FIX: modify the control layout
Change-Id: Icabb5484dc202b684ecefabddcf3594a0c632387
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c1cc270788
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1b3ac0a0b6
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@ -674,16 +674,14 @@ void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit)
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float size_cap = m_imgui->calc_text_size(_L("Size")).x;
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float thickness_cap = m_imgui->calc_text_size(_L("Thickness")).x;
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float input_cap = m_imgui->calc_text_size(_L("Input text")).x;
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float depth_cap = m_imgui->calc_text_size(_L("Embeded depth")).x;
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float depth_cap = m_imgui->calc_text_size(_L("Embeded")).x;
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float caption_size = std::max(std::max(font_cap, size_cap), std::max(depth_cap, input_cap)) + space_size + ImGui::GetStyle().WindowPadding.x;
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float input_text_size = m_imgui->scaled(10.0f);
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float button_size = ImGui::GetFrameHeight();
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ImVec2 selectable_size(std::max((input_text_size + ImGui::GetFrameHeight() * 2), m_combo_width + SELECTABLE_INNER_OFFSET * currt_scale), m_combo_height);
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//float list_width = selectable_size.x + ImGui::GetStyle().ScrollbarSize + 2 * currt_scale;
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float list_width = m_imgui->scaled(10.0f);
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float list_width = selectable_size.x + ImGui::GetStyle().ScrollbarSize + 2 * currt_scale;
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float input_size = list_width - button_size * 2 - ImGui::GetStyle().ItemSpacing.x * 4;
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@ -779,17 +777,17 @@ void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit)
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if (m_thickness < 0.1f)
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m_thickness = 0.1f;
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const float sliders_width = m_imgui->scaled(7.0f);
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const float slider_icon_width = m_imgui->get_slider_icon_size().x;
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const float drag_left_width = ImGui::GetStyle().WindowPadding.x + sliders_width + space_size;
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const float slider_width = list_width - 1.5 * slider_icon_width - space_size;
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const float drag_left_width = caption_size + slider_width + space_size;
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ImGui::AlignTextToFramePadding();
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m_imgui->text(_L("Text Gap"));
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ImGui::SameLine(caption_size);
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ImGui::PushItemWidth(list_width);
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ImGui::PushItemWidth(slider_width);
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if (m_imgui->bbl_slider_float_style("##text_gap", &m_text_gap, -100, 100, "%.2f", 1.0f, true))
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m_need_update_text = true;
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ImGui::SameLine(drag_left_width + list_width);
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ImGui::SameLine(drag_left_width);
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ImGui::PushItemWidth(1.5 * slider_icon_width);
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if (ImGui::BBLDragFloat("##text_gap_input", &m_text_gap, 0.05f, 0.0f, 0.0f, "%.2f"))
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m_need_update_text = true;
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@ -797,16 +795,16 @@ void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit)
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ImGui::AlignTextToFramePadding();
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m_imgui->text(_L("Angle"));
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ImGui::SameLine(caption_size);
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ImGui::PushItemWidth(list_width);
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ImGui::PushItemWidth(slider_width);
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if (m_imgui->bbl_slider_float_style("##angle", &m_rotate_angle, 0, 360, "%.2f", 1.0f, true))
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m_need_update_text = true;
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ImGui::SameLine(drag_left_width + list_width);
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ImGui::SameLine(drag_left_width);
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ImGui::PushItemWidth(1.5 * slider_icon_width);
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if (ImGui::BBLDragFloat("##angle_input", &m_rotate_angle, 0.05f, 0.0f, 0.0f, "%.2f"))
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m_need_update_text = true;
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ImGui::AlignTextToFramePadding();
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m_imgui->text(_L("Embeded depth"));
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m_imgui->text(_L("Embeded\ndepth"));
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ImGui::SameLine(caption_size);
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ImGui::PushItemWidth(list_width);
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if (ImGui::InputFloat("###text_embeded_depth", &m_embeded_depth, 0.0f, 0.0f, "%.2f"))
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@ -821,12 +819,6 @@ void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit)
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if(ImGui::InputText("", m_text, sizeof(m_text)))
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m_need_update_text = true;
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if (m_imgui->bbl_checkbox(_L("Surface"), m_is_surface_text))
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m_need_update_text = true;
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if (m_imgui->bbl_checkbox(_L("Keep horizontal"), m_keep_horizontal))
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m_need_update_text = true;
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ImGui::Separator();
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@ -836,6 +828,16 @@ void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit)
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float f_scale = m_parent.get_gizmos_manager().get_layout_scale();
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(6.0f, 4.0f * f_scale));
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ImGui::SameLine(caption_size);
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ImGui::AlignTextToFramePadding();
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if (m_imgui->bbl_checkbox(_L("Surface"), m_is_surface_text))
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m_need_update_text = true;
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ImGui::SameLine();
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ImGui::AlignTextToFramePadding();
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if (m_imgui->bbl_checkbox(_L("Horizontal"), m_keep_horizontal))
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m_need_update_text = true;
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//ImGui::SameLine();
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//ImGui::AlignTextToFramePadding();
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@ -843,7 +845,8 @@ void GLGizmoText::on_render_input_window(float x, float y, float bottom_limit)
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//float status_cap = m_imgui->calc_text_size(_L("Status:")).x + space_size + ImGui::GetStyle().WindowPadding.x;
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//ImGui::SameLine();
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//m_imgui->text(m_is_modify ? _L("Modify") : _L("Add"));
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//ImGui::PopStyleVar(2);
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ImGui::PopStyleVar(2);
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#if 0
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ImGuiIO& io = ImGui::GetIO();
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