ENH: Optimize TreeSupport

New function plan_layer_heights added for pre-planning maximum layer heights

Previous adjust_layer_heights function has been commentted out.

Change-Id: I8ec5bb7b7e700ed7655d18a17d0b15de5f026592
(cherry picked from commit 55995c138e0375b8055f31768eea1392cd64168d)
This commit is contained in:
MusangKing 2022-11-30 11:51:25 +08:00 committed by Lane.Wei
parent ee59ac76a9
commit 18f794e4fa
3 changed files with 189 additions and 26 deletions

View File

@ -2889,7 +2889,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::raft_and_int
// Generate intermediate layers. // Generate intermediate layers.
// The first intermediate layer is the same as the 1st layer if there is no raft, // The first intermediate layer is the same as the 1st layer if there is no raft,
// or the bottom of the first intermediate layer is aligned with the bottom of the raft contact layer. // or the bottom of the first intermediate layer is aligned with the bottom of the raft contact layer.
// Intermediate layers are always printed with a normal etrusion flow (non-bridging). // Intermediate layers are always printed with a normal extrusion flow (non-bridging).
size_t idx_layer_object = 0; size_t idx_layer_object = 0;
size_t idx_extreme_first = 0; size_t idx_extreme_first = 0;
if (! extremes.empty() && std::abs(extremes.front()->extreme_z() - m_slicing_params.raft_interface_top_z) < EPSILON) { if (! extremes.empty() && std::abs(extremes.front()->extreme_z() - m_slicing_params.raft_interface_top_z) < EPSILON) {

View File

@ -29,8 +29,7 @@
#define TAU (2.0 * M_PI) #define TAU (2.0 * M_PI)
#define NO_INDEX (std::numeric_limits<unsigned int>::max()) #define NO_INDEX (std::numeric_limits<unsigned int>::max())
//#define SUPPORT_TREE_DEBUG_TO_SVG // #define SUPPORT_TREE_DEBUG_TO_SVG
namespace Slic3r namespace Slic3r
{ {
#define unscale_(val) ((val) * SCALING_FACTOR) #define unscale_(val) ((val) * SCALING_FACTOR)
@ -1893,7 +1892,7 @@ void TreeSupport::generate_support_areas()
profiler.stage_finish(STAGE_DROP_DOWN_NODES); profiler.stage_finish(STAGE_DROP_DOWN_NODES);
// Adjust support layer heights // Adjust support layer heights
adjust_layer_heights(contact_nodes); // adjust_layer_heights(contact_nodes);
//Generate support areas. //Generate support areas.
profiler.stage_start(STAGE_DRAW_CIRCLES); profiler.stage_start(STAGE_DRAW_CIRCLES);
@ -2023,20 +2022,24 @@ void TreeSupport::draw_circles(const std::vector<std::vector<Node*>>& contact_no
{ {
if (print->canceled()) if (print->canceled())
break; break;
const std::vector<Node*>& curr_layer_nodes = contact_nodes[layer_nr]; const std::vector<Node*>& curr_layer_nodes = contact_nodes[layer_nr];
TreeSupportLayer* ts_layer = m_object->get_tree_support_layer(layer_nr + m_raft_layers); TreeSupportLayer* ts_layer = m_object->get_tree_support_layer(layer_nr + m_raft_layers);
assert(ts_layer != nullptr); assert(ts_layer != nullptr);
// skip if current layer has no points. This fixes potential crash in get_collision (see jira BBL001-355) // skip if current layer has no points. This fixes potential crash in get_collision (see jira BBL001-355)
if (curr_layer_nodes.empty()) if (curr_layer_nodes.empty()) {
ts_layer->print_z = 0.0;
ts_layer->height = 0.0;
continue; continue;
}
Node* first_node = curr_layer_nodes.front(); Node* first_node = curr_layer_nodes.front();
ts_layer->print_z = first_node->print_z; ts_layer->print_z = first_node->print_z;
ts_layer->height = first_node->height; ts_layer->height = first_node->height;
if (ts_layer->height < EPSILON) {
if (ts_layer->height < EPSILON)
continue; continue;
}
ExPolygons& base_areas = ts_layer->base_areas; ExPolygons& base_areas = ts_layer->base_areas;
ExPolygons& roof_areas = ts_layer->roof_areas; ExPolygons& roof_areas = ts_layer->roof_areas;
@ -2396,7 +2399,22 @@ void TreeSupport::draw_circles(const std::vector<std::vector<Node*>>& contact_no
