FIX: STUDIO-395
update the filament preset parameter dirty logic Change-Id: Iaca29d397f7395f71a5f17007ab2341f8d4ceeeb
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@ -4750,6 +4750,7 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
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if (preset_type == Preset::TYPE_FILAMENT) {
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wxGetApp().preset_bundle->set_filament_preset(idx, preset_name);
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wxGetApp().get_tab(preset_type)->select_preset(preset_name);
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}
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bool select_preset = !combo->selection_is_changed_according_to_physical_printers();
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@ -28,8 +28,14 @@ void ProjectDirtyStateManager::update_from_presets()
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// check switching of the presets only for exist/loaded project, but not for new
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GUI_App &app = wxGetApp();
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if (!app.plater()->get_project_filename().IsEmpty()) {
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for (const auto& [type, name] : app.get_selected_presets())
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m_presets_dirty |= !m_initial_presets[type].empty() && m_initial_presets[type] != name;
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for (const auto &[type, name] : app.get_selected_presets()) {
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if (type == Preset::Type::TYPE_FILAMENT) {
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m_presets_dirty |= m_initial_filament_presets != wxGetApp().preset_bundle->filament_presets;
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} else {
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m_presets_dirty |= !m_initial_presets[type].empty() && m_initial_presets[type] != name;
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}
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}
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}
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m_presets_dirty |= app.has_unsaved_preset_changes();
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m_project_config_dirty = m_initial_project_config != app.preset_bundle->project_config;
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@ -49,8 +55,13 @@ void ProjectDirtyStateManager::reset_initial_presets()
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{
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m_initial_presets.fill(std::string{});
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GUI_App &app = wxGetApp();
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for (const auto& [type, name] : app.get_selected_presets())
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m_initial_presets[type] = name;
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for (const auto &[type, name] : app.get_selected_presets()) {
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if (type == Preset::Type::TYPE_FILAMENT) {
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m_initial_filament_presets = wxGetApp().preset_bundle->filament_presets;
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} else {
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m_initial_presets[type] = name;
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}
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}
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m_initial_project_config = app.preset_bundle->project_config;
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}
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@ -31,6 +31,9 @@ private:
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// Keeps track of preset names selected at the time of last project save.
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std::array<std::string, Preset::TYPE_COUNT> m_initial_presets;
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DynamicPrintConfig m_initial_project_config;
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// filament preset independent of the m_initial_presets
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std::vector<std::string> m_initial_filament_presets;
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};
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} // namespace GUI
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