NEW: add gizmo function of Measure
Jira: STUDIO-6166 Referenced some code from PrusaSlicer,and i made some improvements: Change the measurement object to a local coordinate system and support measurement of multiple model_objects thanks for PrusaSlicer and enricoturri1966 commit 928a642eb94ae8f04aee26e8242deb836cc1d3c3 Author: enricoturri1966 <enricoturri@seznam.cz> Date: Fri Sep 2 11:24:06 2022 +0200 Measuring: Added features selection in GLGizmoMeasure Change-Id: I9cec73398f0cdbd9a7718cb1d52145bf2562d9e1
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@ -491,7 +491,7 @@ void MeasuringImpl::extract_features(int plane_idx)
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Vec3d cog = Vec3d::Zero();
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size_t counter = 0;
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for (const std::vector<Vec3d>& b : plane.borders) {
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for (size_t i = 1; i < b.size(); ++i) {
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for (size_t i = 0; i < b.size(); ++i) {
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cog += b[i];
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++counter;
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}
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@ -931,8 +931,6 @@ MeasurementResult get_measurement(const SurfaceFeature& a, const SurfaceFeature&
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result.distance_infinite = std::make_optional(DistAndPoints{it->dist, it->from, it->to});
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///////////////////////////////////////////////////////////////////////////
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} else if (f2.get_type() == SurfaceFeatureType::Plane) {
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assert(measuring != nullptr);
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const auto [from, to] = f1.get_edge();
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const auto [idx, normal, origin] = f2.get_plane();
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@ -1190,14 +1188,12 @@ MeasurementResult get_measurement(const SurfaceFeature& a, const SurfaceFeature&
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}
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}
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info.sqrDistance = distance * distance + N0dD * N0dD;
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info.sqrDistance = distance * distance;
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}
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result.distance_infinite = std::make_optional(DistAndPoints{ std::sqrt(candidates[0].sqrDistance), candidates[0].circle0Closest, candidates[0].circle1Closest }); // TODO
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///////////////////////////////////////////////////////////////////////////
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} else if (f2.get_type() == SurfaceFeatureType::Plane) {
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assert(measuring != nullptr);
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const auto [center, radius, normal1] = f1.get_circle();
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const auto [idx2, normal2, origin2] = f2.get_plane();
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@ -1289,12 +1285,46 @@ void SurfaceFeature::translate(const Transform3d &tran)
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}
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case Measure::SurfaceFeatureType::Plane: {
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// m_pt1 is normal;
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m_pt2 = tran * m_pt2;
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Vec3d temp_pt1 = m_pt2 + m_pt1;
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temp_pt1 = tran * temp_pt1;
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m_pt2 = tran * m_pt2;
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m_pt1 = (temp_pt1 - m_pt2).normalized();
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break;
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}
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case Measure::SurfaceFeatureType::Circle: {
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m_pt1 = tran * m_pt1;
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// m_pt1 is center;
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// m_pt2 is normal;
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auto local_normal = m_pt2;
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auto local_center = m_pt1;
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Vec3d temp_pt2 = local_normal + local_center;
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temp_pt2 = tran * temp_pt2;
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m_pt1 = tran * m_pt1;
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auto world_center = m_pt1;
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m_pt2 = (temp_pt2 - m_pt1).normalized();
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auto get_point_projection_to_plane = [](const Vec3d& pt, const Vec3d& plane_origin, const Vec3d& plane_normal,Vec3d& intersection_pt )->bool {
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auto normal = plane_normal.normalized();
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auto BA=plane_origin-pt;
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auto length = BA.dot(normal);
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intersection_pt = pt + length * normal;
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return true;
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};
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auto calc_world_radius = [&local_center, &local_normal, &tran, &world_center, &get_point_projection_to_plane](const Vec3d &pt, double &value) {
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Vec3d intersection_pt;
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get_point_projection_to_plane(pt, local_center, local_normal, intersection_pt);
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auto local_radius_pt = (intersection_pt - local_center).normalized() * value + local_center;
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auto radius_pt = tran * local_radius_pt;
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value = (radius_pt - world_center).norm();
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};
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//m_value is radius
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float eps = 1e-2;
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if ((local_normal-Vec3d(1,0,0)).norm()<1e-2) {