char fname[10]; sprintf(fname, "%d_%.2f", layer_nr, ts_layer->print_z); char fname[10]; sprintf(fname, "%d_%.2f", layer_nr, ts_layer->print_z);
draw_contours_and_nodes_to_svg(-1, base_areas, roof_areas, roof_1st_layer, {}, {}, get_svg_filename(fname, "circles"), { "base", "roof", "roof1st" }); draw_contours_and_nodes_to_svg(-1, base_areas, roof_areas, roof_1st_layer, {}, {}, get_svg_filename(fname, "circles"), { "base", "roof", "roof1st" });
} }
#endif
// export layer & print_z log
std::ofstream draw_circles_layer_out;
draw_circles_layer_out.open("./SVG/layer_heights_draw_circles.txt");
if (draw_circles_layer_out.is_open()) {
for (int layer_nr = m_object->layer_count() - 1; layer_nr > 0; layer_nr--) {
TreeSupportLayer* ts_layer = m_object->get_tree_support_layer(layer_nr + m_raft_layers);
ExPolygons& base_areas = ts_layer->base_areas;
ExPolygons& roof_areas = ts_layer->roof_areas;
ExPolygons& roof_1st_layer = ts_layer->roof_1st_layer;
ExPolygons& floor_areas = ts_layer->floor_areas;
if (base_areas.empty() && roof_areas.empty() && roof_1st_layer.empty()) continue;
draw_circles_layer_out << layer_nr << " " << ts_layer->print_z << " " << ts_layer->height << std::endl;
}
}
#endif // SUPPORT_TREE_DEBUG_TO_SVG
TreeSupportLayerPtrs& ts_layers = m_object->tree_support_layers(); TreeSupportLayerPtrs& ts_layers = m_object->tree_support_layers();
auto iter = std::remove_if(ts_layers.begin(), ts_layers.end(), [](TreeSupportLayer* ts_layer) { return ts_layer->height < EPSILON; }); auto iter = std::remove_if(ts_layers.begin(), ts_layers.end(), [](TreeSupportLayer* ts_layer) { return ts_layer->height < EPSILON; });
@ -2410,7 +2428,7 @@ void TreeSupport::draw_circles(const std::vector<std::vector<Node*>>& contact_no
void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes) void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
{ {
const PrintObjectConfig &config = m_object->config(); const PrintObjectConfig &config = m_object->config();
//Use Minimum Spanning Tree to connect the points on each layer and move them while dropping them down. // Use Minimum Spanning Tree to connect the points on each layer and move them while dropping them down.
const coordf_t layer_height = config.layer_height.value; const coordf_t layer_height = config.layer_height.value;
const double angle = config.tree_support_branch_angle.value * M_PI / 180.; const double angle = config.tree_support_branch_angle.value * M_PI / 180.;
const int wall_count = std::max(1, config.tree_support_wall_count.value); const int wall_count = std::max(1, config.tree_support_wall_count.value);
@ -2424,6 +2442,7 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
const bool support_on_buildplate_only = config.support_on_build_plate_only.value; const bool support_on_buildplate_only = config.support_on_build_plate_only.value;
const size_t bottom_interface_layers = config.support_interface_bottom_layers.value; const size_t bottom_interface_layers = config.support_interface_bottom_layers.value;
const size_t top_interface_layers = config.support_interface_top_layers.value; const size_t top_interface_layers = config.support_interface_top_layers.value;
std::vector<std::pair<coordf_t, coordf_t>> layer_heights = plan_layer_heights(contact_nodes);
std::unordered_set<Node*> to_free_node_set; std::unordered_set<Node*> to_free_node_set;
m_spanning_trees.resize(contact_nodes.size()); m_spanning_trees.resize(contact_nodes.size());
@ -2467,16 +2486,22 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
BOOST_LOG_TRIVIAL(debug) << "before m_avoidance_cache.size()=" << m_ts_data->m_avoidance_cache.size(); BOOST_LOG_TRIVIAL(debug) << "before m_avoidance_cache.size()=" << m_ts_data->m_avoidance_cache.size();
} }
for (size_t layer_nr = contact_nodes.size() - 1; layer_nr > 0; layer_nr--) //Skip layer 0, since we can't drop down the vertices there. for (size_t layer_nr = contact_nodes.size() - 1; layer_nr > 0; layer_nr--) // Skip layer 0, since we can't drop down the vertices there.
