FIX: error layer height on gui while open scarf seam
Github: 4132 Thanks orca, this fix merged from orca Signed-off-by: qing.zhang <qing.zhang@bambulab.com> Change-Id: Ic2361299532b3cc4667e7744f23aedd4414d8a08
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@ -3191,11 +3191,17 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line)
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}
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if (m_detect_layer_based_on_tag && !m_result.spiral_vase_layers.empty()) {
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if (m_result.spiral_vase_layers.back().first == FLT_MAX && delta_pos[Z] > 0.0)
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if (delta_pos[Z] >= 0.0 && type == EMoveType::Extrude) {
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const float current_z = static_cast<float>(m_end_position[Z]);
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// replace layer height placeholder with correct value
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m_result.spiral_vase_layers.back().first = static_cast<float>(m_end_position[Z]);
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if (m_result.spiral_vase_layers.back().first == FLT_MAX) {
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m_result.spiral_vase_layers.back().first = current_z;
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} else {
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m_result.spiral_vase_layers.back().first = std::max(m_result.spiral_vase_layers.back().first, current_z);
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}
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}
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if (!m_result.moves.empty())
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m_result.spiral_vase_layers.back().second.second = m_result.moves.size() - 1;
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m_result.spiral_vase_layers.back().second.second = m_result.moves.size() - 1 - m_seams_count;
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}
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// store move
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