NEW: port Zig Zag infill from Prusa
Thanks to Prusa! jira: none original commit message: ceb13b1faa33ac096fe7ffd89aa222abca119e02 SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers. This Zig Zag infill is inspired by the Zig Zag infill in Cura. Change-Id: I798affa99f4b5c3bd67f47643e67530fb7c3e0cb (cherry picked from commit 2808d04d5deef6f99f9618648e46f11de03efc98)
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After Width: | Height: | Size: 3.9 KiB |
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@ -53,6 +53,13 @@ BoundingBox BoundingBox::rotated(double angle, const Point ¢er) const
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return out;
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}
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BoundingBox BoundingBox::scaled(double factor) const
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{
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BoundingBox out(*this);
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out.scale(factor);
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return out;
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}
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template <class PointClass> void
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BoundingBoxBase<PointClass>::scale(double factor)
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{
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@ -211,7 +211,9 @@ public:
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BoundingBox(const Point &pmin, const Point &pmax) : BoundingBoxBase<Point>(pmin, pmax) {}
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BoundingBox(const Points &points) : BoundingBoxBase<Point>(points) {}
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BoundingBox inflated(coordf_t delta) const throw() { BoundingBox out(*this); out.offset(delta); return out; }
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BoundingBox inflated(coordf_t delta) const noexcept { BoundingBox out(*this); out.offset(delta); return out; }
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BoundingBox scaled(double factor) const;
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friend BoundingBox get_extents_rotated(const Points &points, double angle);
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};
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@ -558,7 +558,8 @@ Polylines Layer::generate_sparse_infill_polylines_for_anchoring(FillAdaptive::Oc
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case ipGyroid:
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case ipHilbertCurve:
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case ipArchimedeanChords:
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case ipOctagramSpiral: break;
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case ipOctagramSpiral:
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case ipZigZag: break;
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}
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// Create the filler object.
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@ -15,6 +15,10 @@ public:
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Fill* clone() const override { return new Fill3DHoneycomb(*this); };
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~Fill3DHoneycomb() override {}
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// require bridge flow since most of this pattern hangs in air
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bool use_bridge_flow() const override { return true; }
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bool is_self_crossing() override { return false; }
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protected:
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void _fill_surface_single(
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const FillParams ¶ms,
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@ -71,6 +71,7 @@ protected:
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// may not be optimal as the internal infill lines may get extruded before the long infill
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// lines to which the short infill lines are supposed to anchor.
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bool no_sort() const override { return false; }
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bool is_self_crossing() override { return true; }
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};
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} // namespace FillAdaptive
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@ -56,6 +56,7 @@ Fill* Fill::new_from_type(const InfillPattern type)
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case ipConcentricInternal: return new FillConcentricInternal();
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// BBS: for bottom and top surface only
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case ipMonotonicLine: return new FillMonotonicLineWGapFill();
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case ipZigZag: return new FillZigZag();
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default: throw Slic3r::InvalidArgument("unknown type");
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}
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}
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@ -123,6 +123,11 @@ public:
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// Do not sort the fill lines to optimize the print head path?
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virtual bool no_sort() const { return false; }
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virtual bool is_self_crossing() = 0;
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// Return true if infill has a consistent pattern between layers.
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virtual bool has_consistent_pattern() const { return false; }
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// Perform the fill.
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virtual Polylines fill_surface(const Surface *surface, const FillParams ¶ms);
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virtual ThickPolylines fill_surface_arachne(const Surface* surface, const FillParams& params);
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@ -152,7 +157,7 @@ protected:
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unsigned int /* thickness_layers */,
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const std::pair<float, Point> & /* direction */,
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ExPolygon /* expolygon */,
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Polylines & /* polylines_out */) {};
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Polylines & /* polylines_out */) {}
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// Used for concentric infill to generate ThickPolylines using Arachne.
