BambuStudio/src/libslic3r/GCode/ConflictChecker.cpp

253 lines
9.0 KiB
C++

#include "ConflictChecker.hpp"
#include <tbb/parallel_for.h>
#include <tbb/concurrent_vector.h>
#include <map>
#include <functional>
#include <atomic>
namespace Slic3r {
namespace RasterizationImpl {
using IndexPair = std::pair<int64_t, int64_t>;
using Grids = std::vector<IndexPair>;
inline constexpr int64_t RasteXDistance = scale_(1);
inline constexpr int64_t RasteYDistance = scale_(1);
inline IndexPair point_map_grid_index(const Point &pt, int64_t xdist, int64_t ydist)
{
auto x = pt.x() / xdist;
auto y = pt.y() / ydist;
return std::make_pair(x, y);
}
inline bool nearly_equal(const Point &p1, const Point &p2) { return std::abs(p1.x() - p2.x()) < SCALED_EPSILON && std::abs(p1.y() - p2.y()) < SCALED_EPSILON; }
inline Grids line_rasterization(const Line &line, int64_t xdist = RasteXDistance, int64_t ydist = RasteYDistance)
{
Grids res;
Point rayStart = line.a;
Point rayEnd = line.b;
IndexPair currentVoxel = point_map_grid_index(rayStart, xdist, ydist);
IndexPair firstVoxel = currentVoxel;
IndexPair lastVoxel = point_map_grid_index(rayEnd, xdist, ydist);
Point ray = rayEnd - rayStart;
double stepX = ray.x() >= 0 ? 1 : -1;
double stepY = ray.y() >= 0 ? 1 : -1;
double nextVoxelBoundaryX = (currentVoxel.first + stepX) * xdist;
double nextVoxelBoundaryY = (currentVoxel.second + stepY) * ydist;
if (stepX < 0) { nextVoxelBoundaryX += xdist; }
if (stepY < 0) { nextVoxelBoundaryY += ydist; }
double tMaxX = ray.x() != 0 ? (nextVoxelBoundaryX - rayStart.x()) / ray.x() : DBL_MAX;
double tMaxY = ray.y() != 0 ? (nextVoxelBoundaryY - rayStart.y()) / ray.y() : DBL_MAX;
double tDeltaX = ray.x() != 0 ? static_cast<double>(xdist) / ray.x() * stepX : DBL_MAX;
double tDeltaY = ray.y() != 0 ? static_cast<double>(ydist) / ray.y() * stepY : DBL_MAX;
res.push_back(currentVoxel);
double tx = tMaxX;
double ty = tMaxY;
while (lastVoxel != currentVoxel) {
if (lastVoxel.first == currentVoxel.first) {
for (int64_t i = currentVoxel.second; i != lastVoxel.second; i += (int64_t) stepY) {
currentVoxel.second += (int64_t) stepY;
res.push_back(currentVoxel);
}
break;
}
if (lastVoxel.second == currentVoxel.second) {
for (int64_t i = currentVoxel.first; i != lastVoxel.first; i += (int64_t) stepX) {
currentVoxel.first += (int64_t) stepX;
res.push_back(currentVoxel);
}
break;
}
if (tx < ty) {
currentVoxel.first += (int64_t) stepX;
tx += tDeltaX;
} else {
currentVoxel.second += (int64_t) stepY;
ty += tDeltaY;
}
res.push_back(currentVoxel);
if (res.size() >= 100000) { // bug
assert(0);
}
}
return res;
}
} // namespace RasterizationImpl
void LinesBucketQueue::emplace_back_bucket(std::vector<ExtrusionPaths> &&paths, PrintObject *objPtr, Point offset)
{
auto oldSize = _buckets.capacity();
_buckets.emplace_back(std::move(paths), objPtr, offset);
_pq.push(&_buckets.back());
auto newSize = _buckets.capacity();
if (oldSize != newSize) { // pointers change
decltype(_pq) newQueue;
for (LinesBucket &bucket : _buckets) { newQueue.push(&bucket); }
std::swap(_pq, newQueue);
}
}
void LinesBucketQueue::removeLowests()
{
auto lowest = _pq.top();
_pq.pop();
std::vector<LinesBucket *> lowests;
lowests.push_back(lowest);
while (_pq.empty() == false && std::abs(_pq.top()->curHeight() - lowest->curHeight()) < EPSILON) {
lowests.push_back(_pq.top());
_pq.pop();
}
for (LinesBucket *bp : lowests) {
bp->raise();
if (bp->valid()) { _pq.push(bp); }
}
}
LineWithIDs LinesBucketQueue::getCurLines() const
{
LineWithIDs lines;
for (const LinesBucket &bucket : _buckets) {
if (bucket.valid()) {
LineWithIDs tmpLines = bucket.curLines();
lines.insert(lines.end(), tmpLines.begin(), tmpLines.end());
}
}
return lines;
}
void getExtrusionPathsFromEntity(const ExtrusionEntityCollection *entity, ExtrusionPaths &paths)
{
std::function<void(const ExtrusionEntityCollection *, ExtrusionPaths &)> getExtrusionPathImpl = [&](const ExtrusionEntityCollection *entity, ExtrusionPaths &paths) {
for (auto entityPtr : entity->entities) {
