FIX:AssembleViewData crash

Change-Id: I759a385621b8a83d89abcc7c1b38786e067dbb33
(cherry picked from commit c218e7dd77fad970f637412dc9c230b1241c1f67)
This commit is contained in:
liz.li 2022-10-26 15:18:56 +08:00 committed by Lane.Wei
parent ebf7a6c3c7
commit c065c3a2e6
3 changed files with 4 additions and 2 deletions

View File

@ -816,7 +816,6 @@ void AssembleView::reload_scene(bool refresh_immediately, bool force_full_scene_
m_canvas->render(true);
}
m_canvas->reload_scene(refresh_immediately, force_full_scene_refresh);
m_canvas->reload_scene(refresh_immediately, force_full_scene_refresh);
}
}

View File

@ -611,6 +611,9 @@ void ModelObjectsInfo::on_update()
if (!get_pool()->get_canvas()->get_model()->objects.empty()) {
m_model_objects = get_pool()->get_canvas()->get_model()->objects;
}
else {
m_model_objects.clear();
}
}
void ModelObjectsInfo::on_release()

View File

@ -345,7 +345,7 @@ void GLGizmosManager::update(const Linef3& mouse_ray, const Point& mouse_pos)
void GLGizmosManager::update_assemble_view_data()
{
if (m_assemble_view_data) {
if (m_parent.get_canvas_type() != GLCanvas3D::CanvasAssembleView)
if (!wxGetApp().plater()->get_assmeble_canvas3D()->get_wxglcanvas()->IsShown())
m_assemble_view_data->update(AssembleViewDataID(0));
else
m_assemble_view_data->update(AssembleViewDataID((int)AssembleViewDataID::ModelObjectsInfo | (int)AssembleViewDataID::ModelObjectsClipper));