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virtual void _fill_surface_single(const FillParams& params,
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@ -9,6 +9,7 @@ class FillConcentric : public Fill
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{
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public:
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~FillConcentric() override = default;
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bool is_self_crossing() override { return false; }
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protected:
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Fill* clone() const override { return new FillConcentric(*this); };
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@ -10,6 +10,7 @@ class FillConcentricInternal : public Fill
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public:
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~FillConcentricInternal() override = default;
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void fill_surface_extrusion(const Surface *surface, const FillParams ¶ms, ExtrusionEntitiesPtr &out) override;
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bool is_self_crossing() override { return false; }
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protected:
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Fill* clone() const override { return new FillConcentricInternal(*this); };
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@ -14,6 +14,7 @@ class FillCrossHatch : public Fill
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public:
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Fill *clone() const override { return new FillCrossHatch(*this); };
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~FillCrossHatch() override {}
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bool is_self_crossing() override { return false; }
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protected:
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void _fill_surface_single(
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@ -15,6 +15,7 @@ public:
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// require bridge flow since most of this pattern hangs in air
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bool use_bridge_flow() const override { return false; }
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bool is_self_crossing() override { return false; }
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// Correction applied to regular infill angle to maximize printing
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// speed in default configuration (degrees)
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@ -13,6 +13,7 @@ class FillHoneycomb : public Fill
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{
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public:
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~FillHoneycomb() override {}
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bool is_self_crossing() override { return false; }
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protected:
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Fill* clone() const override { return new FillHoneycomb(*this); };
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@ -20,6 +20,7 @@ class Filler : public Slic3r::Fill
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{
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public:
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~Filler() override = default;
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bool is_self_crossing() override { return false; }
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Generator *generator { nullptr };
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protected:
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@ -14,6 +14,7 @@ class FillLine : public Fill
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public:
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Fill* clone() const override { return new FillLine(*this); };
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~FillLine() override = default;
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bool is_self_crossing() override { return false; }
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protected:
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void _fill_surface_single(
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@ -37,6 +37,7 @@ class FillPlanePath : public Fill
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{
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public:
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~FillPlanePath() override = default;
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bool is_self_crossing() override { return false; }
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protected:
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void _fill_surface_single(
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@ -1351,8 +1351,11 @@ static SegmentIntersection& end_of_vertical_run(SegmentedIntersectionLine &il, S
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return const_cast<SegmentIntersection&>(end_of_vertical_run(std::as_const(il), std::as_const(start)));
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}
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static void traverse_graph_generate_polylines(
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const ExPolygonWithOffset& poly_with_offset, const FillParams& params, const coord_t link_max_length, std::vector<SegmentedIntersectionLine>& segs, Polylines& polylines_out)
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static void traverse_graph_generate_polylines(const ExPolygonWithOffset &poly_with_offset,
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const FillParams ¶ms,
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std::vector<SegmentedIntersectionLine> &segs,
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const bool consistent_pattern,
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Polylines &polylines_out)
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{
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// For each outer only chords, measure their maximum distance to the bow of the outer contour.
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// Mark an outer only chord as consumed, if the distance is low.
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@ -1386,39 +1389,33 @@ static void traverse_graph_generate_polylines(
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pointLast = polylines_out.back().points.back();
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for (;;) {
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if (i_intersection == -1) {
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// The path has been interrupted. Find a next starting point, closest to the previous extruder position.
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coordf_t dist2min = std::numeric_limits<coordf_t>().max();
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for (int i_vline2 = 0; i_vline2 < int(segs.size()); ++ i_vline2) {
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// The path has been interrupted. Find a next starting point.
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for (int i_vline2 = 0; i_vline2 < int(segs.size()); ++i_vline2) {
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const SegmentedIntersectionLine &vline = segs[i_vline2];
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if (! vline.intersections.empty()) {
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if (!vline.intersections.empty()) {
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assert(vline.intersections.size() > 1);
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// Even number of intersections with the loops.
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assert((vline.intersections.size() & 1) == 0);
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assert(vline.intersections.front().type == SegmentIntersection::OUTER_LOW);
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for (int i = 0; i < int(vline.intersections.size()); ++ i) {
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const SegmentIntersection& intrsctn = vline.intersections[i];
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// For infill that needs to be consistent between layers (like Zig Zag),
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// we are switching between forward and backward passes based on the line index.
