BambuStudio/src/slic3r/GUI/Gizmos/GLGizmoText.cpp

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// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoText.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/ImGuiWrapper.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "libslic3r/Geometry/ConvexHull.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Shape/TextShape.hpp"
#include <numeric>
#include <GL/glew.h>
#ifndef IMGUI_DEFINE_MATH_OPERATORS
#define IMGUI_DEFINE_MATH_OPERATORS
#endif
#include <imgui/imgui_internal.h>
namespace Slic3r {
namespace GUI {
static const wxColour FONT_TEXTURE_BG = wxColour(0, 0, 0, 0);
static const wxColour FONT_TEXTURE_FG = *wxWHITE;
static const int FONT_SIZE = 12;
GLGizmoText::GLGizmoText(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
{
}
GLGizmoText::~GLGizmoText()
{
for (int i = 0; i < m_textures.size(); i++) {
if (m_textures[i].texture != nullptr)
delete m_textures[i].texture;
}
}
bool GLGizmoText::on_init()
{
m_avail_font_names = init_occt_fonts();
update_font_texture();
m_scale = m_imgui->get_font_size();
m_shortcut_key = WXK_CONTROL_T;
return true;
}
void GLGizmoText::update_font_texture()
{
for (int i = 0; i < m_textures.size(); i++) {
if (m_textures[i].texture != nullptr)
delete m_textures[i].texture;
}
m_combo_width = 0.0f;
m_combo_height = 0.0f;
m_textures.clear();
m_textures.reserve(m_avail_font_names.size());
for (int i = 0; i < m_avail_font_names.size(); i++)
{
GLTexture* texture = new GLTexture();
auto face = wxString::FromUTF8(m_avail_font_names[i]);
auto retina_scale = m_parent.get_scale();
wxFont font { (int)round(retina_scale * FONT_SIZE), wxFONTFAMILY_SWISS, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL, false, face };
int w, h, hl;
if (texture->generate_texture_from_text(m_avail_font_names[i], font, w, h, hl, FONT_TEXTURE_BG, FONT_TEXTURE_FG)) {
//if (h < m_imgui->scaled(2.f)) {
TextureInfo info;
info.texture = texture;
info.w = w;
info.h = h;
info.hl = hl;
info.font_name = m_avail_font_names[i];
m_textures.push_back(info);
m_combo_width = std::max(m_combo_width, static_cast<float>(texture->m_original_width));
//}
}
}
m_combo_height = m_imgui->scaled(32.f / 15.f);
}
void GLGizmoText::on_set_state()
{
}
CommonGizmosDataID GLGizmoText::on_get_requirements() const
{
return CommonGizmosDataID::SelectionInfo;
}
std::string GLGizmoText::on_get_name() const
{
return _u8L("Text shape");
}
bool GLGizmoText::on_is_activable() const
{
// This is assumed in GLCanvas3D::do_rotate, do not change this
// without updating that function too.
return m_parent.get_selection().is_single_full_instance();
}
void GLGizmoText::on_render()
{
// TODO:
}
void GLGizmoText::on_render_for_picking()
{
// TODO:
}
void GLGizmoText::push_button_style(bool pressed) {
if (m_is_dark_mode) {
if (pressed) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(43 / 255.f, 64 / 255.f, 54 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.f, 174 / 255.f, 66 / 255.f, 1.f));
}
else {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(45.f / 255.f, 45.f / 255.f, 49.f / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(84 / 255.f, 84 / 255.f, 90 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(84 / 255.f, 84 / 255.f, 90 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(45.f / 255.f, 45.f / 255.f, 49.f / 255.f, 1.f));
}
}
else {
if (pressed) {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(219 / 255.f, 253 / 255.f, 231 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.f, 174 / 255.f, 66 / 255.f, 1.f));
}
else {
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.f, 1.f, 1.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(238 / 255.f, 238 / 255.f, 238 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(238 / 255.f, 238 / 255.f, 238 / 255.f, 1.f));
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(1.f, 1.f, 1.f, 1.f));
}
}
}
void GLGizmoText::pop_button_style() {
ImGui::PopStyleColor(4);
}
void GLGizmoText::push_combo_style(const float scale) {
if (m_is_dark_mode) {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ScrollbarBg, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabActive, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabHovered, ImGuiWrapper::COL_WINDOW_BG_DARK);
ImGui::PushStyleColor(ImGuiCol_Button, { 1.00f, 1.00f, 1.00f, 0.0f });
}
else {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 1.0f * scale);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * scale);
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_BorderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.00f));
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0.00f, 0.68f, 0.26f, 0.0f));
ImGui::PushStyleColor(ImGuiCol_HeaderActive, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_Header, ImVec4(0.00f, 0.68f, 0.26f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ScrollbarBg, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabActive, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_ScrollbarGrabHovered, ImGuiWrapper::COL_WINDOW_BG);
ImGui::PushStyleColor(ImGuiCol_Button, { 1.00f, 1.00f, 1.00f, 0.0f });
}
}
void GLGizmoText::pop_combo_style()
{
ImGui::PopStyleVar(2);
ImGui::PopStyleColor(9);
}
// BBS
void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit)
{
if (m_imgui->get_font_size() != m_scale) {
m_scale = m_imgui->get_font_size();
update_font_texture();
}
if (m_textures.size() == 0) {
BOOST_LOG_TRIVIAL(info) << "GLGizmoText has no texture";
return;
}
