diff --git a/src/slic3r/GUI/GLShadersManager.cpp b/src/slic3r/GUI/GLShadersManager.cpp index ad9f13c82..9b2c59288 100644 --- a/src/slic3r/GUI/GLShadersManager.cpp +++ b/src/slic3r/GUI/GLShadersManager.cpp @@ -40,9 +40,7 @@ std::pair GLShadersManager::init() // used to render first layer for calibration valid &= append_shader("cali", { "cali.vs", "cali.fs"}); valid &= append_shader("flat", {"110/flat.vs", "110/flat.fs"}); - if (Slic3r::GUI::wxGetApp().app_config->get_bool("enable_opengl_multi_instance")) { - valid &= append_shader("flat_instance", {"110/flat_instance.vs", "110/flat.fs"}); - } + valid &= append_shader("flat_instance", {"110/flat_instance.vs", "110/flat.fs"}); // used to render printbed valid &= append_shader("printbed", {"110/printbed.vs", "110/printbed.fs"}); // used to render options in gcode preview