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const bool forward_pass = !consistent_pattern || (i_vline2 % 2 == 0);
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for (int i = 0; i < int(vline.intersections.size()); ++i) {
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const int intrsctn_idx = forward_pass ? i : int(vline.intersections.size()) - i - 1;
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const SegmentIntersection &intrsctn = vline.intersections[intrsctn_idx];
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if (intrsctn.is_outer()) {
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assert(intrsctn.is_low() || i > 0);
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bool consumed = intrsctn.is_low() ?
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intrsctn.consumed_vertical_up :
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vline.intersections[i - 1].consumed_vertical_up;
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if (! consumed) {
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coordf_t dist2 = sqr(coordf_t(pointLast(0) - vline.pos)) + sqr(coordf_t(pointLast(1) - intrsctn.pos()));
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if (dist2 < dist2min) {
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dist2min = dist2;
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assert(intrsctn.is_low() || intrsctn_idx > 0);
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const bool consumed = intrsctn.is_low() ? intrsctn.consumed_vertical_up : vline.intersections[intrsctn_idx - 1].consumed_vertical_up;
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||||
if (!consumed) {
|
||||
i_vline = i_vline2;
|
||||
i_intersection = i;
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||||
//FIXME We are taking the first left point always. Verify, that the caller chains the paths
|
||||
// by a shortest distance, while reversing the paths if needed.
|
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//if (polylines_out.empty())
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// Initial state, take the first line, which is the first from the left.
|
||||
i_intersection = intrsctn_idx;
|
||||
goto found;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (i_intersection == -1)
|
||||
// We are finished.
|
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break;
|
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|
@ -1486,9 +1483,13 @@ static void traverse_graph_generate_polylines(
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// 1) Find possible connection points on the previous / next vertical line.
|
||||
int i_prev = it->left_horizontal();
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int i_next = it->right_horizontal();
|
||||
bool intersection_prev_valid = intersection_on_prev_vertical_line_valid(segs, i_vline, i_intersection);
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||||
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||||
// To ensure pattern consistency between layers for Zig Zag infill, we always
|
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// try to connect to the next vertical line and never to the previous vertical line.
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bool intersection_prev_valid = intersection_on_prev_vertical_line_valid(segs, i_vline, i_intersection) && !consistent_pattern;
|
||||
bool intersection_next_valid = intersection_on_next_vertical_line_valid(segs, i_vline, i_intersection);
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||||
bool intersection_horizontal_valid = intersection_prev_valid || intersection_next_valid;
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||||
|
||||
// Mark both the left and right connecting segment as consumed, because one cannot go to this intersection point as it has been consumed.
|
||||
if (i_prev != -1)
|
||||
segs[i_vline - 1].intersections[i_prev].consumed_perimeter_right = true;
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||||
|
@ -2736,6 +2737,17 @@ static void polylines_from_paths(const std::vector<MonotonicRegionLink> &path, c
|
|||
}
|
||||
}
|
||||
|
||||
// The extended bounding box of the whole object that covers any rotation of every layer.
|
||||
BoundingBox FillRectilinear::extended_object_bounding_box() const {
|
||||
BoundingBox out = this->bounding_box;
|
||||
out.merge(Point(out.min.y(), out.min.x()));
|
||||
out.merge(Point(out.max.y(), out.max.x()));
|
||||
|
||||
// The bounding box is scaled by sqrt(2.) to ensure that the bounding box
|
||||
// covers any possible rotations.
|
||||
return out.scaled(sqrt(2.));
|
||||
}
|
||||
|
||||
bool FillRectilinear::fill_surface_by_lines(const Surface *surface, const FillParams ¶ms, float angleBase, float pattern_shift, Polylines &polylines_out)
|
||||
{
|
||||
// At the end, only the new polylines will be rotated back.
|
||||
|
@ -2765,11 +2777,14 @@ bool FillRectilinear::fill_surface_by_lines(const Surface *surface, const FillPa
|
|||
return true;
|
||||
}
|
||||
|
||||
BoundingBox bounding_box = poly_with_offset.bounding_box_src();
|
||||
// For infill that needs to be consistent between layers (like Zig Zag),
|
||||
// we use bounding box of whole object to match vertical lines between layers.
