96 lines
2.4 KiB
C++
96 lines
2.4 KiB
C++
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#ifndef FILAMENT_MAP_PANEL_HPP
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#define FILAMENT_MAP_PANEL_HPP
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#include "GUI.hpp"
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#include "DragDropPanel.hpp"
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#include "Widgets/SwitchButton.hpp"
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namespace Slic3r { namespace GUI {
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class FilamentMapManualPanel : public wxPanel
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{
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public:
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FilamentMapManualPanel(wxWindow *parent, const std::vector<std::string> &color, const std::vector<int> &filament_list, const std::vector<int> &filament_map);
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std::vector<int> GetFilamentMaps() const { return m_filament_map; }
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std::vector<int> GetLeftFilaments() const { return m_left_panel->GetAllFilaments(); }
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std::vector<int> GetRightFilaments() const { return m_right_panel->GetAllFilaments(); }
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void Hide();
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void Show();
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private:
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void OnSwitchFilament(wxCommandEvent &);
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DragDropPanel *m_left_panel;
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DragDropPanel *m_right_panel;
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Label *m_description;
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Label *m_tips;
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ScalableButton *m_switch_btn;
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std::vector<int> m_filament_map;
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std::vector<int> m_filament_list;
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std::vector<std::string> m_filament_color;
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};
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class FilamentMapBtnPanel : public wxPanel
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{
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public:
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FilamentMapBtnPanel(wxWindow *parent, const wxString &label, const wxString &detail, const std::string &icon_path);
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void Hide();
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void Show();
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void Select(bool selected);
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bool Enable(bool enable);
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bool IsEnabled() const { return m_enabled; }
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protected:
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void OnPaint(wxPaintEvent &event);
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private:
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void OnEnterWindow(wxMouseEvent &event);
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void OnLeaveWindow(wxMouseEvent &evnet);
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void UpdateStatus();
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wxBitmap icon_enabled;
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wxBitmap icon_disabled;
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wxBitmapButton *m_btn;
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wxStaticText *m_label;
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Label *m_detail;
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std::string m_icon_path;
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bool m_enabled{ true };
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bool m_hover{false};
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bool m_selected{false};
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};
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class FilamentMapAutoPanel : public wxPanel
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{
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public:
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FilamentMapAutoPanel(wxWindow *parent, FilamentMapMode mode, bool machine_synced);
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void Hide();
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void Show();
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FilamentMapMode GetMode() const { return m_mode; }
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private:
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void OnModeSwitch(FilamentMapMode mode);
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void UpdateStatus();
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FilamentMapBtnPanel *m_flush_panel;
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FilamentMapBtnPanel *m_match_panel;
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FilamentMapMode m_mode;
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};
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class FilamentMapDefaultPanel : public wxPanel
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{
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public:
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FilamentMapDefaultPanel(wxWindow *parent);
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void Hide();
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void Show();
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private:
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Label *m_label;
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};
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}} // namespace Slic3r::GUI
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#endif |