70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
#ifndef slic3r_DragDropPanel_hpp_
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#define slic3r_DragDropPanel_hpp_
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#include "GUI.hpp"
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#include "GUI_Utils.hpp"
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#include <wx/simplebook.h>
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#include <wx/dialog.h>
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#include <wx/sizer.h>
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#include <wx/timer.h>
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#include <vector>
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namespace Slic3r { namespace GUI {
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wxColor Hex2Color(const std::string& str);
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class ColorPanel;
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class DragDropPanel : public wxPanel
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{
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public:
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DragDropPanel(wxWindow *parent, const wxString &label, bool is_auto);
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void AddColorBlock(const wxColour &color, const std::string &type, int filament_id, bool update_ui = true);
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void RemoveColorBlock(ColorPanel *panel, bool update_ui = true);
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void DoDragDrop(ColorPanel *panel, const wxColour &color, const std::string &type, int filament_id);
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std::vector<int> GetAllFilaments() const;
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void set_is_draging(bool is_draging) { m_is_draging = is_draging; }
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bool is_draging() const { return m_is_draging; }
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std::vector<ColorPanel *> get_filament_blocks() const { return m_filament_blocks; }
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private:
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wxBoxSizer *m_sizer;
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wxGridSizer *m_grid_item_sizer;
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bool m_is_auto;
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std::vector<ColorPanel *> m_filament_blocks;
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private:
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bool m_is_draging = false;
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};
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/////////////// ColorPanel start ////////////////////////
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// The UI panel of drag item
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class ColorPanel : public wxPanel
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{
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public:
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ColorPanel(DragDropPanel *parent, const wxColour &color, int filament_id, const std::string& type);
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wxColour GetColor() const { return m_color; }
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int GetFilamentId() const { return m_filament_id; }
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std::string GetType() const { return m_type; }
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private:
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void OnLeftDown(wxMouseEvent &event);
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void OnLeftUp(wxMouseEvent &event);
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void OnPaint(wxPaintEvent &event);
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DragDropPanel *m_parent;
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wxColor m_color;
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std::string m_type;
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int m_filament_id;
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};
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}} // namespace Slic3r::GUI
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#endif /* slic3r_DragDropPanel_hpp_ */
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