ENH: QoL: improve PA Line method
Signed-off-by: SoftFever <softfeverever@gmail.com> Jira: XXXX Change-Id: I9b3a9f85f76ecb183a4f997b046128d88fecc488
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c15d54eb74
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289c1c1534
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@ -202,12 +202,216 @@ std::string CalibPressureAdvance::draw_number(
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return gcode.str();
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}
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CalibPressureAdvanceLine::CalibPressureAdvanceLine(GCode *gcodegen)
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: mp_gcodegen(gcodegen)
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, m_nozzle_diameter(gcodegen->config().nozzle_diameter.get_at(0))
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double CalibPressureAdvance::get_distance(Vec2d from, Vec2d to) const { return std::hypot((to.x() - from.x()), (to.y() - from.y())); }
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std::string CalibPressureAdvance::draw_line(GCodeWriter &writer, Vec2d to_pt, double line_width, double layer_height, double speed, const std::string &comment)
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{
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const double e_per_mm = CalibPressureAdvance::e_per_mm(line_width, layer_height, m_config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0),
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m_config.option<ConfigOptionFloats>("filament_diameter")->get_at(0),
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m_config.option<ConfigOptionFloats>("filament_flow_ratio")->get_at(0));
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const double length = get_distance(Vec2d(m_last_pos.x(), m_last_pos.y()), to_pt);
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auto dE = e_per_mm * length;
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std::stringstream gcode;
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gcode << writer.set_speed(speed);
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gcode << writer.extrude_to_xy(to_pt, dE, comment);
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m_last_pos = Vec3d(to_pt.x(), to_pt.y(), 0);
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return gcode.str();
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}
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std::string CalibPressureAdvance::draw_box(GCodeWriter &writer, double min_x, double min_y, double size_x, double size_y, DrawBoxOptArgs opt_args)
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{
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std::stringstream gcode;
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double x = min_x;
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double y = min_y;
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const double max_x = min_x + size_x;
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const double max_y = min_y + size_y;
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const double spacing = opt_args.line_width - opt_args.height * (1 - M_PI / 4);
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// if number of perims exceeds size of box, reduce it to max
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const int max_perimeters = std::min(
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// this is the equivalent of number of perims for concentric fill
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std::floor(size_x * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45))),
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std::floor(size_y * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45))));
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opt_args.num_perimeters = std::min(opt_args.num_perimeters, max_perimeters);
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gcode << move_to(Vec2d(min_x, min_y), writer, "Move to box start");
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// DrawLineOptArgs line_opt_args(*this);
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auto line_arg_height = opt_args.height;
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auto line_arg_line_width = opt_args.line_width;
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auto line_arg_speed = opt_args.speed;
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std::string comment = "";
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for (int i = 0; i < opt_args.num_perimeters; ++i) {
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if (i != 0) { // after first perimeter, step inwards to start next perimeter
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x += spacing;
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y += spacing;
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gcode << move_to(Vec2d(x, y), writer, "Step inwards to print next perimeter");
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}
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y += size_y - i * spacing * 2;
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comment = "Draw perimeter (up)";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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x += size_x - i * spacing * 2;
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comment = "Draw perimeter (right)";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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y -= size_y - i * spacing * 2;
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comment = "Draw perimeter (down)";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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x -= size_x - i * spacing * 2;
