FIX: modify enforcer and blocker color

Jira: STUDIO-4304
Change-Id: I1d58d1b61929a831fc87f53ef364eb0d1af91c17
(cherry picked from commit 40022ec91a15f2663ce51948118fe2a5b716ecdf)
This commit is contained in:
zhou.xu 2023-08-31 19:19:35 +08:00 committed by Lane.Wei
parent bcd8c90b4f
commit eb7f53d6c1
2 changed files with 3 additions and 3 deletions

View File

@ -58,7 +58,7 @@ void main()
}
else if( transformed_normal.z < slope.normal_z - EPSILON)
{
color = color * 0.5 + LightRed * 0.5;
color = color * 0.7 + LightRed * 0.3;
alpha = 1.0;
}
}

View File

@ -84,8 +84,8 @@ public:
};
// BBS
static constexpr std::array<float, 4> enforcers_color{ 0.5f, 1.f, 0.5f, 1.f };
static constexpr std::array<float, 4> blockers_color{ 1.f, 0.5f, 0.5f, 1.f };
static constexpr std::array<float, 4> enforcers_color{0.627f, 0.627f, 0.827f, 1.0f};//=GLVolume::SUPPORT_ENFORCER_COL
static constexpr std::array<float, 4> blockers_color{0.823f, 0.627f, 0.627f, 1.0f};//=GLVolume::SUPPORT_BLOCKER_COL
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
void render_debug(ImGuiWrapper* imgui);