BambuStudio/src/slic3r/GUI/FilamentMapPanel.hpp

96 lines
2.4 KiB
C++

#ifndef FILAMENT_MAP_PANEL_HPP
#define FILAMENT_MAP_PANEL_HPP
#include "GUI.hpp"
#include "DragDropPanel.hpp"
#include "Widgets/SwitchButton.hpp"
namespace Slic3r { namespace GUI {
class FilamentMapManualPanel : public wxPanel
{
public:
FilamentMapManualPanel(wxWindow *parent, const std::vector<std::string> &color, const std::vector<int> &filament_list, const std::vector<int> &filament_map);
std::vector<int> GetFilamentMaps() const { return m_filament_map; }
std::vector<int> GetLeftFilaments() const { return m_left_panel->GetAllFilaments(); }
std::vector<int> GetRightFilaments() const { return m_right_panel->GetAllFilaments(); }
void Hide();
void Show();
private:
void OnSwitchFilament(wxCommandEvent &);
DragDropPanel *m_left_panel;
DragDropPanel *m_right_panel;
Label *m_description;
Label *m_tips;
ScalableButton *m_switch_btn;
std::vector<int> m_filament_map;
std::vector<int> m_filament_list;
std::vector<std::string> m_filament_color;
};
class FilamentMapBtnPanel : public wxPanel
{
public:
FilamentMapBtnPanel(wxWindow *parent, const wxString &label, const wxString &detail, const std::string &icon_path);
void Hide();
void Show();
void Select(bool selected);
bool Enable(bool enable);
bool IsEnabled() const { return m_enabled; }
protected:
void OnPaint(wxPaintEvent &event);
private:
void OnEnterWindow(wxMouseEvent &event);
void OnLeaveWindow(wxMouseEvent &evnet);
void UpdateStatus();
wxBitmap icon_enabled;
wxBitmap icon_disabled;
wxBitmapButton *m_btn;
wxStaticText *m_label;
Label *m_detail;
std::string m_icon_path;
bool m_enabled{ true };
bool m_hover{false};
bool m_selected{false};
};
class FilamentMapAutoPanel : public wxPanel
{
public:
FilamentMapAutoPanel(wxWindow *parent, FilamentMapMode mode, bool machine_synced);
void Hide();
void Show();
FilamentMapMode GetMode() const { return m_mode; }
private:
void OnModeSwitch(FilamentMapMode mode);
void UpdateStatus();
FilamentMapBtnPanel *m_flush_panel;
FilamentMapBtnPanel *m_match_panel;
FilamentMapMode m_mode;
};
class FilamentMapDefaultPanel : public wxPanel
{
public:
FilamentMapDefaultPanel(wxWindow *parent);
void Hide();
void Show();
private:
Label *m_label;
};
}} // namespace Slic3r::GUI
#endif