if (const ExtrusionEntityCollection *collection = dynamic_cast<ExtrusionEntityCollection *>(entityPtr)) {
getExtrusionPathImpl(collection, paths);
} else if (const ExtrusionPath *path = dynamic_cast<ExtrusionPath *>(entityPtr)) {
paths.push_back(*path);
} else if (const ExtrusionMultiPath *multipath = dynamic_cast<ExtrusionMultiPath *>(entityPtr)) {
for (const ExtrusionPath &path : multipath->paths) { paths.push_back(path); }
} else if (const ExtrusionLoop *loop = dynamic_cast<ExtrusionLoop *>(entityPtr)) {
for (const ExtrusionPath &path : loop->paths) { paths.push_back(path); }
}
}
};
getExtrusionPathImpl(entity, paths);
}
ExtrusionPaths getExtrusionPathsFromLayer(LayerRegionPtrs layerRegionPtrs)
{
ExtrusionPaths paths;
for (auto regionPtr : layerRegionPtrs) {
getExtrusionPathsFromEntity(&regionPtr->perimeters, paths);
if (regionPtr->perimeters.empty() == false) { getExtrusionPathsFromEntity(&regionPtr->fills, paths); }
}
return paths;
}
ExtrusionPaths getExtrusionPathsFromSupportLayer(SupportLayer *supportLayer)
{
ExtrusionPaths paths;
getExtrusionPathsFromEntity(&supportLayer->support_fills, paths);
return paths;
}
std::pair<std::vector<ExtrusionPaths>, std::vector<ExtrusionPaths>> getAllLayersExtrusionPathsFromObject(PrintObject *obj)
{
std::vector<ExtrusionPaths> objPaths, supportPaths;
for (auto layerPtr : obj->layers()) { objPaths.push_back(getExtrusionPathsFromLayer(layerPtr->regions())); }
for (auto supportLayerPtr : obj->support_layers()) { supportPaths.push_back(getExtrusionPathsFromSupportLayer(supportLayerPtr)); }
return {std::move(objPaths), std::move(supportPaths)};
}
ConflictRet ConflictChecker::find_inter_of_lines(const LineWithIDs &lines)
{
using namespace RasterizationImpl;
std::map<IndexPair, std::vector<int>> indexToLine;
for (int i = 0; i < lines.size(); ++i) {
const LineWithID &l1 = lines[i];
auto indexes = line_rasterization(l1._line);
for (auto index : indexes) {
const auto &possibleIntersectIdxs = indexToLine[index];
for (auto possibleIntersectIdx : possibleIntersectIdxs) {
const LineWithID &l2 = lines[possibleIntersectIdx];
if (auto interRes = line_intersect(l1, l2); interRes.has_value()) { return interRes; }
}
indexToLine[index].push_back(i);
}
}
return {};
}
ConflictRet ConflictChecker::find_inter_of_lines_in_diff_objs(PrintObjectPtrs objs) // find the first intersection point of lines in different objects
{
if (objs.size() <= 1) { return {}; }
LinesBucketQueue conflictQueue;
for (PrintObject *obj : objs) {
auto layers = getAllLayersExtrusionPathsFromObject(obj);
conflictQueue.emplace_back_bucket(std::move(layers.first), obj, obj->instances().front().shift);
conflictQueue.emplace_back_bucket(std::move(layers.second), obj, obj->instances().front().shift);
}
std::vector<LineWithIDs> layersLines;
while (conflictQueue.valid()) {
LineWithIDs lines = conflictQueue.getCurLines();
conflictQueue.removeLowests();
layersLines.push_back(std::move(lines));
}
bool find = false;
tbb::concurrent_vector<ConflictResult> conflict;
tbb::parallel_for(tbb::blocked_range<size_t>( 0, layersLines.size()), [&](tbb::blocked_range<size_t> range) {
for (size_t i = range.begin(); i < range.end(); i++) {
auto interRes = find_inter_of_lines(layersLines[i]);
if (interRes.has_value()) {
find = true;
conflict.emplace_back(interRes.value());
break;
}
}
});
if (find) {
return {conflict[0]};
} else
return {};
}
ConflictRet ConflictChecker::line_intersect(const LineWithID &l1, const LineWithID &l2)
{
if (l1._objPtr == l2._objPtr) { return {}; } // return true if lines are from same object
Point inter;
bool intersect = l1._line.intersection(l2._line, &inter);
if (intersect) {
auto dist1 = std::min(unscale(Point(l1._line.a - inter)).norm(), unscale(Point(l1._line.b - inter)).norm());
auto dist2 = std::min(unscale(Point(l2._line.a - inter)).norm(), unscale(Point(l2._line.b - inter)).norm());
auto dist = std::min(dist1, dist2);
if (dist > 0.01) { return std::make_optional<ConflictResult>(l1._objPtr, l2._objPtr); } // the two lines intersects if dist>0.01mm
}
return {};
}
} // namespace Slic3r