NEW: add brim ear gizmo

jira: STUDIO-7378
Change-Id: Ib6b5dbd3b113981612b05e01e59f62054ff0b654
(cherry picked from commit 37120830a2f958f464719db1f5d0180882bc4095)
This commit is contained in:
Mack 2024-08-01 18:22:24 +08:00 committed by Lane.Wei
parent 84e7063c54
commit 92c85a13d0
24 changed files with 1425 additions and 55 deletions

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@ -804,6 +804,42 @@ double configBrimWidthByVolumeGroups(double adhension, double maxSpeed, const st
return brim_width;
}
static ExPolygons make_brim_ears(const PrintObject* object, double flowWidth, float brim_offset, Flow &flow, bool is_outer_brim)
{
ExPolygons mouse_ears_ex;
BrimPoints brim_ear_points = object->model_object()->brim_points;
if (brim_ear_points.size() <= 0) {
return mouse_ears_ex;
}
const Geometry::Transformation& trsf = object->model_object()->instances[0]->get_transformation();
Transform3d model_trsf = trsf.get_matrix(true);
const Point &center_offset = object->center_offset();
model_trsf = model_trsf.pretranslate(Vec3d(- unscale<double>(center_offset.x()), - unscale<double>(center_offset.y()), 0));
for (auto &pt : brim_ear_points) {
Vec3f world_pos = pt.transform(trsf.get_matrix());
if ( world_pos.z() > 0) continue;
Polygon point_round;
float brim_width = floor(scale_(pt.head_front_radius) / flowWidth / 2) * flowWidth * 2;
if (is_outer_brim) {
flowWidth = flowWidth / SCALING_FACTOR;
brim_width = floor(brim_width / flowWidth / 2) * flowWidth * 2;
}
coord_t size_ear = (brim_width - brim_offset - flow.scaled_spacing());
for (size_t i = 0; i < POLY_SIDE_COUNT; i++) {
double angle = (2.0 * PI * i) / POLY_SIDE_COUNT;
point_round.points.emplace_back(size_ear * cos(angle), size_ear * sin(angle));
}
mouse_ears_ex.emplace_back();
mouse_ears_ex.back().contour = point_round;
Vec3f pos = pt.transform(model_trsf);
int32_t pt_x = scale_(pos.x());
int32_t pt_y = scale_(pos.y());
mouse_ears_ex.back().contour.translate(Point(pt_x, pt_y));
}
return mouse_ears_ex;
}
//BBS: create all brims
static ExPolygons outer_inner_brim_area(const Print& print,
const float no_brim_offset, std::map<ObjectID, ExPolygons>& brimAreaMap,
@ -812,6 +848,7 @@ static ExPolygons outer_inner_brim_area(const Print& print,
std::vector<unsigned int>& printExtruders)
{
unsigned int support_material_extruder = printExtruders.front() + 1;
Flow flow = print.brim_flow();
ExPolygons brim_area;
ExPolygons no_brim_area;
@ -841,7 +878,6 @@ static ExPolygons outer_inner_brim_area(const Print& print,
}
hole_index = -1;
};
for (unsigned int extruderNo : printExtruders) {
++extruderNo;
for (const auto& objectWithExtruder : objPrintVec) {
@ -854,6 +890,11 @@ static ExPolygons outer_inner_brim_area(const Print& print,
const float scaled_additional_brim_width = scale_(floor(5 / flowWidth / 2) * flowWidth * 2);
const float scaled_half_min_adh_length = scale_(1.1);
bool has_brim_auto = object->config().brim_type == btAutoBrim;
bool use_brim_ears = object->config().brim_type == btBrimEars;
if (object->model_object()->brim_points.size()>0 && has_brim_auto)
use_brim_ears = true;
const bool has_inner_brim = brim_type == btInnerOnly || brim_type == btOuterAndInner || use_brim_ears;
const bool has_outer_brim = brim_type == btOuterOnly || brim_type == btOuterAndInner || brim_type == btAutoBrim || use_brim_ears;
ExPolygons brim_area_object;
ExPolygons no_brim_area_object;
@ -919,7 +960,7 @@ static ExPolygons outer_inner_brim_area(const Print& print,
Polygons ex_poly_holes_reversed = ex_poly.holes;
polygons_reverse(ex_poly_holes_reversed);
if (brim_type == BrimType::btOuterOnly || brim_type == BrimType::btOuterAndInner || brim_type == BrimType::btAutoBrim) {
if (has_outer_brim) {
// BBS: to find whether an island is in a hole of its object
int contour_hole_index = -1;
@ -927,12 +968,18 @@ static ExPolygons outer_inner_brim_area(const Print& print,
// BBS: inner and outer boundary are offset from the same polygon incase of round off error.
auto innerExpoly = offset_ex(ex_poly.contour, brim_offset, jtRound, SCALED_RESOLUTION);
ExPolygons outerExpoly;
if (use_brim_ears) {
outerExpoly = make_brim_ears(object, flowWidth, brim_offset, flow, true);
//outerExpoly = offset_ex(outerExpoly, brim_width_mod, jtRound, SCALED_RESOLUTION);
}else {
outerExpoly = offset_ex(innerExpoly, brim_width_mod, jtRound, SCALED_RESOLUTION);
}
if (contour_hole_index < 0)
append(brim_area_object, diff_ex(offset_ex(innerExpoly, brim_width_mod, jtRound, SCALED_RESOLUTION), innerExpoly));
else
{
ExPolygons brimBeforeClip = diff_ex(offset_ex(innerExpoly, brim_width_mod, jtRound, SCALED_RESOLUTION), innerExpoly);
if (contour_hole_index < 0) {
append(brim_area_object, diff_ex(outerExpoly, innerExpoly));
}else {
ExPolygons brimBeforeClip = diff_ex(outerExpoly, innerExpoly);
// BBS: an island's brim should not be outside of its belonging hole
Polygons selectedHole = { holes_area[contour_hole_index] };
@ -940,16 +987,23 @@ static ExPolygons outer_inner_brim_area(const Print& print,
append(brim_area_object, clippedBrim);
}
}
if (brim_type == BrimType::btInnerOnly || brim_type == BrimType::btOuterAndInner) {
append(brim_area_object, diff_ex(offset_ex(ex_poly_holes_reversed, -brim_offset), offset_ex(ex_poly_holes_reversed, -brim_width - brim_offset)));
if (has_inner_brim) {
ExPolygons outerExpoly;
auto innerExpoly = offset_ex(ex_poly_holes_reversed, -brim_width - brim_offset);
if (use_brim_ears) {
outerExpoly = make_brim_ears(object, flowWidth, brim_offset, flow, false);
}else {
outerExpoly = offset_ex(ex_poly_holes_reversed, -brim_offset);
}
append(brim_area_object, diff_ex(outerExpoly, innerExpoly));
}
if (brim_type != BrimType::btInnerOnly && brim_type != BrimType::btOuterAndInner) {
if (!has_inner_brim) {
// BBS: brim should be apart from holes
append(no_brim_area_object, diff_ex(ex_poly_holes_reversed, offset_ex(ex_poly_holes_reversed, -scale_(5.))));
}
if (brim_type == BrimType::btInnerOnly || brim_type == BrimType::btNoBrim)
if (!has_outer_brim)
append(no_brim_area_object, diff_ex(offset(ex_poly.contour, no_brim_offset), ex_poly_holes_reversed));
if (brim_type == BrimType::btNoBrim)
if (!has_inner_brim && !has_outer_brim)
append(no_brim_area_object, offset_ex(ex_poly_holes_reversed, -no_brim_offset));
append(holes_object, ex_poly_holes_reversed);
}

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@ -0,0 +1,63 @@
#ifndef BRIMEARSPOINT_HPP
#define BRIMEARSPOINT_HPP
#include <libslic3r/Point.hpp>
namespace Slic3r {
// An enum to keep track of where the current points on the ModelObject came from.
enum class PointsStatus {
NoPoints, // No points were generated so far.
Generating, // The autogeneration algorithm triggered, but not yet finished.
AutoGenerated, // Points were autogenerated (i.e. copied from the backend).
UserModified // User has done some edits.
};
struct BrimPoint
{
Vec3f pos;
float head_front_radius;
BrimPoint()
: pos(Vec3f::Zero()), head_front_radius(0.f)
{}
BrimPoint(float pos_x,
float pos_y,
float pos_z,
float head_radius)
: pos(pos_x, pos_y, pos_z)
, head_front_radius(head_radius)
{}
BrimPoint(Vec3f position, float head_radius)
: pos(position)
, head_front_radius(head_radius)
{}
Vec3f transform(const Transform3d &trsf)
{
Vec3d result = trsf * pos.cast<double>();
return result.cast<float>();
}
bool operator==(const BrimPoint &sp) const
{
float rdiff = std::abs(head_front_radius - sp.head_front_radius);
return (pos == sp.pos) && rdiff < float(EPSILON);
}
bool operator!=(const BrimPoint &sp) const { return !(sp == (*this)); }
template<class Archive> void serialize(Archive &ar)
{
ar(pos, head_front_radius);
}
};
using BrimPoints = std::vector<BrimPoint>;
}
#endif // BRIMEARSPOINT_HPP

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@ -1079,6 +1079,7 @@ ModelObject& ModelObject::assign_copy(const ModelObject &rhs)
this->sla_support_points = rhs.sla_support_points;
this->sla_points_status = rhs.sla_points_status;
this->sla_drain_holes = rhs.sla_drain_holes;
this->brim_points = rhs.brim_points;
this->layer_config_ranges = rhs.layer_config_ranges;
this->layer_height_profile = rhs.layer_height_profile;
this->printable = rhs.printable;
@ -1123,6 +1124,7 @@ ModelObject& ModelObject::assign_copy(ModelObject &&rhs)
this->sla_support_points = std::move(rhs.sla_support_points);
this->sla_points_status = std::move(rhs.sla_points_status);
this->sla_drain_holes = std::move(rhs.sla_drain_holes);
this->brim_points = std::move(brim_points);
this->layer_config_ranges = std::move(rhs.layer_config_ranges);
this->layer_height_profile = std::move(rhs.layer_height_profile);
this->printable = std::move(rhs.printable);
@ -1715,6 +1717,7 @@ void ModelObject::convert_units(ModelObjectPtrs& new_objects, ConversionType con
new_object->sla_support_points.clear();
new_object->sla_drain_holes.clear();
new_object->sla_points_status = sla::PointsStatus::NoPoints;
new_object->brim_points.clear();
new_object->clear_volumes();
new_object->input_file.clear();
@ -2313,6 +2316,7 @@ ModelObjectPtrs ModelObject::segment(size_t instance, unsigned int max_extruders
upper->sla_support_points.clear();
upper->sla_drain_holes.clear();
upper->sla_points_status = sla::PointsStatus::NoPoints;
upper->brim_points.clear();
upper->clear_volumes();
upper->input_file.clear();
@ -2552,6 +2556,7 @@ ModelObjectPtrs ModelObject::merge_volumes(std::vector<int>& vol_indeces)
upper->sla_support_points.clear();
upper->sla_drain_holes.clear();
upper->sla_points_status = sla::PointsStatus::NoPoints;
upper->brim_points.clear();
upper->clear_volumes();
upper->input_file.clear();
@ -4112,6 +4117,17 @@ bool model_mmu_segmentation_data_changed(const ModelObject& mo, const ModelObjec
[](const ModelVolume &mv_old, const ModelVolume &mv_new){ return mv_old.mmu_segmentation_facets.timestamp_matches(mv_new.mmu_segmentation_facets); });
}
bool model_brim_points_data_changed(const ModelObject& mo, const ModelObject& mo_new)
{
if (mo.brim_points.size() != mo_new.brim_points.size())
return true;
for (size_t i = 0; i < mo.brim_points.size(); ++i) {
if (mo.brim_points[i] != mo_new.brim_points[i])
return true;
}
return false;
}
bool model_has_multi_part_objects(const Model &model)
{
for (const ModelObject *model_object : model.objects)