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comment = "Draw perimeter (left)";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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}
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if (!opt_args.is_filled) { return gcode.str(); }
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// create box infill
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const double spacing_45 = spacing / std::sin(to_radians(45));
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const double bound_modifier = (spacing * (opt_args.num_perimeters - 1)) + (opt_args.line_width * (1 - m_encroachment));
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const double x_min_bound = min_x + bound_modifier;
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const double x_max_bound = max_x - bound_modifier;
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const double y_min_bound = min_y + bound_modifier;
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const double y_max_bound = max_y - bound_modifier;
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const int x_count = std::floor((x_max_bound - x_min_bound) / spacing_45);
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const int y_count = std::floor((y_max_bound - y_min_bound) / spacing_45);
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double x_remainder = std::fmod((x_max_bound - x_min_bound), spacing_45);
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double y_remainder = std::fmod((y_max_bound - y_min_bound), spacing_45);
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x = x_min_bound;
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y = y_min_bound;
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gcode << move_to(Vec2d(x, y), writer, "Move to fill start");
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for (int i = 0; i < x_count + y_count + (x_remainder + y_remainder >= spacing_45 ? 1 : 0);
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++i) { // this isn't the most robust way, but less expensive than finding line intersections
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if (i < std::min(x_count, y_count)) {
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if (i % 2 == 0) {
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x += spacing_45;
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y = y_min_bound;
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gcode << move_to(Vec2d(x, y), writer, "Fill: Step right");
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y += x - x_min_bound;
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x = x_min_bound;
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comment = "Fill: Print up/left";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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} else {
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y += spacing_45;
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x = x_min_bound;
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gcode << move_to(Vec2d(x, y), writer, "Fill: Step up");
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x += y - y_min_bound;
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y = y_min_bound;
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comment = "Fill: Print down/right";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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}
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} else if (i < std::max(x_count, y_count)) {
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if (x_count > y_count) {
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// box is wider than tall
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if (i % 2 == 0) {
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x += spacing_45;
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y = y_min_bound;
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gcode << move_to(Vec2d(x, y), writer, "Fill: Step right");
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x -= y_max_bound - y_min_bound;
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y = y_max_bound;
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comment = "Fill: Print up/left";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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} else {
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if (i == y_count) {
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x += spacing_45 - y_remainder;
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y_remainder = 0;
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} else {
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x += spacing_45;
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}
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y = y_max_bound;
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gcode << move_to(Vec2d(x, y), writer, "Fill: Step right");
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x += y_max_bound - y_min_bound;
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y = y_min_bound;
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comment = "Fill: Print down/right";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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}
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} else {
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// box is taller than wide
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if (i % 2 == 0) {
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x = x_max_bound;
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if (i == x_count) {
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y += spacing_45 - x_remainder;
