#include "StateHandler.hpp" wxDEFINE_EVENT(EVT_ENABLE_CHANGED, wxCommandEvent); StateHandler::StateHandler(wxWindow * owner) : owner_(owner) { if (owner->IsEnabled()) states_ |= Enabled; if (owner->HasFocus()) states_ |= Focused; } void StateHandler::attach(StateColor const &color) { colors_.push_back(&color); } void StateHandler::attach(std::vector const & colors) { colors_.insert(colors_.end(), colors.begin(), colors.end()); } void StateHandler::update_binds() { int bind_states = 0; for (auto c : colors_) { bind_states |= c->states(); } bind_states = bind_states | (bind_states >> 16); int diff = bind_states ^ bind_states_; State states[] = {Enabled, Checked, Focused, Hovered, Pressed}; wxEventType events[] = {EVT_ENABLE_CHANGED, wxEVT_CHECKBOX, wxEVT_SET_FOCUS, wxEVT_ENTER_WINDOW, wxEVT_LEFT_DOWN}; wxEventType events2[] = {{0}, {0}, wxEVT_KILL_FOCUS, wxEVT_LEAVE_WINDOW, wxEVT_LEFT_UP}; for (int i = 0; i < 5; ++i) { int s = states[i]; if (diff & s) { if (bind_states & s) { owner_->Bind(events[i], &StateHandler::changed, this); if (events2[i]) owner_->Bind(events2[i], &StateHandler::changed, this); } else { owner_->Unbind(events[i], &StateHandler::changed, this); if (events2[i]) owner_->Unbind(events2[i], &StateHandler::changed, this); } } } bind_states_ = bind_states; owner_->Refresh(); } void StateHandler::changed(wxEvent & event) { event.Skip(); wxEventType events[] = {EVT_ENABLE_CHANGED, wxEVT_CHECKBOX, wxEVT_SET_FOCUS, wxEVT_ENTER_WINDOW, wxEVT_LEFT_DOWN}; wxEventType events2[] = {{0}, {0}, wxEVT_KILL_FOCUS, wxEVT_LEAVE_WINDOW, wxEVT_LEFT_UP}; int old = states2_ | states_; // some events are from another window (ex: text_ctrl of TextInput), save state in states2_ to avoid conflicts int & states = event.GetEventObject() == owner_ ? states_ : states2_; for (int i = 0; i < 5; ++i) { if (events2[i]) { if (event.GetEventType() == events[i]) { states |= 1 << i; break; } else if (event.GetEventType() == events2[i]) { states &= ~(1 << i); break; } } else { if (event.GetEventType() == events[i]) { states ^= (1 << i); break; } } } if (old != (states2_ | states_)) owner_->Refresh(); }