FIX: Simplify mesh decimate ratio text input not work

JIRA:STUDIO-7042

GITHUB: #4015
Change-Id: Ia1910a953f6d18e6bd1e78e6ecb43420a27e9bc9
(cherry picked from commit a60818e982d986d2f4023f2ebd9550b2b5b7e5e5)
This commit is contained in:
Mack 2024-06-04 15:43:06 +08:00 committed by Lane.Wei
parent 9eb08038b6
commit 0768e51938
1 changed files with 8 additions and 1 deletions

View File

@ -331,7 +331,14 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
ImGui::PushItemWidth(ImGui::CalcTextSize("100.00%").x + space_size);
ImGui::BBLDragFloat("##decimate_ratio_input", &m_configuration.decimate_ratio, 0.05f, 0.0f, 0.0f, "%.2f%%");
if (ImGui::BBLDragFloat("##decimate_ratio_input", &m_configuration.decimate_ratio, 0.05f, 0.0f, 0.0f, "%.2f%%")) {
if (m_configuration.decimate_ratio < 0.f)
m_configuration.decimate_ratio = 0.01f;
if (m_configuration.decimate_ratio > 100.f)
m_configuration.decimate_ratio = 100.f;
m_configuration.fix_count_by_ratio(orig_triangle_count);
start_process = true;
}
ImGui::NewLine();
ImGui::SameLine(bottom_left_width + space_size);