zhou.xu
10e41fbd07
FIX:calculate frustum of ortho view
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jira: none
Change-Id: Ia0c30ebd9366ae1dfc5cdd555aa9f89a9dd878f1
2024-10-15 15:50:26 +08:00
zhou.xu
b7ab08e65b
FIX:need to clarify eigen data type in linux
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jira: none
Change-Id: Ibb1d0015912641d1ba16355f5842f1693c72f391
2024-10-15 15:50:26 +08:00
zhou.xu
4bf4e1bb91
ENH:enhance render performance
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jira: none
Change-Id: I23ba97d0a00752a131b719436bd062cd0b79e9d2
2024-10-15 15:50:26 +08:00
zhou.xu
01e2a2032b
ENH:import obj by right menu set new assembly pos
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jira: STUDIO-7409
Change-Id: I089aea9333cf0f894dbfa67b09fbb8019c6f6023
(cherry picked from commit ab249fa3b4ec9f5e2965c7cffdbbe1f3f2d14332)
2024-10-15 15:50:26 +08:00
zhou.xu
47c442a61e
NEW:add no light thumbnail
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Jira: none
Change-Id: I3c0510dd4d7e444f1a6326b7a59a0ebd5e7aa410
(cherry picked from commit a3d8c36783716e24f39803a8c146a43b1014c092)
2024-06-11 18:17:08 +08:00
zhou.xu
9c10410f19
FIX:GLWipeTowerVolume's render should inherit parent class
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Jira: STUDIO-6545
Change-Id: Iee9a7e7cc93785e736e56760640c8315af472c6a
2024-04-08 19:50:03 +08:00
zhou.xu
d9e47bd9a9
NEW:add move and rotate gizmo in assemble view
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Jira: STUDIO-6545
Change-Id: I30ab8155f5288953b36cd9a301ce3596d6edc0c6
2024-04-08 19:50:03 +08:00
lane.wei
745719c6cc
FIX: rendering: fix the assert under debug mode
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when using shared index object
we don't need to load mesh again
Change-Id: I085a7afc8c40508050ab523f43c76ecbdf8d6372
2024-03-25 15:29:19 +08:00
lane.wei
1baf3a1e52
ENH: use std::shared_ptr to save memory for GLVolume
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to save memory for copied objects
JIRA: STUDIO-5984
Change-Id: Ie232287fa2d5b0148cd9bca09c560d8de3db9df7
(cherry picked from commit 4d2382810d99701c572b6faa09442c7cda540563)
2024-03-25 15:29:19 +08:00
zhou.xu
4a5bca2402
ENH:improve brightness for the slice of black model
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Jira: STUDIO-3992
Change-Id: If4134a5fa4bd1620a550f9c2fca2b6e2d7207f06
2023-11-09 10:09:10 +08:00
zhou.xu
bcd8c90b4f
FIX:add new light for text shape
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Jira: STUDIO-2623
Change-Id: I3a189154455040e8c2cb41ff8d8ac065661406ad
(cherry picked from commit 5854839c8f552b136cca6b3ff75605fa1e696fd0)
2023-11-01 09:33:21 +08:00
zhou.xu
6f8005c306
FIX: improve brightness for the slice of black model
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jira:https://jira.bambooolab.com/browse/STUDIO-3992
Change-Id: Ib25112af68bb9a86b13f9b0c6f4a8229e6d2a15f
2023-11-01 09:11:19 +08:00
zhou.xu
2093404af3
FIX: directly view overhang through the menu
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Referring to Cura's logic, open "show overhang" menu to directly view the overhang effect without the need to turn on the support function
Change-Id: I7839a7559b05a12fc33e0919bc8a6b4948fc89a7
2023-07-07 17:29:08 +08:00
zhou.xu
cc447bf122
FIX: render the opaque shell to the transparent shell
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alpha channel is not need to update in shell
Change-Id: I4ad3caa7d40f69ec799f1076cf617805ba1a240b
(cherry picked from commit 315605926764121f6d0ccedf0e88a1ffc3aa0b46)
2023-07-07 17:29:08 +08:00
zhou.xu
eca3d311d7
FIX: Opaque display after completed slicing
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Change-Id: I944f5063ba41b767d01a26052e23bd803425b081
(cherry picked from commit f4d5ef5814c50d8477ac21e58182b00dbb20d6c8)
2023-07-07 17:29:08 +08:00
zhou.xu
9392e3a9f1
FIX:fix transparent 3D display
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Change-Id: I6b7a09842d68c0417ae66640463b540500290848
(cherry picked from commit fce7e678802d3087728eafa93992999cc745bd0a)
2023-07-07 17:29:08 +08:00
chunmao.guo
2b5f8082be
FIX: support alpha color in 3DScene
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Change-Id: Id6e6346b8ddb77a911ff5d56331d9088ca41017e
2023-07-07 17:25:51 +08:00
zhou.xu
507a8a6d36
NEW: add overhang highlight area
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overhang rgb=(200,0,0),remove supportType,do not save para after overhang operation preview
Change-Id: I947bbd9db264f00f0609b3f02140060f9a2621fb
(cherry picked from commit 796c4460fe998da206f9ca77973a20796fa1d3ca)
2023-07-07 17:25:51 +08:00
chunmao.guo
0ce72dfcb7
ENH: Revert "remove the sinking logic"
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This reverts commit 17dded5d4aa54a330174788f3d6fbd583f63f8e1.