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x_remainder = 0;
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} else {
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y += spacing_45;
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}
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gcode << move_to(Vec2d(x, y), writer, "Fill: Step up");
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x = x_min_bound;
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y += x_max_bound - x_min_bound;
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comment = "Fill: Print up/left";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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} else {
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x = x_min_bound;
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y += spacing_45;
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gcode << move_to(Vec2d(x, y), writer, "Fill: Step up");
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x = x_max_bound;
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y -= x_max_bound - x_min_bound;
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comment = "Fill: Print down/right";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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}
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}
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} else {
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if (i % 2 == 0) {
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x = x_max_bound;
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if (i == x_count) {
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y += spacing_45 - x_remainder;
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} else {
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y += spacing_45;
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}
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gcode << move_to(Vec2d(x, y), writer, "Fill: Step up");
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x -= y_max_bound - y;
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y = y_max_bound;
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comment = "Fill: Print up/left";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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} else {
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if (i == y_count) {
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x += spacing_45 - y_remainder;
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} else {
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x += spacing_45;
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}
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y = y_max_bound;
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gcode << move_to(Vec2d(x, y), writer, "Fill: Step right");
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y -= x_max_bound - x;
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x = x_max_bound;
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comment = "Fill: Print down/right";
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gcode << draw_line(writer, Vec2d(x, y), line_arg_line_width, line_arg_height, line_arg_speed, comment);
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}
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}
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}
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return gcode.str();
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}
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CalibPressureAdvanceLine::CalibPressureAdvanceLine(GCode *gcodegen)
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: CalibPressureAdvance(gcodegen->config()), mp_gcodegen(gcodegen), m_nozzle_diameter(gcodegen->config().nozzle_diameter.get_at(0))
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{
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m_line_width = m_nozzle_diameter < 0.51 ? m_nozzle_diameter * 1.5 : m_nozzle_diameter * 1.05;
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m_height_layer = gcodegen->config().initial_layer_print_height;
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m_number_line_width = m_thin_line_width = m_nozzle_diameter;
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};
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std::string CalibPressureAdvanceLine::generate_test(double start_pa /*= 0*/, double step_pa /*= 0.002*/, int count /*= 10*/)
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{
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BoundingBoxf bed_ext = get_extents(mp_gcodegen->config().printable_area.values);
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@ -220,9 +424,8 @@ std::string CalibPressureAdvanceLine::generate_test(double start_pa /*= 0*/, dou
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m_length_long = 40 + std::min(w - 120.0, 0.0);
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auto startx = (w - m_length_short * 2 - m_length_long - 20) / 2;
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auto starty = (h - count * m_space_y) / 2;
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if (is_delta()) { CalibPressureAdvanceLine::delta_modify_start(startx, starty, count); }
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auto startx = bed_ext.min.x() + (w - m_length_short * 2 - m_length_long - 20) / 2;
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auto starty = bed_ext.min.y() + (h - count * m_space_y) / 2;
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return print_pa_lines(startx, starty, start_pa, step_pa, count);
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}
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@ -248,10 +451,10 @@ std::string CalibPressureAdvanceLine::print_pa_lines(double start_x, double star
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double y_pos = start_y;
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// prime line
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auto prime_x = start_x - 2;
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gcode << move_to(Vec2d(prime_x, y_pos + (num - 4) * m_space_y), writer);
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auto prime_x = start_x;
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gcode << move_to(Vec2d(prime_x, y_pos + (num) *m_space_y), writer);
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gcode << writer.set_speed(slow);
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gcode << writer.extrude_to_xy(Vec2d(prime_x, y_pos + 3 * m_space_y), e_per_mm * m_space_y * num * 1.1);
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gcode << writer.extrude_to_xy(Vec2d(prime_x, y_pos), e_per_mm * m_space_y * num * 1.2);
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for (int i = 0; i < num; ++i) {
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gcode << writer.set_pressure_advance(start_pa + i * step_pa);
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@ -266,16 +469,21 @@ std::string CalibPressureAdvanceLine::print_pa_lines(double start_x, double star
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gcode << writer.set_pressure_advance(0.0);
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if (m_draw_numbers) {
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// draw indicator lines
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gcode << writer.set_speed(fast);
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gcode << move_to(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 2), writer);
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gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 7), thin_e_per_mm * 7);
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gcode << move_to(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 7), writer);
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gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 2), thin_e_per_mm * 7);
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// Orca: skip drawing indicator lines
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// gcode << writer.set_speed(fast);
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// gcode << move_to(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 2), writer);
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// gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 7), thin_e_per_mm * 7);
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// gcode << move_to(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 7), writer);
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// gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 2), thin_e_per_mm * 7);
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const auto box_start_x = start_x + m_length_short + m_length_long + m_length_short;
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DrawBoxOptArgs default_box_opt_args(2, m_height_layer, m_line_width, fast);
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default_box_opt_args.is_filled = true;
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gcode << draw_box(writer, box_start_x, start_y - m_space_y, number_spacing() * 8, (num + 1) * m_space_y, default_box_opt_args);
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gcode << writer.travel_to_z(m_height_layer * 2);
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for (int i = 0; i < num; i += 2) {
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gcode << draw_number(start_x + m_length_short + m_length_long + m_length_short + 3, y_pos + i * m_space_y + m_space_y / 2, start_pa + i * step_pa, m_draw_digit_mode,
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m_number_line_width, number_e_per_mm, 3600, writer);
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gcode << draw_number(box_start_x + 3 + m_line_width, y_pos + i * m_space_y + m_space_y / 2, start_pa + i * step_pa, m_draw_digit_mode, m_number_line_width,
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number_e_per_mm, 3600, writer);
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}
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}
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return gcode.str();
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@ -288,7 +496,7 @@ void CalibPressureAdvanceLine::delta_modify_start(double &startx, double &starty
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}
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CalibPressureAdvancePattern::CalibPressureAdvancePattern(const Calib_Params ¶ms, const DynamicPrintConfig &config, bool is_bbl_machine, Model &model, const Vec3d &origin)
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: m_params(params)
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: m_params(params), CalibPressureAdvance(config)
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{
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this->m_draw_digit_mode = DrawDigitMode::Bottom_To_Top;
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@ -306,24 +514,26 @@ void CalibPressureAdvancePattern::generate_custom_gcodes(const DynamicPrintConfi
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gcode << m_writer.travel_to_z(height_first_layer(), "Move to start Z position");
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gcode << m_writer.set_pressure_advance(m_params.start);
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const DrawBoxOptArgs default_box_opt_args(*this);
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const DrawBoxOptArgs default_box_opt_args(wall_count(), height_first_layer(), line_width_first_layer(), speed_adjust(speed_first_layer()));
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// create anchoring frame
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gcode << draw_box(m_starting_point.x(), m_starting_point.y(), print_size_x(), frame_size_y(), default_box_opt_args);
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gcode << draw_box(m_writer, m_starting_point.x(), m_starting_point.y(), print_size_x(), frame_size_y(), default_box_opt_args);
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// create tab for numbers
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DrawBoxOptArgs draw_box_opt_args = default_box_opt_args;
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draw_box_opt_args.is_filled = true;
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draw_box_opt_args.num_perimeters = wall_count();
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gcode << draw_box(m_starting_point.x(), m_starting_point.y() + frame_size_y() + line_spacing_first_layer(), glyph_tab_max_x() - m_starting_point.x(),
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gcode << draw_box(m_writer, m_starting_point.x(), m_starting_point.y() + frame_size_y() + line_spacing_first_layer(), glyph_tab_max_x() - m_starting_point.x(),
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max_numbering_height() + line_spacing_first_layer() + m_glyph_padding_vertical * 2, draw_box_opt_args);
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std::vector<CustomGCode::Item> gcode_items;
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const DrawLineOptArgs default_line_opt_args(*this);
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const int num_patterns = get_num_patterns(); // "cache" for use in loops
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// draw pressure advance pattern
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for (int i = 0; i < m_num_layers; ++i) {
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const double layer_height = height_first_layer() + (i * height_layer());
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const double zhop_height = layer_height + height_layer();
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if (i > 0) {
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gcode << "; end pressure advance pattern for layer\n";
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CustomGCode::Item item;
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@ -335,8 +545,8 @@ void CalibPressureAdvancePattern::generate_custom_gcodes(const DynamicPrintConfi
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gcode = std::stringstream(); // reset for next layer contents
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gcode << "; start pressure advance pattern for layer\n";
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const double layer_height = height_first_layer() + (i * height_layer());
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gcode << m_writer.travel_to_z(layer_height, "Move to layer height");
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gcode << m_writer.reset_e();
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}
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// line numbering
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@ -354,8 +564,6 @@ void CalibPressureAdvancePattern::generate_custom_gcodes(const DynamicPrintConfi
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}
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}
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DrawLineOptArgs draw_line_opt_args = default_line_opt_args;
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double to_x = m_starting_point.x() + pattern_shift();
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double to_y = m_starting_point.y();
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double side_length = m_wall_side_length;
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@ -371,7 +579,9 @@ void CalibPressureAdvancePattern::generate_custom_gcodes(const DynamicPrintConfi
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double initial_x = to_x;
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double initial_y = to_y;
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gcode << m_writer.travel_to_z(zhop_height, "z-hop before move");
|
||||
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to pattern start");
|
||||
gcode << m_writer.travel_to_z(layer_height, "undo z-hop");
|
||||
|
||||
for (int j = 0; j < num_patterns; ++j) {
|
||||
// increment pressure advance
|
||||
|
@ -381,31 +591,37 @@ void CalibPressureAdvancePattern::generate_custom_gcodes(const DynamicPrintConfi
|
|||
to_x += std::cos(to_radians(m_corner_angle) / 2) * side_length;
|
||||
to_y += std::sin(to_radians(m_corner_angle) / 2) * side_length;
|
||||
|
||||
draw_line_opt_args = default_line_opt_args;
|
||||
draw_line_opt_args.height = i == 0 ? height_first_layer() : height_layer();
|
||||
draw_line_opt_args.line_width = line_width(); // don't use line_width_first_layer so results are consistent across all layers
|
||||
draw_line_opt_args.speed = i == 0 ? speed_adjust(speed_first_layer()) : speed_adjust(speed_perimeter());
|
||||
draw_line_opt_args.comment = "Print pattern wall";
|
||||
gcode << draw_line(Vec2d(to_x, to_y), draw_line_opt_args);
|
||||
auto draw_line_arg_height = i == 0 ? height_first_layer() : height_layer();
|
||||
auto draw_line_arg_line_width = line_width(); // don't use line_width_first_layer so results are consistent across all layers
|
||||
auto draw_line_arg_speed = i == 0 ? speed_adjust(speed_first_layer()) : speed_adjust(speed_perimeter());
|
||||
