FIX:fixed the disabled status of multi-color materials
Change-Id: I5472dc667fc81681af92a3b16e9fde9c8c1d9158
This commit is contained in:
parent
45f9102b68
commit
e563b30b4d
|
@ -973,7 +973,7 @@ void MappingItem::doRender(wxDC &dc)
|
|||
|
||||
|
||||
//draw a rectangle based on the material color, single color or muti color processing
|
||||
if (m_tray_data.material_cols.size() > 1) {
|
||||
if (m_tray_data.material_cols.size() > 1 && !m_unmatch) {
|
||||
int left = 0;
|
||||
int gwidth = std::round(MAPPING_ITEM_REAL_SIZE.x / (m_tray_data.material_cols.size() - 1));
|
||||
//gradient
|
||||
|
@ -993,7 +993,7 @@ void MappingItem::doRender(wxDC &dc)
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (color.Alpha() == 0) {
|
||||
else if (color.Alpha() == 0 && !m_unmatch) {
|
||||
dc.DrawBitmap( m_transparent_mapping_item.bmp(), 0, (size.y - MAPPING_ITEM_REAL_SIZE.y) / 2);
|
||||
}
|
||||
else {
|
||||
|
|
Loading…
Reference in New Issue