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@ -10,6 +10,7 @@
#include "Slicing.hpp"
#include "SLA/SupportPoint.hpp"
#include "SLA/Hollowing.hpp"
#include "BrimEarsPoint.hpp"
#include "TriangleMesh.hpp"
#include "CustomGCode.hpp"
#include "enum_bitmask.hpp"
@ -372,6 +373,8 @@ public:
// Holes to be drilled into the object so resin can flow out
sla::DrainHoles sla_drain_holes;
BrimPoints brim_points;
/* This vector accumulates the total translation applied to the object by the
center_around_origin() method. Callers might want to apply the same translation
to new volumes before adding them to this object in order to preserve alignment
@ -676,7 +679,7 @@ private:
Internal::StaticSerializationWrapper<ModelConfigObject const> config_wrapper(config);
Internal::StaticSerializationWrapper<LayerHeightProfile const> layer_heigth_profile_wrapper(layer_height_profile);
ar(name, module_name, input_file, instances, volumes, config_wrapper, layer_config_ranges, layer_heigth_profile_wrapper,
sla_support_points, sla_points_status, sla_drain_holes, printable, origin_translation,
sla_support_points, sla_points_status, sla_drain_holes, printable, origin_translation, brim_points,
m_bounding_box, m_bounding_box_valid, m_raw_bounding_box, m_raw_bounding_box_valid, m_raw_mesh_bounding_box, m_raw_mesh_bounding_box_valid,
cut_connectors, cut_id);
}
@ -687,7 +690,7 @@ private:
// BBS: add backup, check modify
SaveObjectGaurd gaurd(*this);
ar(name, module_name, input_file, instances, volumes, config_wrapper, layer_config_ranges, layer_heigth_profile_wrapper,
sla_support_points, sla_points_status, sla_drain_holes, printable, origin_translation,
sla_support_points, sla_points_status, sla_drain_holes, printable, origin_translation, brim_points,
m_bounding_box, m_bounding_box_valid, m_raw_bounding_box, m_raw_bounding_box_valid, m_raw_mesh_bounding_box, m_raw_mesh_bounding_box_valid,
cut_connectors, cut_id);
std::vector<ObjectID> volume_ids2;
@ -1732,6 +1735,8 @@ bool model_custom_seam_data_changed(const ModelObject& mo, const ModelObject& mo
// The function assumes that volumes list is synchronized.
extern bool model_mmu_segmentation_data_changed(const ModelObject& mo, const ModelObject& mo_new);
bool model_brim_points_data_changed(const ModelObject& mo, const ModelObject& mo_new);
// If the model has multi-part objects, then it is currently not supported by the SLA mode.
// Either the model cannot be loaded, or a SLA printer has to be activated.
bool model_has_multi_part_objects(const Model &model);

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@ -237,7 +237,7 @@ Points filter_points_by_vectors(const Points &poly, FilterFn filter)
// p2 is next point to the currently visited point p1.
Vec2d v2 = (p2 - p1).cast<double>();
if (filter(v1, v2))
out.emplace_back(p2);
out.emplace_back(p1);
v1 = v2;
p1 = p2;
}
@ -249,7 +249,7 @@ template<typename ConvexConcaveFilterFn>
Points filter_convex_concave_points_by_angle_threshold(const Points &poly, double angle_threshold, ConvexConcaveFilterFn convex_concave_filter)
{
assert(angle_threshold >= 0.);
if (angle_threshold < EPSILON) {
if (angle_threshold > EPSILON) {
double cos_angle = cos(angle_threshold);
return filter_points_by_vectors(poly, [convex_concave_filter, cos_angle](const Vec2d &v1, const Vec2d &v2){
return convex_concave_filter(v1, v2) && v1.normalized().dot(v2.normalized()) < cos_angle;

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@ -1255,6 +1255,7 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
model_volume_list_changed(model_object, model_object_new, ModelVolumeType::SUPPORT_ENFORCER);
bool layer_height_ranges_differ = ! layer_height_ranges_equal(model_object.layer_config_ranges, model_object_new.layer_config_ranges, model_object_new.layer_height_profile.empty());
bool model_origin_translation_differ = model_object.origin_translation != model_object_new.origin_translation;
bool brim_points_differ = model_brim_points_data_changed(model_object, model_object_new);
auto print_objects_range = print_object_status_db.get_range(model_object);
// The list actually can be empty if all instances are out of the print bed.
//assert(print_objects_range.begin() != print_objects_range.end());
@ -1301,6 +1302,10 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
} else if (model_custom_seam_data_changed(model_object, model_object_new)) {
update_apply_status(this->invalidate_step(psGCodeExport));
}
if (brim_points_differ) {
model_object.brim_points = model_object_new.brim_points;
update_apply_status(this->invalidate_all_steps());
}
}
if (! solid_or_modifier_differ) {
// Synchronize Object's config.

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@ -272,7 +272,8 @@ static const t_config_enum_values s_keys_map_BrimType = {
{"outer_only", btOuterOnly},
{"inner_only", btInnerOnly},
{"outer_and_inner", btOuterAndInner},
{"auto_brim", btAutoBrim} // BBS
{"auto_brim", btAutoBrim}, // BBS
{"brim_ears", btBrimEars} // BBS
};
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(BrimType)
@ -973,6 +974,7 @@ void PrintConfigDef::init_fff_params()
def->enum_keys_map = &ConfigOptionEnum<BrimType>::get_enum_values();
def->enum_values.emplace_back("auto_brim");
def->enum_values.emplace_back("outer_only");
def->enum_values.emplace_back("brim_ears");
#if 1 //!BBL_RELEASE_TO_PUBLIC
// BBS: The following two types are disabled
def->enum_values.emplace_back("inner_only");
@ -981,6 +983,7 @@ void PrintConfigDef::init_fff_params()
def->enum_values.emplace_back("no_brim");
def->enum_labels.emplace_back(L("Auto"));
def->enum_labels.emplace_back(L("Manual"));
def->enum_labels.emplace_back(L("Outer brim only"));
#if 1 //!BBL_RELEASE_TO_PUBLIC
// BBS: The following two types are disabled
@ -1002,6 +1005,13 @@ void PrintConfigDef::init_fff_params()
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionFloat(0.));
def = this->add("brim_ears", coBool);
def->label = L("Brim ears");
def->category = L("Support");
def->tooltip = L("Draw brim");
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionBool(false));
def = this->add("compatible_printers", coStrings);
def->label = L("Compatible machine");
def->mode = comDevelop;

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@ -172,6 +172,7 @@ enum SLAPillarConnectionMode {
enum BrimType {
btAutoBrim, // BBS
btBrimEars, // BBS
btOuterOnly,
btInnerOnly,
btOuterAndInner,

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@ -57,6 +57,7 @@ static constexpr double EPSILON = 1e-4;
// with int64_t we don't have to worry anymore about the size of the int.
static constexpr double SCALING_FACTOR = 0.000001;
static constexpr double PI = 3.141592653589793238;
#define POLY_SIDE_COUNT 24 // for brim ear circle
// When extruding a closed loop, the loop is interrupted and shortened a bit to reduce the seam.
static constexpr double LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER = 0.15;
static constexpr double RESOLUTION = 0.0125;

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@ -139,6 +139,8 @@ set(SLIC3R_GUI_SOURCES
GUI/Gizmos/GLGizmoFaceDetector.hpp
GUI/Gizmos/GLGizmoMeasure.cpp
GUI/Gizmos/GLGizmoMeasure.hpp
GUI/Gizmos/GLGizmoBrimEars.cpp
GUI/Gizmos/GLGizmoBrimEars.hpp
GUI/Gizmos/GLGizmoAssembly.cpp
GUI/Gizmos/GLGizmoAssembly.hpp
GUI/Gizmos/GLGizmoSeam.cpp

