FIX: Fix missing wxAutoBufferedPaintDC declaration

/run/build/BambuStudio/src/slic3r/GUI/CapsuleButton.cpp: In member function ‘void Slic3r::GUI::CapsuleButton::OnPaint(wxPaintEvent&)’:
/run/build/BambuStudio/src/slic3r/GUI/CapsuleButton.cpp:63: error: ‘wxAutoBufferedPaintDC’ was not declared in this scope
   63 |     wxAutoBufferedPaintDC dc(this);
/run/build/BambuStudio/src/slic3r/GUI/FilamentMapPanel.cpp: In member function ‘void Slic3r::GUI::FilamentMapBtnPanel::OnPaint(wxPaintEvent&)’:
/run/build/BambuStudio/src/slic3r/GUI/FilamentMapPanel.cpp:182: error: ‘wxAutoBufferedPaintDC’ was not declared in this scope
  182 |     wxAutoBufferedPaintDC dc(this);
This commit is contained in:
Bastien Nocera 2025-03-25 18:29:20 +01:00 committed by Lane.Wei
parent 06a146e20c
commit 05d977b553
2 changed files with 3 additions and 1 deletions

View File

@ -1,5 +1,6 @@
#include "GUI_App.hpp"
#include "CapsuleButton.hpp"
#include <wx/dcbuffer.h>
#include "wx/graphics.h"
#include "Widgets/Label.hpp"

View File

@ -1,5 +1,6 @@
#include "FilamentMapPanel.hpp"
#include "GUI_App.hpp"
#include <wx/dcbuffer.h>
#include "wx/graphics.h"
namespace Slic3r { namespace GUI {