|
||||
BoundingBox bounding_box_src = poly_with_offset.bounding_box_src();
|
||||
BoundingBox bounding_box = this->has_consistent_pattern() ? this->extended_object_bounding_box() : bounding_box_src;
|
||||
|
||||
// define flow spacing according to requested density
|
||||
if (params.full_infill() && !params.dont_adjust) {
|
||||
line_spacing = this->_adjust_solid_spacing(bounding_box.size()(0), line_spacing);
|
||||
line_spacing = this->_adjust_solid_spacing(bounding_box_src.size().x(), line_spacing);
|
||||
this->spacing = unscale<double>(line_spacing);
|
||||
} else {
|
||||
// extend bounding box so that our pattern will be aligned with other layers
|
||||
|
@ -2847,8 +2862,9 @@ bool FillRectilinear::fill_surface_by_lines(const Surface *surface, const FillPa
|
|||
std::vector<MonotonicRegionLink> path = chain_monotonic_regions(regions, poly_with_offset, segs, rng);
|
||||
polylines_from_paths(path, poly_with_offset, segs, polylines_out);
|
||||
}
|
||||
} else
|
||||
traverse_graph_generate_polylines(poly_with_offset, params, this->link_max_length, segs, polylines_out);
|
||||
} else {
|
||||
traverse_graph_generate_polylines(poly_with_offset, params, segs, this->has_consistent_pattern(), polylines_out);
|
||||
}
|
||||
|
||||
#ifdef SLIC3R_DEBUG
|
||||
{
|
||||
|
|
|
@ -15,6 +15,7 @@ public:
|
|||
Fill* clone() const override { return new FillRectilinear(*this); }
|
||||
~FillRectilinear() override = default;
|
||||
Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
|
||||
bool is_self_crossing() override { return false; }
|
||||
|
||||
protected:
|
||||
// Fill by single directional lines, interconnect the lines along perimeters.
|
||||
|
@ -27,6 +28,9 @@ protected:
|
|||
float pattern_shift;
|
||||
};
|
||||
bool fill_surface_by_multilines(const Surface *surface, FillParams params, const std::initializer_list<SweepParams> &sweep_params, Polylines &polylines_out);
|
||||
|
||||
// The extended bounding box of the whole object that covers any rotation of every layer.
|
||||
BoundingBox extended_object_bounding_box() const;
|
||||
};
|
||||
|
||||
class FillAlignedRectilinear : public FillRectilinear
|
||||
|
@ -64,6 +68,7 @@ public:
|
|||
Fill* clone() const override { return new FillGrid(*this); }
|
||||
~FillGrid() override = default;
|
||||
Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
|
||||
bool is_self_crossing() override { return true; }
|
||||
|
||||
protected:
|
||||
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
|
||||
|
@ -76,6 +81,7 @@ public:
|
|||
Fill* clone() const override { return new FillTriangles(*this); }
|
||||
~FillTriangles() override = default;
|
||||
Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
|
||||
bool is_self_crossing() override { return true; }
|
||||
|
||||
protected:
|
||||
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
|
||||
|
@ -88,6 +94,7 @@ public:
|
|||
Fill* clone() const override { return new FillStars(*this); }
|
||||
~FillStars() override = default;
|
||||
Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
|
||||
bool is_self_crossing() override { return true; }
|
||||
|
||||
protected:
|
||||
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
|
||||
|
@ -100,6 +107,7 @@ public:
|
|||
Fill* clone() const override { return new FillCubic(*this); }
|
||||
~FillCubic() override = default;
|
||||
Polylines fill_surface(const Surface *surface, const FillParams ¶ms) override;
|
||||
bool is_self_crossing() override { return true; }
|
||||
|
||||
protected:
|
||||
// The grid fill will keep the angle constant between the layers, see the implementation of Slic3r::Fill.