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@ -1469,6 +1469,8 @@ void GLCanvas3D::toggle_model_objects_visibility(bool visible, const ModelObject
|| gizmo_type == GLGizmosManager::Seam)
&& ! vol->is_modifier)
vol->force_neutral_color = true;
else if (gizmo_type == GLGizmosManager::BrimEars)
vol->force_neutral_color = false;
else if (gizmo_type == GLGizmosManager::MmuSegmentation)
vol->is_active = false;
else if (gizmo_type == GLGizmosManager::Text) {
@ -1919,17 +1921,21 @@ void GLCanvas3D::render(bool only_init)
//BBS add partplater rendering logic
bool only_current = false, only_body = false, show_axes = true, no_partplate = false;
bool show_grid = true;
GLGizmosManager::EType gizmo_type = m_gizmos.get_current_type();
if (!m_main_toolbar.is_enabled() || m_gizmos.is_show_only_active_plate()) {
//only_body = true;
if (m_gizmos.get_object_located_outside_plate()) {
no_partplate = true;
} else {
}
else {
only_current = true;
}
}
else if ((gizmo_type == GLGizmosManager::FdmSupports) || (gizmo_type == GLGizmosManager::Seam) || (gizmo_type == GLGizmosManager::MmuSegmentation))
no_partplate = true;
else if (gizmo_type == GLGizmosManager::BrimEars && !camera.is_looking_downward())
show_grid = false;
/* view3D render*/
int hover_id = (m_hover_plate_idxs.size() > 0)?m_hover_plate_idxs.front():-1;
@ -1941,7 +1947,7 @@ void GLCanvas3D::render(bool only_init)
if (!no_partplate)
_render_bed(!camera.is_looking_downward(), show_axes);
if (!no_partplate) //BBS: add outline logic
_render_platelist(!camera.is_looking_downward(), only_current, only_body, hover_id, true);
_render_platelist(!camera.is_looking_downward(), only_current, only_body, hover_id, true, show_grid);
_render_objects(GLVolumeCollection::ERenderType::Transparent, !m_gizmos.is_running());
}
/* preview render */
@ -7070,9 +7076,9 @@ void GLCanvas3D::_render_bed_for_picking(bool bottom)
//m_bed.render_for_picking(*this, bottom, scale_factor);
}
void GLCanvas3D::_render_platelist(bool bottom, bool only_current, bool only_body, int hover_id, bool render_cali) const
void GLCanvas3D::_render_platelist(bool bottom, bool only_current, bool only_body, int hover_id, bool render_cali, bool show_grid) const
{
wxGetApp().plater()->get_partplate_list().render(bottom, only_current, only_body, hover_id, render_cali);
wxGetApp().plater()->get_partplate_list().render(bottom, only_current, only_body, hover_id, render_cali, show_grid);
}
void GLCanvas3D::_render_plates_for_picking() const
@ -9845,5 +9851,50 @@ void GLCanvas3D::GizmoHighlighter::blink()
invalidate();
}
const ModelVolume *get_model_volume(const GLVolume &v, const Model &model)
{
const ModelVolume * ret = nullptr;
if (v.object_idx() < (int)model.objects.size()) {
const ModelObject *obj = model.objects[v.object_idx()];
if (v.volume_idx() < (int)obj->volumes.size())
ret = obj->volumes[v.volume_idx()];
}
return ret;
}
ModelVolume *get_model_volume(const ObjectID &volume_id, const ModelObjectPtrs &objects)
{
for (const ModelObject *obj : objects)
for (ModelVolume *vol : obj->volumes)
if (vol->id() == volume_id)
return vol;
return nullptr;
}
ModelVolume *get_model_volume(const GLVolume &v, const ModelObject& object) {
if (v.volume_idx() < 0)
return nullptr;
size_t volume_idx = static_cast<size_t>(v.volume_idx());
if (volume_idx >= object.volumes.size())
return nullptr;
return object.volumes[volume_idx];
}
ModelVolume *get_model_volume(const GLVolume &v, const ModelObjectPtrs &objects)
{
if (v.object_idx() < 0)
return nullptr;
size_t objext_idx = static_cast<size_t>(v.object_idx());
if (objext_idx >= objects.size())
return nullptr;
if (objects[objext_idx] == nullptr)
return nullptr;
return get_model_volume(v, *objects[objext_idx]);
}
} // namespace GUI
} // namespace Slic3r

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@ -1123,7 +1123,7 @@ private:
void _render_bed(bool bottom, bool show_axes);
void _render_bed_for_picking(bool bottom);
//BBS: add part plate related logic
void _render_platelist(bool bottom, bool only_current, bool only_body = false, int hover_id = -1, bool render_cali = false) const;
void _render_platelist(bool bottom, bool only_current, bool only_body = false, int hover_id = -1, bool render_cali = false, bool show_grid = true) const;
void _render_plates_for_picking() const;
//BBS: add outline drawing logic
void _render_objects(GLVolumeCollection::ERenderType type, bool with_outline = true);
@ -1226,6 +1226,10 @@ private:
static std::vector<std::array<float, 4>> _parse_colors(const std::vector<std::string>& colors);
};
const ModelVolume *get_model_volume(const GLVolume &v, const Model &model);
ModelVolume *get_model_volume(const ObjectID &volume_id, const ModelObjectPtrs &objects);
ModelVolume *get_model_volume(const GLVolume &v, const ModelObjectPtrs &objects);
ModelVolume *get_model_volume(const GLVolume &v, const ModelObject &object);
} // namespace GUI
} // namespace Slic3r