{ {
if (m_object->print()->canceled()) if (m_object->print()->canceled())
break; break;
auto& layer_contact_nodes = contact_nodes[layer_nr]; auto& layer_contact_nodes = contact_nodes[layer_nr];
std::deque<std::pair<size_t, Node*>> unsupported_branch_leaves; // All nodes that are leaves on this layer that would result in unsupported ('mid-air') branches.
const Layer* ts_layer = m_object->get_tree_support_layer(layer_nr);
if (layer_contact_nodes.empty()) if (layer_contact_nodes.empty())
continue; continue;
int jump_nr = 1;
while (layer_heights[layer_nr - jump_nr].second < EPSILON)
jump_nr++;
std::deque<std::pair<size_t, Node*>> unsupported_branch_leaves; // All nodes that are leaves on this layer that would result in unsupported ('mid-air') branches.
const Layer* ts_layer = m_object->get_tree_support_layer(layer_nr);
m_object->print()->set_status(60, (boost::format(_L("Support: propagate branches at layer %d")) % layer_nr).str()); m_object->print()->set_status(60, (boost::format(_L("Support: propagate branches at layer %d")) % layer_nr).str());
Polygons layer_contours = std::move(m_ts_data->get_contours_with_holes(layer_nr)); Polygons layer_contours = std::move(m_ts_data->get_contours_with_holes(layer_nr));
@ -2512,8 +2537,8 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
if (node.distance_to_top < 0) { if (node.distance_to_top < 0) {
// virtual node do not merge or move // virtual node do not merge or move
Node* next_node = new Node(p_node->position, p_node->distance_to_top + 1, p_node->skin_direction, p_node->support_roof_layers_below - 1, p_node->to_buildplate, p_node, Node* next_node = new Node(p_node->position, p_node->distance_to_top + 1, p_node->skin_direction, p_node->support_roof_layers_below - 1, p_node->to_buildplate, p_node,
m_object->get_layer(layer_nr - 1)->print_z, m_object->get_layer(layer_nr - 1)->height); layer_heights[layer_nr - jump_nr].first, layer_heights[layer_nr - jump_nr].second);
contact_nodes[layer_nr - 1].emplace_back(next_node); contact_nodes[layer_nr - jump_nr].emplace_back(next_node);
continue; continue;
} }
if (support_on_buildplate_only && !node.to_buildplate) //Can't rest on model and unable to reach the build plate. Then we must drop the node and leave parts unsupported. if (support_on_buildplate_only && !node.to_buildplate) //Can't rest on model and unable to reach the build plate. Then we must drop the node and leave parts unsupported.
