diff --git a/resources/shaders/gouraud.fs b/resources/shaders/gouraud.fs index 93b2ca1fc..5004daf06 100644 --- a/resources/shaders/gouraud.fs +++ b/resources/shaders/gouraud.fs @@ -1,5 +1,4 @@ #version 110 -precision highp float; const vec3 ZERO = vec3(0.0, 0.0, 0.0); //BBS: add grey and orange diff --git a/resources/shaders/gouraud.vs b/resources/shaders/gouraud.vs index 8506314b6..cf7c75d5e 100644 --- a/resources/shaders/gouraud.vs +++ b/resources/shaders/gouraud.vs @@ -1,5 +1,4 @@ #version 110 -precision highp float; #define INTENSITY_CORRECTION 0.6 // normalized values for (-0.6/1.31, 0.6/1.31, 1./1.31)