View File

@ -0,0 +1,904 @@
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoBrimEars.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/Camera.hpp"
#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
#include "slic3r/GUI/MainFrame.hpp"
#include "slic3r/Utils/UndoRedo.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoSimplify.hpp"
#include <GL/glew.h>
#include <wx/msgdlg.h>
#include <wx/settings.h>
#include <wx/stattext.h>
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI_ObjectSettings.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/Plater.hpp"
#include "slic3r/GUI/NotificationManager.hpp"
#include "slic3r/GUI/MsgDialog.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/SLAPrint.hpp"
namespace Slic3r { namespace GUI {
static ModelVolume *get_model_volume(const Selection &selection, Model &model)
{
const Selection::IndicesList &idxs = selection.get_volume_idxs();
// only one selected volume
if (idxs.size() != 1) return nullptr;
const GLVolume *selected_volume = selection.get_volume(*idxs.begin());
if (selected_volume == nullptr) return nullptr;
const GLVolume::CompositeID &cid = selected_volume->composite_id;
const ModelObjectPtrs &objs = model.objects;
if (cid.object_id < 0 || objs.size() <= static_cast<size_t>(cid.object_id)) return nullptr;
const ModelObject *obj = objs[cid.object_id];
if (cid.volume_id < 0 || obj->volumes.size() <= static_cast<size_t>(cid.volume_id)) return nullptr;
return obj->volumes[cid.volume_id];
}
GLGizmoBrimEars::GLGizmoBrimEars(GLCanvas3D &parent, const std::string &icon_filename, unsigned int sprite_id) : GLGizmoBase(parent, icon_filename, sprite_id) {}
bool GLGizmoBrimEars::on_init()
{
m_shortcut_key = WXK_CONTROL_L;
m_desc["head_diameter"] = _L("Head diameter");
m_desc["max_angle"] = _L("Max angle");
m_desc["detection_radius"] = _L("Detection radius");
m_desc["remove_selected"] = _L("Remove selected points");
m_desc["remove_all"] = _L("Remove all points");
m_desc["auto_generate"] = _L("Auto-generate points");
m_desc["section_view"] = _L("Section view");
m_desc["left_click_caption"] = _L("Left click");
m_desc["left_click"] = _L("Add a brim ear");
m_desc["right_click_caption"] = L("Right click");
m_desc["right_click"] = _L("Delete a brim ear");
m_desc["ctrl_mouse_wheel_caption"] = _L("Ctrl+Mouse wheel");
m_desc["ctrl_mouse_wheel"] = _L("Adjust section view");
return true;
}
void GLGizmoBrimEars::set_brim_data(ModelObject *model_object, const Selection &selection)
{
if (!m_c->selection_info()) return;
ModelObject *mo = m_c->selection_info()->model_object();
if (m_state == On && mo && mo->id() != m_old_mo_id) {
reload_cache();
m_old_mo_id = mo->id();
}
}
void GLGizmoBrimEars::on_render()
{
ModelObject *mo = m_c->selection_info()->model_object();
const Selection &selection = m_parent.get_selection();
// If current m_c->m_model_object does not match selection, ask GLCanvas3D to turn us off
if (m_state == On && (mo != selection.get_model()->objects[selection.get_object_idx()] || m_c->selection_info()->get_active_instance() != selection.get_instance_idx())) {
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_RESETGIZMOS));
return;
}
glsafe(::glEnable(GL_BLEND));
glsafe(::glEnable(GL_DEPTH_TEST));
if (selection.is_from_single_instance()) render_points(selection, false);
m_selection_rectangle.render(m_parent);
m_c->object_clipper()->render_cut();
glsafe(::glDisable(GL_BLEND));
}
void GLGizmoBrimEars::on_render_for_picking()
{
const Selection &selection = m_parent.get_selection();
// glsafe(::glEnable(GL_DEPTH_TEST));
render_points(selection, true);
}
void GLGizmoBrimEars::render_points(const Selection &selection, bool picking) const
{
auto editing_cache = m_editing_cache;
if (render_hover_point != nullptr) { editing_cache.push_back(*render_hover_point); }
size_t cache_size = editing_cache.size();
bool has_points = (cache_size != 0);
if (!has_points) return;
GLShaderProgram *shader = picking ? nullptr : wxGetApp().get_shader("gouraud_light");
if (shader != nullptr) shader->start_using();
ScopeGuard guard([shader]() {
if (shader != nullptr) shader->stop_using();
});
const GLVolume *vol = selection.get_volume(*selection.get_volume_idxs().begin());
const Transform3d &instance_scaling_matrix_inverse = vol->get_instance_transformation().get_matrix(true, true, false, true).inverse();
const Transform3d &instance_matrix = vol->get_instance_transformation().get_matrix();
glsafe(::glPushMatrix());
glsafe(::glMultMatrixd(instance_matrix.data()));
std::array<float, 4> render_color;
for (size_t i = 0; i < cache_size; ++i) {
const BrimPoint &brim_point = editing_cache[i].brim_point;
const bool &point_selected = editing_cache[i].selected;
const bool &hover = editing_cache[i].is_hover;
// keep show brim ear
// if (is_mesh_point_clipped(brim_point.pos.cast<double>()))
// continue;
// First decide about the color of the point.
if (hover) {
render_color = {0.7f, 0.7f, 0.7f, 0.5f};
} else {
if (picking)
render_color = picking_color_component(i);
else {
if (size_t(m_hover_id) == i) // ignore hover state unless editing mode is active
render_color = {0.f, 1.f, 1.f, 1.f};
else { // neigher hover nor picking
if (point_selected)
render_color = {1.f, 0.3f, 0.3f, 1.f};
else
render_color = {0.7f, 0.7f, 0.7f, 1.f};
}
}
}
const_cast<GLModel *>(&m_cylinder)->set_color(-1, render_color);
if (shader && !picking) shader->set_uniform("emission_factor", 0.5f);
// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
glsafe(::glPushMatrix());
glsafe(::glTranslatef(brim_point.pos(0), brim_point.pos(1), brim_point.pos(2)));
glsafe(::glMultMatrixd(instance_scaling_matrix_inverse.data()));
if (vol->is_left_handed()) glFrontFace(GL_CW);
// Matrices set, we can render the point mark now.
// If in editing mode, we'll also render a cone pointing to the sphere.
if (editing_cache[i].normal == Vec3f::Zero()) m_c->raycaster()->raycaster()->get_closest_point(editing_cache[i].brim_point.pos, &editing_cache[i].normal);
Eigen::Quaterniond q;
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * editing_cache[i].normal.cast<double>());
Eigen::AngleAxisd aa(q);
glsafe(::glRotated(aa.angle() * (180. / M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2)));
glsafe(::glPushMatrix());
double radius = (double) brim_point.head_front_radius * RenderPointScale;
glsafe(::glScaled(radius, radius, .2));
m_cylinder.render();
glsafe(::glPopMatrix());
if (vol->is_left_handed()) glFrontFace(GL_CCW);
glsafe(::glPopMatrix());
}
glsafe(::glPopMatrix());
}
bool GLGizmoBrimEars::is_mesh_point_clipped(const Vec3d &point) const
{
if (m_c->object_clipper()->get_position() == 0.) return false;
auto sel_info = m_c->selection_info();
int active_inst = m_c->selection_info()->get_active_instance();
const ModelInstance *mi = sel_info->model_object()->instances[active_inst];
const Transform3d &trafo = mi->get_transformation().get_matrix();
Vec3d transformed_point = trafo * point;
transformed_point(2) += sel_info->get_sla_shift();
return m_c->object_clipper()->get_clipping_plane()->is_point_clipped(transformed_point);
}
bool GLGizmoBrimEars::unproject_on_mesh2(const Vec2d &mouse_pos, std::pair<Vec3f, Vec3f> &pos_and_normal)
{
const Camera &camera = wxGetApp().plater()->get_camera();
double clp_dist = m_c->object_clipper()->get_position();
const ClippingPlane *clp = m_c->object_clipper()->get_clipping_plane();
bool mouse_on_object = false;
Vec3f position_on_model;
Vec3f normal_on_model;
double closest_hit_distance = std::numeric_limits<double>::max();
for (auto item : m_mesh_raycaster_map) {
auto &raycaster = item.second->mesh_raycaster;
auto &world_tran = item.second->world_tran;
Vec3f normal = Vec3f::Zero();
Vec3f hit = Vec3f::Zero();
if (raycaster->unproject_on_mesh(mouse_pos, world_tran.get_matrix(), camera, hit, normal, clp_dist != 0. ? clp : nullptr)) {
double hit_squared_distance = (camera.get_position() - world_tran.get_matrix() * hit.cast<double>()).norm();
if (hit_squared_distance < closest_hit_distance) {
closest_hit_distance = hit_squared_distance;
mouse_on_object = true;
m_last_hit_volume = item.first;
auto volum_trsf = m_last_hit_volume->get_volume_transformation().get_matrix();
position_on_model = (m_last_hit_volume->get_volume_transformation().get_matrix() * hit.cast<double>()).cast<float>();
normal_on_model = normal;
}
}
}
pos_and_normal = std::make_pair(position_on_model, normal_on_model);
return mouse_on_object;
}
// Unprojects the mouse position on the mesh and saves hit point and normal of the facet into pos_and_normal
// Return false if no intersection was found, true otherwise.
bool GLGizmoBrimEars::unproject_on_mesh(const Vec2d &mouse_pos, std::pair<Vec3f, Vec3f> &pos_and_normal)
{
if (m_c->raycaster()->raycasters().size() != 1) return false;
if (!m_c->raycaster()->raycaster()) return false;
const Camera &camera = wxGetApp().plater()->get_camera();
const Selection &selection = m_parent.get_selection();
const GLVolume *volume = selection.get_volume(*selection.get_volume_idxs().begin());
Geometry::Transformation trafo = volume->get_instance_transformation();
// trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_c->selection_info()->get_sla_shift()));//sla shift看起来可以删掉
double clp_dist = m_c->object_clipper()->get_position();
const ClippingPlane *clp = m_c->object_clipper()->get_clipping_plane();
// The raycaster query
Vec3f hit;
Vec3f normal;
if (m_c->raycaster()->raycaster()->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, clp_dist != 0. ? clp : nullptr)) {
pos_and_normal = std::make_pair(hit, normal);
return true;
}
return false;
}
void GLGizmoBrimEars::data_changed(bool is_serializing)
{
if (!m_c->selection_info()) return;
ModelObject *mo = m_c->selection_info()->model_object();
if (mo) {
reset_all_pick();
register_single_mesh_pick();
}
}
// Following function is called from GLCanvas3D to inform the gizmo about a mouse/keyboard event.
// The gizmo has an opportunity to react - if it does, it should return true so that the Canvas3D is
// aware that the event was reacted to and stops trying to make different sense of it. If the gizmo
// concludes that the event was not intended for it, it should return false.
bool GLGizmoBrimEars::gizmo_event(SLAGizmoEventType action, const Vec2d &mouse_position, bool shift_down, bool alt_down, bool control_down)
{
ModelObject *mo = m_c->selection_info()->model_object();
int active_inst = m_c->selection_info()->get_active_instance();
if (action == SLAGizmoEventType::Moving) {
// First check that the mouse pointer is on an object.
const Selection &selection = m_parent.get_selection();
const ModelInstance *mi = mo->instances[0];
Plater *plater = wxGetApp().plater();
if (!plater) return false;
const Camera &camera = wxGetApp().plater()->get_camera();
const GLVolume *volume = selection.get_volume(*selection.get_volume_idxs().begin());
Transform3d inverse_trsf = volume->get_instance_transformation().get_matrix(true).inverse();
std::pair<Vec3f, Vec3f> pos_and_normal;
if (unproject_on_mesh2(mouse_position, pos_and_normal)) {
render_hover_point = new CacheEntry(BrimPoint(pos_and_normal.first, m_new_point_head_diameter / 2.f), false, (inverse_trsf * m_world_normal).cast<float>(), true);
} else {
delete render_hover_point;
render_hover_point = nullptr;
}
} else if (action == SLAGizmoEventType::LeftDown && (shift_down || alt_down || control_down)) {
// left down with shift - show the selection rectangle:
if (m_hover_id == -1) {
if (shift_down || alt_down) { m_selection_rectangle.start_dragging(mouse_position, shift_down ? GLSelectionRectangle::Select : GLSelectionRectangle::Deselect); }
} else {
if (m_editing_cache[m_hover_id].selected)
unselect_point(m_hover_id);
else {
if (!alt_down) select_point(m_hover_id);
}
}
return true;
}
// left down without selection rectangle - place point on the mesh:
if (action == SLAGizmoEventType::LeftDown && !m_selection_rectangle.is_dragging() && !shift_down) {
// If any point is in hover state, this should initiate its move - return control back to GLCanvas:
if (m_hover_id != -1) return false;
// If there is some selection, don't add new point and deselect everything instead.
if (m_selection_empty) {
std::pair<Vec3f, Vec3f> pos_and_normal;
if (unproject_on_mesh2(mouse_position, pos_and_normal)) {
// we got an intersection
const Selection &selection = m_parent.get_selection();
const GLVolume *volume = selection.get_volume(*selection.get_volume_idxs().begin());
Transform3d trsf = volume->get_instance_transformation().get_matrix();
Transform3d inverse_trsf = volume->get_instance_transformation().get_matrix(true).inverse();
// BBS brim ear postion is placed on the bottom side
Vec3d world_pos = trsf * pos_and_normal.first.cast<double>();
world_pos[2] = -0.0001;
Vec3d object_pos = trsf.inverse() * world_pos;
// brim ear always face up
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Add brim ear");
add_point_to_cache(object_pos.cast<float>(), m_new_point_head_diameter / 2.f, false, (inverse_trsf * m_world_normal).cast<float>());
m_parent.set_as_dirty();
m_wait_for_up_event = true;
} else
return false;
} else
select_point(NoPoints);
return true;
}
// left up with selection rectangle - select points inside the rectangle:
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp || action == SLAGizmoEventType::AltUp) && m_selection_rectangle.is_dragging()) {
// Is this a selection or deselection rectangle?
GLSelectionRectangle::EState rectangle_status = m_selection_rectangle.get_state();
// First collect positions of all the points in world coordinates.
Geometry::Transformation trafo = mo->instances[active_inst]->get_transformation();
// trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., m_c->selection_info()->get_sla_shift()));
std::vector<Vec3d> points;
for (unsigned int i = 0; i < m_editing_cache.size(); ++i) points.push_back(trafo.get_matrix() * m_editing_cache[i].brim_point.pos.cast<double>());
// Now ask the rectangle which of the points are inside.
std::vector<Vec3f> points_inside;
std::vector<unsigned int> points_idxs = m_selection_rectangle.stop_dragging(m_parent, points);
for (size_t idx : points_idxs) points_inside.push_back(points[idx].cast<float>());
// Only select/deselect points that are actually visible. We want to check not only
// the point itself, but also the center of base of its cone, so the points don't hide
// under every miniature irregularity on the model. Remember the actual number and
// append the cone bases.
size_t orig_pts_num = points_inside.size();
for (size_t idx : points_idxs)
points_inside.emplace_back((trafo.get_matrix().cast<float>() * (m_editing_cache[idx].brim_point.pos + m_editing_cache[idx].normal)).cast<float>());
for (size_t idx :
m_c->raycaster()->raycaster()->get_unobscured_idxs(trafo, wxGetApp().plater()->get_camera(), points_inside, m_c->object_clipper()->get_clipping_plane())) {
if (idx >= orig_pts_num) // this is a cone-base, get index of point it belongs to
idx -= orig_pts_num;
if (rectangle_status == GLSelectionRectangle::Deselect)
unselect_point(points_idxs[idx]);
else
select_point(points_idxs[idx]);
}
return true;
}
// left up with no selection rectangle
if (action == SLAGizmoEventType::LeftUp) {
if (m_wait_for_up_event) { m_wait_for_up_event = false; }
return true;
}
// dragging the selection rectangle:
if (action == SLAGizmoEventType::Dragging) {
if (m_wait_for_up_event)
return true; // point has been placed and the button not released yet
// this prevents GLCanvas from starting scene rotation
if (m_selection_rectangle.is_dragging()) {
m_selection_rectangle.dragging(mouse_position);
return true;
}
return false;
}
if (action == SLAGizmoEventType::Delete) {
// delete key pressed
delete_selected_points();
return true;
}
if (action == SLAGizmoEventType::RightDown) {
if (m_hover_id != -1) {
select_point(NoPoints);
select_point(m_hover_id);
delete_selected_points();
return true;
}
return false;
}
if (action == SLAGizmoEventType::SelectAll) {
select_point(AllPoints);
return true;
}
// mouse wheel up
if (action == SLAGizmoEventType::MouseWheelUp && control_down) {
double pos = m_c->object_clipper()->get_position();
pos = std::min(1., pos + 0.01);
m_c->object_clipper()->set_position(pos, false, true);
return true;
}
if (action == SLAGizmoEventType::MouseWheelDown && control_down) {
double pos = m_c->object_clipper()->get_position();
pos = std::max(0., pos - 0.01);
m_c->object_clipper()->set_position(pos, false, true);
return true;
}
// reset clipper position
if (action == SLAGizmoEventType::ResetClippingPlane) {
m_c->object_clipper()->set_position(-1., false);
return true;
}
return false;
}
void GLGizmoBrimEars::delete_selected_points()
{
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Delete brim ear");
for (unsigned int idx = 0; idx < m_editing_cache.size(); ++idx) {
if (m_editing_cache[idx].selected) { m_editing_cache.erase(m_editing_cache.begin() + (idx--)); }
}
select_point(NoPoints);
}
void GLGizmoBrimEars::on_update(const UpdateData &data)
{
if (m_hover_id != -1) {
std::pair<Vec3f, Vec3f> pos_and_normal;
if (!unproject_on_mesh(data.mouse_pos.cast<double>(), pos_and_normal)) return;
m_editing_cache[m_hover_id].brim_point.pos[0] = pos_and_normal.first.x();
m_editing_cache[m_hover_id].brim_point.pos[1] = pos_and_normal.first.y();
m_editing_cache[m_hover_id].normal = pos_and_normal.second;