@ -2530,8 +2555,8 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
// polygon node do not merge or move // polygon node do not merge or move
const bool to_buildplate = !is_inside_ex(m_ts_data->m_layer_outlines[layer_nr], p_node->position); const bool to_buildplate = !is_inside_ex(m_ts_data->m_layer_outlines[layer_nr], p_node->position);
Node *next_node = new Node(p_node->position, p_node->distance_to_top + 1, p_node->skin_direction, p_node->support_roof_layers_below - 1, to_buildplate, p_node, Node *next_node = new Node(p_node->position, p_node->distance_to_top + 1, p_node->skin_direction, p_node->support_roof_layers_below - 1, to_buildplate, p_node,
m_object->get_layer(layer_nr - 1)->print_z, m_object->get_layer(layer_nr - 1)->height); layer_heights[layer_nr - jump_nr].first, layer_heights[layer_nr - jump_nr].second);
contact_nodes[layer_nr - 1].emplace_back(next_node); contact_nodes[layer_nr - jump_nr].emplace_back(next_node);
continue; continue;
} }
/* Find which part this node is located in and group the nodes in /* Find which part this node is located in and group the nodes in
@ -2608,7 +2633,7 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
const coordf_t branch_radius_node = calc_branch_radius(branch_radius, node.distance_to_top, tip_layers, diameter_angle_scale_factor); const coordf_t branch_radius_node = calc_branch_radius(branch_radius, node.distance_to_top, tip_layers, diameter_angle_scale_factor);
auto avoid_layer = m_ts_data->get_avoidance(branch_radius_node, layer_nr - 1); auto avoid_layer = m_ts_data->get_avoidance(branch_radius_node, layer_nr - jump_nr);
if (group_index == 0) if (group_index == 0)
{ {
//Avoid collisions. //Avoid collisions.
@ -2620,11 +2645,11 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
size_t new_distance_to_top = std::max(node.distance_to_top, neighbour->distance_to_top) + 1; size_t new_distance_to_top = std::max(node.distance_to_top, neighbour->distance_to_top) + 1;
size_t new_support_roof_layers_below = std::max(node.support_roof_layers_below, neighbour->support_roof_layers_below) - 1; size_t new_support_roof_layers_below = std::max(node.support_roof_layers_below, neighbour->support_roof_layers_below) - 1;
const bool to_buildplate = !is_inside_ex(m_ts_data->get_avoidance(0, layer_nr - 1), next_position); const bool to_buildplate = !is_inside_ex(m_ts_data->get_avoidance(0, layer_nr - jump_nr), next_position);
Node * next_node = new Node(next_position, new_distance_to_top, node.skin_direction, new_support_roof_layers_below, to_buildplate, p_node, Node * next_node = new Node(next_position, new_distance_to_top, node.skin_direction, new_support_roof_layers_below, to_buildplate, p_node,
m_object->get_layer(layer_nr - 1)->print_z, p_node->height); layer_heights[layer_nr - jump_nr].first, layer_heights[layer_nr - jump_nr].second);
next_node->movement = next_position - node.position; next_node->movement = next_position - node.position;
contact_nodes[layer_nr - 1].push_back(next_node); contact_nodes[layer_nr - jump_nr].push_back(next_node);
// Make sure the next pass doesn't drop down either of these (since that already happened). // Make sure the next pass doesn't drop down either of these (since that already happened).
node.merged_neighbours.push_front(neighbour); node.merged_neighbours.push_front(neighbour);
@ -2708,8 +2733,8 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
Point direction = neighbour - node.position; Point direction = neighbour - node.position;
Node *neighbour_node = nodes_per_part[group_index][neighbour]; Node *neighbour_node = nodes_per_part[group_index][neighbour];
