FIX:ban reload scene in preview by left ui

jira: STUDIO-9228
Change-Id: I8a9a6eb8a7e81cc3cd912dcbc87b59fab4887245
This commit is contained in:
zhou.xu 2024-12-17 14:15:03 +08:00 committed by lane.wei
parent dba496e1cc
commit 0098b8a347
2 changed files with 4 additions and 1 deletions

View File

@ -1399,6 +1399,9 @@ void ObjectList::list_manipulation(const wxPoint& mouse_pos, bool evt_context_me
else if (col_num == colSinking) {
Plater * plater = wxGetApp().plater();
GLCanvas3D *cnv = plater->canvas3D();
if (cnv->get_canvas_type() == GLCanvas3D::ECanvasType::CanvasPreview) {//ban reload_scene in Preview scene
return;
}
Plater::TakeSnapshot(plater, "Shift objects to bed");
int obj_idx, vol_idx;
get_selected_item_indexes(obj_idx, vol_idx, item);

View File

@ -260,7 +260,7 @@ bool Preview::init(wxWindow* parent, Bed3D& bed, Model* model)
m_canvas->set_process(m_process);
m_canvas->set_type(GLCanvas3D::ECanvasType::CanvasPreview);
m_canvas->enable_legend_texture(true);
m_canvas->enable_dynamic_background(true);
//BBS: GUI refactor: GLToolbar
if (wxGetApp().is_editor()) {
m_canvas->enable_select_plate_toolbar(true);