}
}
std::vector<const ConfigOption *> GLGizmoBrimEars::get_config_options(const std::vector<std::string> &keys) const
{
std::vector<const ConfigOption *> out;
const ModelObject *mo = m_c->selection_info()->model_object();
if (!mo) return out;
const DynamicPrintConfig &object_cfg = mo->config.get();
const DynamicPrintConfig &print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
for (const std::string &key : keys) {
if (object_cfg.has(key))
out.push_back(object_cfg.option(key));
else if (print_cfg.has(key))
out.push_back(print_cfg.option(key));
else { // we must get it from defaults
if (default_cfg == nullptr) default_cfg.reset(DynamicPrintConfig::new_from_defaults_keys(keys));
out.push_back(default_cfg->option(key));
}
}
return out;
}
void GLGizmoBrimEars::on_render_input_window(float x, float y, float bottom_limit)
{
static float last_y = 0.0f;
static float last_h = 0.0f;
ModelObject *mo = m_c->selection_info()->model_object();
if (!mo) return;
const float win_h = ImGui::GetWindowHeight();
y = std::min(y, bottom_limit - win_h);
GizmoImguiSetNextWIndowPos(x, y, ImGuiCond_Always, 0.0f, 0.0f);
const float currt_scale = m_parent.get_scale();
ImGuiWrapper::push_toolbar_style(currt_scale);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(4.0 * currt_scale, 5.0 * currt_scale));
ImGui::PushStyleVar(ImGuiStyleVar_ScrollbarSize, 4.0f * currt_scale);
GizmoImguiBegin(get_name(),
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar);
float space_size = m_imgui->get_style_scaling() * 8;
std::vector<wxString> text_list = {m_desc["head_diameter"], m_desc["max_angle"], m_desc["detection_radius"], m_desc["clipping_of_view"]};
float widest_text = m_imgui->find_widest_text(text_list);
float caption_size = widest_text + space_size + ImGui::GetStyle().WindowPadding.x;
float input_text_size = m_imgui->scaled(10.0f);
float button_size = ImGui::GetFrameHeight();
float selectable_size = input_text_size + ImGui::GetFrameHeight() * 2;
float list_width = selectable_size + ImGui::GetStyle().ScrollbarSize + 2 * currt_scale;
const float slider_icon_width = m_imgui->get_slider_icon_size().x;
const float slider_width = list_width - space_size;
const float drag_left_width = caption_size + slider_width + space_size;
// adjust window position to avoid overlap the view toolbar
if (last_h != win_h || last_y != y) {
// ask canvas for another frame to render the window in the correct position
m_imgui->set_requires_extra_frame();
if (last_h != win_h) last_h = win_h;
if (last_y != y) last_y = y;
}
ImGui::AlignTextToFramePadding();
// Following is a nasty way to:
// - save the initial value of the slider before one starts messing with it
// - keep updating the head radius during sliding so it is continuosly refreshed in 3D scene
// - take correct undo/redo snapshot after the user is done with moving the slider
float initial_value = m_new_point_head_diameter;
m_imgui->text(m_desc["head_diameter"]);
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(slider_width);
m_imgui->bbl_slider_float_style("##head_diameter", &m_new_point_head_diameter, 5, 10, "%.1f", 1.0f, true);
if (m_imgui->get_last_slider_status().clicked) {
if (m_old_point_head_diameter == 0.f) m_old_point_head_diameter = initial_value;
}
if (m_imgui->get_last_slider_status().edited) {
for (auto &cache_entry : m_editing_cache)
if (cache_entry.selected) cache_entry.brim_point.head_front_radius = m_new_point_head_diameter / 2.f;
}
if (m_imgui->get_last_slider_status().deactivated_after_edit) {
// momentarily restore the old value to take snapshot
for (auto &cache_entry : m_editing_cache)
if (cache_entry.selected) cache_entry.brim_point.head_front_radius = m_old_point_head_diameter / 2.f;
float backup = m_new_point_head_diameter;
m_new_point_head_diameter = m_old_point_head_diameter;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Change point head diameter");
m_new_point_head_diameter = backup;
for (auto &cache_entry : m_editing_cache)
if (cache_entry.selected) cache_entry.brim_point.head_front_radius = m_new_point_head_diameter / 2.f;
m_old_point_head_diameter = 0.f;
}
ImGui::SameLine(drag_left_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
ImGui::BBLDragFloat("##head_diameter_input", &m_new_point_head_diameter, 0.05f, 0.0f, 0.0f, "%.1f");
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc["max_angle"]);
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(slider_width);
m_imgui->bbl_slider_float_style("##max_angle", &m_max_angle, 0, 180, "%.1f", 1.0f, true);
ImGui::SameLine(drag_left_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
ImGui::BBLDragFloat("##max_angle_input", &m_max_angle, 0.05f, 0.0f, 180.0f, "%.1f");
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc["detection_radius"]);
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(slider_width);
m_imgui->bbl_slider_float_style("##detection_radius", &m_detection_radius, 0, 200, "%.1f", 1.0f, true);
ImGui::SameLine(drag_left_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
ImGui::BBLDragFloat("##detection_radius_input", &m_detection_radius, 0.05f, 0.0f, 200.0f, "%.1f");
ImGui::Separator();
float clp_dist = float(m_c->object_clipper()->get_position());
m_imgui->text(m_desc["section_view"]);
ImGui::SameLine(caption_size);
ImGui::PushItemWidth(slider_width);
bool slider_clp_dist = m_imgui->bbl_slider_float_style("##section_view", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true);
ImGui::SameLine(drag_left_width);
ImGui::PushItemWidth(1.5 * slider_icon_width);
bool b_clp_dist_input = ImGui::BBLDragFloat("##section_view_input", &clp_dist, 0.05f, 0.0f, 0.0f, "%.2f");
if (slider_clp_dist || b_clp_dist_input) { m_c->object_clipper()->set_position(clp_dist, false, true); }
ImGui::Separator();
// ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(6.0f, 10.0f));
float get_cur_y = ImGui::GetContentRegionMax().y + ImGui::GetFrameHeight() + y;
show_tooltip_information(x, get_cur_y);
float f_scale = m_parent.get_gizmos_manager().get_layout_scale();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(6.0f, 4.0f * f_scale));
ImGui::SameLine();
if (m_imgui->button(m_desc["auto_generate"])) { auto_generate(); }
ImGui::SameLine();
if (m_imgui->button(m_desc["remove_selected"])) { delete_selected_points(); }
float font_size = ImGui::GetFontSize();
ImGui::Dummy(ImVec2(font_size * 1.8, font_size * 1.3));
ImGui::SameLine();
if (m_imgui->button(m_desc["remove_all"])) {
if (m_editing_cache.size() > 0) {
select_point(AllPoints);
delete_selected_points();
}
}
ImGui::PopStyleVar(1);
GizmoImguiEnd();
ImGui::PopStyleVar(2);
ImGuiWrapper::pop_toolbar_style();
}
void GLGizmoBrimEars::show_tooltip_information(float x, float y)
{
std::array<std::string, 3> info_array = std::array<std::string, 3>{"left_click", "right_click", "ctrl_mouse_wheel"};
float caption_max = 0.f;
for (const auto &t : info_array) { caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc[t + "_caption"]).x); }
ImTextureID normal_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP);
ImTextureID hover_id = m_parent.get_gizmos_manager().get_icon_texture_id(GLGizmosManager::MENU_ICON_NAME::IC_TOOLBAR_TOOLTIP_HOVER);
caption_max += m_imgui->calc_text_size(": ").x + 35.f;
float font_size = ImGui::GetFontSize();
ImVec2 button_size = ImVec2(font_size * 1.8, font_size * 1.3);
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {0, ImGui::GetStyle().FramePadding.y});
ImGui::ImageButton3(normal_id, hover_id, button_size);
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip2(ImVec2(x, y));
auto draw_text_with_caption = [this, &caption_max](const wxString &caption, const wxString &text) {
m_imgui->text_colored(ImGuiWrapper::COL_ACTIVE, caption);
ImGui::SameLine(caption_max);
m_imgui->text_colored(ImGuiWrapper::COL_WINDOW_BG, text);
};
for (const auto &t : info_array) draw_text_with_caption(m_desc.at(t + "_caption") + ": ", m_desc.at(t));
ImGui::EndTooltip();
}
ImGui::PopStyleVar(2);
}
bool GLGizmoBrimEars::on_is_activable() const
{
const Selection &selection = m_parent.get_selection();
if (!selection.is_from_single_instance()) return false;
// Check that none of the selected volumes is outside. Only SLA auxiliaries (supports) are allowed outside.
const Selection::IndicesList &list = selection.get_volume_idxs();
for (const auto &idx : list)
if (selection.get_volume(idx)->is_outside && selection.get_volume(idx)->composite_id.volume_id >= 0) return false;
return true;
}
std::string GLGizmoBrimEars::on_get_name() const { return _u8L("Brim Ears"); }
CommonGizmosDataID GLGizmoBrimEars::on_get_requirements() const
{
return CommonGizmosDataID(int(CommonGizmosDataID::SelectionInfo) | int(CommonGizmosDataID::InstancesHider) | int(CommonGizmosDataID::Raycaster) |
int(CommonGizmosDataID::ObjectClipper));
}
// switch gizmos
void GLGizmoBrimEars::on_set_state()
{
if (m_state == m_old_state) return;
if (m_state == On && m_old_state != On) {
// the gizmo was just turned on
wxGetApp().plater()->enter_gizmos_stack();
m_new_point_head_diameter = 5.0f;
first_layer_slicer();
}
if (m_state == Off && m_old_state != Off) {
// the gizmo was just turned Off
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Brim ears edit");
ModelObject *mo = m_c->selection_info()->model_object();
mo->brim_points.clear();
for (const CacheEntry &ce : m_editing_cache) mo->brim_points.emplace_back(ce.brim_point);
wxGetApp().plater()->leave_gizmos_stack();
// wxGetApp().mainframe->update_slice_print_status(MainFrame::SlicePrintEventType::eEventSliceUpdate, true, true);
}
m_old_state = m_state;
}
void GLGizmoBrimEars::on_start_dragging()
{
if (m_hover_id != -1) {
select_point(NoPoints);
select_point(m_hover_id);
m_point_before_drag = m_editing_cache[m_hover_id];
} else
m_point_before_drag = CacheEntry();
}
void GLGizmoBrimEars::on_stop_dragging()
{
if (m_hover_id != -1) {
CacheEntry backup = m_editing_cache[m_hover_id];
if (m_point_before_drag.brim_point.pos != Vec3f::Zero() // some point was touched
&& backup.brim_point.pos != m_point_before_drag.brim_point.pos) // and it was moved, not just selected
{
m_editing_cache[m_hover_id] = m_point_before_drag;
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Move support point");
m_editing_cache[m_hover_id] = backup;
}
}
m_point_before_drag = CacheEntry();
}
void GLGizmoBrimEars::on_load(cereal::BinaryInputArchive &ar) { ar(m_new_point_head_diameter, m_editing_cache, m_selection_empty); }
void GLGizmoBrimEars::on_save(cereal::BinaryOutputArchive &ar) const { ar(m_new_point_head_diameter, m_editing_cache, m_selection_empty); }
void GLGizmoBrimEars::select_point(int i)
{
if (i == AllPoints || i == NoPoints) {
for (auto &point_and_selection : m_editing_cache) point_and_selection.selected = (i == AllPoints);
m_selection_empty = (i == NoPoints);
if (i == AllPoints) m_new_point_head_diameter = m_editing_cache[0].brim_point.head_front_radius * 2.f;
} else {
m_editing_cache[i].selected = true;
m_selection_empty = false;
m_new_point_head_diameter = m_editing_cache[i].brim_point.head_front_radius * 2.f;
}
}
void GLGizmoBrimEars::unselect_point(int i)
{
m_editing_cache[i].selected = false;
m_selection_empty = true;
for (const CacheEntry &ce : m_editing_cache) {
if (ce.selected) {
m_selection_empty = false;
break;
}
}
}
void GLGizmoBrimEars::reload_cache()
{
const ModelObject *mo = m_c->selection_info()->model_object();
m_editing_cache.clear();
for (const BrimPoint &point : mo->brim_points) m_editing_cache.emplace_back(point);
}
Points GLGizmoBrimEars::generate_points(Polygon &obj_polygon, float ear_detection_length, float brim_ears_max_angle, bool is_outer)
{
const coordf_t angle_threshold = (180 - brim_ears_max_angle) * PI / 180.0;
Points pt_ears;
if (ear_detection_length > 0) {
Points points = obj_polygon.points;
points.push_back(points.front());
points = MultiPoint::_douglas_peucker(points, ear_detection_length);
if (points.size() > 4) {
points.erase(points.end() - 1);
obj_polygon.points = points;
}
}
append(pt_ears, is_outer ? obj_polygon.convex_points(angle_threshold) : obj_polygon.concave_points(angle_threshold));
return pt_ears;
}
void GLGizmoBrimEars::first_layer_slicer()
{
const Selection &selection = m_parent.get_selection();
const Selection::IndicesList &idxs = selection.get_volume_idxs();
if (idxs.size() <= 0) return;
std::vector<float> slice_height(1, 0.1);
MeshSlicingParamsEx params;
params.mode = MeshSlicingParams::SlicingMode::Regular;
params.closing_radius = 0.1f;
params.extra_offset = 0.05f;
params.resolution = 0.01;
ExPolygons part_ex;
ExPolygons negative_ex;
for (auto idx : idxs) {
const GLVolume *volume = selection.get_volume(idx);
const ModelVolume *model_volume = get_model_volume(*volume, wxGetApp().model());
if (model_volume == nullptr) continue;
if (model_volume->type() == ModelVolumeType::MODEL_PART || model_volume->type() == ModelVolumeType::NEGATIVE_VOLUME) {
indexed_triangle_set volume_its = model_volume->mesh().its;
if (volume_its.indices.size() <= 0) continue;
Transform3d trsf = volume->get_instance_transformation().get_matrix() * volume->get_volume_transformation().get_matrix();
MeshSlicingParamsEx params_ex(params);
params_ex.trafo = params_ex.trafo * trsf;
if (params_ex.trafo.rotation().determinant() < 0.) its_flip_triangles(volume_its);
ExPolygons sliced_layer = slice_mesh_ex(volume_its, slice_height, params_ex).front();
if (model_volume->type() == ModelVolumeType::MODEL_PART) {
part_ex = union_ex(part_ex, sliced_layer);
} else {
negative_ex = union_ex(negative_ex, sliced_layer);
}
}
}
m_first_layer = diff_ex(part_ex, negative_ex);
}
void GLGizmoBrimEars::auto_generate()
{
/*ModelObject* mo = m_c->selection_info()->model_object();
std::vector<float> slice_height(1, 0.1);
const Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
Transform3d trsf = volume->get_instance_transformation().get_matrix();
const ModelVolume* model_volume = get_model_volume(selection, wxGetApp().model());
Vec3f normal = (volume->get_instance_transformation().get_matrix(true).inverse() * m_world_normal).cast<float>();
indexed_triangle_set volume_its = model_volume->mesh().its;
if (volume_its.indices.size() <= 0)
return;
MeshSlicingParamsEx params;
params.mode = MeshSlicingParams::SlicingMode::Regular;
params.closing_radius = 0.1f;
params.extra_offset = 0.05f;
params.resolution = 0.01;
params.trafo = params.trafo * trsf;
if (params.trafo.rotation().determinant() < 0.)
its_flip_triangles(volume_its);
ExPolygons sliced_layer = slice_mesh_ex(volume_its, slice_height, params).front();*/
const Selection &selection = m_parent.get_selection();
const GLVolume *volume = selection.get_volume(*selection.get_volume_idxs().begin());
Transform3d trsf = volume->get_instance_transformation().get_matrix();
Vec3f normal = (volume->get_instance_transformation().get_matrix(true).inverse() * m_world_normal).cast<float>();
auto add_point = [this, &trsf, &normal](const Point &p) {
Vec3d world_pos = {float(p.x() * SCALING_FACTOR), float(p.y() * SCALING_FACTOR), -0.0001};
Vec3d object_pos = trsf.inverse() * world_pos;
// m_editing_cache.emplace_back(BrimPoint(object_pos.cast<float>(), m_new_point_head_diameter / 2), false, normal);
add_point_to_cache(object_pos.cast<float>(), m_new_point_head_diameter / 2, false, normal);
};
for (const ExPolygon &ex_poly : m_first_layer) {
Polygon out_poly = ex_poly.contour;
Polygons inner_poly = ex_poly.holes;
polygons_reverse(inner_poly);
Plater::TakeSnapshot snapshot(wxGetApp().plater(), "Auto generate brim ear");
Points out_points = generate_points(out_poly, m_detection_radius, m_max_angle, true);
for (Point &p : out_points) { add_point(p); }
for (Polygon &pl : inner_poly) {
Points inner_points = generate_points(pl, m_detection_radius, m_max_angle, false);
for (Point &p : inner_points) { add_point(p); }
}
}
}
bool GLGizmoBrimEars::add_point_to_cache(Vec3f pos, float head_radius, bool selected, Vec3f normal)
{
BrimPoint point(pos, head_radius);
for (int i = 0; i < m_editing_cache.size(); i++) {
if (m_editing_cache[i].brim_point == point) { return false; }
}
m_editing_cache.emplace_back(point, selected, normal);
return true;
}
void GLGizmoBrimEars::register_single_mesh_pick()
{
Selection &selection = m_parent.get_selection();
const Selection::IndicesList &idxs = selection.get_volume_idxs();
if (idxs.size() > 0) {
for (unsigned int idx : idxs) {
GLVolume *v = const_cast<GLVolume *>(selection.get_volume(idx));
auto world_tran = v->get_instance_transformation() * v->get_volume_transformation();
auto mesh = const_cast<TriangleMesh *>(v->ori_mesh);
if (m_mesh_raycaster_map.find(v) != m_mesh_raycaster_map.end()) {
m_mesh_raycaster_map[v]->world_tran.set_from_transform(world_tran.get_matrix());
} else {
m_mesh_raycaster_map[v] = std::make_shared<PickRaycaster>(mesh, -1);
m_mesh_raycaster_map[v]->world_tran.set_from_transform(world_tran.get_matrix());
}
}
}
}
void GLGizmoBrimEars::update_single_mesh_pick(GLVolume *v)
{
if (m_mesh_raycaster_map.find(v) != m_mesh_raycaster_map.end()) {
auto world_tran = v->get_instance_transformation() * v->get_volume_transformation();
m_mesh_raycaster_map[v]->world_tran.set_from_transform(world_tran.get_matrix());
}
}
void GLGizmoBrimEars::reset_all_pick() { std::map<GLVolume *, std::shared_ptr<PickRaycaster>>().swap(m_mesh_raycaster_map); }
}} // namespace Slic3r::GUI

