From 9ee3b48d37c9a636d6c3bb366dc76987b755c84d Mon Sep 17 00:00:00 2001 From: wintergua Date: Fri, 28 Mar 2025 11:49:01 +0800 Subject: [PATCH] FIX: brims in object holes may not be generated a problem described by https://github.com/SoftFever/OrcaSlicer/pull/8914 jira-ID: none Change-Id: Id437fa4f4b4dbdb4d174bdfda659b928816cc889 (cherry picked from commit 24802401190cbd8e3c6adc17dfaa327fff81878f) --- src/libslic3r/Brim.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/libslic3r/Brim.cpp b/src/libslic3r/Brim.cpp index 68fc22c56..186964dcf 100644 --- a/src/libslic3r/Brim.cpp +++ b/src/libslic3r/Brim.cpp @@ -1001,7 +1001,7 @@ static ExPolygons outer_inner_brim_area(const Print& print, if (!has_outer_brim) append(no_brim_area_object, diff_ex(offset(ex_poly.contour, no_brim_offset), ex_poly_holes_reversed)); if (!has_inner_brim && !has_outer_brim) - append(no_brim_area_object, offset_ex(ex_poly_holes_reversed, -no_brim_offset)); + append(no_brim_area_object, diff_ex(ex_poly_holes_reversed, offset_ex(ex_poly_holes_reversed, -no_brim_offset))); append(holes_object, ex_poly_holes_reversed); } }