FIX:delete app_config in GLShadersManager.cpp

jira: none
Change-Id: I19751da071b21c5b3fdaa858e69b04e11b533da9
This commit is contained in:
zhou.xu 2024-11-14 15:39:31 +08:00 committed by Lane.Wei
parent 3574e5aac2
commit d039d75ff1
1 changed files with 1 additions and 3 deletions

View File

@ -40,9 +40,7 @@ std::pair<bool, std::string> GLShadersManager::init()
// used to render first layer for calibration
valid &= append_shader("cali", { "cali.vs", "cali.fs"});
valid &= append_shader("flat", {"110/flat.vs", "110/flat.fs"});
if (Slic3r::GUI::wxGetApp().app_config->get_bool("enable_opengl_multi_instance")) {
valid &= append_shader("flat_instance", {"110/flat_instance.vs", "110/flat.fs"});
}
valid &= append_shader("flat_instance", {"110/flat_instance.vs", "110/flat.fs"});
// used to render printbed
valid &= append_shader("printbed", {"110/printbed.vs", "110/printbed.fs"});
// used to render options in gcode preview