Change-Id: I51816d8357076a07c500a1bd006b08c15d7467e6
2023-04-17 15:39:02 +08:00
lane.wei
c65a5f8bf5
ENH: thumbnail: add top_view thumbnails and picking thumbnails
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1. add top view thumbnail for each plate
2. add picking thumbnails for each plate
3. save model object id for picking
Change-Id: I1d7f6ade22726ff12c282cb12e4a78e6b444a070
2023-04-17 15:39:02 +08:00
zhimin.zeng
b2c457eec6
FIX: Selected shadow position is not correct in assembly view
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Change-Id: If727e8f70dc85fb256cad6d9de9bb4913cb11896
(cherry picked from commit a3540aa72566a6606ee3533b4770d010d1edd58c)
2023-04-17 15:39:02 +08:00
zhimin.zeng
33002f8ae5
FIX: crash when delete volume in assemble view
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Change-Id: I72d864a7580165ef6b079e97c2ec30e288152e62
(cherry picked from commit 8b06fe17e0a894c48a083a2a76fe69ea348a5d7a)
2023-01-10 19:08:26 +08:00
liz.li
5fc3694e08
NEW:add hide function in assemble_view menu
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1.support hide funtion in assemble view
2.fix an issue that switch printable in assemble view will make
model-in-assemble-view turn transparent instead of model-in-view3D
3.fix a crash: right-click on objectlist after entering assemble view
Change-Id: Ia1a7ca492637eeaacd862ba015c440a55a83ca6e
2023-01-10 19:08:26 +08:00
zhimin.zeng
4284d2ddb0
ENH: generate wipe tower when custom change gcode filament
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Change-Id: Ia0c81453f09457a9d1d56fbcdce79112953c0208
2023-01-10 19:08:26 +08:00
lane.wei
f2aaddebb8
FIX: fix the assemble view display issue when enter firstly
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Change-Id: Idf432df9d3bb8eef1d57b08b6d345bc1867fe955
2022-12-15 04:38:15 -05:00
lane.wei
79b5c94f4f
ENH: enable wireframe
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This reverts commit ed6e149381240fd83b61da70891127d400f30a39.
Change-Id: I010871fcf22322214c627fe907539c0916fa6ff5
2022-12-15 04:33:48 -05:00
lane.wei
5627413b23
ENH: disable wireframe currently
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there are some issues need to be solved
Change-Id: I107db3d9411d2487c4c6fb65d54763896c3954b5
2022-10-20 19:34:37 +08:00
lane.wei
b4d66394e7
NEW: add the wireframe rendering mode for debug
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currently we can turn on/off it by 'ctrl+shift+enter'
Change-Id: Ic9e5460e8955376e8e2c1a3701e12a1f0b4216ad
2022-10-20 19:34:37 +08:00
lane.wei
29d195c18e
ENH: refine the boundary check logic
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take object as unit instead of volume
Change-Id: Ie8220b183349aac86193021f6a41a5a836231dce
2022-09-02 12:52:18 +08:00
lane.wei
5a2b0e845e
ENH: rendering: refine the rendering logic of GLVolume
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1. set the unprintable volume to black even if it is mmu painted
2. add the bounding check logic when the object is partly inside of current plate
Change-Id: I69ce25eb85a71398ed8fb1d275136c5d943796d6
2022-09-02 12:52:18 +08:00
lane.wei
2f849a86b8
refine the black color's rendering behavior
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let the black color not hard to see at the 3d page
Change-Id: Id739a589c2f28781e646fb59e50ed270eb2f0e91
2022-08-26 09:25:59 +08:00
lane.wei
1555904bef
Add the full source of BambuStudio
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using version 1.0.10
2022-07-15 23:42:08 +08:00