const float win_h = ImGui::GetWindowHeight();
y = std::min(y, bottom_limit - win_h);
GizmoImguiSetNextWIndowPos(x, y, ImGuiCond_Always, 0.0f, 0.0f);
static float last_y = 0.0f;
static float last_h = 0.0f;
const float currt_scale = m_parent.get_scale();
ImGuiWrapper::push_toolbar_style(currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(4.0,5.0) * currt_scale);
GizmoImguiBegin("Text", ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar);
float space_size = m_imgui->get_style_scaling() * 8;
float font_cap = m_imgui->calc_text_size(_L("Font")).x;
float size_cap = m_imgui->calc_text_size(_L("Size")).x;
float thickness_cap = m_imgui->calc_text_size(_L("Thickness")).x;
float input_cap = m_imgui->calc_text_size(_L("Input text")).x;
float caption_size = std::max(std::max(font_cap, size_cap), std::max(thickness_cap, input_cap)) + space_size + ImGui::GetStyle().WindowPadding.x;
float input_text_size = m_imgui->scaled(12.0f);
float button_size = ImGui::GetFrameHeight();
float input_size = input_text_size - button_size * 2 - ImGui::GetStyle().ItemSpacing.x * 4;
ImTextureID normal_B = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_B);
ImTextureID normal_T = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_T);
ImTextureID normal_B_dark = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_B_DARK);
ImTextureID normal_T_dark = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TEXT_T_DARK);
// adjust window position to avoid overlap the view toolbar
if (last_h != win_h || last_y != y) {
// ask canvas for another frame to render the window in the correct position
m_imgui->set_requires_extra_frame();
if (last_h != win_h)
last_h = win_h;
if (last_y != y)
last_y = y;
}
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Font"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(input_text_size + ImGui::GetFrameHeight() * 2);
push_combo_style(currt_scale);
int font_index = m_curr_font_idx;
if (ImGui::BBLBeginCombo("##Font", m_textures[m_curr_font_idx].font_name.c_str(), 0)) {
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(4.0f, 0.0f) * currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(8, 4));
for (int i = 0; i < m_textures.size(); i++) {
const bool is_selected = (m_curr_font_idx == i);
ImTextureID icon_id = (ImTextureID)(intptr_t)(m_textures[i].texture->get_id());
ImVec4 tint_color = ImGui::GetStyleColorVec4(ImGuiCol_Text);
ImVec2 selectable_size(std::max((input_text_size + ImGui::GetFrameHeight() * 2), m_combo_width), m_combo_height);
if (ImGui::BBLImageSelectable(icon_id, selectable_size, { (float)m_textures[i].w, (float)m_textures[i].h }, m_textures[i].hl, tint_color, { 0, 0 }, {1, 1}, is_selected)) {
m_curr_font_idx = i;
m_font_name = m_textures[m_curr_font_idx].font_name;
}
if (is_selected) {
ImGui::SetItemDefaultFocus();
}
}
ImGui::PopStyleVar(3);
ImGui::EndCombo();
}
pop_combo_style();
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Size"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(input_size);
ImGui::InputFloat("###font_size", &m_font_size, 0.0f, 0.0f, "%.2f");
if (m_font_size < 3.0f)m_font_size = 3.0f;
ImGui::SameLine();
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f * currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {1.0f * currt_scale, 1.0f * currt_scale });
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 2.0f * currt_scale);
push_button_style(m_bold);
if (ImGui::ImageButton(m_is_dark_mode ? normal_B_dark : normal_B, { button_size - 2 * ImGui::GetStyle().FramePadding.x, button_size - 2 * ImGui::GetStyle().FramePadding.y }))
m_bold = !m_bold;
pop_button_style();
ImGui::SameLine();
push_button_style(m_italic);
if (ImGui::ImageButton(m_is_dark_mode ? normal_T_dark : normal_T, { button_size - 2 * ImGui::GetStyle().FramePadding.x, button_size - 2 * ImGui::GetStyle().FramePadding.y }))
m_italic = !m_italic;
pop_button_style();
ImGui::PopStyleVar(3);
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Thickness"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(input_text_size);
ImGui::InputFloat("###text_thickness", &m_thickness,0.0f, 0.0f, "%.2f");
if (m_thickness < 0.1f)m_thickness = 0.1f;
ImGui::AlignTextToFramePadding();
m_imgui->text(_L("Input text"));
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(input_text_size);
ImGui::InputText("", m_text, sizeof(m_text));
ImGui::Separator();
m_imgui->disabled_begin(m_text[0] == '\0' || m_text[0] == ' ');
float offset = caption_size + input_text_size - m_imgui->calc_text_size(_L("Add")).x - space_size;
ImGui::Dummy({0.0, 0.0});
ImGui::SameLine(offset);
bool add_clicked = m_imgui->button(_L("Add"));
if (add_clicked) {
m_imgui->disabled_end();
GizmoImguiEnd();
ImGui::PopStyleVar();
ImGuiWrapper::pop_toolbar_style();
TriangleMesh mesh;
load_text_shape(m_text, m_font_name.c_str(), m_font_size, m_thickness, m_bold, m_italic, mesh);
ObjectList* obj_list = wxGetApp().obj_list();
obj_list->load_mesh_part(mesh, "text_shape");
return;
}
m_imgui->disabled_end();
#if 0
ImGuiIO& io = ImGui::GetIO();
ImFontAtlas* atlas = io.Fonts;
ImVec4 tint_col = ImVec4(0.0f, 0.0f, 0.0f, 1.0f);
ImVec4 border_col = ImVec4(0.0f, 0.0f, 0.0f, 0.8f);
m_imgui->text(wxString("") << atlas->TexWidth << " * " << atlas->TexHeight);
ImGui::Image(atlas->TexID, ImVec2((float)atlas->TexWidth, (float)atlas->TexHeight), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), tint_col, border_col);
#endif
GizmoImguiEnd();
ImGui::PopStyleVar();
ImGuiWrapper::pop_toolbar_style();
}
} // namespace GUI
} // namespace Slic3r