coordf_t branch_bottom_radius = calc_branch_radius(branch_radius, node.distance_to_top + layer_nr, tip_layers, diameter_angle_scale_factor); coordf_t branch_bottom_radius = calc_branch_radius(branch_radius, node.distance_to_top + 1, tip_layers, diameter_angle_scale_factor);
coordf_t neighbour_bottom_radius = calc_branch_radius(branch_radius, neighbour_node->distance_to_top + layer_nr, tip_layers, diameter_angle_scale_factor); coordf_t neighbour_bottom_radius = calc_branch_radius(branch_radius, neighbour_node->distance_to_top + 1, tip_layers, diameter_angle_scale_factor);
const coordf_t min_overlap = branch_radius; const coordf_t min_overlap = branch_radius;
double max_converge_distance = tan_angle * (ts_layer->print_z - DO_NOT_MOVER_UNDER_MM) + branch_bottom_radius + neighbour_bottom_radius - min_overlap; double max_converge_distance = tan_angle * (ts_layer->print_z - DO_NOT_MOVER_UNDER_MM) + branch_bottom_radius + neighbour_bottom_radius - min_overlap;
if (vsize2_with_unscale(direction) > max_converge_distance * max_converge_distance) if (vsize2_with_unscale(direction) > max_converge_distance * max_converge_distance)
@ -2740,7 +2765,7 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
branch_radius_temp = branch_radius_node; branch_radius_temp = branch_radius_node;
} }
#endif #endif
auto avoid_layer = m_ts_data->get_avoidance(branch_radius_node, layer_nr - 1); auto avoid_layer = m_ts_data->get_avoidance(branch_radius_node, layer_nr - jump_nr);
Point to_outside = projection_onto_ex(avoid_layer, node.position); Point to_outside = projection_onto_ex(avoid_layer, node.position);
Point movement = to_outside - node.position; Point movement = to_outside - node.position;
@ -2785,15 +2810,15 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
const bool to_buildplate = !is_inside_ex(m_ts_data->m_layer_outlines[layer_nr], next_layer_vertex);// !is_inside_ex(m_ts_data->get_avoidance(m_ts_data->m_xy_distance, layer_nr - 1), next_layer_vertex); const bool to_buildplate = !is_inside_ex(m_ts_data->m_layer_outlines[layer_nr], next_layer_vertex);// !is_inside_ex(m_ts_data->get_avoidance(m_ts_data->m_xy_distance, layer_nr - 1), next_layer_vertex);
Node * next_node = new Node(next_layer_vertex, node.distance_to_top + 1, node.skin_direction, node.support_roof_layers_below - 1, to_buildplate, p_node, Node * next_node = new Node(next_layer_vertex, node.distance_to_top + 1, node.skin_direction, node.support_roof_layers_below - 1, to_buildplate, p_node,
m_object->get_layer(layer_nr - 1)->print_z, m_object->get_layer(layer_nr-1)->height); layer_heights[layer_nr - jump_nr].first, layer_heights[layer_nr - jump_nr].second);
next_node->movement = movement; next_node->movement = movement;
contact_nodes[layer_nr - 1].push_back(next_node); contact_nodes[layer_nr - jump_nr].push_back(next_node);
} }
} }
#ifdef SUPPORT_TREE_DEBUG_TO_SVG #ifdef SUPPORT_TREE_DEBUG_TO_SVG
draw_contours_and_nodes_to_svg(layer_nr, m_ts_data->get_avoidance(0, layer_nr), m_ts_data->get_avoidance(branch_radius_temp, layer_nr), m_ts_data->m_layer_outlines_below[layer_nr], draw_contours_and_nodes_to_svg(layer_nr, m_ts_data->get_avoidance(0, layer_nr), m_ts_data->get_avoidance(branch_radius_temp, layer_nr), m_ts_data->m_layer_outlines_below[layer_nr],
contact_nodes[layer_nr], contact_nodes[layer_nr - 1], "contact_points", { "overhang","avoid","outline" }, { "blue","red","yellow" }); contact_nodes[layer_nr], contact_nodes[layer_nr - jump_nr], "contact_points", { "overhang","avoid","outline" }, { "blue","red","yellow" });
#endif #endif
// Prune all branches that couldn't find support on either the model or the buildplate (resulting in 'mid-air' branches). // Prune all branches that couldn't find support on either the model or the buildplate (resulting in 'mid-air' branches).
