jun.zhang
3edf32a528
FIX: volume acne caused by float precision
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jira: STUDIO-9025
Change-Id: Iab4ca5f82bfab59807a2003c8426ace8987ccc9e
(cherry picked from commit d522379b79721602a7ba7b47eb6073c3a02ef98c)
2025-03-23 20:26:19 +08:00
zhou.xu
302c461842
FIX:delete is_out_print_limit == false
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jira: none
Change-Id: I54c3d3a673595dd349d6ef17b9bbb24ae2115f3e
2025-03-22 21:11:22 +08:00
zhou.xu
14103e6d6e
NEW:add "extruder printable height render"
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jira: none
Change-Id: I962fa4c72c7097899f4429cb8d71fe948910cd41
2025-03-22 21:10:13 +08:00
zhou.xu
507a8a6d36
NEW: add overhang highlight area
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overhang rgb=(200,0,0),remove supportType,do not save para after overhang operation preview
Change-Id: I947bbd9db264f00f0609b3f02140060f9a2621fb
(cherry picked from commit 796c4460fe998da206f9ca77973a20796fa1d3ca)
2023-07-07 17:25:51 +08:00
lane.wei
227e1f4dc3
ENH: shader: add logic to avoid error when opengl version less than 3.0
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use a seperate shader for function which needs opengl 3.0 supports
Change-Id: Iff30a90211aa10ae9c4a1e36afeb331d252fb814
2022-10-20 19:34:37 +08:00
lane.wei
b4d66394e7
NEW: add the wireframe rendering mode for debug
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currently we can turn on/off it by 'ctrl+shift+enter'
Change-Id: Ic9e5460e8955376e8e2c1a3701e12a1f0b4216ad
2022-10-20 19:34:37 +08:00
lane.wei
5a2b0e845e
ENH: rendering: refine the rendering logic of GLVolume
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1. set the unprintable volume to black even if it is mmu painted
2. add the bounding check logic when the object is partly inside of current plate
Change-Id: I69ce25eb85a71398ed8fb1d275136c5d943796d6
2022-09-02 12:52:18 +08:00
lane.wei
1555904bef
Add the full source of BambuStudio
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using version 1.0.10
2022-07-15 23:42:08 +08:00