auto draw_line_arg_comment = "Print pattern wall";
|
||||
gcode << draw_line(m_writer, Vec2d(to_x, to_y), draw_line_arg_line_width, draw_line_arg_height, draw_line_arg_speed, draw_line_arg_comment);
|
||||
|
||||
to_x -= std::cos(to_radians(m_corner_angle) / 2) * side_length;
|
||||
to_y += std::sin(to_radians(m_corner_angle) / 2) * side_length;
|
||||
|
||||
gcode << draw_line(Vec2d(to_x, to_y), draw_line_opt_args);
|
||||
gcode << draw_line(m_writer, Vec2d(to_x, to_y), draw_line_arg_line_width, draw_line_arg_height, draw_line_arg_speed, draw_line_arg_comment);
|
||||
|
||||
to_y = initial_y;
|
||||
if (k != wall_count() - 1) {
|
||||
// perimeters not done yet. move to next perimeter
|
||||
to_x += line_spacing_angle();
|
||||
gcode << m_writer.travel_to_z(zhop_height, "z-hop before move");
|
||||
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to start next pattern wall");
|
||||
gcode << m_writer.travel_to_z(layer_height, "undo z-hop");
|
||||
} else if (j != num_patterns - 1) {
|
||||
// patterns not done yet. move to next pattern
|
||||
to_x += m_pattern_spacing + line_width();
|
||||
gcode << m_writer.travel_to_z(zhop_height, "z-hop before move");
|
||||
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move to next pattern");
|
||||
gcode << m_writer.travel_to_z(layer_height, "undo z-hop");
|
||||
} else if (i != m_num_layers - 1) {
|
||||
// layers not done yet. move back to start
|
||||
to_x = initial_x;
|
||||
gcode << m_writer.travel_to_z(zhop_height, "z-hop before move");
|
||||
gcode << move_to(Vec2d(to_x, to_y), m_writer, "Move back to start position");
|
||||
gcode << m_writer.travel_to_z(layer_height, "undo z-hop");
|
||||
gcode << m_writer.reset_e(); // reset extruder before printing placeholder cube to avoid
|
||||
} else {
|
||||
// everything done
|
||||
}
|
||||
|
@ -431,14 +647,11 @@ void CalibPressureAdvancePattern::generate_custom_gcodes(const DynamicPrintConfi
|
|||
|
||||
void CalibPressureAdvancePattern::set_start_offset(const Vec3d &offset)
|
||||
{
|
||||
m_starting_point = offset;
|
||||
m_starting_point = offset;
|
||||
m_is_start_point_fixed = true;
|
||||
}
|
||||
|
||||
Vec3d CalibPressureAdvancePattern::get_start_offset()
|
||||
{
|
||||
return m_starting_point;
|
||||
}
|
||||
Vec3d CalibPressureAdvancePattern::get_start_offset() { return m_starting_point; }
|
||||
|
||||
void CalibPressureAdvancePattern::refresh_setup(const DynamicPrintConfig &config, bool is_bbl_machine, const Model &model, const Vec3d &origin)
|
||||
{
|
||||
|
@ -446,27 +659,19 @@ void CalibPressureAdvancePattern::refresh_setup(const DynamicPrintConfig &config
|
|||
m_config.apply(model.objects.front()->config.get(), true);
|
||||
m_config.apply(model.objects.front()->volumes.front()->config.get(), true);
|
||||
|
||||
m_is_delta = (m_config.option<ConfigOptionPoints>("printable_area")->values.size() > 4);
|
||||
|
||||
_refresh_starting_point(model);
|
||||
_refresh_writer(is_bbl_machine, model, origin);
|
||||
}
|
||||
|
||||
void CalibPressureAdvancePattern::_refresh_starting_point(const Model &model)
|
||||
{
|
||||
if (m_is_start_point_fixed)
|
||||
return;
|
||||
if (m_is_start_point_fixed) return;
|
||||
|
||||
ModelObject * obj = model.objects.front();
|
||||
BoundingBoxf3 bbox = obj->instance_bounding_box(*obj->instances.front(), false);
|
||||
|
||||
m_starting_point = Vec3d(bbox.min.x(), bbox.max.y(), 0);
|
||||
m_starting_point.y() += m_handle_spacing;
|
||||
|
||||
if (m_is_delta) {
|
||||
m_starting_point.x() *= -1;
|
||||
m_starting_point.y() -= (frame_size_y() / 2);
|
||||
}
|
||||
}
|
||||
|
||||
void CalibPressureAdvancePattern::_refresh_writer(bool is_bbl_machine, const Model &model, const Vec3d &origin)
|
||||
|
@ -483,208 +688,6 @@ void CalibPressureAdvancePattern::_refresh_writer(bool is_bbl_machine, const Mod
|
|||
m_writer.set_extruder(extruder_id);
|
||||
}
|
||||
|
||||
std::string CalibPressureAdvancePattern::draw_line(Vec2d to_pt, DrawLineOptArgs opt_args)
|
||||
{
|
||||
const double e_per_mm = CalibPressureAdvance::e_per_mm(opt_args.line_width, opt_args.height, m_config.option<ConfigOptionFloats>("nozzle_diameter")->get_at(0),
|
||||
m_config.option<ConfigOptionFloats>("filament_diameter")->get_at(0),
|
||||
m_config.option<ConfigOptionFloats>("filament_flow_ratio")->get_at(0));
|
||||
|
||||
const double length = get_distance(Vec2d(m_last_pos.x(), m_last_pos.y()), to_pt);
|
||||
auto dE = e_per_mm * length;
|
||||
|
||||
std::stringstream gcode;
|
||||
|
||||
gcode << m_writer.set_speed(opt_args.speed);
|
||||
gcode << m_writer.extrude_to_xy(to_pt, dE, opt_args.comment);
|
||||
|
||||
m_last_pos = Vec3d(to_pt.x(), to_pt.y(), 0);
|
||||
|
||||
return gcode.str();
|
||||
}
|
||||
|
||||
std::string CalibPressureAdvancePattern::draw_box(double min_x, double min_y, double size_x, double size_y, DrawBoxOptArgs opt_args)
|
||||
{
|
||||
std::stringstream gcode;
|
||||
|
||||
double x = min_x;
|
||||
double y = min_y;
|
||||
const double max_x = min_x + size_x;
|
||||
const double max_y = min_y + size_y;
|
||||
|
||||
const double spacing = opt_args.line_width - opt_args.height * (1 - M_PI / 4);
|
||||
|
||||
// if number of perims exceeds size of box, reduce it to max
|
||||
const int max_perimeters = std::min(
|
||||
// this is the equivalent of number of perims for concentric fill
|
||||
std::floor(size_x * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45))),
|
||||
std::floor(size_y * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45))));
|
||||
|
||||
opt_args.num_perimeters = std::min(opt_args.num_perimeters, max_perimeters);
|
||||
|
||||
gcode << move_to(Vec2d(min_x, min_y), m_writer, "Move to box start");
|
||||
|
||||
DrawLineOptArgs line_opt_args(*this);
|
||||
line_opt_args.height = opt_args.height;
|
||||
line_opt_args.line_width = opt_args.line_width;
