Fix the app can not launch issue under case-sensitive APFS on macos

Change-Id: I849bd8023c0973b0603e1cbaadbd7035c276a745
(cherry picked from commit 5d08ccd146eb818c83825e28337834a6abdf4fbe)
This commit is contained in:
lane.wei 2022-07-29 15:04:32 +08:00 committed by Lane.Wei
parent e6131fc5f7
commit 92ad7ff1d0
1 changed files with 7 additions and 7 deletions

View File

@ -58,7 +58,7 @@ static const std::map<const wchar_t, std::string> font_icons = {
{ImGui::SliderFloatEditBtnIcon, "edit_button" },
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
{ImGui::CircleButtonIcon , "circle_paint" },
{ImGui::TriangleButtonIcon , "Triangle_paint" },
{ImGui::TriangleButtonIcon , "triangle_paint" },
{ImGui::FillButtonIcon , "fill_paint" },
{ImGui::HeightRangeIcon , "height_range" },
{ImGui::GapFillIcon , "gap_fill" },
@ -196,7 +196,7 @@ bool slider_behavior(ImGuiID id, const ImRect& region, const ImS32 v_min, const
mouse_wheel_responsive_region = ImRect(region.Min - ImVec2(0, handle_sz.y), region.Max + ImVec2(0, handle_sz.y));
if (ImGui::ItemHoverable(mouse_wheel_responsive_region, id)) {
#ifdef __APPLE__
if (io.KeyShift)
if (io.KeyShift)
v_new = ImClamp(*out_value - 5 * (ImS32) (context.IO.MouseWheel), v_min, v_max);
else if (io.KeyCtrl)
v_new = ImClamp(*out_value + 5 * (ImS32) (context.IO.MouseWheel), v_min, v_max);
@ -236,7 +236,7 @@ bool slider_behavior(ImGuiID id, const ImRect& region, const ImS32 v_min, const
{
v_new = fixed_value;
}
// apply result, output value
if (*out_value != v_new)
{
@ -606,7 +606,7 @@ bool ImGuiWrapper::bbl_slider_float_style(const std::string &label, float *v, fl
bool ImGuiWrapper::bbl_slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format, float power, bool clamp, const wxString& tooltip)
{
const float max_tooltip_width = ImGui::GetFontSize() * 20.0f;
// let the label string start with "##" to hide the automatic label from ImGui::SliderFloat()
@ -969,7 +969,7 @@ bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>&
return res;
}
// Scroll up for one item
// Scroll up for one item
static void scroll_up()
{
ImGuiContext& g = *GImGui;
@ -981,7 +981,7 @@ static void scroll_up()
ImGui::SetScrollY(win_top - item_size_y);
}
// Scroll down for one item
// Scroll down for one item
static void scroll_down()
{
ImGuiContext& g = *GImGui;
@ -1229,7 +1229,7 @@ void ImGuiWrapper::search_list(const ImVec2& size_, bool (*items_getter)(int, co
{
int& hovered_id = view_params.hovered_id;
// ImGui::ListBoxHeader("", size);
{
{
// rewrote part of function to add a TextInput instead of label Text
ImGuiContext& g = *GImGui;
ImGuiWindow* window = ImGui::GetCurrentWindow();