FIX: text spaces is not work
the mesh of space is null, so the width of space is 0. we use 'i' instead of space to calculate width. Change-Id: I95d92d96e19416406d644ca35f0f14ade870f315
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@ -931,8 +931,14 @@ bool GLGizmoText::update_text_positions(const std::vector<std::string>& texts)
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{
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std::vector<double> text_lengths;
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for (int i = 0; i < texts.size(); ++i) {
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std::string alpha;
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if (texts[i] == " ") {
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alpha = "i";
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} else {
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alpha = texts[i];
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}
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TriangleMesh mesh;
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load_text_shape(texts[i].c_str(), m_font_name.c_str(), m_font_size, m_thickness + m_embeded_depth, m_bold, m_italic, mesh);
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load_text_shape(alpha.c_str(), m_font_name.c_str(), m_font_size, m_thickness + m_embeded_depth, m_bold, m_italic, mesh);
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auto center = mesh.bounding_box().center();
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double half_x_length = center.x();
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text_lengths.emplace_back(half_x_length);
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