From 0d480b3f6e4e71baae7787802b30c0d572e1ba9d Mon Sep 17 00:00:00 2001 From: "xin.zhang" Date: Mon, 24 Feb 2025 14:07:30 +0800 Subject: [PATCH] FIX: fix the bg painting jira: [none] Change-Id: Id3183ceb93850992cff9834d0141874e33594d35 --- src/slic3r/GUI/DeviceTab/uiAmsHumidityPopup.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/slic3r/GUI/DeviceTab/uiAmsHumidityPopup.cpp b/src/slic3r/GUI/DeviceTab/uiAmsHumidityPopup.cpp index f9c14ba01..ab7759502 100644 --- a/src/slic3r/GUI/DeviceTab/uiAmsHumidityPopup.cpp +++ b/src/slic3r/GUI/DeviceTab/uiAmsHumidityPopup.cpp @@ -88,10 +88,10 @@ void uiAmsPercentHumidityDryPopup::doRender(wxDC &dc) { // background { - dc.SetPen(StateColor::darkModeColorFor(*wxWHITE)); - dc.SetBrush(*wxTRANSPARENT_BRUSH); - dc.DrawRoundedRectangle(0, 0, GetSize().x, GetSize().y, 0); + dc.SetBrush(StateColor::darkModeColorFor(*wxWHITE)); + dc.DrawRoundedRectangle(0, 0, GetSize().GetWidth(), GetSize().GetHeight(), 0); } + dc.SetBrush(*wxTRANSPARENT_BRUSH); wxPoint p;