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@ -0,0 +1,163 @@
#ifndef slic3r_GLGizmoBrimEars_hpp_
#define slic3r_GLGizmoBrimEars_hpp_
#include "GLGizmoBase.hpp"
#include "slic3r/GUI/GLSelectionRectangle.hpp"
#include "libslic3r/BrimEarsPoint.hpp"
#include "libslic3r/ObjectID.hpp"
#include <wx/dialog.h>
#include <cereal/types/vector.hpp>
namespace Slic3r {
class ConfigOption;
namespace GUI {
enum class SLAGizmoEventType : unsigned char;
class GLGizmoBrimEars : public GLGizmoBase
{
private:
bool unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal);
bool unproject_on_mesh2(const Vec2d& mouse_pos, std::pair<Vec3f, Vec3f>& pos_and_normal);
const float RenderPointScale = 1.f;
class CacheEntry {
public:
CacheEntry() :
brim_point(BrimPoint()), selected(false), normal(Vec3f::Zero()), is_hover(false) {}
CacheEntry(const BrimPoint& point, bool sel = false, const Vec3f& norm = Vec3f::Zero(), bool hover = false) :
brim_point(point), selected(sel), normal(norm), is_hover(hover) {}
bool operator==(const CacheEntry& rhs) const {
return (brim_point == rhs.brim_point);
}
bool operator!=(const CacheEntry& rhs) const {
return ! ((*this) == rhs);
}
inline bool pos_is_zero() {
return brim_point.pos.isZero();
}
void set_empty() {
brim_point = BrimPoint();
selected = false;
normal.setZero();
is_hover = false;
}
BrimPoint brim_point;
bool selected; // whether the point is selected
bool is_hover; // show mouse hover cylinder
Vec3f normal;
template<class Archive>
void serialize(Archive & ar)
{
ar(brim_point, selected, normal);
}
};
public:
GLGizmoBrimEars(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
virtual ~GLGizmoBrimEars() = default;
void data_changed(bool is_serializing) override;
void set_brim_data(ModelObject* model_object, const Selection& selection);
bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
void delete_selected_points();
//ClippingPlane get_sla_clipping_plane() const;
bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); }
bool wants_enter_leave_snapshots() const override { return true; }
std::string get_gizmo_entering_text() const override { return "Entering Brim Ears"; }
std::string get_gizmo_leaving_text() const override { return "Leaving Brim Ears"; }
private:
bool on_init() override;
void on_update(const UpdateData& data) override;
void on_render() override;
void on_render_for_picking() override;
void render_points(const Selection& selection, bool picking = false) const;
float m_new_point_head_diameter; // Size of a new point.
float m_max_angle = 125.f;
float m_detection_radius = 1.f;
CacheEntry m_point_before_drag; // undo/redo - so we know what state was edited
float m_old_point_head_diameter = 0.; // the same
mutable std::vector<CacheEntry> m_editing_cache; // a support point and whether it is currently selectedchanges or undo/redo
ObjectID m_old_mo_id;
const Vec3d m_world_normal = {0, 0, 1};
std::map<GLVolume*, std::shared_ptr<PickRaycaster>> m_mesh_raycaster_map;
GLVolume* m_last_hit_volume;
CacheEntry* render_hover_point = nullptr;
// This map holds all translated description texts, so they can be easily referenced during layout calculations
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
std::map<std::string, wxString> m_desc;
GLSelectionRectangle m_selection_rectangle;
ExPolygons m_first_layer;
bool m_wait_for_up_event = false;
bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
bool is_mesh_point_clipped(const Vec3d& point) const;
// Methods that do the model_object and editing cache synchronization,
// editing mode selection, etc:
enum {
AllPoints = -2,
NoPoints,
};
void select_point(int i);
void unselect_point(int i);
void reload_cache();
Points generate_points(Polygon &obj_polygon, float ear_detection_length, float brim_ears_max_angle, bool is_outer);
void auto_generate();
void first_layer_slicer();
protected:
void on_set_state() override;
void on_set_hover_id() override
{
if ((int)m_editing_cache.size() <= m_hover_id)
m_hover_id = -1;
}
void on_start_dragging() override;
void on_stop_dragging() override;
void on_render_input_window(float x, float y, float bottom_limit) override;
void show_tooltip_information(float x, float y);
std::string on_get_name() const override;
std::string on_get_name_str() override { return "Brim Ears"; }
bool on_is_activable() const override;
//bool on_is_selectable() const override;
virtual CommonGizmosDataID on_get_requirements() const override;
void on_load(cereal::BinaryInputArchive& ar) override;
void on_save(cereal::BinaryOutputArchive& ar) const override;
void register_single_mesh_pick();
void update_single_mesh_pick(GLVolume* v);
void reset_all_pick();
bool add_point_to_cache(Vec3f pos, float head_radius, bool selected, Vec3f normal);
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoBrimEars_hpp_