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Vec3d new_pt = local_center + Vec3d(0, 1, 0);
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calc_world_radius(new_pt, m_value);
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}
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else {
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Vec3d new_pt= local_center + Vec3d(1, 0, 0);
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calc_world_radius(new_pt,m_value);
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}
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break;
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}
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default: break;
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@ -137,6 +137,8 @@ set(SLIC3R_GUI_SOURCES
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GUI/Gizmos/GLGizmoMmuSegmentation.hpp
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GUI/Gizmos/GLGizmoFaceDetector.cpp
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GUI/Gizmos/GLGizmoFaceDetector.hpp
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GUI/Gizmos/GLGizmoMeasure.cpp
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GUI/Gizmos/GLGizmoMeasure.hpp
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GUI/Gizmos/GLGizmoSeam.cpp
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GUI/Gizmos/GLGizmoSeam.hpp
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GUI/Gizmos/GLGizmoText.cpp
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@ -200,7 +200,7 @@ public:
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void set_common_data_pool(CommonGizmosDataPool* ptr) { m_c = ptr; }
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virtual bool apply_clipping_plane() { return true; }
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virtual bool on_mouse(const wxMouseEvent &mouse_event) { return false; }
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unsigned int get_sprite_id() const { return m_sprite_id; }
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int get_hover_id() const { return m_hover_id; }
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File diff suppressed because it is too large
Load Diff
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@ -0,0 +1,209 @@
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#ifndef slic3r_GLGizmoMeasure_hpp_
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#define slic3r_GLGizmoMeasure_hpp_
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#include "GLGizmoBase.hpp"
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#include "slic3r/GUI/GLModel.hpp"
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#include "slic3r/GUI/GUI_Utils.hpp"
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#include "slic3r/GUI/I18N.hpp"
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#include "libslic3r/Measure.hpp"
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#include "libslic3r/Model.hpp"
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namespace Slic3r {
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enum class ModelVolumeType : int;
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namespace Measure { class Measuring; }
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namespace GUI {
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enum class SLAGizmoEventType : unsigned char;
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class GLGizmoMeasure : public GLGizmoBase
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{
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enum class EMode : unsigned char
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{
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FeatureSelection,
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PointSelection
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};
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struct SelectedFeatures
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{
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struct Item
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{
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bool is_center{ false };
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std::optional<Measure::SurfaceFeature> source;
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std::optional<Measure::SurfaceFeature> feature;
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bool operator == (const Item& other) const {
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return this->is_center == other.is_center && this->source == other.source && this->feature == other.feature;
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}
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bool operator != (const Item& other) const {
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return !operator == (other);
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}
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void reset() {
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is_center = false;
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source.reset();
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feature.reset();
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}
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};
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Item first;
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Item second;
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void reset() {
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first.reset();
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second.reset();
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}
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bool operator == (const SelectedFeatures & other) const {
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if (this->first != other.first) return false;
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return this->second == other.second;
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}
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bool operator != (const SelectedFeatures & other) const {
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return !operator == (other);
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}
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};
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struct VolumeCacheItem
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{
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const ModelObject* object{ nullptr };
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const ModelInstance* instance{ nullptr };
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const ModelVolume* volume{ nullptr };
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Transform3d world_trafo;
