())},
{scaled(plate->m_exclude_bounding_box[index].min.x()), scaled(plate->m_exclude_bounding_box[index].max.y())}
});
for (int j = 0; j < num_plates; j++)
{
arrangement::ArrangePolygon ret;
ret.poly.contour = ap;
ret.translation = Vec2crd(0, 0);
ret.rotation = 0.0f;
ret.is_virt_object = true;
ret.bed_idx = j;
ret.height = 1;
ret.name = "ExcludedRegion" + std::to_string(index);
unselected.emplace_back(std::move(ret));
}
added = true;
}
}
return added;
}
bool PartPlateList::preprocess_nonprefered_areas(arrangement::ArrangePolygons& regions, int num_plates)
{
bool added = false;
std::vector<BoundingBoxf> nonprefered_regions;
nonprefered_regions.emplace_back(Vec2d{ 45,15 }, Vec2d{ 225,25 }); // extrusion calibration region
nonprefered_regions.emplace_back(Vec2d{ 25,10 }, Vec2d{ 50,60 }); // hand-eye calibration region
//has exclude areas
PartPlate* plate = m_plate_list[0];
for (int index = 0; index < nonprefered_regions.size(); index++)
{
Polygon ap = scaled(nonprefered_regions[index]).polygon();
for (int j = 0; j < num_plates; j++)
{
arrangement::ArrangePolygon ret;
ret.poly.contour = ap;
ret.translation = Vec2crd(0, 0);
ret.rotation = 0.0f;
ret.is_virt_object = true;
ret.bed_idx = j;
ret.height = 1;
ret.name = "NonpreferedRegion" + std::to_string(index);
regions.emplace_back(std::move(ret));
}
added = true;
}
return added;
}
//postprocess an arrangement::ArrangePolygon's bed index
void PartPlateList::postprocess_bed_index_for_selected(arrangement::ArrangePolygon& arrange_polygon)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": bed_idx %1%, locked_plate %2%, translation(x) %3%, (y) %4%") % arrange_polygon.bed_idx % arrange_polygon.locked_plate % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
if (arrange_polygon.bed_idx == -1)
{
//outarea for large object, can not process here for the plate number maybe increased later
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not be arranged inside plate!");
return;
}
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->is_locked())
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found locked_plate %1%, increate index by 1") % i;
//arrange_polygon.translation(X) += scaled<double>(plate_stride_x());
arrange_polygon.bed_idx += 1;
//offset_x += scaled<double>(plate_stride_x());
}
else
{
//judge whether it is at the left side of the plate border
if (arrange_polygon.bed_idx <= i)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":found in plate_index %1%, bed_idx %2%") % i % arrange_polygon.bed_idx;
return;
}
}
}
//create a new plate which can hold this arrange_polygon
int plate_index = create_plate(false);
while (plate_index != -1)
{
if (arrange_polygon.bed_idx <= plate_index)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":new plate_index %1%, matches bed_idx %2%") % plate_index % arrange_polygon.bed_idx;
break;
}
plate_index = create_plate(false);
}
return;
}
//postprocess an arrangement::ArrangePolygon's bed index
void PartPlateList::postprocess_bed_index_for_unselected(arrangement::ArrangePolygon& arrange_polygon)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": bed_idx %1%, locked_plate %2%, translation(x) %3%, (y) %4%") % arrange_polygon.bed_idx % arrange_polygon.locked_plate % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
if (arrange_polygon.bed_idx == PartPlateList::MAX_PLATES_COUNT)
return;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->is_locked())
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found locked_plate %1%, increate index by 1") % i;
//arrange_polygon.translation(X) += scaled<double>(plate_stride_x());
arrange_polygon.bed_idx += 1;
//offset_x += scaled<double>(plate_stride_x());
}
else
{
//judge whether it is at the left side of the plate border
if (arrange_polygon.bed_idx <= i)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":found in plate_index %1%, bed_idx %2%") % i % arrange_polygon.bed_idx;
return;
}
}
}
return;
}
//postprocess an arrangement::ArrangePolygon, other instances are under locked states