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@ -414,7 +414,7 @@ void CommonGizmosDataObjects::ObjectClipper::render_cut(const std::vector<size_t
{
if (m_clp_ratio == 0.) return;
const SelectionInfo * sel_info = get_pool()->selection_info();
//consider normal view or assemble view
//consider normal view or assemble view
const ModelObject * mo = sel_info->model_object();
Geometry::Transformation inst_trafo;
bool is_assem_cnv = get_pool()->get_canvas()->get_canvas_type() == GLCanvas3D::CanvasAssembleView;
@ -463,7 +463,7 @@ void CommonGizmosDataObjects::ObjectClipper::set_behaviour(bool hide_clipped, bo
clipper.first->set_behaviour(fill_cut, contour_width);
}
void ObjectClipper::set_position(double pos, bool keep_normal)
void ObjectClipper::set_position(double pos, bool keep_normal, bool vertical_normal)
{
const ModelObject *mo = get_pool()->selection_info()->model_object();
int active_inst = get_pool()->selection_info()->get_active_instance();
@ -471,7 +471,12 @@ void ObjectClipper::set_position(double pos, bool keep_normal)
if (active_inst < 0) {
return;
}
Vec3d normal = (keep_normal && m_clp) ? m_clp->get_normal() : -wxGetApp().plater()->get_camera().get_dir_forward();
Vec3d normal;
if(vertical_normal) {
normal = {0, 0, 1};
}else {
normal = (keep_normal && m_clp) ? m_clp->get_normal() : -wxGetApp().plater()->get_camera().get_dir_forward();
}
Vec3d center;
if (get_pool()->get_canvas()->get_canvas_type() == GLCanvas3D::CanvasAssembleView) {
const SelectionInfo *sel_info = get_pool()->selection_info();
@ -491,6 +496,12 @@ void ObjectClipper::set_position(double pos, bool keep_normal)
get_pool()->get_canvas()->set_as_dirty();
}
void ObjectClipper::set_position_to_init_layer()
{
m_clp.reset(new ClippingPlane({0, 0, 1}, 0.1));
get_pool()->get_canvas()->set_as_dirty();
}
int CommonGizmosDataObjects::ObjectClipper::get_number_of_contours() const
{
int sum = 0;

View File

@ -263,8 +263,9 @@ public:
CommonGizmosDataID get_dependencies() const override { return CommonGizmosDataID::SelectionInfo; }
#endif // NDEBUG
void set_position(double pos, bool keep_normal);
void set_position(double pos, bool keep_normal, bool vertical_normal=false);
double get_position() const { return m_clp_ratio; }
void set_position_to_init_layer();
ClippingPlane* get_clipping_plane() const { return m_clp.get(); }
void render_cut(const std::vector<size_t> *ignore_idxs = nullptr) const;
void set_range_and_pos(const Vec3d &cpl_normal, double cpl_offset, double pos);

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@ -15,6 +15,7 @@
#include "slic3r/GUI/Gizmos/GLGizmoFlatten.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoFdmSupports.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoBrimEars.hpp"
// BBS
#include "slic3r/GUI/Gizmos/GLGizmoAdvancedCut.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoFaceDetector.hpp"
@ -225,6 +226,7 @@ bool GLGizmosManager::init()
m_gizmos.emplace_back(new GLGizmoMeasure(m_parent, m_is_dark ? "toolbar_measure_dark.svg" : "toolbar_measure.svg", EType::Measure));
m_gizmos.emplace_back(new GLGizmoAssembly(m_parent, m_is_dark ? "toolbar_assembly_dark.svg" : "toolbar_assembly.svg", EType::Assembly));
m_gizmos.emplace_back(new GLGizmoSimplify(m_parent, "reduce_triangles.svg", EType::Simplify));
m_gizmos.emplace_back(new GLGizmoBrimEars(m_parent, m_is_dark ? "toolbar_brimears_dark.svg" : "toolbar_brimears.svg", EType::BrimEars));
//m_gizmos.emplace_back(new GLGizmoSlaSupports(m_parent, "sla_supports.svg", sprite_id++));
//m_gizmos.emplace_back(new GLGizmoFaceDetector(m_parent, "face recognition.svg", sprite_id++));
//m_gizmos.emplace_back(new GLGizmoHollow(m_parent, "hollow.svg", sprite_id++));
@ -466,6 +468,7 @@ void GLGizmosManager::update_data()
ModelObject* model_object = selection.get_model()->objects[selection.get_object_idx()];
set_flattening_data(model_object);
set_sla_support_data(model_object);
set_brim_data(model_object);
set_painter_gizmo_data();
}
else if (selection.is_single_volume() || selection.is_single_modifier())
@ -477,6 +480,7 @@ void GLGizmosManager::update_data()
finish_cut_rotation();
set_flattening_data(nullptr);
set_sla_support_data(nullptr);
set_brim_data(nullptr);
set_painter_gizmo_data();
}
else if (is_wipe_tower)
@ -486,6 +490,7 @@ void GLGizmosManager::update_data()
set_rotation(Vec3d(0., 0., (M_PI/180.) * dynamic_cast<const ConfigOptionFloat*>(proj_cfg.option("wipe_tower_rotation_angle"))->value));
set_flattening_data(nullptr);
set_sla_support_data(nullptr);
set_brim_data(nullptr);
set_painter_gizmo_data();
}
else
@ -494,6 +499,7 @@ void GLGizmosManager::update_data()
set_rotation(Vec3d::Zero());
set_flattening_data(selection.is_from_single_object() ? selection.get_model()->objects[selection.get_object_idx()] : nullptr);
set_sla_support_data(selection.is_from_single_instance() ? selection.get_model()->objects[selection.get_object_idx()] : nullptr);
set_brim_data(selection.is_from_single_instance() ? selection.get_model()->objects[selection.get_object_idx()] : nullptr);
set_painter_gizmo_data();
}
@ -646,6 +652,14 @@ void GLGizmosManager::set_sla_support_data(ModelObject* model_object)
gizmo_supports->set_sla_support_data(model_object, m_parent.get_selection());
}
void GLGizmosManager::set_brim_data(ModelObject* model_object)
{
if (!m_enabled || m_gizmos.empty())
return;
auto* gizmo_brim = dynamic_cast<GLGizmoBrimEars*>(m_gizmos[BrimEars].get());
gizmo_brim->set_brim_data(model_object, m_parent.get_selection());
}
void GLGizmosManager::set_painter_gizmo_data()
{
if (!m_enabled || m_gizmos.empty())
@ -760,6 +774,8 @@ bool GLGizmosManager::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_p
return dynamic_cast<GLGizmoAdvancedCut *>(m_gizmos[Cut].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
else if (m_current == MeshBoolean)
return dynamic_cast<GLGizmoMeshBoolean*>(m_gizmos[MeshBoolean].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
else if (m_current == BrimEars)
return dynamic_cast<GLGizmoBrimEars*>(m_gizmos[BrimEars].get())->gizmo_event(action, mouse_position, shift_down, alt_down, control_down);
else
return false;
}
@ -874,7 +890,7 @@ bool GLGizmosManager::on_mouse_wheel(wxMouseEvent& evt)
{
bool processed = false;
if (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation) {
if (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation || m_current == BrimEars) {
float rot = (float)evt.GetWheelRotation() / (float)evt.GetWheelDelta();
if (gizmo_event((rot > 0.f ? SLAGizmoEventType::MouseWheelUp : SLAGizmoEventType::MouseWheelDown), Vec2d::Zero(), evt.ShiftDown(), evt.AltDown()
// BBS
@ -912,7 +928,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
// mouse anywhere
if (evt.Moving()) {
m_tooltip = update_hover_state(mouse_pos);
if (m_current == MmuSegmentation || m_current == FdmSupports || m_current == Text)
if (m_current == MmuSegmentation || m_current == FdmSupports || m_current == Text || m_current == BrimEars)
// BBS
gizmo_event(SLAGizmoEventType::Moving, mouse_pos, evt.ShiftDown(), evt.AltDown(), evt.ControlDown());
} else if (evt.LeftUp()) {
@ -1076,7 +1092,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
if (evt.LeftDown() && (!control_down || grabber_contains_mouse())) {
if ((m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports ||
m_current == Seam || m_current == MmuSegmentation || m_current == Text || m_current == Cut || m_current == MeshBoolean)
m_current == Seam || m_current == MmuSegmentation || m_current == Text || m_current == Cut || m_current == MeshBoolean || m_current == BrimEars)
&& gizmo_event(SLAGizmoEventType::LeftDown, mouse_pos, evt.ShiftDown(), evt.AltDown()))
// the gizmo got the event and took some action, there is no need to do anything more
processed = true;
@ -1101,7 +1117,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
processed = true;
}
}
else if (evt.RightDown() && selected_object_idx != -1 && (m_current == SlaSupports || m_current == Hollow)
else if (evt.RightDown() && selected_object_idx != -1 && (m_current == SlaSupports || m_current == Hollow || m_current == BrimEars)
&& gizmo_event(SLAGizmoEventType::RightDown, mouse_pos)) {
// we need to set the following right up as processed to avoid showing the context menu if the user release the mouse over the object
pending_right_up = true;
@ -1115,11 +1131,11 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
processed = true;
}
else if (evt.Dragging() && m_parent.get_move_volume_id() != -1
&& (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation))
&& (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation || m_current == BrimEars))
// don't allow dragging objects with the Sla gizmo on
processed = true;
else if (evt.Dragging() && !control_down
&& (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation || m_current == Cut)
&& (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation || m_current == Cut || m_current == BrimEars)
&& gizmo_event(SLAGizmoEventType::Dragging, mouse_pos, evt.ShiftDown(), evt.AltDown())) {
// the gizmo got the event and took some action, no need to do anything more here
m_parent.set_as_dirty();
@ -1133,7 +1149,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
gizmo_event(SLAGizmoEventType::RightUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), true);
}
else if (evt.LeftUp()
&& (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation || m_current == Cut)
&& (m_current == SlaSupports || m_current == Hollow || m_current == FdmSupports || m_current == Seam || m_current == MmuSegmentation || m_current == Cut || m_current == BrimEars)
&& gizmo_event(SLAGizmoEventType::LeftUp, mouse_pos, evt.ShiftDown(), evt.AltDown(), control_down)
&& !m_parent.is_mouse_dragging()) {
// in case SLA/FDM gizmo is selected, we just pass the LeftUp event and stop processing - neither
@ -1231,7 +1247,7 @@ bool GLGizmosManager::on_char(wxKeyEvent& evt)
if (m_current != Undefined) {
if ((m_current == Measure || m_current == Assembly) && gizmo_event(SLAGizmoEventType::Escape)) {
// do nothing
} else if ((m_current != SlaSupports) || !gizmo_event(SLAGizmoEventType::DiscardChanges))
} else if ((m_current != SlaSupports && m_current != BrimEars) || !gizmo_event(SLAGizmoEventType::DiscardChanges))
reset_all_states();
processed = true;
@ -1340,7 +1356,7 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
if (evt.GetEventType() == wxEVT_KEY_UP)
{
if (m_current == SlaSupports || m_current == Hollow)
if (m_current == SlaSupports || m_current == Hollow || m_current == BrimEars)
{
bool is_editing = true;
bool is_rectangle_dragging = false;
@ -1349,6 +1365,9 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
GLGizmoSlaSupports* gizmo = dynamic_cast<GLGizmoSlaSupports*>(get_current());
is_editing = gizmo->is_in_editing_mode();
is_rectangle_dragging = gizmo->is_selection_rectangle_dragging();
} else if (m_current == BrimEars) {
GLGizmoBrimEars* gizmo = dynamic_cast<GLGizmoBrimEars*>(get_current());
is_rectangle_dragging = gizmo->is_selection_rectangle_dragging();
}
else {
GLGizmoHollow* gizmo = dynamic_cast<GLGizmoHollow*>(get_current());
@ -1391,6 +1410,10 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
// m_parent.set_cursor(GLCanvas3D::Cross);
processed = true;
}
else if ((m_current == BrimEars) && ((keyCode == WXK_SHIFT) || (keyCode == WXK_ALT)))
{
processed = true;
}
else if (m_current == Cut)
{
// BBS
@ -1885,11 +1908,14 @@ bool GLGizmosManager::grabber_contains_mouse() const
bool GLGizmosManager::is_in_editing_mode(bool error_notification) const
{
if (m_current != SlaSupports || ! dynamic_cast<GLGizmoSlaSupports*>(get_current())->is_in_editing_mode())
if (m_current == SlaSupports && dynamic_cast<GLGizmoSlaSupports*>(get_current())->is_in_editing_mode()) {
return true;
} else if (m_current == BrimEars) {
return true;
} else {
return false;
}
// BBS: remove SLA editing notification
return true;
}

