From d039d75ff176173ef5352e3aead71f376514f82c Mon Sep 17 00:00:00 2001 From: "zhou.xu" Date: Thu, 14 Nov 2024 15:39:31 +0800 Subject: [PATCH] FIX:delete app_config in GLShadersManager.cpp jira: none Change-Id: I19751da071b21c5b3fdaa858e69b04e11b533da9 --- src/slic3r/GUI/GLShadersManager.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/slic3r/GUI/GLShadersManager.cpp b/src/slic3r/GUI/GLShadersManager.cpp index ad9f13c82..9b2c59288 100644 --- a/src/slic3r/GUI/GLShadersManager.cpp +++ b/src/slic3r/GUI/GLShadersManager.cpp @@ -40,9 +40,7 @@ std::pair GLShadersManager::init() // used to render first layer for calibration valid &= append_shader("cali", { "cali.vs", "cali.fs"}); valid &= append_shader("flat", {"110/flat.vs", "110/flat.fs"}); - if (Slic3r::GUI::wxGetApp().app_config->get_bool("enable_opengl_multi_instance")) { - valid &= append_shader("flat_instance", {"110/flat_instance.vs", "110/flat.fs"}); - } + valid &= append_shader("flat_instance", {"110/flat_instance.vs", "110/flat.fs"}); // used to render printbed valid &= append_shader("printbed", {"110/printbed.vs", "110/printbed.fs"}); // used to render options in gcode preview