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bool operator == (const VolumeCacheItem& other) const {
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return this->object == other.object && this->instance == other.instance && this->volume == other.volume &&
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this->world_trafo.isApprox(other.world_trafo);
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}
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};
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std::vector<VolumeCacheItem> m_volumes_cache;
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EMode m_mode{ EMode::FeatureSelection };
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Measure::MeasurementResult m_measurement_result;
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std::map<GLVolume*, std::shared_ptr<Measure::Measuring>> m_mesh_measure_map;
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std::shared_ptr<Measure::Measuring> m_curr_measuring{nullptr};
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//first feature
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std::shared_ptr<GLModel> m_sphere{nullptr};
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std::shared_ptr<GLModel> m_cylinder{nullptr};
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struct CircleGLModel
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{
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std::shared_ptr<GLModel> circle{nullptr};
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Measure::SurfaceFeature *last_circle_feature{nullptr};
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float inv_zoom{0};
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};
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CircleGLModel m_curr_circle;
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CircleGLModel m_feature_circle_first;
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CircleGLModel m_feature_circle_second;
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void init_circle_glmodel(GripperType gripper_type, const Measure::SurfaceFeature &feature, CircleGLModel &circle_gl_model, float inv_zoom);
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struct PlaneGLModel {
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int plane_idx{0};
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std::shared_ptr<GLModel> plane{nullptr};
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};
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PlaneGLModel m_curr_plane;
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PlaneGLModel m_feature_plane_first;
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PlaneGLModel m_feature_plane_second;
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void init_plane_glmodel(GripperType gripper_type, const Measure::SurfaceFeature &feature, PlaneGLModel &plane_gl_model);
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struct Dimensioning
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{
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GLModel line;
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GLModel triangle;
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GLModel arc;
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};
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Dimensioning m_dimensioning;
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bool m_show_reset_first_tip{false};
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std::map<GLVolume*, std::shared_ptr<PickRaycaster>> m_mesh_raycaster_map;
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std::vector<GLVolume*> m_hit_different_volumes;
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std::vector<GLVolume*> m_hit_order_volumes;
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GLVolume* m_last_hit_volume;
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//std::vector<std::shared_ptr<GLModel>> m_plane_models_cache;
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unsigned int m_last_active_item_imgui{0};
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Vec3d m_buffered_distance;
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// used to keep the raycasters for point/center spheres
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//std::vector<std::shared_ptr<PickRaycaster>> m_selected_sphere_raycasters;
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std::optional<Measure::SurfaceFeature> m_curr_feature;
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std::optional<Vec3d> m_curr_point_on_feature_position;
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// These hold information to decide whether recalculation is necessary:
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float m_last_inv_zoom{ 0.0f };
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std::optional<Measure::SurfaceFeature> m_last_circle_feature;
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int m_last_plane_idx{ -1 };
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bool m_mouse_left_down{ false }; // for detection left_up of this gizmo
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bool m_mouse_left_down_mesh_deal{false};//for pick mesh
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KeyAutoRepeatFilter m_shift_kar_filter;
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SelectedFeatures m_selected_features;
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bool m_pending_scale{ false };
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bool m_editing_distance{ false };
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bool m_is_editing_distance_first_frame{ true };
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void update_if_needed();
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void disable_scene_raycasters();
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void restore_scene_raycasters_state();
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void render_dimensioning();
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#if ENABLE_MEASURE_GIZMO_DEBUG
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void render_debug_dialog();
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#endif // ENABLE_MEASURE_GIZMO_DEBUG
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public:
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GLGizmoMeasure(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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/// <summary>
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/// Apply rotation on select plane
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/// </summary>
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/// <param name="mouse_event">Keep information about mouse click</param>