void PartPlateList::postprocess_bed_index_for_current_plate(arrangement::ArrangePolygon& arrange_polygon)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": bed_idx %1%, locked_plate %2%, translation(x) %3%, (y) %4%") % arrange_polygon.bed_idx % arrange_polygon.locked_plate % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
if (arrange_polygon.bed_idx == -1)
{
//outarea for large object
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not be arranged inside plate!");
}
else if (arrange_polygon.bed_idx == 0)
arrange_polygon.bed_idx += m_current_plate;
else
arrange_polygon.bed_idx = m_plate_list.size();
return;
}
//postprocess an arrangement::ArrangePolygon
void PartPlateList::postprocess_arrange_polygon(arrangement::ArrangePolygon& arrange_polygon, bool selected)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": bed_idx %1%, selected %2%, translation(x) %3%, (y) %4%") % arrange_polygon.bed_idx % selected % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
if ((selected) || (arrange_polygon.bed_idx != PartPlateList::MAX_PLATES_COUNT))
{
if (arrange_polygon.bed_idx == -1)
{
//outarea for large object
arrange_polygon.bed_idx = m_plate_list.size();
arrange_polygon.translation(X) = scaled<double>(0.5 * plate_stride_x());
arrange_polygon.translation(Y) = scaled<double>(0.5 * plate_stride_y());
}
arrange_polygon.row = arrange_polygon.bed_idx / m_plate_cols;
arrange_polygon.col = arrange_polygon.bed_idx % m_plate_cols;
arrange_polygon.translation(X) += scaled<double>(plate_stride_x() * arrange_polygon.col);
arrange_polygon.translation(Y) -= scaled<double>(plate_stride_y() * arrange_polygon.row);
}
return;
}
/*rendering related functions*/
//render
void PartPlateList::render(bool bottom, bool only_current, bool only_body, int hover_id)
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
int plate_hover_index = -1;
int plate_hover_action = -1;
if (hover_id != -1) {
plate_hover_index = hover_id / PartPlate::GRABBER_COUNT;
plate_hover_action = hover_id % PartPlate::GRABBER_COUNT;
}
if (m_del_texture.get_id() == 0)
generate_icon_textures();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
int current_index = (*it)->get_index();
if (only_current && (current_index != m_current_plate))
continue;
if (current_index == m_current_plate) {
PartPlate::HeightLimitMode height_mode = (only_current)?PartPlate::HEIGHT_LIMIT_NONE:m_height_limit_mode;
if (plate_hover_index == current_index)
(*it)->render(bottom, only_body, false, height_mode, plate_hover_action);
else
(*it)->render(bottom, only_body, false, height_mode, -1);
}
else {
if (plate_hover_index == current_index)
(*it)->render(bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, plate_hover_action);
else
(*it)->render(bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, -1);
}
}
}
void PartPlateList::render_for_picking_pass()
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
(*it)->render_for_picking();
}
}
/*int PartPlateList::select_plate_by_hover_id(int hover_id)
{
int index = hover_id / PartPlate::GRABBER_COUNT;
int sub_hover_id = hover_id % PartPlate::GRABBER_COUNT;
if (sub_hover_id == 0) {
select_plate(index);
}
else if (sub_hover_id == 1) {
if (m_current_plate == 0) {
select_plate(0);
}
else {
select_plate(index - 1);
}
}
else if (sub_hover_id == 2) {
if (m_current_plate == (get_plate_count() - 1)) {
select_plate(m_current_plate);
}
else {
select_plate(index + 1);
}
}
else {
return -1;
}
return 0;
}*/
int PartPlateList::select_plate_by_obj(int obj_index, int instance_index)
{
int ret = 0, index;
PartPlate* plate = NULL;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1%, instance_id %2%") % obj_index % instance_index;
index = find_instance(obj_index, instance_index);
if (index != -1)
{
//found it in plate
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in plate %1%") % index;
select_plate(index);
return 0;
}
return -1;
}
void PartPlateList::calc_bounding_boxes()
{
m_bounding_box.reset();
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
m_bounding_box.merge((*it)->get_bounding_box(true));
}
}
void PartPlateList::select_plate_view()
{
if (m_current_plate < 0 || m_current_plate >= m_plate_list.size()) return;
Vec3d target = m_plate_list[m_current_plate]->get_bounding_box(false).center();
Vec3d position(target.x(), target.y(), m_plater->get_camera().get_distance());
m_plater->get_camera().look_at(position, target, Vec3d::UnitY());
m_plater->get_camera().select_view("topfront");
}
bool PartPlateList::set_shapes(const Pointfs& shape, const Pointfs& exclude_areas, const std::string& texture_filename, float height_to_lid, float height_to_rod)
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
m_shape = shape;
m_exclude_areas = exclude_areas;
m_height_to_lid = height_to_lid;
m_height_to_rod = height_to_rod;
double stride_x = plate_stride_x();
double stride_y = plate_stride_y();
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
Vec2d pos;
pos = compute_shape_position(i, m_plate_cols);
plate->set_shape(shape, exclude_areas, pos, height_to_lid, height_to_rod);
}
calc_bounding_boxes();
auto check_texture = [](const std::string& texture) {
boost::system::error_code ec; // so the exists call does not throw (e.g. after a permission problem)
return !texture.empty() && (boost::algorithm::iends_with(texture, ".png") || boost::algorithm::iends_with(texture, ".svg")) && boost::filesystem::exists(texture, ec);
};
if (! texture_filename.empty() && ! check_texture(texture_filename)) {
BOOST_LOG_TRIVIAL(error) << "Unable to load bed texture: " << texture_filename;
}
else
m_logo_texture_filename = texture_filename;
return true;
}
/*slice related functions*/
//update current slice context into backgroud slicing process
void PartPlateList::update_slice_context_to_current_plate(BackgroundSlicingProcess& process)
{
PartPlate* current_plate;
current_plate = m_plate_list[m_current_plate];
assert(current_plate != NULL);
current_plate->update_slice_context(process);
return;
}
//return the current fff print object
Print& PartPlateList::get_current_fff_print() const
{
PartPlate* current_plate;
Print* print;
current_plate = m_plate_list[m_current_plate];
//BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":m_current_plate %1%, current_plate %2%") % m_current_plate % current_plate;
assert(current_plate != NULL);
current_plate->get_print((PrintBase **)&print, nullptr, nullptr);
return *print;
}
//return the slice result
GCodeProcessorResult* PartPlateList::get_current_slice_result() const
{
PartPlate* current_plate;
current_plate = m_plate_list[m_current_plate];
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":m_current_plate %1%, current_plate %2%") % m_current_plate % current_plate;
assert(current_plate != NULL);
return current_plate->get_slice_result();
}
//invalid all the plater's slice result
void PartPlateList::invalid_all_slice_result()
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plates count %1%") % m_plate_list.size();
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
m_plate_list[i]->update_slice_result_valid_state(false);
}
return;
}
//check whether all plates's slice result valid
bool PartPlateList::is_all_slice_results_valid() const
{
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (!m_plate_list[i]->is_slice_result_valid())
return false;
}
return true;
}
//check whether all plates's slice result valid for print
bool PartPlateList::is_all_slice_results_ready_for_print() const
{
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (!m_plate_list[i]->is_slice_result_ready_for_print())
return false;
}
return true;
}
//check whether all plates ready for slice
bool PartPlateList::is_all_plates_ready_for_slice() const
{
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (!m_plate_list[i]->can_slice())
return false;
}
return true;
}
//will create a plate and load gcode, return the plate index
int PartPlateList::create_plate_from_gcode_file(const std::string& filename)
{
int ret = 0;
return ret;
}
void PartPlateList::get_sliced_result(std::vector<bool>& sliced_result, std::vector<std::string>& gcode_paths)
{
sliced_result.resize(m_plate_list.size());
gcode_paths.resize(m_plate_list.size());
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
sliced_result[i] = m_plate_list[i]->m_slice_result_valid;
gcode_paths[i] = m_plate_list[i]->m_tmp_gcode_path;
}
}
//rebuild data which are not serialized after de-serialize
int PartPlateList::rebuild_plates_after_deserialize(std::vector<bool>& previous_sliced_result, std::vector<std::string>& previous_gcode_paths)
{
int ret = 0;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plates count %1%") % m_plate_list.size();
update_plate_cols();
set_shapes(m_shape, m_exclude_areas, m_logo_texture_filename, m_height_to_lid, m_height_to_rod);
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
bool need_reset_print = false;
m_plate_list[i]->m_plater = this->m_plater;
m_plate_list[i]->m_partplate_list = this;
m_plate_list[i]->m_model = this->m_model;
m_plate_list[i]->printer_technology = this->printer_technology;
//check the previous sliced result
if (m_plate_list[i]->m_slice_result_valid) {
if ((i >= previous_sliced_result.size()) || !previous_sliced_result[i])
m_plate_list[i]->update_slice_result_valid_state(false);
}
if ((i < previous_gcode_paths.size())
&& !previous_gcode_paths[i].empty()
&& (m_plate_list[i]->m_tmp_gcode_path != previous_gcode_paths[i])) {
if (boost::filesystem::exists(previous_gcode_paths[i])) {
boost::nowide::remove(previous_gcode_paths[i].c_str());
need_reset_print = true;
}
}
std::map<int, PrintBase*>::iterator it = m_print_list.find(m_plate_list[i]->m_print_index);
std::map<int, GCodeResult*>::iterator it2 = m_gcode_result_list.find(m_plate_list[i]->m_print_index);
if (it != m_print_list.end())
{
//find it
if (it2 == m_gcode_result_list.end())
{
//should not happen
assert(0);
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":can not find gcode result for plate %1%, print index %2%") % i % m_plate_list[i]->m_print_index;
delete it->second;
m_print_list.erase(it);
}
else
{
m_plate_list[i]->set_print(it->second, it2->second, m_plate_list[i]->m_print_index);
it->second->set_plate_index(i);
if (need_reset_print) {
Print *print = dynamic_cast<Print*>(it->second);
it2->second->reset();
print->set_gcode_file_invalidated();
if ((i == m_current_plate)&&m_plater)
m_plater->reset_gcode_toolpaths();
}
continue;
}
}
//can not find, create a new one
Print* print = new Print();
GCodeResult* gcode = new GCodeResult();
m_print_list.emplace(m_print_index, print);
m_gcode_result_list.emplace(m_print_index, gcode);
m_plate_list[i]->set_print(print, gcode, m_print_index);
print->set_plate_index(i);
m_print_index++;
}
//go through the print list, and delete the one not used by plate
std::map<int, PrintBase*>::iterator it = m_print_list.begin();
int print_index;
std::vector<int> delete_list;
while (it != m_print_list.end())
{
print_index = it->first;
int plate_index = find_plate_by_print_index(print_index);
if (plate_index < 0)
{
delete_list.push_back(print_index);
}
it++;
}
for (unsigned int index = 0; index < delete_list.size(); index++)
{
destroy_print(delete_list[index]);
}
//update the bed's position
Vec2d pos = compute_shape_position(m_current_plate, m_plate_cols);
m_plater->set_bed_position(pos);
//not used
/*if (m_plate_width == 0)
{
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": jump to the first init state, need to re-set size!");
Vec3d max = m_plater->get_bed().get_bounding_box(false).max;
Vec3d min = m_plater->get_bed().get_bounding_box(false).min;
double z = m_plater->config()->opt_float("printable_height");
reset_size(max.x() - min.x(), max.y() - min.y(), z);
}*/
return ret;
}
//retruct plates structures after auto-arrangement
int PartPlateList::rebuild_plates_after_arrangement(bool recycle_plates)
{
int ret = 0;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":before rebuild, plates count %1%, recycle_plates %2%") % m_plate_list.size() % recycle_plates;
// sort by arrange_order
//std::sort(m_model->objects.begin(), m_model->objects.end(), [](auto a, auto b) {return a->instances[0]->arrange_order < b->instances[0]->arrange_order; });
//for (auto object : m_model->objects)
// std::sort(object->instances.begin(), object->instances.end(), [](auto a, auto b) {return a->arrange_order < b->arrange_order; });
ret = reload_all_objects();
if (recycle_plates)
{
for (unsigned int i = (unsigned int)m_plate_list.size() - 1; i > 0; --i)
{
if (m_plate_list[i]->empty()
|| !m_plate_list[i]->has_printable_instances())
{
//delete it
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":delete plate %1% for empty") % i;
delete_plate(i);
}
else if (m_plate_list[i]->is_locked()) {
continue;
}
else
{
break;
}
}
}
#if 0
if (m_plater != nullptr) {
// In GUI mode
wxGetApp().obj_list()->reload_all_plates();
}
#endif
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":after rebuild, plates count %1%") % m_plate_list.size();
return ret;
}
int PartPlateList::store_to_3mf_structure(PlateDataPtrs& plate_data_list, bool with_slice_info, int plate_idx)
{
int ret = 0;
plate_data_list.clear();
plate_data_list.reserve(m_plate_list.size());
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PlateData* plate_data_item = new PlateData();
plate_data_item->locked = m_plate_list[i]->m_locked;
plate_data_item->plate_index = m_plate_list[i]->m_plate_index;
plate_data_item->plate_thumbnail.load_from(m_plate_list[i]->thumbnail_data);
if (m_plate_list[i]->obj_to_instance_set.size() > 0)
{
for (std::set<std::pair<int, int>>::iterator it = m_plate_list[i]->obj_to_instance_set.begin(); it != m_plate_list[i]->obj_to_instance_set.end(); ++it)
plate_data_item->objects_and_instances.emplace_back(it->first, it->second);
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ <<boost::format(": plate %1%, gcode_filename=%2%, with_slice_info=%3%, slice_valid %4%")
%i %m_plate_list[i]->m_gcode_result->filename % with_slice_info %m_plate_list[i]->is_slice_result_valid();
if (with_slice_info) {
if (m_plate_list[i]->get_slice_result() && m_plate_list[i]->is_slice_result_valid()) {
// BBS only include current palte_idx
if (plate_idx == i || plate_idx == -1) {
//load calibration thumbnail
if (m_plate_list[i]->cali_thumbnail_data.is_valid())
plate_data_item->pattern_file = "valid_pattern";
if (m_plate_list[i]->cali_bboxes_data.is_valid())
plate_data_item->pattern_bbox_file = "valid_pattern_bbox";
plate_data_item->gcode_file = m_plate_list[i]->m_gcode_result->filename;
plate_data_item->is_sliced_valid = true;
plate_data_item->gcode_prediction = std::to_string(
(int) m_plate_list[i]->get_slice_result()->print_statistics.modes[static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Normal)].time);
plate_data_item->toolpath_outside = m_plate_list[i]->m_gcode_result->toolpath_outside;
Print *print = nullptr;
m_plate_list[i]->get_print((PrintBase **) &print, nullptr, nullptr);
if (print) {
const PrintStatistics &ps = print->print_statistics();
if (ps.total_weight != 0.0) {
CNumericLocalesSetter locales_setter;
plate_data_item->gcode_weight =wxString::Format("%.2f", ps.total_weight).ToStdString();
}
} else {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format("print is null!");
}
//parse filament info
plate_data_item->parse_filament_info(m_plate_list[i]->get_slice_result());
} else {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << "slice result = " << m_plate_list[i]->get_slice_result()
<< ", result valid = " << m_plate_list[i]->is_slice_result_valid();
}
}
}
plate_data_list.push_back(plate_data_item);
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":stored %1% plates!") % m_plate_list.size();
return ret;
}
int PartPlateList::load_from_3mf_structure(PlateDataPtrs& plate_data_list)
{
int ret = 0;
if (plate_data_list.size() <= 0)
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":no plates, should not happen!");
return -1;
}
clear(true, true);
for (unsigned int i = 0; i < (unsigned int)plate_data_list.size(); ++i)
{
int index = create_plate(false);
