#ifndef slic3r_DragDropPanel_hpp_ #define slic3r_DragDropPanel_hpp_ #include "GUI.hpp" #include "GUI_Utils.hpp" #include #include #include #include namespace Slic3r { namespace GUI { class ColorPanel; class DragDropPanel : public wxPanel { public: DragDropPanel(wxWindow *parent, const wxString &label, bool is_auto); void AddColorBlock(const wxColour &color, int filament_id); void RemoveColorBlock(ColorPanel *panel); void DoDragDrop(ColorPanel *panel, const wxColour &color, int filament_id); std::vector GetAllFilaments() const; void set_is_draging(bool is_draging) { m_is_draging = is_draging; } bool is_draging() const { return m_is_draging; } private: wxBoxSizer *m_sizer; wxGridSizer *m_grid_item_sizer; bool m_is_auto; private: bool m_is_draging = false; }; }} // namespace Slic3r::GUI #endif /* slic3r_DragDropPanel_hpp_ */