2022-07-15 15:37:19 +00:00
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#ifndef slic3r_Format_OBJ_hpp_
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#define slic3r_Format_OBJ_hpp_
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namespace Slic3r {
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class TriangleMesh;
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class Model;
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class ModelObject;
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// Load an OBJ file into a provided model.
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2023-04-30 03:19:28 +00:00
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extern bool load_obj(const char *path, TriangleMesh *mesh, std::string &message);
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extern bool load_obj(const char *path, Model *model, std::string &message, const char *object_name = nullptr);
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2022-07-15 15:37:19 +00:00
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extern bool store_obj(const char *path, TriangleMesh *mesh);
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extern bool store_obj(const char *path, ModelObject *model);
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extern bool store_obj(const char *path, Model *model);
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}; // namespace Slic3r
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#endif /* slic3r_Format_OBJ_hpp_ */
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