#ifndef CAPSULE_BUTTON_HPP #define CAPSULE_BUTTON_HPP #include "wxExtensions.hpp" #include "Widgets/Label.hpp" namespace Slic3r { namespace GUI { class CapsuleButton : public wxPanel { public: CapsuleButton(wxWindow *parent, wxWindowID id, const wxString &label, bool selected); void Select(bool selected); bool IsSelected() const { return m_selected; } protected: void OnPaint(wxPaintEvent &event); private: void OnEnterWindow(wxMouseEvent &event); void OnLeaveWindow(wxMouseEvent &event); void UpdateStatus(); wxBitmapButton *m_btn; Label *m_label; wxBitmap tag_on_bmp; wxBitmap tag_off_bmp; bool m_hovered; bool m_selected; }; }} // namespace Slic3r::GUI #endif