|
||||
line_opt_args.speed = opt_args.speed;
|
||||
|
||||
for (int i = 0; i < opt_args.num_perimeters; ++i) {
|
||||
if (i != 0) { // after first perimeter, step inwards to start next perimeter
|
||||
x += spacing;
|
||||
y += spacing;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Step inwards to print next perimeter");
|
||||
}
|
||||
|
||||
y += size_y - i * spacing * 2;
|
||||
line_opt_args.comment = "Draw perimeter (up)";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
|
||||
x += size_x - i * spacing * 2;
|
||||
line_opt_args.comment = "Draw perimeter (right)";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
|
||||
y -= size_y - i * spacing * 2;
|
||||
line_opt_args.comment = "Draw perimeter (down)";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
|
||||
x -= size_x - i * spacing * 2;
|
||||
line_opt_args.comment = "Draw perimeter (left)";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
|
||||
if (!opt_args.is_filled) { return gcode.str(); }
|
||||
|
||||
// create box infill
|
||||
const double spacing_45 = spacing / std::sin(to_radians(45));
|
||||
|
||||
const double bound_modifier = (spacing * (opt_args.num_perimeters - 1)) + (opt_args.line_width * (1 - m_encroachment));
|
||||
const double x_min_bound = min_x + bound_modifier;
|
||||
const double x_max_bound = max_x - bound_modifier;
|
||||
const double y_min_bound = min_y + bound_modifier;
|
||||
const double y_max_bound = max_y - bound_modifier;
|
||||
const int x_count = std::floor((x_max_bound - x_min_bound) / spacing_45);
|
||||
const int y_count = std::floor((y_max_bound - y_min_bound) / spacing_45);
|
||||
|
||||
double x_remainder = std::fmod((x_max_bound - x_min_bound), spacing_45);
|
||||
double y_remainder = std::fmod((y_max_bound - y_min_bound), spacing_45);
|
||||
|
||||
x = x_min_bound;
|
||||
y = y_min_bound;
|
||||
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Move to fill start");
|
||||
|
||||
for (int i = 0; i < x_count + y_count + (x_remainder + y_remainder >= spacing_45 ? 1 : 0);
|
||||
++i) { // this isn't the most robust way, but less expensive than finding line intersections
|
||||
if (i < std::min(x_count, y_count)) {
|
||||
if (i % 2 == 0) {
|
||||
x += spacing_45;
|
||||
y = y_min_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step right");
|
||||
|
||||
y += x - x_min_bound;
|
||||
x = x_min_bound;
|
||||
line_opt_args.comment = "Fill: Print up/left";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
} else {
|
||||
y += spacing_45;
|
||||
x = x_min_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step up");
|
||||
|
||||
x += y - y_min_bound;
|
||||
y = y_min_bound;
|
||||
line_opt_args.comment = "Fill: Print down/right";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
} else if (i < std::max(x_count, y_count)) {
|
||||
if (x_count > y_count) {
|
||||
// box is wider than tall
|
||||
if (i % 2 == 0) {
|
||||
x += spacing_45;
|
||||
y = y_min_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step right");
|
||||
|
||||
x -= y_max_bound - y_min_bound;
|
||||
y = y_max_bound;
|
||||
line_opt_args.comment = "Fill: Print up/left";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
} else {
|
||||
if (i == y_count) {
|
||||
x += spacing_45 - y_remainder;
|
||||
y_remainder = 0;
|
||||
} else {
|
||||
x += spacing_45;
|
||||
}
|
||||
y = y_max_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step right");
|
||||
|
||||
x += y_max_bound - y_min_bound;
|
||||
y = y_min_bound;
|
||||
line_opt_args.comment = "Fill: Print down/right";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
} else {
|
||||
// box is taller than wide
|
||||
if (i % 2 == 0) {
|
||||
x = x_max_bound;
|
||||
if (i == x_count) {
|
||||
y += spacing_45 - x_remainder;
|
||||
x_remainder = 0;
|
||||
} else {
|
||||
y += spacing_45;
|
||||
}
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step up");
|
||||
|
||||
x = x_min_bound;
|
||||
y += x_max_bound - x_min_bound;
|
||||
line_opt_args.comment = "Fill: Print up/left";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
} else {
|
||||
x = x_min_bound;
|
||||
y += spacing_45;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step up");
|
||||
|
||||
x = x_max_bound;
|
||||
y -= x_max_bound - x_min_bound;
|
||||
line_opt_args.comment = "Fill: Print down/right";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (i % 2 == 0) {
|
||||
x = x_max_bound;
|
||||
if (i == x_count) {
|
||||
y += spacing_45 - x_remainder;
|
||||
} else {
|
||||
y += spacing_45;
|
||||
}
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step up");
|
||||
|
||||
x -= y_max_bound - y;
|
||||
y = y_max_bound;
|
||||
line_opt_args.comment = "Fill: Print up/left";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
} else {
|
||||
if (i == y_count) {
|
||||
x += spacing_45 - y_remainder;
|
||||
} else {
|
||||
x += spacing_45;
|
||||
}
|
||||
y = y_max_bound;
|
||||
gcode << move_to(Vec2d(x, y), m_writer, "Fill: Step right");
|
||||
|
||||
y -= x_max_bound - x;
|
||||
x = x_max_bound;
|
||||
line_opt_args.comment = "Fill: Print down/right";
|
||||
gcode << draw_line(Vec2d(x, y), line_opt_args);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return gcode.str();
|
||||
}
|
||||
|
||||
double CalibPressureAdvancePattern::get_distance(Vec2d from, Vec2d to) const { return std::hypot((to.x() - from.x()), (to.y() - from.y())); }
|
||||
|
||||
double CalibPressureAdvancePattern::object_size_x() const
|
||||
{
|
||||
return get_num_patterns() * ((wall_count() - 1) * line_spacing_angle()) + (get_num_patterns() - 1) * (m_pattern_spacing + line_width()) +
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "GCodeWriter.hpp"
|
||||
#include "PrintConfig.hpp"
|
||||
#include "BoundingBox.hpp"
|
||||
|
@ -129,13 +130,26 @@ public:
|
|||
int confidence; // 0: success 1: uncertain 2: failed