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/// <returns>Return True when use the information otherwise False.</returns>
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bool on_mouse(const wxMouseEvent &mouse_event) override;
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void data_changed(bool is_serializing) override;
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bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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bool wants_enter_leave_snapshots() const override { return true; }
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std::string get_gizmo_entering_text() const override { return _u8L("Entering Measure gizmo"); }
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std::string get_gizmo_leaving_text() const override { return _u8L("Leaving Measure gizmo"); }
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//std::string get_action_snapshot_name() const override { return _u8L("Measure gizmo editing"); }
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protected:
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bool on_init() override;
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std::string on_get_name() const override;
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bool on_is_activable() const override;
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void on_render() override;
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void on_set_state() override;
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virtual void on_render_for_picking() override;
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virtual void on_render_input_window(float x, float y, float bottom_limit) override;
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void remove_selected_sphere_raycaster(int id);
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void update_measurement_result();
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void show_tooltip_information(float caption_max, float x, float y);
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void reset_all_pick();
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void reset_gripper_pick(GripperType id,bool is_all = false);
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void register_single_mesh_pick();
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void reset_all_feature();
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void reset_feature1();
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void reset_feature2();
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bool is_two_volume_in_same_model_object();
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private:
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// This map holds all translated description texts, so they can be easily referenced during layout calculations
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// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
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std::map<std::string, wxString> m_desc;
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};
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_GLGizmoMeasure_hpp_
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@ -24,8 +24,12 @@ enum class SLAGizmoEventType : unsigned char {
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Dragging,
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Delete,
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SelectAll,
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CtrlDown,
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CtrlUp,
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ShiftDown,
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ShiftUp,
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AltUp,
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Escape,
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ApplyChanges,
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DiscardChanges,
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AutomaticGeneration,
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@ -24,6 +24,7 @@
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#include "slic3r/GUI/Gizmos/GLGizmoSimplify.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmoText.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmoMeshBoolean.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmoMeasure.hpp"
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#include "libslic3r/format.hpp"
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#include "libslic3r/Model.hpp"
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@ -175,6 +176,9 @@ void GLGizmosManager::switch_gizmos_icon_filename()
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case(EType::MeshBoolean):
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gizmo->set_icon_filename(m_is_dark ? "toolbar_meshboolean_dark.svg" : "toolbar_meshboolean.svg");
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break;
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case (EType::Measure):
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gizmo->set_icon_filename(m_is_dark ? "toolbar_measure_dark.svg" : "toolbar_measure.svg");
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break;
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}
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}
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@ -211,6 +215,7 @@ bool GLGizmosManager::init()
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m_gizmos.emplace_back(new GLGizmoSeam(m_parent, m_is_dark ? "toolbar_seam_dark.svg" : "toolbar_seam.svg", EType::Seam));
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m_gizmos.emplace_back(new GLGizmoText(m_parent, m_is_dark ? "toolbar_text_dark.svg" : "toolbar_text.svg", EType::Text));
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m_gizmos.emplace_back(new GLGizmoMmuSegmentation(m_parent, m_is_dark ? "mmu_segmentation_dark.svg" : "mmu_segmentation.svg", EType::MmuSegmentation));
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m_gizmos.emplace_back(new GLGizmoMeasure(m_parent, m_is_dark ? "toolbar_measure_dark.svg" : "toolbar_measure.svg", EType::Measure));
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m_gizmos.emplace_back(new GLGizmoSimplify(m_parent, "reduce_triangles.svg", EType::Simplify));
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//m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", sprite_id++));
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//m_gizmos.emplace_back(new GLGizmoFaceDetector(m_parent, "face recognition.svg", sprite_id++));
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@ -377,6 +382,7 @@ bool GLGizmosManager::check_gizmos_closed_except(EType type) const
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void GLGizmosManager::set_hover_id(int id)