m_plate_list[index]->m_locked = plate_data_list[i]->locked;
if (plate_data_list[i]->plate_index != index)
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":plate index %1% seems invalid, skip it")% plate_data_list[i]->plate_index;
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1%, gcode_file %2%, is_sliced_valid %3%, toolpath_outside %4%")
%i %plate_data_list[i]->gcode_file %plate_data_list[i]->is_sliced_valid %plate_data_list[i]->toolpath_outside;
//load object and instance from 3mf
//just test for file correct or not, we will rebuild later
/*for (std::vector<std::pair<int, int>>::iterator it = plate_data_list[i]->objects_and_instances.begin(); it != plate_data_list[i]->objects_and_instances.end(); ++it)
m_plate_list[index]->obj_to_instance_set.insert(std::pair(it->first, it->second));*/
if (!plate_data_list[i]->gcode_file.empty()) {
m_plate_list[index]->m_gcode_path_from_3mf = plate_data_list[i]->gcode_file;
}
GCodeResult* gcode_result = nullptr;
PrintBase* fff_print = nullptr;
m_plate_list[index]->get_print(&fff_print, &gcode_result, nullptr);
PrintStatistics& ps = (dynamic_cast<Print*>(fff_print))->print_statistics();
gcode_result->print_statistics.modes[static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Normal)].time = atoi(plate_data_list[i]->gcode_prediction.c_str());
ps.total_weight = atof(plate_data_list[i]->gcode_weight.c_str());
ps.total_used_filament = 0.f;
for (auto filament_item: plate_data_list[i]->slice_filaments_info)
{
ps.total_used_filament += filament_item.used_m;
}
ps.total_used_filament *= 1000; //koef
gcode_result->toolpath_outside = plate_data_list[i]->toolpath_outside;
m_plate_list[index]->slice_filaments_info = plate_data_list[i]->slice_filaments_info;
if (!plate_data_list[i]->thumbnail_file.empty()) {
if (boost::filesystem::exists(plate_data_list[i]->thumbnail_file)) {
m_plate_list[index]->load_thumbnail_data(plate_data_list[i]->thumbnail_file);
}
}
if (!plate_data_list[i]->pattern_file.empty()) {
if (boost::filesystem::exists(plate_data_list[i]->pattern_file)) {
//no need to load pattern data currently
//m_plate_list[index]->load_pattern_thumbnail_data(plate_data_list[i]->pattern_file);
}
}
if (!plate_data_list[i]->pattern_bbox_file.empty()) {
if (boost::filesystem::exists(plate_data_list[i]->pattern_bbox_file)) {
m_plate_list[index]->load_pattern_box_data(plate_data_list[i]->pattern_bbox_file);
}
}
}
print();
ret = reload_all_objects();
print();
return ret;
}
//load gcode files
int PartPlateList::load_gcode_files()
{
int ret = 0;
//only do this while m_plater valid for gui mode
if (!m_plater)
return ret;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (!m_plate_list[i]->m_gcode_path_from_3mf.empty()) {
//the same as plater::priv::update_print_volume_state();
//BoundingBoxf3 print_volume = m_plate_list[i]->get_bounding_box(false);
//print_volume.max(2) = this->m_plate_height;
//print_volume.min(2) = -1e10;
m_model->update_print_volume_state({m_plate_list[i]->get_shape(), (double)this->m_plate_height });
if (!m_plate_list[i]->load_gcode_from_file(m_plate_list[i]->m_gcode_path_from_3mf))
ret ++;
}
}
BOOST_LOG_TRIVIAL(trace) << boost::format("totally got %1% gcode files") % ret;
return ret;
}
void PartPlateList::print() const
{
BOOST_LOG_TRIVIAL(trace) << __FUNCTION__ << boost::format("PartPlateList %1%, m_plate_count %2%, current_plate %3%, print_count %4%, current print index %5%, plate cols %6%") % this % m_plate_count % m_current_plate % m_print_list.size() % m_print_index % m_plate_cols;
BOOST_LOG_TRIVIAL(trace) << boost::format("m_plate_width %1%, m_plate_depth %2%, m_plate_height %3%, plate count %4%\nplate list:") % m_plate_width % m_plate_depth % m_plate_height % m_plate_list.size();
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
BOOST_LOG_TRIVIAL(trace) << boost::format("the %1%th plate") % i;
m_plate_list[i]->print();
}
BOOST_LOG_TRIVIAL(trace) << boost::format("the unprintable plate:");
unprintable_plate.print();
flush_logs();
return;
}
}//end namespace GUI
}//end namespace slic3r