Right click modification cannot immediately update plate_name the left list
Change-Id: Ieb2a38d687f79195a9748e093c0d96a36236d1b5
(cherry picked from commit 2331c2e4fe4de3350a3c3765b7e00f30025addff)
overhang rgb=(200,0,0),remove supportType,do not save para after overhang operation preview
Change-Id: I947bbd9db264f00f0609b3f02140060f9a2621fb
(cherry picked from commit 796c4460fe998da206f9ca77973a20796fa1d3ca)
Right click to modify the disk name, which is also displayed in the left UI bar
# Conflicts:
# src/slic3r/GUI/GUI_Factories.cpp
# src/slic3r/GUI/GUI_Factories.hpp
Change-Id: Ib688bef58d75fba1e5df4f201bfdcef7a3872308
(cherry picked from commit 019681ce69e115e8e4602a93dcb3dc61f20ecba5)
Use a more accurate way to estimate wipe tower:
1. read wipe configure from front-end (the positions may be different at
different plates).
2. when depth is unavailable, use all materials to estimate depth (the
estimated wipe tower may be larger than the actual generated one).
Change-Id: I42ffd03d9817b57f5023a6820cda0032509c6fe5
(cherry picked from commit 77ba9757023afb9160c996eeea6ead8a27b50ce4)
Also fix a crash bug due to setStarted and setDone.
Change-Id: Ib9b069fe4b7e5d1fc359f48e44b4032dd8249428
(cherry picked from commit 9ef190ed3ecd66d12617ad96e927ff34251395a2)
1. add top view thumbnail for each plate
2. add picking thumbnails for each plate
3. save model object id for picking
Change-Id: I1d7f6ade22726ff12c282cb12e4a78e6b444a070
On Linux, GLEW requires (at least, in EGL land) that an OpenGL context be
active before glew_Init is called -- otherwise, GLEW doesn't know what
extension symbols to look up. If glew_Init fails, then some symbols
elsewhere will not exist, and the app will shortly crash. We work around
this by detecting if we're actually ready for postinit, and if not,
resetting the flag so that wxEVT_IDLE will cause us to try again later, when
the window hopefully has gone into the foreground and is ready to be used.
1.add pauseprint will not cause preview page refresh
2.fix add custom Gcode window and jump to layer window cannot input after reslice
Change-Id: I4f75457b6d6172080715393c975169c8f16464b9
1.support hide funtion in assemble view
2.fix an issue that switch printable in assemble view will make
model-in-assemble-view turn transparent instead of model-in-view3D
3.fix a crash: right-click on objectlist after entering assemble view
Change-Id: Ia1a7ca492637eeaacd862ba015c440a55a83ca6e
1.fix custom bed render grid inappropriately
2.optimize: do not init toolbar every time switch dark mode
Change-Id: I354496c6c982d9f72b22629f6973a79d65189dda
1.selected tool item in support,seam,mmu will be invalid after swich dark mode
2.add reset direction button in mmu
3.if don't switch dark mode in prepare page,toolbar doesn't change color
Change-Id: Ibaaaee5c0cc03f66682f5eb0daafcd143b9d9edc
0. disable arranging selected
1. fix bug where brim is not correct.
2. fix bug where big circle objects are not arranged properly
3. disable default enable_rotation
Change-Id: Ifc69f35d900ff63ec1e9ec8bf8638afc6ea7d54b
(cherry picked from commit 2ed1b0dd8573a1e10aaf77f0d9f8896cef304427)
when switch between preview and view3D,
if the screen center is on the plate
don't change to the plate view
Change-Id: I16b8815ad9b10a7cea174faa6a16bb9e582a77c3