diff --git a/src/libslic3r/PrintConfig.cpp b/src/libslic3r/PrintConfig.cpp index efda105b6..6033d3fd0 100644 --- a/src/libslic3r/PrintConfig.cpp +++ b/src/libslic3r/PrintConfig.cpp @@ -1973,7 +1973,7 @@ void PrintConfigDef::init_fff_params() def->set_default_value(new ConfigOptionFloat(100)); def = this->add("spiral_mode", coBool); - def->label = L("Spiral mode"); + def->label = L("Spiral vase"); def->tooltip = L("Spiralize smooths out the z moves of the outer contour. " "And turns a solid model into a single walled print with solid bottom layers. " "The final generated model has no seam"); diff --git a/src/slic3r/GUI/GCodeViewer.cpp b/src/slic3r/GUI/GCodeViewer.cpp index 5b739dd3d..184e328a4 100644 --- a/src/slic3r/GUI/GCodeViewer.cpp +++ b/src/slic3r/GUI/GCodeViewer.cpp @@ -4422,7 +4422,7 @@ void GCodeViewer::render_legend(float &legend_height, int canvas_width, int canv }; const bool visible = m_buffers[buffer_id(type)].visible; if (type == EMoveType::Travel) { - //TODO display travel time, salt.wei + //TODO display travel time append_option_item_with_type(type, Travel_Colors[0], _u8L("Travel"), visible); } else if (type == EMoveType::Seam)