@ -2840,6 +2865,27 @@ void TreeSupport::drop_nodes(std::vector<std::vector<Node*>>& contact_nodes)
delete node; delete node;
} }
to_free_node_set.clear(); to_free_node_set.clear();
// Merge empty contact_nodes layers
#ifdef SUPPORT_TREE_DEBUG_TO_SVG
// export all print_z and layer height into .txt
std::ofstream layer_heights_out;
layer_heights_out.open("./SVG/layer_heights_drop_nodes.txt");
//layer_heights_out.open("layer_heights_out.txt");
if (layer_heights_out.is_open()) {
for (int i = 0; i < layer_heights.size(); i++) {
if (contact_nodes[i].empty()) {
layer_heights_out << 0 << " " << 0 << std::endl;
}
else {
layer_heights_out << contact_nodes[i][0]->print_z << " " << contact_nodes[i][0]->height << std::endl;
}
}
layer_heights_out.close();
}
#endif
} }
void TreeSupport::adjust_layer_heights(std::vector<std::vector<Node*>>& contact_nodes) void TreeSupport::adjust_layer_heights(std::vector<std::vector<Node*>>& contact_nodes)
@ -2849,6 +2895,7 @@ void TreeSupport::adjust_layer_heights(std::vector<std::vector<Node*>>& contact_
const PrintConfig& print_config = m_object->print()->config(); const PrintConfig& print_config = m_object->print()->config();
const PrintObjectConfig& config = m_object->config(); const PrintObjectConfig& config = m_object->config();
if (!print_config.independent_support_layer_height) { if (!print_config.independent_support_layer_height) {
for (int layer_nr = 0; layer_nr < contact_nodes.size(); layer_nr++) { for (int layer_nr = 0; layer_nr < contact_nodes.size(); layer_nr++) {
std::vector<Node*>& curr_layer_nodes = contact_nodes[layer_nr]; std::vector<Node*>& curr_layer_nodes = contact_nodes[layer_nr];
@ -2932,6 +2979,106 @@ void TreeSupport::adjust_layer_heights(std::vector<std::vector<Node*>>& contact_
} }
} }
std::vector<std::pair<coordf_t, coordf_t>> TreeSupport::plan_layer_heights(std::vector<std::vector<Node*>>& contact_nodes)
{
const PrintObjectConfig& config = m_object->config();
const coordf_t max_layer_height = m_slicing_params.max_layer_height;
const coordf_t layer_height = config.layer_height.value;
coordf_t z_distance_top = m_slicing_params.gap_support_object;
// BBS: add extra distance if thick bridge is enabled
// Note: normal support uses print_z, but tree support uses integer layers, so we need to subtract layer_height
if (!m_slicing_params.soluble_interface && m_object_config->thick_bridges) {
z_distance_top += m_object->layers()[0]->regions()[0]->region().bridging_height_avg(m_object->print()->config()) - layer_height;
}
const size_t support_roof_layers = config.support_interface_top_layers.value;
const int z_distance_top_layers = round_up_divide(scale_(z_distance_top), scale_(layer_height)) + 1;
std::vector<std::pair<coordf_t, coordf_t>> layer_heights(contact_nodes.size(), std::pair<coordf_t, coordf_t>(0.0, 0.0));
std::vector<int> bounds;
if (layer_height == max_layer_height)
return std::vector<std::pair<coordf_t, coordf_t>>();
bounds.push_back(0);
// Keep first layer still
layer_heights[0].first = m_object->get_layer(0)->print_z;
layer_heights[0].second = m_object->get_layer(0)->height;
// Collect top contact layers
for (int layer_nr = 1; layer_nr < contact_nodes.size(); layer_nr++)
{
if (!contact_nodes[layer_nr].empty())
for (int i = 0; i < support_roof_layers + z_distance_top_layers + 1; i++) {
if (layer_nr - i > 0) {
bounds.push_back(layer_nr - i);
layer_heights[layer_nr - i].first = m_object->get_layer(layer_nr - i)->print_z;
layer_heights[layer_nr - i].second = m_object->get_layer(layer_nr - i)->height;
}
else {
break;
}
}
}
std::set<int> s(bounds.begin(), bounds.end());
bounds.assign(s.begin(), s.end());
for (size_t idx_extreme = 0; idx_extreme < bounds.size(); idx_extreme++) {
int extr2_layer_nr = bounds[idx_extreme];
coordf_t extr2z = m_object->get_layer(extr2_layer_nr)->bottom_z();
int extr1_layer_nr = idx_extreme == 0 ? -1 : bounds[idx_extreme - 1];
coordf_t extr1z = idx_extreme == 0 ? 0.f : m_object->get_layer(extr1_layer_nr)->print_z;
coordf_t dist = extr2z - extr1z;
// Insert intermediate layers.
size_t n_layers_extra = size_t(ceil(dist / m_slicing_params.max_suport_layer_height));
if (n_layers_extra < 1)
continue;
coordf_t step = dist / coordf_t(n_layers_extra);
coordf_t print_z = extr1z + step;
assert(step >= layer_height - EPSILON);
for (int layer_nr = extr1_layer_nr + 1; layer_nr < extr2_layer_nr; layer_nr++) {
// if (curr_layer_nodes.empty()) continue;
if (std::abs(print_z - m_object->get_layer(layer_nr)->print_z) < step / 2 + EPSILON) {
layer_heights[layer_nr].first = print_z;
layer_heights[layer_nr].second = step;
print_z += step;
}
else {
// can't clear curr_layer_nodes, or the model will have empty layers
layer_heights[layer_nr].first = 0.0;
layer_heights[layer_nr].second = 0.0;
}
}
}
#ifdef SUPPORT_TREE_DEBUG_TO_SVG
// export all print_z and layer height into .txt
std::ofstream layer_heights_out;
layer_heights_out.open("./SVG/layer_heights_out.txt");
//layer_heights_out.open("layer_heights_out.txt");
if (layer_heights_out.is_open()) {
for (int i = 0; i < layer_heights.size(); i++) {
layer_heights_out << layer_heights[i].first << " " << layer_heights[i].second << std::endl;
}
layer_heights_out.close();
}
// check bounds
if (1)
{
std::ofstream bounds_out;
bounds_out.open("bounds.txt");
if (bounds_out.is_open()) {
for (int i = 0; i < bounds.size(); i++) {
bounds_out << bounds[i] << std::endl;
}
}
}
#endif
return layer_heights;
}
void TreeSupport::generate_contact_points(std::vector<std::vector<TreeSupport::Node*>>& contact_nodes) void TreeSupport::generate_contact_points(std::vector<std::vector<TreeSupport::Node*>>& contact_nodes)
{ {
const PrintObjectConfig &config = m_object->config(); const PrintObjectConfig &config = m_object->config();
@ -3118,6 +3265,16 @@ void TreeSupport::generate_contact_points(std::vector<std::vector<TreeSupport::N
BOOST_LOG_TRIVIAL(info) << "avg_node_per_layer=" << avg_node_per_layer << ", nodes_angle=" << nodes_angle; BOOST_LOG_TRIVIAL(info) << "avg_node_per_layer=" << avg_node_per_layer << ", nodes_angle=" << nodes_angle;
} }
#ifdef SUPPORT_TREE_DEBUG_TO_SVG
std::ofstream contact_nodes_out;
contact_nodes_out.open("./SVG/contact_nodes.txt");
if (contact_nodes_out.is_open()) {
for (int i = 0; i < contact_nodes.size(); i++) {
if (!contact_nodes[i].empty())
contact_nodes_out << i << std::endl;
}
}
#endif // SUPPORT_TREE_DEBUG_TO_SVG
} }
void TreeSupport::insert_dropped_node(std::vector<Node*>& nodes_layer, Node* p_node) void TreeSupport::insert_dropped_node(std::vector<Node*>& nodes_layer, Node* p_node)

View File

@ -401,6 +401,12 @@ private:
void adjust_layer_heights(std::vector<std::vector<Node*>>& contact_nodes); void adjust_layer_heights(std::vector<std::vector<Node*>>& contact_nodes);
/*! BBS: MusangKing: maximum layer height
* \brief Optimize the generation of tree support by pre-planning the layer_heights
*
*/
std::vector<std::pair<coordf_t, coordf_t>> plan_layer_heights(std::vector<std::vector<Node*>>& contact_nodes);
/*! /*!
* \brief Creates points where support contacts the model. * \brief Creates points where support contacts the model.
* *