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{
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if (m_current == EType::Measure) { return; }
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if (!m_enabled || m_current == Undefined)
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return;
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@ -678,6 +684,8 @@ bool GLGizmosManager::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_p
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return dynamic_cast<GLGizmoMmuSegmentation*>(m_gizmos[MmuSegmentation].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
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else if (m_current == Text)
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return dynamic_cast<GLGizmoText*>(m_gizmos[Text].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
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else if (m_current == Measure)
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return dynamic_cast<GLGizmoMeasure *>(m_gizmos[Measure].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
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else if (m_current == Cut)
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return dynamic_cast<GLGizmoAdvancedCut *>(m_gizmos[Cut].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
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else if (m_current == MeshBoolean)
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@ -810,7 +818,11 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
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// when control is down we allow scene pan and rotation even when clicking over some object
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bool control_down = evt.CmdDown();
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if (m_current != Undefined) {
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// check if gizmo override method could be slower than simple call virtual function
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// &m_gizmos[m_current]->on_mouse != &GLGizmoBase::on_mouse &&
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m_gizmos[m_current]->on_mouse(evt);
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}
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// mouse anywhere
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if (evt.Moving()) {
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m_tooltip = update_hover_state(mouse_pos);
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@ -933,21 +945,23 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
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// the gizmo got the event and took some action, there is no need to do anything more
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processed = true;
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else if (!selection.is_empty() && grabber_contains_mouse()) {
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update_data();
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selection.start_dragging();
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start_dragging();
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if (m_current != Measure) {
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update_data();
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selection.start_dragging();
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start_dragging();
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// Let the plater know that the dragging started
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_STARTED));
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// Let the plater know that the dragging started
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_STARTED));
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if (m_current == Flatten) {
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// Rotate the object so the normal points downward:
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m_parent.do_flatten(get_flattening_normal(), L("Tool-Lay on Face"));
|
||||
// BBS
|
||||
//wxGetApp().obj_manipul()->set_dirty();
|
||||
if (m_current == Flatten) {
|
||||
// Rotate the object so the normal points downward:
|
||||
m_parent.do_flatten(get_flattening_normal(), L("Tool-Lay on Face"));
|
||||
// BBS
|
||||
// wxGetApp().obj_manipul()->set_dirty();
|
||||
}
|
||||
|
||||
m_parent.set_as_dirty();
|
||||
}
|
||||
|
||||
m_parent.set_as_dirty();
|
||||
processed = true;
|
||||
}
|
||||
}
|
||||
|
@ -1079,9 +1093,10 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt)
|
|||
// key ESC
|
||||
case WXK_ESCAPE:
|
||||
{
|
||||
if (m_current != Undefined)
|
||||
{
|
||||
if ((m_current != SlaSupports) || !gizmo_event(SLAGizmoEventType::DiscardChanges))
|
||||
if (m_current != Undefined) {
|
||||
if (m_current == Measure && gizmo_event(SLAGizmoEventType::Escape)) {
|
||||
// do nothing
|
||||
} else if ((m_current != SlaSupports) || !gizmo_event(SLAGizmoEventType::DiscardChanges))
|
||||
reset_all_states();
|
||||
|
||||
processed = true;
|
||||
|
@ -1116,13 +1131,11 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt)
|
|||
|
||||
|
||||
//case WXK_BACK:
|
||||
//case WXK_DELETE:
|
||||
//{
|
||||
// if ((m_current == SlaSupports || m_current == Hollow) && gizmo_event(SLAGizmoEventType::Delete))
|
||||
// processed = true;
|
||||
|
||||
// break;
|
||||
//}
|
||||
case WXK_DELETE: {
|
||||
if ((m_current == Cut || m_current == Measure) && gizmo_event(SLAGizmoEventType::Delete))
|
||||
processed = true;
|
||||
break;
|
||||
}
|
||||
//case 'A':
|
||||
//case 'a':
|
||||
//{
|
||||
|
@ -1226,7 +1239,12 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
|
|||
processed = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_current == Measure) {
|
||||
if (keyCode == WXK_CONTROL)
|
||||
gizmo_event(SLAGizmoEventType::CtrlUp, Vec2d::Zero(), evt.ShiftDown(), evt.AltDown(), evt.CmdDown());
|
||||
else if (keyCode == WXK_SHIFT)
|
||||
gizmo_event(SLAGizmoEventType::ShiftUp, Vec2d::Zero(), evt.ShiftDown(), evt.AltDown(), evt.CmdDown());
|
||||
}
|
||||
// if (processed)
|
||||
// m_parent.set_cursor(GLCanvas3D::Standard);
|
||||
}
|
||||
|
@ -1305,6 +1323,11 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
|
|||
// force extra frame to automatically update window size
|
||||
wxGetApp().imgui()->set_requires_extra_frame();
|
||||
}
|
||||
} else if (m_current == Measure) {
|
||||
if (keyCode == WXK_CONTROL)
|
||||
gizmo_event(SLAGizmoEventType::CtrlDown, Vec2d::Zero(), evt.ShiftDown(), evt.AltDown(), evt.CmdDown());
|
||||
else if (keyCode == WXK_SHIFT)
|
||||
gizmo_event(SLAGizmoEventType::ShiftDown, Vec2d::Zero(), evt.ShiftDown(), evt.AltDown(), evt.CmdDown());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue