Commit Graph

21 Commits

Author SHA1 Message Date
zhou.xu 6f8005c306 FIX: improve brightness for the slice of black model
jira:https://jira.bambooolab.com/browse/STUDIO-3992

Change-Id: Ib25112af68bb9a86b13f9b0c6f4a8229e6d2a15f
2023-11-01 09:11:19 +08:00
zhou.xu 2093404af3 FIX: directly view overhang through the menu
Referring to Cura's logic, open "show overhang" menu to directly view the overhang effect without the need to turn on the support function

Change-Id: I7839a7559b05a12fc33e0919bc8a6b4948fc89a7
2023-07-07 17:29:08 +08:00
zhou.xu cc447bf122 FIX: render the opaque shell to the transparent shell
alpha channel is not need to update in shell

Change-Id: I4ad3caa7d40f69ec799f1076cf617805ba1a240b
(cherry picked from commit 315605926764121f6d0ccedf0e88a1ffc3aa0b46)
2023-07-07 17:29:08 +08:00
zhou.xu eca3d311d7 FIX: Opaque display after completed slicing
Change-Id: I944f5063ba41b767d01a26052e23bd803425b081
(cherry picked from commit f4d5ef5814c50d8477ac21e58182b00dbb20d6c8)
2023-07-07 17:29:08 +08:00
zhou.xu 9392e3a9f1 FIX:fix transparent 3D display
Change-Id: I6b7a09842d68c0417ae66640463b540500290848
(cherry picked from commit fce7e678802d3087728eafa93992999cc745bd0a)
2023-07-07 17:29:08 +08:00
chunmao.guo 2b5f8082be FIX: support alpha color in 3DScene
Change-Id: Id6e6346b8ddb77a911ff5d56331d9088ca41017e
2023-07-07 17:25:51 +08:00
zhou.xu 507a8a6d36 NEW: add overhang highlight area
overhang rgb=(200,0,0),remove supportType,do not save para after overhang operation preview

Change-Id: I947bbd9db264f00f0609b3f02140060f9a2621fb
(cherry picked from commit 796c4460fe998da206f9ca77973a20796fa1d3ca)
2023-07-07 17:25:51 +08:00
chunmao.guo 0ce72dfcb7 ENH: Revert "remove the sinking logic"
This reverts commit 17dded5d4aa54a330174788f3d6fbd583f63f8e1.

Change-Id: I51816d8357076a07c500a1bd006b08c15d7467e6
2023-04-17 15:39:02 +08:00
lane.wei c65a5f8bf5 ENH: thumbnail: add top_view thumbnails and picking thumbnails
1. add top view thumbnail for each plate
2. add picking thumbnails for each plate
3. save model object id for picking

Change-Id: I1d7f6ade22726ff12c282cb12e4a78e6b444a070
2023-04-17 15:39:02 +08:00
zhimin.zeng b2c457eec6 FIX: Selected shadow position is not correct in assembly view
Change-Id: If727e8f70dc85fb256cad6d9de9bb4913cb11896
(cherry picked from commit a3540aa72566a6606ee3533b4770d010d1edd58c)
2023-04-17 15:39:02 +08:00
zhimin.zeng 33002f8ae5 FIX: crash when delete volume in assemble view
Change-Id: I72d864a7580165ef6b079e97c2ec30e288152e62
(cherry picked from commit 8b06fe17e0a894c48a083a2a76fe69ea348a5d7a)
2023-01-10 19:08:26 +08:00
liz.li 5fc3694e08 NEW:add hide function in assemble_view menu
1.support hide funtion in assemble view
2.fix an issue that switch printable in assemble view will make
model-in-assemble-view turn transparent instead of model-in-view3D
3.fix a crash: right-click on objectlist after entering assemble view

Change-Id: Ia1a7ca492637eeaacd862ba015c440a55a83ca6e
2023-01-10 19:08:26 +08:00
zhimin.zeng 4284d2ddb0 ENH: generate wipe tower when custom change gcode filament
Change-Id: Ia0c81453f09457a9d1d56fbcdce79112953c0208
2023-01-10 19:08:26 +08:00
lane.wei f2aaddebb8 FIX: fix the assemble view display issue when enter firstly
Change-Id: Idf432df9d3bb8eef1d57b08b6d345bc1867fe955
2022-12-15 04:38:15 -05:00
lane.wei 79b5c94f4f ENH: enable wireframe
This reverts commit ed6e149381240fd83b61da70891127d400f30a39.

Change-Id: I010871fcf22322214c627fe907539c0916fa6ff5
2022-12-15 04:33:48 -05:00
lane.wei 5627413b23 ENH: disable wireframe currently
there are some issues need to be solved

Change-Id: I107db3d9411d2487c4c6fb65d54763896c3954b5
2022-10-20 19:34:37 +08:00
lane.wei b4d66394e7 NEW: add the wireframe rendering mode for debug
currently we can turn on/off it by 'ctrl+shift+enter'

Change-Id: Ic9e5460e8955376e8e2c1a3701e12a1f0b4216ad
2022-10-20 19:34:37 +08:00
lane.wei 29d195c18e ENH: refine the boundary check logic
take object as unit instead of volume

Change-Id: Ie8220b183349aac86193021f6a41a5a836231dce
2022-09-02 12:52:18 +08:00
lane.wei 5a2b0e845e ENH: rendering: refine the rendering logic of GLVolume
1. set the unprintable volume to black even if it is mmu painted
2. add the bounding check logic when the object is partly inside of current plate

Change-Id: I69ce25eb85a71398ed8fb1d275136c5d943796d6
2022-09-02 12:52:18 +08:00
lane.wei 2f849a86b8 refine the black color's rendering behavior
let the black color not hard to see at the 3d page

Change-Id: Id739a589c2f28781e646fb59e50ed270eb2f0e91
2022-08-26 09:25:59 +08:00
lane.wei 1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00