From 1ed06855a9f21ee71e55e82085bb9c857b1880e9 Mon Sep 17 00:00:00 2001 From: "zhimin.zeng" Date: Wed, 21 Sep 2022 10:46:28 +0800 Subject: [PATCH] FIX: When rescaling an object, "Uniform scale" is checked again Change-Id: I850c63abe77e45380f49cbd96cfd6e500252d89c (cherry picked from commit a2bbbd7051427d54aefd28a9bd6fcf3269eb304c) --- src/slic3r/GUI/Gizmos/GizmoObjectManipulation.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/slic3r/GUI/Gizmos/GizmoObjectManipulation.cpp b/src/slic3r/GUI/Gizmos/GizmoObjectManipulation.cpp index e625f0e3d..b5e25cefb 100644 --- a/src/slic3r/GUI/Gizmos/GizmoObjectManipulation.cpp +++ b/src/slic3r/GUI/Gizmos/GizmoObjectManipulation.cpp @@ -213,11 +213,6 @@ void GizmoObjectManipulation::update_if_dirty() update(m_cache.rotation, m_cache.rotation_rounded, m_new_rotation); } - - if (selection.requires_uniform_scale()) { - m_uniform_scale = true; - } - update_reset_buttons_visibility(); //update_mirror_buttons_visibility();