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@ -81,6 +81,7 @@ public:
Measure,
Assembly,
Simplify,
BrimEars,
SlaSupports,
// BBS
//FaceRecognition,
@ -282,6 +283,8 @@ public:
void set_sla_support_data(ModelObject* model_object);
void set_brim_data(ModelObject* model_object);
void set_painter_gizmo_data();
bool is_gizmo_activable_when_single_full_instance();

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@ -405,7 +405,7 @@ void ImGuiWrapper::set_language(const std::string &language)
}
else if (lang == "en") {
ranges = ImGui::GetIO().Fonts->GetGlyphRangesEnglish(); // Basic Latin
}
}
else{
ranges = ImGui::GetIO().Fonts->GetGlyphRangesOthers();
}
@ -532,6 +532,15 @@ ImVec2 ImGuiWrapper::calc_text_size(const wxString &text, float wrap_width) cons
return size;
}
float ImGuiWrapper::find_widest_text(std::vector<wxString> &text_list)
{
float width = .0f;
for(const wxString &text : text_list) {
width = std::max(width, this->calc_text_size(text).x);
}
return width;
}
ImVec2 ImGuiWrapper::calc_button_size(const wxString &text, const ImVec2 &button_size) const
{
const ImVec2 text_size = this->calc_text_size(text);
@ -828,8 +837,8 @@ ColorRGBA ImGuiWrapper::from_ImU32(const ImU32 &color)
return from_ImVec4(ImGui::ColorConvertU32ToFloat4(color));
}
ColorRGBA ImGuiWrapper::from_ImVec4(const ImVec4 &color)
{
ColorRGBA ImGuiWrapper::from_ImVec4(const ImVec4 &color)
{
return {color.x, color.y, color.z, color.w};
}
@ -1564,9 +1573,9 @@ bool begin_menu(const char *label, bool enabled)
return menu_is_open;
}
void end_menu()
{
ImGui::EndMenu();
void end_menu()
{
ImGui::EndMenu();
}
bool menu_item_with_icon(const char *label, const char *shortcut, ImVec2 icon_size /* = ImVec2(0, 0)*/, ImU32 icon_color /* = 0*/, bool selected /* = false*/, bool enabled /* = true*/, bool* hovered/* = nullptr*/)

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@ -92,7 +92,7 @@ public:
ImVec2 scaled(float x, float y) const { return ImVec2(x * m_font_size, y * m_font_size); }
ImVec2 calc_text_size(const wxString &text, float wrap_width = -1.0f) const;
ImVec2 calc_button_size(const wxString &text, const ImVec2 &button_size = ImVec2(0, 0)) const;
float find_widest_text(std::vector<wxString> &text_list);
ImVec2 get_item_spacing() const;
float get_slider_float_height() const;
const LastSliderStatus& get_last_slider_status() const { return m_last_slider_status; }

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@ -2381,6 +2381,7 @@ void PartPlate::render(bool bottom, bool only_body, bool force_background_color,
shader->start_using();
shader->set_uniform("view_model_matrix", view_mat);
shader->set_uniform("projection_matrix", proj_mat);
render_height_limit(mode);
shader->stop_using();
}
@ -4682,7 +4683,7 @@ void PartPlateList::postprocess_arrange_polygon(arrangement::ArrangePolygon& arr
}
/*rendering related functions*/
void PartPlateList::render_instance(bool bottom, bool only_current, bool only_body, bool force_background_color, int hover_id)
void PartPlateList::render_instance(bool bottom, bool only_current, bool only_body, bool force_background_color, int hover_id, bool show_grid)
{
if (m_update_plate_mats_vbo) {
m_update_plate_mats_vbo = false;
@ -4709,7 +4710,8 @@ void PartPlateList::render_instance(bool bottom, bool only_current, bool only_bo
if (!bottom) { // draw background
render_exclude_area(force_background_color); // for selected_plate
}
render_grid(bottom); // for selected_plate
if (show_grid)
render_grid(bottom); // for selected_plate
shader->stop_using();
@ -4804,7 +4806,7 @@ void PartPlateList::render_instance_exclude_area(bool force_default_color)
}
//render
void PartPlateList::render(bool bottom, bool only_current, bool only_body, int hover_id, bool render_cali)
void PartPlateList::render(bool bottom, bool only_current, bool only_body, int hover_id, bool render_cali, bool show_grid)
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
@ -4828,7 +4830,7 @@ void PartPlateList::render(bool bottom, bool only_current, bool only_body, int h
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
glsafe(::glDepthMask(GL_FALSE));
render_instance(bottom, only_current, only_body, false, m_plate_hover_action);
render_instance(bottom, only_current, only_body, false, m_plate_hover_action, show_grid);
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
int current_index = (*it)->get_index();
@ -4836,14 +4838,14 @@ void PartPlateList::render(bool bottom, bool only_current, bool only_body, int h
continue;
if (current_index == m_current_plate) {
PartPlate::HeightLimitMode height_mode = (only_current)?PartPlate::HEIGHT_LIMIT_NONE:m_height_limit_mode;
if (m_plate_hover_index == current_index)
(*it)->render(bottom, only_body, false, height_mode, m_plate_hover_action, render_cali);
if (m_plate_hover_index == current_index)
(*it)->render(bottom, only_body, false, height_mode, m_plate_hover_action, render_cali);
else
(*it)->render(bottom, only_body, false, height_mode, -1, render_cali);
}
else {
if (m_plate_hover_index == current_index)
(*it)->render(bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, m_plate_hover_action, render_cali);
if (m_plate_hover_index == current_index)
(*it)->render(bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, m_plate_hover_action, render_cali);
else
(*it)->render(bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, -1, render_cali);
}

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@ -812,7 +812,8 @@ public:
bool only_current = false,
bool only_body = false,
bool force_background_color = false,
int hover_id = -1);
int hover_id = -1,
bool show_grid = true);
void render_instance_grid(bool bottom);
void render_instance_background(bool force_default_color = false);
void render_grid(bool bottom);
@ -820,7 +821,7 @@ public:
void render_instance_exclude_area(bool force_default_color);
void on_change_color_mode(bool is_dark) { m_is_dark = is_dark; }
void render(bool bottom, bool only_current = false, bool only_body = false, int hover_id = -1, bool render_cali = false);
void render(bool bottom, bool only_current = false, bool only_body = false, int hover_id = -1, bool render_cali = false, bool show_grid = true);
void render_for_picking_pass();
void set_render_option(bool bedtype_texture, bool plate_settings);
void set_render_cali(bool value = true) { render_cali_logo = value; }