FIX: wipe tower are not generated after painting
Change-Id: I895641496b40429fdb1a08174ea7f30832ba24d0 (cherry picked from commit 1b7852e78acb7e89942315008de2842bf806a1c7)
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@ -756,6 +756,7 @@ void GLGizmoMmuSegmentation::on_set_state()
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if (get_state() == Off) {
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ModelObject* mo = m_c->selection_info()->model_object();
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if (mo) Slic3r::save_object_mesh(*mo);
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE));
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}
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}
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