NEW:add "show hit face index" function
when show non_manifold_edges jira: none Change-Id: I9bb3e731715eb595c84e01acd0af86b5600618be (cherry picked from commit 6f56123a42a0837ddf5dbd7f12453899f6a2bcb2)
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@ -205,15 +205,17 @@ void GLGizmoMmuSegmentation::render_non_manifold_edges() const {
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m_non_manifold_edges_model.init_model_from_lines(non_manifold_edges);
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m_non_manifold_edges_model.set_color(ColorRGBA::RED());
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}
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const Camera & camera = wxGetApp().plater()->get_camera();
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auto view_mat = camera.get_view_matrix();
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auto proj_mat = camera.get_projection_matrix();
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GLShaderProgram *shader = wxGetApp().get_shader("flat");
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shader->start_using();
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shader->set_uniform("view_model_matrix", view_mat);
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shader->set_uniform("projection_matrix", proj_mat);
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m_non_manifold_edges_model.render_geometry();
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shader->stop_using();
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if (m_non_manifold_edges_model.is_initialized()) {
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const Camera & camera = wxGetApp().plater()->get_camera();
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auto view_mat = camera.get_view_matrix();
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auto proj_mat = camera.get_projection_matrix();
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GLShaderProgram *shader = wxGetApp().get_shader("flat");
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shader->start_using();
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shader->set_uniform("view_model_matrix", view_mat);
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shader->set_uniform("projection_matrix", proj_mat);
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m_non_manifold_edges_model.render_geometry();
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shader->stop_using();
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}
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}
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}
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@ -502,7 +504,9 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
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float textbox_width = 1.5 * slider_icon_width;
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SliderInputLayout slider_input_layout = {clipping_slider_left, sliders_width, drag_left_width + circle_max_width, textbox_width};
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if (wxGetApp().plater()->is_show_non_manifold_edges() && m_rr.mesh_id >= 0) {
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m_imgui->text(_L("hit face") + ":" + std::to_string(m_rr.facet));
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}
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{
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m_imgui->text(m_desc.at("filaments"));
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float text_offset = m_imgui->calc_text_size(m_desc.at("filaments")).x + m_imgui->scaled(1.5f);
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