67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
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#ifndef slic3r_GUI_Button_hpp_
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#define slic3r_GUI_Button_hpp_
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#include "../wxExtensions.hpp"
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#include "StaticBox.hpp"
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class Button : public StaticBox
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{
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wxSize textSize;
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wxSize minSize; // set by outer
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wxSize paddingSize;
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ScalableBitmap active_icon;
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ScalableBitmap inactive_icon;
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StateColor text_color;
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bool pressedDown = false;
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bool m_selected = true;
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static const int buttonWidth = 200;
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static const int buttonHeight = 50;
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public:
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Button();
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Button(wxWindow* parent, wxString text, wxString icon = "", long style = 0, int iconSize = 0);
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bool Create(wxWindow* parent, wxString text, wxString icon = "", long style = 0, int iconSize = 0);
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void SetLabel(const wxString& label) override;
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void SetIcon(const wxString& icon);
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void SetInactiveIcon(const wxString& icon);
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void SetMinSize(const wxSize& size) override;
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void SetPaddingSize(const wxSize& size);
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void SetTextColor(StateColor const &color);
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void SetTextColorNormal(wxColor const &color);
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void SetSelected(bool selected = true) { m_selected = selected; }
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bool Enable(bool enable = true);
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void Rescale();
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private:
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void paintEvent(wxPaintEvent& evt);
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void render(wxDC& dc);
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void messureSize();
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// some useful events
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void mouseDown(wxMouseEvent& event);
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void mouseReleased(wxMouseEvent& event);
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void sendButtonEvent();
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DECLARE_EVENT_TABLE()
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};
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#endif // !slic3r_GUI_Button_hpp_
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