|
||||
};
|
||||
|
||||
struct DrawBoxOptArgs
|
||||
{
|
||||
DrawBoxOptArgs(int num_perimeters, double height, double line_width, double speed) : num_perimeters{num_perimeters}, height{height}, line_width{line_width}, speed{speed} {};
|
||||
DrawBoxOptArgs() = default;
|
||||
|
||||
bool is_filled{false};
|
||||
int num_perimeters;
|
||||
double height;
|
||||
double line_width;
|
||||
double speed;
|
||||
};
|
||||
class CalibPressureAdvance
|
||||
{
|
||||
public:
|
||||
static float find_optimal_PA_speed(const DynamicPrintConfig &config, double line_width, double layer_height, int filament_idx = 0);
|
||||
|
||||
protected:
|
||||
CalibPressureAdvance() = default;
|
||||
CalibPressureAdvance() = default;
|
||||
CalibPressureAdvance(const DynamicPrintConfig &config) : m_config(config){};
|
||||
CalibPressureAdvance(const FullPrintConfig &config) { m_config.apply(config); };
|
||||
~CalibPressureAdvance() = default;
|
||||
|
||||
enum class DrawDigitMode { Left_To_Right, Bottom_To_Top };
|
||||
|
@ -152,8 +166,16 @@ protected:
|
|||
std::string draw_number(
|
||||
double startx, double starty, double value, CalibPressureAdvance::DrawDigitMode mode, double line_width, double e_per_mm, double speed, GCodeWriter &writer);
|
||||
|
||||
Vec3d m_last_pos;
|
||||
std::string draw_line(GCodeWriter &writer, Vec2d to_pt, double line_width, double layer_height, double speed, const std::string &comment = std::string());
|
||||
std::string draw_box(GCodeWriter &writer, double min_x, double min_y, double size_x, double size_y, DrawBoxOptArgs opt_args);
|
||||
|
||||
double to_radians(double degrees) const { return degrees * M_PI / 180; };
|
||||
double get_distance(Vec2d from, Vec2d to) const;
|
||||
|
||||
Vec3d m_last_pos;
|
||||
DynamicPrintConfig m_config;
|
||||
|
||||
const double m_encroachment{1. / 3.};
|
||||
DrawDigitMode m_draw_digit_mode{DrawDigitMode::Left_To_Right};
|
||||
const double m_digit_segment_len{2};
|
||||
const double m_digit_gap_len{1};
|
||||
|
@ -175,6 +197,7 @@ public:
|
|||
}
|
||||
|
||||
const double &line_width() { return m_line_width; };
|
||||
const double &height_layer() { return m_height_layer; };
|
||||
bool is_delta() const;
|
||||
bool & draw_numbers() { return m_draw_numbers; }
|
||||
|
||||
|
@ -188,10 +211,10 @@ private:
|
|||
double m_nozzle_diameter;
|
||||
double m_slow_speed, m_fast_speed;
|
||||
|
||||
const double m_height_layer{0.2};
|
||||
const double m_line_width{0.6};
|
||||
const double m_thin_line_width{0.44};
|
||||
const double m_number_line_width{0.48};
|
||||
double m_height_layer{0.2};
|
||||
double m_line_width{0.6};
|
||||
double m_thin_line_width{0.44};
|
||||
double m_number_line_width{0.48};
|
||||
const double m_space_y{3.5};
|
||||
|
||||
double m_length_short{20.0}, m_length_long{40.0};
|
||||
|
@ -211,7 +234,6 @@ struct SuggestedConfigCalibPAPattern
|
|||
|
||||
class CalibPressureAdvancePattern : public CalibPressureAdvance
|
||||
{
|
||||
friend struct DrawLineOptArgs;
|
||||
friend struct DrawBoxOptArgs;
|
||||
|
||||
public:
|
||||
|
@ -236,28 +258,6 @@ protected:
|
|||
int wall_count() const { return m_config.option<ConfigOptionInt>("wall_loops")->value; };
|
||||
|
||||
private:
|
||||
struct DrawLineOptArgs
|
||||
{
|
||||
DrawLineOptArgs(const CalibPressureAdvancePattern &p) : height{p.height_layer()}, line_width{p.line_width()}, speed{p.speed_adjust(p.speed_perimeter())} {};
|
||||
|
||||
double height;
|
||||
double line_width;
|
||||
double speed;
|
||||
std::string comment{"Print line"};
|
||||
};
|
||||
|
||||
struct DrawBoxOptArgs
|
||||
{
|
||||
DrawBoxOptArgs(const CalibPressureAdvancePattern &p)
|
||||
: num_perimeters{p.wall_count()}, height{p.height_first_layer()}, line_width{p.line_width_first_layer()}, speed{p.speed_adjust(p.speed_first_layer())} {};
|
||||
|
||||
bool is_filled{false};
|
||||
int num_perimeters;
|
||||
double height;
|
||||
double line_width;
|
||||
double speed;
|
||||
};
|
||||
|
||||
void refresh_setup(const DynamicPrintConfig &config, bool is_bbl_machine, const Model &model, const Vec3d &origin);
|
||||
void _refresh_starting_point(const Model &model);
|
||||
void _refresh_writer(bool is_bbl_machine, const Model &model, const Vec3d &origin);
|
||||
|
@ -266,12 +266,6 @@ private:
|
|||
double height_layer() const { return m_config.option<ConfigOptionFloat>("layer_height")->value; };
|
||||
const int get_num_patterns() const { return std::ceil((m_params.end - m_params.start) / m_params.step + 1); }
|
||||
|
||||
std::string draw_line(Vec2d to_pt, DrawLineOptArgs opt_args);
|
||||
std::string draw_box(double min_x, double min_y, double size_x, double size_y, DrawBoxOptArgs opt_args);
|
||||
|
||||
double to_radians(double degrees) const { return degrees * M_PI / 180; };
|
||||
double get_distance(Vec2d from, Vec2d to) const;
|
||||
|
||||
/*
|
||||
from slic3r documentation: spacing = extrusion_width - layer_height * (1 - PI/4)
|
||||
"spacing" = center-to-center distance of adjacent extrusions, which partially overlap
|
||||
|
@ -295,11 +289,9 @@ private:
|
|||
|
||||
const Calib_Params &m_params;
|
||||
|
||||
DynamicPrintConfig m_config;
|
||||
GCodeWriter m_writer;
|
||||
bool m_is_delta;
|
||||
Vec3d m_starting_point;
|
||||
bool m_is_start_point_fixed = false;
|
||||
GCodeWriter m_writer;
|
||||
Vec3d m_starting_point;
|
||||
bool m_is_start_point_fixed = false;
|
||||
|
||||
const double m_handle_xy_size{5};
|
||||
const double m_handle_spacing{2};
|
||||
|
@ -308,7 +300,6 @@ private:
|
|||
const double m_wall_side_length{30.0};
|
||||
const int m_corner_angle{90};
|
||||
const int m_pattern_spacing{2};
|
||||
const double m_encroachment{1. / 3.};
|
||||
|
||||
const double m_glyph_padding_horizontal{1};
|
||||
const double m_glyph_padding_vertical{1};
|
||||
|
|
Loading…
Reference in New Issue