|
||||
|
@ -123,6 +131,7 @@ class FillMonotonicLineWGapFill : public Fill
|
|||
public:
|
||||
~FillMonotonicLineWGapFill() override = default;
|
||||
void fill_surface_extrusion(const Surface *surface, const FillParams ¶ms, ExtrusionEntitiesPtr &out) override;
|
||||
bool is_self_crossing() override { return false; }
|
||||
|
||||
protected:
|
||||
Fill* clone() const override { return new FillMonotonicLineWGapFill(*this); };
|
||||
|
@ -132,9 +141,18 @@ private:
|
|||
void fill_surface_by_lines(const Surface* surface, const FillParams& params, Polylines& polylines_out);
|
||||
};
|
||||
|
||||
Points sample_grid_pattern(const ExPolygon& expolygon, coord_t spacing, const BoundingBox& global_bounding_box);
|
||||
Points sample_grid_pattern(const ExPolygons& expolygons, coord_t spacing, const BoundingBox& global_bounding_box);
|
||||
Points sample_grid_pattern(const Polygons& polygons, coord_t spacing, const BoundingBox& global_bounding_box);
|
||||
class FillZigZag : public FillRectilinear
|
||||
{
|
||||
public:
|
||||
Fill* clone() const override { return new FillZigZag(*this); }
|
||||
~FillZigZag() override = default;
|
||||
|
||||
bool has_consistent_pattern() const override { return true; }
|
||||
};
|
||||
|
||||
Points sample_grid_pattern(const ExPolygon &expolygon, coord_t spacing, const BoundingBox &global_bounding_box);
|
||||
Points sample_grid_pattern(const ExPolygons &expolygons, coord_t spacing, const BoundingBox &global_bounding_box);
|
||||
Points sample_grid_pattern(const Polygons &polygons, coord_t spacing, const BoundingBox &global_bounding_box);
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
|
|
|
@ -148,7 +148,8 @@ static t_config_enum_values s_keys_map_InfillPattern {
|
|||
{ "octagramspiral", ipOctagramSpiral },
|
||||
{ "supportcubic", ipSupportCubic },
|
||||
{ "lightning", ipLightning },
|
||||
{ "crosshatch", ipCrossHatch}
|
||||
{ "crosshatch", ipCrossHatch},
|
||||
{ "zigzag", ipZigZag }
|
||||
};
|
||||
CONFIG_OPTION_ENUM_DEFINE_STATIC_MAPS(InfillPattern)
|
||||
|
||||
|
@ -1963,6 +1964,7 @@ void PrintConfigDef::init_fff_params()
|
|||
def->enum_values.push_back("supportcubic");
|
||||
def->enum_values.push_back("lightning");
|
||||
def->enum_values.push_back("crosshatch");
|
||||
def->enum_values.push_back("zigzag");
|
||||
def->enum_labels.push_back(L("Concentric"));
|
||||
def->enum_labels.push_back(L("Rectilinear"));
|
||||
def->enum_labels.push_back(L("Grid"));
|
||||
|
@ -1981,6 +1983,7 @@ void PrintConfigDef::init_fff_params()
|
|||
def->enum_labels.push_back(L("Support Cubic"));
|
||||
def->enum_labels.push_back(L("Lightning"));
|
||||
def->enum_labels.push_back(L("Cross Hatch"));
|
||||
def->enum_labels.push_back(L("Zig Zag"));
|
||||
def->set_default_value(new ConfigOptionEnum<InfillPattern>(ipCubic));
|
||||
|
||||
def = this->add("top_surface_acceleration", coFloats);
|
||||
|
|
|
@ -54,7 +54,7 @@ enum AuthorizationType {
|
|||
enum InfillPattern : int {
|
||||
ipConcentric, ipRectilinear, ipGrid, ipLine, ipCubic, ipTriangles, ipStars, ipGyroid, ipHoneycomb, ipAdaptiveCubic, ipMonotonic, ipMonotonicLine, ipAlignedRectilinear, ip3DHoneycomb,
|
||||
ipHilbertCurve, ipArchimedeanChords, ipOctagramSpiral, ipSupportCubic, ipSupportBase, ipConcentricInternal,
|
||||
ipLightning, ipCrossHatch,
|
||||
ipLightning, ipCrossHatch, ipZigZag,
|
||||
ipCount,
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue