diff --git a/resources/images/left_extruder_only_area.svg b/resources/images/left_extruder_only_area.svg index ecbc774ee..a63832c0e 100644 --- a/resources/images/left_extruder_only_area.svg +++ b/resources/images/left_extruder_only_area.svg @@ -1,22 +1,20 @@ - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + diff --git a/resources/images/left_extruder_only_area_ch.svg b/resources/images/left_extruder_only_area_ch.svg index b962e53ef..bf713e300 100644 --- a/resources/images/left_extruder_only_area_ch.svg +++ b/resources/images/left_extruder_only_area_ch.svg @@ -1,12 +1,11 @@ - - - - - - - - - - - + + + + + + + + + + diff --git a/resources/images/right_extruder_only_area.svg b/resources/images/right_extruder_only_area.svg index 7ee46a3b2..3e856b687 100644 --- a/resources/images/right_extruder_only_area.svg +++ b/resources/images/right_extruder_only_area.svg @@ -1,23 +1,21 @@ - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + diff --git a/resources/images/right_extruder_only_area_ch.svg b/resources/images/right_extruder_only_area_ch.svg index ab5b84e42..7b3a559cb 100644 --- a/resources/images/right_extruder_only_area_ch.svg +++ b/resources/images/right_extruder_only_area_ch.svg @@ -1,12 +1,18 @@ - - - - - - - - - - - + + + + + + + + + + + + + + + + + diff --git a/src/slic3r/GUI/PartPlate.cpp b/src/slic3r/GUI/PartPlate.cpp index eb0f4e719..a5c1c6c14 100644 --- a/src/slic3r/GUI/PartPlate.cpp +++ b/src/slic3r/GUI/PartPlate.cpp @@ -5937,16 +5937,16 @@ bool PartPlateList::init_extruder_only_area_info() bool is_zh = wxGetApp().app_config->get("language") == "zh_CN"; Vec4f base_left(-6.f, -75.f, 12.f, 150.f); if (is_zh) { - base_left = Vec4f(-5.5f, -60.f, 10.f, 120.f); - } + base_left = Vec4f(-5.5f, -76.f, 12.f, 150.f); + } base_left[0] = base_left[0] * left_x_rate + left_only_rect.x + left_only_rect.w / 2.f; base_left[1] = base_left[1] * left_y_rate + left_only_rect.y + left_only_rect.h / 2.f; base_left[2] = base_left[2] * left_x_rate; base_left[3] = base_left[3] * left_y_rate; Vec4f base_right(-5.5f, -75.f, 12.f, 150.f); if (is_zh) { - base_right = Vec4f(-4.5f, -60.f, 10.f, 120.f); - } + base_right = Vec4f(-4.5f, -76.f, 12.f, 150.f); + } float right_x_rate = right_only_rect.w / base_width; float right_y_rate = right_only_rect.h / base_height; base_right[0] = base_right[0] * right_x_rate + right_only_rect.x + right_only_rect.w / 2.f;