From 5194e68ae47a0a0c1e367cf1097eefde35a1f535 Mon Sep 17 00:00:00 2001 From: "zhimin.zeng" Date: Fri, 19 Aug 2022 15:44:59 +0800 Subject: [PATCH] FIX: wipe tower are not generated after painting Change-Id: I895641496b40429fdb1a08174ea7f30832ba24d0 (cherry picked from commit 1b7852e78acb7e89942315008de2842bf806a1c7) --- src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp index 918935648..918faaf47 100644 --- a/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp +++ b/src/slic3r/GUI/Gizmos/GLGizmoMmuSegmentation.cpp @@ -756,6 +756,7 @@ void GLGizmoMmuSegmentation::on_set_state() if (get_state() == Off) { ModelObject* mo = m_c->selection_info()->model_object(); if (mo) Slic3r::save_object_mesh(*mo); + m_parent.post_event(SimpleEvent(EVT_GLCANVAS_FORCE_UPDATE)); } }