BambuStudio/src/slic3r/GUI/ImageDPIFrame.hpp

29 lines
700 B
C++

#ifndef _ImageDPIFrame_H_
#define _ImageDPIFrame_H_
#include "GUI_App.hpp"
#include "GUI_Utils.hpp"
class wxStaticBitmap;
namespace Slic3r { namespace GUI {
class ImageDPIFrame : public Slic3r::GUI::DPIFrame
{
public:
ImageDPIFrame();
~ImageDPIFrame() override;
void on_dpi_changed(const wxRect &suggested_rect) override;
void on_show();
void on_hide();
bool Show(bool show = true) override;
void set_bitmap(const wxBitmap& bit_map);
int get_image_px() { return m_image_px; }
private:
wxStaticBitmap *m_bitmap = nullptr;
wxBoxSizer *m_sizer_main{nullptr};
int m_image_px;
};
}} // namespace Slic3r::GUI
#endif // _STEP_MESH_DIALOG_H_